Build your society of the future, colonize islands, and create sprawling megacities with multitudes of buildings, vehicles, and resources to manage.
User reviews:
Mixed (74 reviews) - 43% of the 74 user reviews in the last 30 days are positive.
Mixed (7,366 reviews) - 62% of the 7,366 user reviews for this game are positive.
Release Date: Nov 17, 2011

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Packages that include this game

Buy Anno 2070 Complete Edition

Includes 11 items: Anno 2070™, Anno 2070™ - The E.V.E. Package, Anno 2070™ - The Nordamark Line Package, Anno 2070™ - Deep Ocean, Anno 2070™ - The Central Statistical Package, Anno 2070™ - The Crisis Response Package, Anno 2070™ - The Distrust Series Package, Anno 2070™ - The Silent Running Package, Anno 2070™: The Development Package, Anno 2070™: The Eden Series Package, Anno 2070™: The Keeper Package

Downloadable Content For This Game

Buy Anno 2070 DLC Complete Pack

Includes 9 items: Anno 2070™ - The E.V.E. Package, Anno 2070™ - The Nordamark Line Package, Anno 2070™ - The Central Statistical Package, Anno 2070™ - The Crisis Response Package, Anno 2070™ - The Distrust Series Package, Anno 2070™ - The Silent Running Package, Anno 2070™: The Development Package, Anno 2070™: The Eden Series Package, Anno 2070™: The Keeper Package


About This Game

2070. Our world has changed. The rising level of the ocean has harmed the coastal cities and climate change has made large stretches of land inhospitable.
The latest in the award-winning strategy series, Anno 2070™ offers a new world full of challenges, where you will need to master resources, diplomacy, and trade in the most comprehensive economic management system in the Anno series.
Build your society of the future, colonize islands, and create sprawling megacities with multitudes of buildings, vehicles, and resources to manage. Engineer production chains such as Robot Factories, Oil Refineries, and Diamond Mines, and trade with a variety of goods and commodities.

Key Features:

A New Era

While adhering to the fundamentals that made the Anno franchise a success, the near-future setting will bring numerous new gameplay mechanics, architectural breakthroughs, and all-new challenges. Additionally, players will be able to build massive cities, the scope of which has never been seen in prior Anno games!
Become an Architect of the Future

Face the current world’s challenges to shape the world of tomorrow. You can either join the Tycoons to pursue an industrial and efficient course, or side with the Ecos to create a more sustainable and environmentally friendly direction.
An Evolving, Dynamic World

Decisions will have an impact on the environment, the architectural look of the world, and the needs of the population.
Discover Hidden Depths and New Resources

The mysteries of the sea and the sky are waiting to be discovered. Take advantage of the transport systems of the future and develop a powerful economy.
The Enhanced Anno with New Features to Master

Smuggle wares between harbors without being detected by the coastal patrols, or forge alliances with powerful figures to expand your influence.

System Requirements

    • OS: Windows® XP / Windows Vista® / Windows® 7
    • Processor: 2 GHz Intel® Core™2 Duo or AMD Athlon™ 64 X2 or better
    • Memory: 2 GB (4 GB recommended)
    • Graphics: 512 MB DirectX® 9.0c–compatible with Shader Model 3.0 or higher (see supported list)*
    • DirectX®: 9.0c
    • Hard Drive: 5 GB
    • Sound: DirectX 9.0c–compliant
    • Peripherals: Windows-compatible mouse and keyboard
    • Internet Connection: Temporary broadband connection for product registration, permanent broadband connection for multiplayer.
      *Supported Video Cards at Time of Release:

      ATI Radeon™ X1000/HD 2000/3000/4000/5000/6000 series

      NVIDIA® GeForce® 7/8/9/100/200/300/400/500 series

      Laptop versions of these cards may work, but are not supported. These chipsets are the only ones that will run this game. For the most up-to-date minimum requirement listings, please visit the FAQ on our support website at:

      Requires a UPlay account
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (74 reviews)
Mixed (7,366 reviews)
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4,728 reviews match the filters above ( Mixed)
Most Helpful Reviews  In the past 30 days
21 of 26 people (81%) found this review helpful
1 person found this review funny
Not Recommended
0.4 hrs on record
Posted: September 28
Game is completly unplayable. It's impossible to get past the login screen which insists the the server cannot be contacted... I waisted three hours of my life digging through forums and trying suggestions, none of which worked.

Do yourself a favor and don't even bother.
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15 of 17 people (88%) found this review helpful
Not Recommended
1.3 hrs on record
Posted: September 29
I bought Anno 2070 only on sale despite all the negative reviews about Uplay and activations. I was hoping the issues wouldn't apply to me. Welp, after having to install Uplay, physically activating the product key (first Steam game I've ever had to do this for), and launching the game, I still have to be actively connected to Anno's servers to even play. And of course I got a "connection to server is lost" message so the game stays in an endless "Logging in..." loop.

So anyone on the fence about this game, I do not recommend the hassle at all. It looks pretty, looks fun, but there's way too much DRM to even bother. If the servers go down you're screwed. I bought this on sale a long time ago so I'm way past Steam's refund window, so I highly recommend that if you do purchase you should try to play right away just to see if the servers even work so you have an opportunity to get your money back.
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9 of 9 people (100%) found this review helpful
Not Recommended
2,253.5 hrs on record
Posted: October 14
Anno 2070 has given me both the best and the all time worst gaming experience in my life. When I was able to play it, I enjoyed it very much. There were so many ways to play it, so many objectives to achieve, scenarios to conquer, places to explore. Even though I spent quite a few hours on it, there was still much to see, still so much of the game I had yet to play. I was so disappointed when the Uplay catastrophe struck! I could not believe they were not fixing the problem. I don't understand why any company would knowingly abandon so many of it's paying customers. ??? I was excited at first when Anno 2205 came out! However, upon further reflection, I decided against purchasing it. How can I take that risk when Ubisoft may also abandon it as well somewhere down the road? No, I will stay away from this company's products. I simply cannot put my trust in them again. It's been a difficult lesson, but I've learned it well.

Sad and Disillusioned.... That about sums it up.
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7 of 7 people (100%) found this review helpful
Not Recommended
77.4 hrs on record
Posted: September 29
Server's have been down for a few days now and Ubisoft hasn't said anything. Do not buy for it's poor realiablity.
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7 of 7 people (100%) found this review helpful
Not Recommended
19.8 hrs on record
Posted: September 29
Anno in itself is a really great game, I've enjoyed the 15 hours play time the only problem is Uplay. The idea of having to open another launcher after launching it from steam is compeltely idiotic. But I could forgive it all if Ubisoft would just fix their servers. One day I can play and the next I'm stuck looking at loading screen telling me it can't connect to the servers. EVEN when I just want to play singleplayer. Great game ruined by awful developers/publishers :(
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7 of 8 people (88%) found this review helpful
Not Recommended
71.0 hrs on record
Posted: September 29
The connection to the server has been lost. I cannot get the game to run.
Was this review helpful? Yes No Funny
8 of 10 people (80%) found this review helpful
1 person found this review funny
Not Recommended
0.6 hrs on record
Posted: September 28
Unfortunately because of Uplay, this game is completely unplayable. The server has been down every time I've attempted to log into the game itself. I really wish I could review the game, because I love city builders, but now all I can do is work on getting a refund.
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8 of 10 people (80%) found this review helpful
1 person found this review funny
Not Recommended
6.4 hrs on record
Posted: September 29
Dont believe the hours played, I could not get this game to work thanks to Uplay. I have not yet tried all of the fixes listed but i have already spent hours trying to make it work. Frankly even if i do get it going eventually this hassle just to play a game I bought is ridiculous enough for a bad review.
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8 of 12 people (67%) found this review helpful
Not Recommended
0.8 hrs on record
Posted: September 28
DON'T BUY THIS! It requiors a working version of Uplay. There is no such thing. The ubisoft company has the worse programmers ever. Even their web site chat is a scam and doesnt work. This game will only cause you headachs and you will never be able to play it.
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2 of 2 people (100%) found this review helpful
Not Recommended
33.5 hrs on record
Posted: October 5
Honestly, the game is fine.

Too bad I can't play it because despite Anno 2070 being registered to my uPlay account it still asks for my "one-time" activation key and rejects it.

I can't play this game at all because Ubisoft still thinks it's okay to terrorize the gaming community with its atrocious business practices.

So yes, if you don't want a dead game in your library I recommend against buying this steaming pile of ♥♥♥♥.
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Recently Posted
King Link
38.7 hrs
Posted: October 27
I was very hesitant to play this game, seeing the steam reviews are at 62 percent. I shouldn't have been.

Anno 2070 is a very unique and amazing game. It's an economy simulator, a bit similar to Simcity, with minor Civilization elements (mostly in combat). However the important difference in this game is that combat is more of a last resort, not a constant need in the game. In fact in the campaign there's really three missions with any combat, and two that require combat, and only one with more than a minute of necessary combat.

The focus on the game is more development of a city/civilization. There's two major paths in the game. You can go with the "Ecos" or the "Tycoons" and let me stop here and say the first thing I thought was it's going to be a story about "the hippies freaks" versus "the capitalist swine"....

Well it's not. There is just two forms of civilization. Ecos try to stay in balance with nature, not abusing it but growing food. Tycoons tend to be more destructive to nature, but get some items far easier (while others have to be grown which is harmed by their production). Tycoon sound like an easier option, but neither is particularly overly balanced. Tycoons are easier to play at the beginning because they can just create the equivalent to strip mines. But Ecos can consistently stay in the race because once they're set up they keep getting benefits.

The ecological impact of Tycoons are (mostly) non permanent. They can destroy a strip mine and get back the negative ecology effects too. So experimenting or completely redesigning the world is acceptable, and in fact I like that feature of the game.

As for the Story, again I thought "Man vs Nature" was going to be core. And I was completely wrong. There was one point in the story where you chose between the two, and the only thing that did was decide which type of building you got. There was no great conflict between the two, and the conflict came from an outside group.

The campaign story was great in my opinion. The story kept progressing at a good pace, but what was great is the game teaches you how to build your cities for about half of the story. The downside is that when the game doesn't teach you something (and there's a lot of small spaces), you either need to check the internet or read massive data logs and hope it's explained.

I had a problem in campaign Chapter 3, Mission 3, where I couldn't figure out what's wrong. There was an oil spill that was killing my fish production. Low fish production meant people weren't getting fish that was harming my taxes. The game gently mentioned the oil spill was a problem, but this was the end of the game, there was no way to know how to fix the oil spill (which involved a number of unintuitive steps) and because I didn't do that my money was just bleeding out. There also was not a second mention of "maybe you should fix the oil". This type of lack of information almost made me give up until someone online said "you have to clean up the oil spill" and laid out the steps. A lot of annoying steps, and they had to be done early because without the money for the steps, you are doomed.

So the coolest part of the campaign though is it's nine or ten mission over three Chapters. Each mission has a small story arc but your buildings persist in between missions, when a new chapter begins you do start over. But if you have a really good layout, you keep it after building the mission. This is both a strength and a negative. It means you start to feel for the cities you're building, and your decisions and layouts will matters, so you can't just push for the final goal, but rather should build a good city.

The downside is if you've screwed up your city and just barely win, you are left with a screwed up city. Such as in Chapter 3 Mission 3. I had a real problem, and now had to deal with it. Of course I could go back to playing mission 2, and fix the problems (I don't know if that was possible but imagine you have a huge negative balance and finish the mission). But with the later missions taking hours, I don't know if I ever wanted to go back and replay one of those missions.

The other side is I don't think there's ever a "lose" condition in the campaign. However, you can create layouts that are so grossly ineffective that they are like a "lose" condition. If you go more then 5k in the red, that might be so bad you'll never climb out of it. When it's that low, you can't buy things, and some of the ways out will be to buy items. You can instead destroy objects, and build objects that don't cost the credits the game requires. But you will lose the ability to build roads, a crucial piece of development (if you aren't connected by a road, your building won't work)

The difference between a working configuration and a grossly ineffective configuration isn't that big. Being unable to get enough resources, will start to lose the player money fast, and the game can sometimes over upgrade and create these problems itself with no player interaction. A city with a 1000 credit income can quickly become a city with a deficit without player interaction. That really sucks. There's ways to mitigate this, but the player is never really told to watch out for this, and the tools to mitigate this are weak.

Overall though if you avoid a few pitfalls, the campaign is a delight, the story is pretty good, and the gameplay is great. The final chapter of the campaign seems to remove the hands and just let the player play the game, giving abstract goals (build X on the third tier of development) and let the player have to get through the first 2 tiers themselves. At that point the player has already done all that development so it should be easy, though time consuming.

Once you move away from the campaign, things get a little murkier. There are a number of single missions, and they are all in-depth. The issue is these are single missions and they are LONG. Probably taking a couple hours or so due to the length of the supply chains involved in the early ones. Later ones I'm sure take even longer.

This isn't a negative necessarily, but what worked well in the campaign (build a city and keep it for the next mission) is gone here. If you spend two hours and beat the first single mission, that's gone. with at least 12 missions that means you're going to be building 12 cities.

Some of this stuff is just UI. I'd love to have "planned" my city, and then let the game build it over time. I also wouldn't mind better balance sheets, or more helpful hints when things go wrong. When building a city, if you don't have the "pieces" you're out of luck, and have to wait for the city to generate (or trade) for the pieces.

Trade is also a little wonky. If you have two cities on two different islands, they have their own commerce. That makes sense. The problem is that you have to build supply chains for EVERYTHING. And to do that, you have to select one island, then the other, load a good on one island and then off load it at the other. You need to manually build every trade route and that takes a decent amount of time, and then even more before the route really becomes effective.

The final thing I'd like to talk about is the piece I played with the least. Apparently the game has a persistent player, that is in all games. Your "base", the ARK is the same between maps, and what this means is you can store goods on one map and take them to another. This is HUGE of course. It also is given upgrades, and you can keep those as you change maps.

I'm at the character limit so I should wrap this up even though I have more. Overall Anno 2070 is pretty damn good. I didn't have any of the issues with uPlay that others have had, and I'd recommend this game for people who want something that's a cross between Civilization and SimCity. It's quirky but it's solid.
Helpful? Yes No Funny
0.4 hrs
Posted: October 26
Uplay won't let you get past the installation screen
Helpful? Yes No Funny
144.4 hrs
Posted: October 24
Decent game. Very steep learning curve, sim city on steroids. Looks great though.
Helpful? Yes No Funny
24.2 hrs
Posted: October 24
I played this game several years ago, and decided to try to pick it back up. While it's a great game, uplay has rendered it unplayable. I'd love to recommend it but it's likely not worth the hassle of getting it running, if you'll even be able to, and you DEFINITELY shouldn't support the company that caused this by purchasing it.
Helpful? Yes No Funny
1.8 hrs
Posted: October 23
Meh. Nothing special, nothing horrible. I really have trouble getting into it.
Helpful? Yes No Funny
3.0 hrs
Posted: October 23
this is bs, bought the gme here in steam and yet several hrs l8r after my card was charged, still cant play it????????????????????
Helpful? Yes No Funny
1.0 hrs
Posted: October 22
No way to even play the game I've bought. I know uplay used to be an irritating annoyance back in the day - apparently it still is. Even while logged into my uplay account, the game straight up tells me my login credentials are incorrect (and / or my key is invalid). All the while the game is shown as activated in my account, taunting me.

So yeah, no idea if the game is any good, sorry.
Helpful? Yes No Funny
11.4 hrs
Posted: October 21
Can't play because of Ubisoft and can't get a refund because well refund poilicys suck.
Helpful? Yes No Funny
9.3 hrs
Posted: October 21
Game is being sold on steam but does not work, due to Ubisoft. I want a refund ! Oh, sorry forgot, this is Steam.
Helpful? Yes No Funny
98.3 hrs
Posted: October 21
Anno 2070 is an amazing game, but Uplay is utter crap. You'll literally have less issues if you pirate the game than if you use Uplay, that's how garbage it is.
Helpful? Yes No Funny