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Heroes VI is a fast-paced epic story where Angels plot to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless.
Julkaisupäivä: 13 Lokakuu 2011
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Paketit, jotka sisältävät tämän pelin

Osta Might and Magic Heroes VI Gold

Sisältää 3 kohdetta: Might & Magic: Heroes VI, Might & Magic: Heroes VI - Pirates of the Savage Sea Adventure Pack, Might & Magic: Heroes VI - Danse Macabre Adventure Pack

Osta Might and Magic Heroes VI: Complete Edition

Sisältää 4 kohdetta: Might & Magic: Heroes VI, Might & Magic: Heroes VI - Pirates of the Savage Sea Adventure Pack, Might & Magic: Heroes VI - Danse Macabre Adventure Pack, Might & Magic: Heroes VI - Shades of Darkness

Osta Might and Magic Franchise Pack

Sisältää 10 kohdetta: Dark Messiah of Might & Magic, Heroes of Might & Magic V, Heroes of Might & Magic V: Hammers of Fate, Heroes of Might & Magic V: Tribes of the East, Might & Magic: Heroes VI, Might & Magic: Clash of Heroes, Might & Magic: Clash of Heroes - I Am the Boss DLC, Might & Magic: Heroes VI - Pirates of the Savage Sea Adventure Pack, Might & Magic: Heroes VI - Danse Macabre Adventure Pack, Might & Magic X - Legacy

Complete Edition

The Complete Edition includes the critically acclaimed Might & Magic Heroes VI, two original Adventure Packs and the Standalone Expansion featuring the Dark-Elf Dungeon faction.

Take the lead in an epic story of Angels plotting to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless.

Follow the adventures of the Griffin Dynasty and their world shaping exploits, as well as the legendary Crag Hack the barbarian and Sandro the nefarious Lich, as they make an Epic comeback to the World of Ashan.

Determine the fates of 6 legendary factions, including the fan-favorite Knights of Haven, the Necromancers of Necropolis, and the Dark Elves of Dungeon, as well as the brand new faction, the Naga of Sanctuary.

  • Enjoy the critically acclaimed Heroes gameplay in a new enhanced premium edition: more than 120 hours of gameplay, 6 factions, 42 units and their upgrades, hundreds of artefacts and new Dynasty Weapons.
  • Experience the unique mix of Turn-Based Strategy & RPG: Explore extra-large adventure maps, collect resources and build extraordinary cities. Perfect your tactics, level-up your heroes, recruit troops & lead them to combat on tactical battle maps
  • Shape your destiny: Lead your Heroes through an intriguing scenario. Choose your path & customize your gaming experience thanks to a brand new Reputation system.
  • Unveil new secrets of Ashan: Experience original and breathtaking returns of legendary “Legacy” Heroes, Crag Hack and Sandro, as well as historically crucial moments in the origins of the fan-favorite Necromancer and Dark Elf factions.
  • Enjoy extra bonus maps: re-discover the old Worlds of Varn, Xeen and Enroth, from the Might & Magic famous RPGs.
  • Dive into the richness of the M&M Universe: Discover fantastic landscapes and creatures from the world of Ashan. Enjoy improved 3D designs and brand new Townscreens.
  • Share with the community: Compete with your friends using a new and intelligent, online community interface: The Conflux

Tietoja pelistä

The adventure in Heroes VI, starting 400 years before events in Heroes V, catapults a family of heroes into a fast-paced epic story where Angels plot to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless.

A legendary Archangel General is resurrected, but with his powers crippled. Plagued by horrible memories of the Elder Wars, he plots to recover his powers and take control of Ashan while destroying both Faceless and Demons in a series of carefully orchestrated attacks and betrayals. He underestimates, however, the power of the all-too-human Griffin dynasty.

The destiny of these Griffin heroes will be determined by our players.

Deluxe Edition Content

  • Soundtrack.
  • Artbook/Poster.
  • One month subscription on Heroes Kingdom.
  • 1 Bonus Single Player Skirmish Map.
  • 4 Dynasty Heroes : Aguirre, Sveltana, Yume and Kraal.
  • 2 Dynasty Weapon : Staff of Cleansing and Staff of Asha’s Eightfold.
Content is delivered via download only.

Key Features

  • Enjoy the critically acclaimed Heroes gameplay, remasterized with the well-known developer, Black Hole, and in close partnership with the game’s numerous fans.
  • Experience the unique mix of Turn-Based Strategy & RPG: Explore extra-large adventure maps, collect tons of resources and build extraordinary cities. Perfect your tactics to level-up your heroes, recruit troops & ready them for combat on exclusive battle maps.
  • Shape your destiny: Lead the Heroes of the Griffin dynasty through an intriguing scenario. Choose your path, assume your choices and customize your gaming experience thanks to a brand new Reputation system.
  • Rediscover the richness of the M&M Universe: Discover fantastic landscapes and creatures from the world of Ashan. Enjoy improved 3D designs and an exclusive new bestiary.
  • Share with the community: Post content & compete with your friends using a new and intelligent, online community interface.

Järjestelmävaatimukset

    • OS: Windows XP, Windows Vista, Windows 7 (all 32/64 bit)
    • Processor: Intel Pentium Core 2 Duo E4400 @ 2.0 Ghz, AMD Athlon X2 5000+ @ 2.6 Ghz
    • Memory: 1 GB for Windows XP and 1.5GB for Vista / Windows 7
    • Graphics: 512 MB, DirectX 9.0c
    • DirectX®: 9.0c
    • Hard Drive: 8 GB
    • Sound: DirectX 9.0c compatible
    Supported Video Cards at Release Time:
    • NVIDIA GeForce® 8600 or higher
    • NVIDIA GeForce™ 9 Series
    • NVIDIA GeForce™ 200 Series
    • NVIDIA GeForce™ 400 Series
    • NVIDIA GeForce™ 500 Series
    • ATI® RADEON® HD 2600 or higher
    • ATI® RADEON® HD 3000 Series
    • ATI® RADEON® HD 4000 Series
    • ATI® RADEON® HD 5000 Series
    • ATI® RADEON® HD 6000 Series

    Laptop versions of these cards may work but are NOT supported. These chipsets are the only ones that will run this game.
    • OS: Windows XP, Windows Vista, Windows 7 (all 32/64 bit)
    • Processor: Intel Pentium Core 2 @ Duo E6400 @ 2.00 Ghz, AMD Athlon II X2 240 @ 2.8 Ghz
    • Memory: 2 GB for Windows XP and 2GB for Vista / Windows 7
    • Graphics: 1 GB, DirectX 9.0c
    • DirectX®: 9.0c
    • Hard Drive: 8 GB
    • Sound: DirectX 9.0c compatible
    Supported Video Cards at Release Time:
    • NVIDIA GeForce® 8600 or higher
    • NVIDIA GeForce™ 9 Series
    • NVIDIA GeForce™ 200 Series
    • NVIDIA GeForce™ 400 Series
    • NVIDIA GeForce™ 500 Series
    • ATI® RADEON® HD 2600 or higher
    • ATI® RADEON® HD 3000 Series
    • ATI® RADEON® HD 4000 Series
    • ATI® RADEON® HD 5000 Series
    • ATI® RADEON® HD 6000 Series

    Laptop versions of these cards may work but are NOT supported. These chipsets are the only ones that will run this game.
Hyödylliset arvostelut
61/80 (76%) arvioi tämän hyödylliseksi
5 tuotetta tällä tilillä.
1 arvostelu
10.7 tuntia pelattu
The first day I purchased the game is the only time I've played it, cannot log on since fails to start, contact through email no response. Can't use the purchased key I recieved. NO help at all very upset with steam and ubisoft. Why sell a game thorugh your web site you can't trouble shoot
Julkaistu 24 toukokuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
41/52 (79%) arvioi tämän hyödylliseksi
72 tuotetta tällä tilillä.
1 arvostelu
21.1 tuntia pelattu
One word Uplay. don't support Ubisoft.
Julkaistu 2 Heinäkuu 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
25/29 (86%) arvioi tämän hyödylliseksi
288 tuotetta tällä tilillä.
8 arvostelua
0.9 tuntia pelattu
It's a decent game, you'll really enjoy it if you do like the Heroes franchise, there's really nothing else to be said.

HOWEVER... It does force Uplay on you and in most of my experiences with the game its been messing with the online play and it doesn't really matter if its fun because in the end, Ubisofts DRM makes it unplayable and it grows really tiresome after a while and when you want to play with friends, well you can't. Simple as that.

The mix with servers not working, online play not working and Uplay is ruining the experience, this is not the 90s we shouldn't have to spend hours to try and fix problems with our games when all we wanted to do was to play online with friends, its disgraceful to release a game with software like this.

This is how i would rate this game:
7/10 - Single player
1/10 - multiplayer because its unplayable and it will drain the fun right out of you.

This is the game that made me boycotte Ubisoft games because they're just not a PC-friendly company.
Julkaistu 5 Heinäkuu 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
39/57 (68%) arvioi tämän hyödylliseksi
7 tuotetta tällä tilillä.
1 arvostelu
243.7 tuntia pelattu
I have been a fan of Heroes of Might and Magic since Heroes II The Price of Loyalty. Heroes III is arguably the best in the franchise. I really enjoyed Heroes IV though.

And then came UbiSoft...

It seemed their mission was to destroy the beloved franchise. With Heroes V came lame, watered-down spell-casting. The graphics were good in 2007, I had no problems there. The inability to divide your troops in your army was bad. I had all but given up on Heroes of Might and Magic.

Then I saw Heroes VI. The graphics are fantastic. The animation is good. The storyline is interesting, if a bit underdeveloped. I like the ability to convert towns, forts, and dwellings. I have played this game for over 240 hours, and beaten all of the campaigns and expansions. I like the hours of playability it provides for one player. It doesn't hinge on multiplayer like so many other games do these days. I love the Necropolis in this game. The Altar of Eternal Servitude provides a deliciously twisted advantage as your army never dies, depending on if you have enough resources. The Haven is excellent despite only one shooter. I'm better with the Sanctuary than even the Necropolis. The Stronghold is just impressively strong. I like the Dungeon expansion.

Now for what I don't like:
1. I don't like how you have to go through UPlay whenever you turn the game on or off. "Synchronizing Your Saved Games With The Cloud" takes a very long time, and only works maybe 12% of the time. It is highly frustrating. I want to be able to click on the game and have it load. When I quit to desktop, I want the game to quit. This is the first game I've had to deal with these issues. The benefit UPlay seems to provide does not outweigh the cost of time and sanity.
2. I don't like how I reached Platinum level before I completed all of the campaigns. On paper, I should be one of the best players in the world. Once you max out on experience there really isn't much to play for. On campaigns the maximum hero level happens too quickly. The maps are epic in scope, and there is so much to do, but if you max out your levels one-fifth of the way through the map then it's not fun anymore. I understand that the experience keeps going into the dynasty weapons, but you really don't see that happening. Let us players continue to grow!
3. I don't like the Haven's faction ability. They are pretty much the antithesis of the Necropolis except for the faction ability. Necromancy heals troops, but Guardian Angel doesn't? At least until level IV. No, the Haven faction ability should be healing.
4. The Necromancers differ in this game in that they don't raise skeletons after each combat. Other than that, I love the Necropolis.
5. I do not like that troop growth is centered around your overall kingdom. I miss having a lot of troops. Instead of only getting 8 Core creatures a week, for instance, you should get those 8 Core creatures from every castle you own plus every creature dwelling every week. That is one upgrade I do not like. At least you have the ability to divide your troops in your army, and among secondary heroes. Give us more troops!
6. I have a very nice gaming computer, and Heroes VI still glitches to where I have to just shut the game down and start back at the last save. And that takes forever because I'm waiting for Uplay to sync. Glitches happen, I know, but I haven't heard of any patches in months.
7. The Inferno has been completely castrated. It's so hard to look at. I get the Chaos aspect, but still...Inferno has been done better. Get rid of the Inferno and bring back the Sylvan elves.
8. I absolutely hate spell recharges. The whole point of having a Magic hero is to be able to obliterate enemies with spells. Casting Lightning Bolt once every three turns sucks when in previous games you could cast it every turn. The mana is mismanaged in this game too. Your hero may have 200 mana, but each spell costs 45, 37, or some other random amount of mana? No, take some lessons from what 3DO did correctly. Unleash the spellcasters again!
9. Though I like having the skills and abilities options Heroes VI provides, the levels are few and far between, so it's hard to take the path you want to take when you level up. That's just a minor issue with me though.
10. I hate how the Boss fights give you a pre-set number of troops. What is the point of building an army for the whole map if you can't use all of your troops in the final Boss fight?! I understand the need for a challenge, but there is something so satisfying in having an overwhelming army that you just spent 3 hours running around assembling. I like the introduction of Boss fights into this game, but please let us bring in our full army and wreak havoc!
11. Maybe it's just me, but the AI is super hard on the Scenarios. I can barely beat a single AI on Easy let alone levels with multiple enemies. I have no idea how the enemy assembles such a huge army before I do, etc. Maybe I just suck, I don't know (I don't think I suck that badly). That's just another issue I have.

Overall, I love this game. It has given me hours of playability, and for that I am grateful. It is a visually-stunning and beautiful game. The Inferno is so hard to look at, but the beauty of the Sanctuary makes up for it. If they make a Heroes VII I hope it is a lot like Heroes VI, but with the changes I have suggested. Take away a cliche Demon threat and give us some other storyline. Let the armies grow like they did with 3DO and Heroes V so the Might heroes can thrive, and take the recharges off the spells so the Magic heroes can thrive. I recommend this game highly, but with those caveats.

What is dead may never die!
-- Kingsley
Julkaistu 9 huhtikuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
19/23 (83%) arvioi tämän hyödylliseksi
200 tuotetta tällä tilillä.
1 arvostelu
2.1 tuntia pelattu
Connection to Conflux is always down. Why cripple a game like this??
Julkaistu 29 kesäkuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
1,143/1,281 (89%) arvioi tämän hyödylliseksi
51 tuotetta tällä tilillä.
1 arvostelu
250.0 tuntia pelattu
Edit 12/30/13:

I didn't expect such a vast amount of comments for this quick review. I will try to explain why I can't recommend this game and how I came to +250h ingame time, just scroll down to the text under the original review.


---- Original review ----
Do NOT buy this game - even if it is cheap!

Why?
The game is still full of bugs even after 2 years and UBISOFT stopped supporting the game.
No new patch, no apology, NOTHING. They just got your money, why should they care?

The game itself could have been great but with all the fuss I had to endure I won't recommend this piece of garbage to anyone. Trust me, you're better off with buying games which actually deserve your support.

I repeat: DO NOT BUY THIS GAME. Show UBISOFT that they can't treat customers like this.
------------------------------

1) My rig at the time I bought this game:
- Intel i5 2400
- Nvidia N560GTX-Ti Twin Frozr II/OC
- ASRock P67 Pro3 (B3)
- Spinpoint F1 1000GB, SATA II (HD103UJ) then ADATA S511 120GB, SATA 6Gb/s SSD
- ADATA 2x4GB 1333MHz CL9

2) How did you freak manage to get to +250h game time?
You can subtract at least a third for the time I encountered crashes, game bugs which forced me to restart a map or simple idle time.

I'm also a completionist, an achievement wh*re. In maps without a time frame I usually pick up every treasure, kill every monster and do every sidequest. This type of playstyle is time consuming :).

Now take into account that I encountered nasty bugs which forced me to replay a map or browse the web for a solution. And there is also my profile swap which I will explain later.

3) Is this a rant against Ubisoft or the game? Why didn't put the game aside and waited for a patch?
The game itself could have been great!

But it is still bugged and you have to find a way if you want to continue the story. Some achievements are luck based - you get them or not. The only way to get them is to replay the campaign map.

I put the game aside for a couple of months in between patch 1.5 until 1.8. The discount on the DLC (-50%) drawn me back.
Hope dies last. I wanted to give UBISOFT and their new developer team a chance to fix the game. It's better now but the NVIDIA black screen bug is still there and now they dropped their support.

How can I recommend a bugged game to anyone? I simply can not.

4) Which (nasty) bugs did you encounter in your long journey?
My guess would be 90% because I explored the whole map ;). Just a simple summary about the fixed bugs I encountered in previous game versions and the ones that are still there.

I. Nvidia Black Screen Bug (still there)
You play the game and suddenly it freezes. Most of the time it's a black screen while the sound is still played. It can happen randomly or it can be reproduced via savegame. Sometimes it can happen in a fight or (no kidding) by walking over a certain spot on the map. I managed to continue the story by loading the savegame and trying every angle.
As mentioned above I had a HDD at that time which had a horrible loading time :). From patch to patch there have been improvements or it would get worse. I never rolled back my drivers but I can play it almost without crashes now.
I can not safely say which GFX will work without problems. Some do, some don't.

II. The achievement swap bug (fixed)
Right after a patch a new feature was introduced - looking at achievements of other players.
Beeing a jolly fellow I wanted to test it and look where I stand. Bad idea ---
My ~85% done achievement list was copied from the one I looked at - a 30% done player.
I spent some time to find someone who had at least 80% done and never used that feature again. Guess what - I still had to replay a lot of maps to get that ONE damn missing achievement :).

I talked to the UBISOFT customer service that they get my achievements back but they told be that they can't do anything which I do not understand even today. After the short "We're sorry that we f*cked up but you have to fix it on your own" conversation I bit my tongue and played on.
UBISOFT was so kind to give me a dynasty weapon that I already owned as a compensation :).
I contacted the customer service three times about different game related problems and none of them have been resolved.

III. The plague bug (fixed)
One of my favorites. I happened to meet this little fellow three times.
There is no creature growth, in fact it is negative. You can't get any creatures because "week of the plague" is active all the time. No creatures means that you have to end the map with the creature stacks you have as your army. Might sound funny but it slows your combat down because you can't afford to lose any unit :).

IV. The little bugs (fixed and still there)
- Achievements that only trigger sometimes (an example would be in the DLC - the treasure achievement which I tried to get recently)
- Crash spots in the the map (also in the DLC and the original game)
- Spell or creature related bugs e.g. the famous griffin bug (The creature would not deal any damage when using their special ability). Still a vast amount out there. Some players couldn't finish the tutorial (!) because their creatures wouldn't heal. A game which has a lot of different spell/creature combinations can have a few bugs but not to that amount.
- Dynasty weapon which would get lost if you didn't put them on a charater and saved (reloaded) the map. There is still a nasty bug which will happen if you reload the map and use certain class spells (e.g. dark) while having certain dynasty weapons equipped (the spell power goes down, permanently).

This is an endless list. If you want to dig any deeper just visit the UBISOFT forum and click on the 334 pages long bug thread.
---

TL;DR:
I could write a little bit more about the game's story and how the maps are designed.
The story is fine and I enjoyed it quite a bit. The map design, especially the new DLC (new developers) is brilliant.

Why won't I still recommand the game?
Because the release version was horrible, the customer "service" doesn't deserve the name and the game itself is still a huge pile of bugs with a few moments of happiness.

With a continued support (multiplayer = bug-ridden) and an open communication between the fans and the developers this could have been the best game in the series.

It is not.

I will change my review in that way:
If you have an ATI GFX or don't mind restarts, if you are not interested in achievements and are able to restart maps without getting angry then this might be a game for you.

About the DRM/Uplay, it is annoying but not that important to me.
We're using Steam which is the same but has a lot more time on the market.
Granted, Uplay is horrible and I got kicked out of the game every time their servers went down.
I developed a habit to press the quicksave button after every turn because I had to reload an older savegame a couple of times. I have a 50Mbit cable connection and traffic is not an issue.
On the other hand I never played Mass Effect 3 because of Origin :). I will though.


Well, I am done. Thank you for reading and I wish you all the very best!
Julkaistu 29 marraskuu(ta) 2013.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei