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Heroes VI is a fast-paced epic story where Angels plot to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless.
Julkaisupäivä: 13 Lokakuu 2011
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Paketit, jotka sisältävät tämän pelin

Osta Might and Magic Heroes VI Gold

Sisältää 3 kohdetta: Might & Magic: Heroes VI, Might & Magic: Heroes VI - Pirates of the Savage Sea Adventure Pack, Might & Magic: Heroes VI - Danse Macabre Adventure Pack

Osta Might and Magic Heroes VI: Complete Edition

Sisältää 4 kohdetta: Might & Magic: Heroes VI, Might & Magic: Heroes VI - Pirates of the Savage Sea Adventure Pack, Might & Magic: Heroes VI - Danse Macabre Adventure Pack, Might & Magic: Heroes VI - Shades of Darkness

Osta Might and Magic Franchise Pack

Sisältää 10 kohdetta: Dark Messiah of Might & Magic, Heroes of Might & Magic V, Heroes of Might & Magic V: Hammers of Fate, Heroes of Might & Magic V: Tribes of the East, Might & Magic: Heroes VI, Might & Magic: Clash of Heroes, Might & Magic: Clash of Heroes - I Am the Boss DLC, Might & Magic: Heroes VI - Pirates of the Savage Sea Adventure Pack, Might & Magic: Heroes VI - Danse Macabre Adventure Pack, Might & Magic X - Legacy

Complete Edition

The Complete Edition includes the critically acclaimed Might & Magic Heroes VI, two original Adventure Packs and the Standalone Expansion featuring the Dark-Elf Dungeon faction.

Take the lead in an epic story of Angels plotting to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless.

Follow the adventures of the Griffin Dynasty and their world shaping exploits, as well as the legendary Crag Hack the barbarian and Sandro the nefarious Lich, as they make an Epic comeback to the World of Ashan.

Determine the fates of 6 legendary factions, including the fan-favorite Knights of Haven, the Necromancers of Necropolis, and the Dark Elves of Dungeon, as well as the brand new faction, the Naga of Sanctuary.

  • Enjoy the critically acclaimed Heroes gameplay in a new enhanced premium edition: more than 120 hours of gameplay, 6 factions, 42 units and their upgrades, hundreds of artefacts and new Dynasty Weapons.
  • Experience the unique mix of Turn-Based Strategy & RPG: Explore extra-large adventure maps, collect resources and build extraordinary cities. Perfect your tactics, level-up your heroes, recruit troops & lead them to combat on tactical battle maps
  • Shape your destiny: Lead your Heroes through an intriguing scenario. Choose your path & customize your gaming experience thanks to a brand new Reputation system.
  • Unveil new secrets of Ashan: Experience original and breathtaking returns of legendary “Legacy” Heroes, Crag Hack and Sandro, as well as historically crucial moments in the origins of the fan-favorite Necromancer and Dark Elf factions.
  • Enjoy extra bonus maps: re-discover the old Worlds of Varn, Xeen and Enroth, from the Might & Magic famous RPGs.
  • Dive into the richness of the M&M Universe: Discover fantastic landscapes and creatures from the world of Ashan. Enjoy improved 3D designs and brand new Townscreens.
  • Share with the community: Compete with your friends using a new and intelligent, online community interface: The Conflux

Tietoja pelistä

The adventure in Heroes VI, starting 400 years before events in Heroes V, catapults a family of heroes into a fast-paced epic story where Angels plot to end -- once and for all -- an unfinished war with their ancient rivals, the Faceless.

A legendary Archangel General is resurrected, but with his powers crippled. Plagued by horrible memories of the Elder Wars, he plots to recover his powers and take control of Ashan while destroying both Faceless and Demons in a series of carefully orchestrated attacks and betrayals. He underestimates, however, the power of the all-too-human Griffin dynasty.

The destiny of these Griffin heroes will be determined by our players.

Deluxe Edition Content

  • Soundtrack.
  • Artbook/Poster.
  • One month subscription on Heroes Kingdom.
  • 1 Bonus Single Player Skirmish Map.
  • 4 Dynasty Heroes : Aguirre, Sveltana, Yume and Kraal.
  • 2 Dynasty Weapon : Staff of Cleansing and Staff of Asha’s Eightfold.
Content is delivered via download only.

Key Features

  • Enjoy the critically acclaimed Heroes gameplay, remasterized with the well-known developer, Black Hole, and in close partnership with the game’s numerous fans.
  • Experience the unique mix of Turn-Based Strategy & RPG: Explore extra-large adventure maps, collect tons of resources and build extraordinary cities. Perfect your tactics to level-up your heroes, recruit troops & ready them for combat on exclusive battle maps.
  • Shape your destiny: Lead the Heroes of the Griffin dynasty through an intriguing scenario. Choose your path, assume your choices and customize your gaming experience thanks to a brand new Reputation system.
  • Rediscover the richness of the M&M Universe: Discover fantastic landscapes and creatures from the world of Ashan. Enjoy improved 3D designs and an exclusive new bestiary.
  • Share with the community: Post content & compete with your friends using a new and intelligent, online community interface.

Järjestelmävaatimukset

    • OS: Windows XP, Windows Vista, Windows 7 (all 32/64 bit)
    • Processor: Intel Pentium Core 2 Duo E4400 @ 2.0 Ghz, AMD Athlon X2 5000+ @ 2.6 Ghz
    • Memory: 1 GB for Windows XP and 1.5GB for Vista / Windows 7
    • Graphics: 512 MB, DirectX 9.0c
    • DirectX®: 9.0c
    • Hard Drive: 8 GB
    • Sound: DirectX 9.0c compatible
    Supported Video Cards at Release Time:
    • NVIDIA GeForce® 8600 or higher
    • NVIDIA GeForce™ 9 Series
    • NVIDIA GeForce™ 200 Series
    • NVIDIA GeForce™ 400 Series
    • NVIDIA GeForce™ 500 Series
    • ATI® RADEON® HD 2600 or higher
    • ATI® RADEON® HD 3000 Series
    • ATI® RADEON® HD 4000 Series
    • ATI® RADEON® HD 5000 Series
    • ATI® RADEON® HD 6000 Series

    Laptop versions of these cards may work but are NOT supported. These chipsets are the only ones that will run this game.
    • OS: Windows XP, Windows Vista, Windows 7 (all 32/64 bit)
    • Processor: Intel Pentium Core 2 @ Duo E6400 @ 2.00 Ghz, AMD Athlon II X2 240 @ 2.8 Ghz
    • Memory: 2 GB for Windows XP and 2GB for Vista / Windows 7
    • Graphics: 1 GB, DirectX 9.0c
    • DirectX®: 9.0c
    • Hard Drive: 8 GB
    • Sound: DirectX 9.0c compatible
    Supported Video Cards at Release Time:
    • NVIDIA GeForce® 8600 or higher
    • NVIDIA GeForce™ 9 Series
    • NVIDIA GeForce™ 200 Series
    • NVIDIA GeForce™ 400 Series
    • NVIDIA GeForce™ 500 Series
    • ATI® RADEON® HD 2600 or higher
    • ATI® RADEON® HD 3000 Series
    • ATI® RADEON® HD 4000 Series
    • ATI® RADEON® HD 5000 Series
    • ATI® RADEON® HD 6000 Series

    Laptop versions of these cards may work but are NOT supported. These chipsets are the only ones that will run this game.
Hyödylliset arvostelut
175/194 (90%) arvioi tämän hyödylliseksi
320 tuotetta tällä tilillä.
25 arvostelua
150.4 tuntia pelattu
Bringing this (warning: rather huge) review back with a few changes. The review is still mainly aimed for those who are unfamiliar with Ubisoft's shenanigans and the whole Uplay business. Feel free to skip the first few paragraphs if you are. So, without further ado, let's break it down:

- So what exactly is so WRONG with this game? Why is everyone complaining about Uplay? Did Uplay burn down your parents' house, steal your girlfriend and replace your cat's litter with pop rocks? Who's this Uplay guy anyway?

Well, my dear blissfully ignorant friend, the answer is simple: it's a piece of dung DRM that's been haunting Ubisoft titles since 2009 that previously required a constant internet connection, but said requirement has been long lifted. Nevertheless, you're still going to have to install the Uplay client (yes - alongside Steam) to be able to activate the game. Once you're done logging into Steam, logging into Paypal, logging into Uplay, you'll get greeted by Conflux, a Heroes6-exclusive online system that will provide you with all sorts of goodies, from heroes to artifacts and additional hero traits. Sounds fun, right? Oh, but it doesn't end there! Here's the catch: it requires a stable internet connection to function. Hm. Deja vu.

Let's say you do have a stable internet connection, like me. You invest some hours into the game and you think, "Oh, it's not all that bad after all!". But then out of nowhere, Conflux decides that it's time to shut itself down because Ubisoft's servers are apparently made of cardboard and are powered by potatoes, all while being administrated by a bunch of one-armed drunken chimps. So what happens? If you're truly "lucky" like me (and hundreds, if not thousands more people - just google it), you'll lose all your saves, your hero levels, companions, plot-acquired weapons and thus will be unable to finish the game without starting the campaign over. My advice? Either play offline, or disable cloud sync in Uplay because you don't need it. Trust me, you don't. I wish I knew that before.

- Okay, but what about the game itself? It can't be that bad, right? It looks pretty nice. Wait, is that a talking shark?

Yes, it's a talking shark. Welcome to Heroes 6.

Good things about this game? Plenty, actually. The visuals, for one thing, look incredible; there are some truly talented artists behind them that I love and admire, even if I do find some of the designs questionable. Yes, like talking samurai fish. If you're willing to overlook that (or simply don't care), there's plenty of stuff to satisfy your eye-candy cravings. Besides that, the game is rather huge. Completing a single chapter will take you several hours, or a dozen, depending on whether you are a fan of spelunking and pointless gold hoarding. Although, even if you aren't one, progressing through the (average at best) story can get somewhat tiring. Voice acting is a mixed bag; it's dodgy at times, but on occasion it can be pretty darn good (D. C. Douglas? Albert Wesker or Legion in ME series? Woot.). Same goes for music.

- I heard the game's been crawling with bugs since the beta release, is that true?

Unfortunately, it is. I'm one of the unlucky people who struggled through the pre-order version, just to get mad and disappointed, uninstall, then hop back into it 2 years later and discover that some bugs are still present. Thankfully though, nothing particularly gamebreaking, but annoying regardless. Apparently people with NVidia cards also experience freezing/crashing issues, but I've tested the game on both (aged) NVidia and ATI and only had a few crashes. Do research on that if you have to.

- So how does Heroes 6 compare to, say, HoMM 3?

Only 4 resources instead of 7. No Academy, Fortress or Sylvan factions. No mages guild, instead you get a skill system complete with ability trees, which is the only way to learn spells. There's global creature growth, meaning you can access your troops from any town you're in. A new Reputation/Alignment system that grants additional hero skills. Square grid layout instead of hex. You be the judge.

And by the way, Townscreens are back! But they're in 2D. Better than nothing.

- Pet peeves?

Stupid, predictable AI that suffers from occasional unexplainable mood swings. Always having to chase AI heroes that pop out of portals (that are scattered all over the map) away from your forts and towns is not fun, not fun at all. There are also some balance issues concerning faction abilities and employment of swarm tactics that will likely ruin your day.

- Wait a moment, you actually recommend this? Are you mad?

Yes, yes I do. And no, no I'm not, unless you attribute "madness" to "not agreeing with a popular opinion", unlike a mindless sheep. No offense to sheep. For what it's worth, I'm not rating Ubisoft here, or Uplay, or even Conflux which is, in the end, not the essential part of the game at all and can be avoided altogether. If you like what you see, then by all means, get this game, but... Do try to get it on sale.
Julkaistu 12 toukokuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
81/96 (84%) arvioi tämän hyödylliseksi
80 tuotetta tällä tilillä.
2 arvostelua
18.1 tuntia pelattu
Overall, I think this could be a great game. It holds your hand a little too much for my tastes, but it is still true M&M amazingness.

HOWEVER - and this is a huge deal - I do not reccommend purchasing this game for the crazy protection it has. It requires you to install uPlay so it is redicilous that I have to run uPlay through Steam just to play Heroes VI. And if at any time you disconnect from the internet, the game just quits. No autosave, no nothing. It is completely unacceptable to punish someone for playing your game, when I could play it happily offline with a pirated version. Won't be getting any Ubisoft products in the future.
Julkaistu 20 tammikuuta 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
76/89 (85%) arvioi tämän hyödylliseksi
56 tuotetta tällä tilillä.
2 arvostelua
455.0 tuntia pelattu
Did I have fun while playing? - Yes, when I wasn't busy cursing it for all the bugs it had.

For players looking to buy the game, here are a list of bugs I remember offhand that really spoit my gaming experience.

-Bugged pathfinding, that your talents make you move lesser instead of further.
-Bugged spell dynasty weapon, that made you lose spellpower EVERY TURN and EVERY RELOAD (you will not be able to see it in your character doll tooltip). This actally forced me to restart my first campaign after 2 maps... as my magic character was totally useless by the time I discovered it.
-Bugged spells that don't work as indicated. This isn't a game breaking thing but when I pay for my game I expect it to work as intended.
-Conflux which forces you to be always online in order to use and level your dynasty weapons, among other things. I don't mind being always online, but when it loses connection and it does it often enough, it kicks you back to the main screen WITHOUT saving. Yea so you lose all your progress. With auto save it is not nearly as bad as it sounds but it's bad. REALLY BAAAADDD.

All in all I wouldn't really recommend it to any new players. After reading weeks of forums it does not appear that Ubisoft will be putting much effort to supporting it further, that is no more major patches, if any at all. In the current state (patch 2.1.1) it is playable, but just barely. And if you do play it, be prepared to swear. A lot.
Julkaistu 29 tammikuuta 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
44/54 (81%) arvioi tämän hyödylliseksi
5 tuotetta tällä tilillä.
1 arvostelu
10.7 tuntia pelattu
The first day I purchased the game is the only time I've played it, cannot log on since fails to start, contact through email no response. Can't use the purchased key I recieved. NO help at all very upset with steam and ubisoft. Why sell a game thorugh your web site you can't trouble shoot
Julkaistu 24 toukokuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
32/45 (71%) arvioi tämän hyödylliseksi
7 tuotetta tällä tilillä.
1 arvostelu
243.7 tuntia pelattu
I have been a fan of Heroes of Might and Magic since Heroes II The Price of Loyalty. Heroes III is arguably the best in the franchise. I really enjoyed Heroes IV though.

And then came UbiSoft...

It seemed their mission was to destroy the beloved franchise. With Heroes V came lame, watered-down spell-casting. The graphics were good in 2007, I had no problems there. The inability to divide your troops in your army was bad. I had all but given up on Heroes of Might and Magic.

Then I saw Heroes VI. The graphics are fantastic. The animation is good. The storyline is interesting, if a bit underdeveloped. I like the ability to convert towns, forts, and dwellings. I have played this game for over 240 hours, and beaten all of the campaigns and expansions. I like the hours of playability it provides for one player. It doesn't hinge on multiplayer like so many other games do these days. I love the Necropolis in this game. The Altar of Eternal Servitude provides a deliciously twisted advantage as your army never dies, depending on if you have enough resources. The Haven is excellent despite only one shooter. I'm better with the Sanctuary than even the Necropolis. The Stronghold is just impressively strong. I like the Dungeon expansion.

Now for what I don't like:
1. I don't like how you have to go through UPlay whenever you turn the game on or off. "Synchronizing Your Saved Games With The Cloud" takes a very long time, and only works maybe 12% of the time. It is highly frustrating. I want to be able to click on the game and have it load. When I quit to desktop, I want the game to quit. This is the first game I've had to deal with these issues. The benefit UPlay seems to provide does not outweigh the cost of time and sanity.
2. I don't like how I reached Platinum level before I completed all of the campaigns. On paper, I should be one of the best players in the world. Once you max out on experience there really isn't much to play for. On campaigns the maximum hero level happens too quickly. The maps are epic in scope, and there is so much to do, but if you max out your levels one-fifth of the way through the map then it's not fun anymore. I understand that the experience keeps going into the dynasty weapons, but you really don't see that happening. Let us players continue to grow!
3. I don't like the Haven's faction ability. They are pretty much the antithesis of the Necropolis except for the faction ability. Necromancy heals troops, but Guardian Angel doesn't? At least until level IV. No, the Haven faction ability should be healing.
4. The Necromancers differ in this game in that they don't raise skeletons after each combat. Other than that, I love the Necropolis.
5. I do not like that troop growth is centered around your overall kingdom. I miss having a lot of troops. Instead of only getting 8 Core creatures a week, for instance, you should get those 8 Core creatures from every castle you own plus every creature dwelling every week. That is one upgrade I do not like. At least you have the ability to divide your troops in your army, and among secondary heroes. Give us more troops!
6. I have a very nice gaming computer, and Heroes VI still glitches to where I have to just shut the game down and start back at the last save. And that takes forever because I'm waiting for Uplay to sync. Glitches happen, I know, but I haven't heard of any patches in months.
7. The Inferno has been completely castrated. It's so hard to look at. I get the Chaos aspect, but still...Inferno has been done better. Get rid of the Inferno and bring back the Sylvan elves.
8. I absolutely hate spell recharges. The whole point of having a Magic hero is to be able to obliterate enemies with spells. Casting Lightning Bolt once every three turns sucks when in previous games you could cast it every turn. The mana is mismanaged in this game too. Your hero may have 200 mana, but each spell costs 45, 37, or some other random amount of mana? No, take some lessons from what 3DO did correctly. Unleash the spellcasters again!
9. Though I like having the skills and abilities options Heroes VI provides, the levels are few and far between, so it's hard to take the path you want to take when you level up. That's just a minor issue with me though.
10. I hate how the Boss fights give you a pre-set number of troops. What is the point of building an army for the whole map if you can't use all of your troops in the final Boss fight?! I understand the need for a challenge, but there is something so satisfying in having an overwhelming army that you just spent 3 hours running around assembling. I like the introduction of Boss fights into this game, but please let us bring in our full army and wreak havoc!
11. Maybe it's just me, but the AI is super hard on the Scenarios. I can barely beat a single AI on Easy let alone levels with multiple enemies. I have no idea how the enemy assembles such a huge army before I do, etc. Maybe I just suck, I don't know (I don't think I suck that badly). That's just another issue I have.

Overall, I love this game. It has given me hours of playability, and for that I am grateful. It is a visually-stunning and beautiful game. The Inferno is so hard to look at, but the beauty of the Sanctuary makes up for it. If they make a Heroes VII I hope it is a lot like Heroes VI, but with the changes I have suggested. Take away a cliche Demon threat and give us some other storyline. Let the armies grow like they did with 3DO and Heroes V so the Might heroes can thrive, and take the recharges off the spells so the Magic heroes can thrive. I recommend this game highly, but with those caveats.

What is dead may never die!
-- Kingsley
Julkaistu 9 huhtikuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei