LIMBO is a superlative illustration of a dystopian world. Nightmares turn into reality for a small boy who wakes up in this pitch-black cataclysm. With nothing to tell him where to go or what to do, he wanders forth into the unknown.
From the short introduction into the boy's predicament, the shadows and darkness encroach him in a perfect noir setting. The graphics are simple, but compliment the setting impeccably. The game runs perfectly on any machine, and never leaves a steady frame rate, running at 60 frames per second on higher-performance machines.
Sound effects in LIMBO are stunning. An eerie atmospheric stereo soundtrack sounds so realistic with headphones, it's almost like you are in the game. Water, footsteps and enemies sound mysterious and create a mood that both intrigues and repels, which is a rarity in video game soundtracks.
LIMBO's story is one of mystery. The solemn-looking boy has no words, but at the same time he can convey a meaningful message of despair and sorrow. His agility is quite good, even if his jump is somewhat feeble. The platforming elements of LIMBO are simple, but work wonderfully. Ladders, boats and vines are utilised in obvious but unique ways, and makes gameplay different after every stage. Enemies are not the only threat in LIMBO. Yes, there is a giant spider, but you can die just as much by this than a gap in the floor or vicious spikes protruding out of the ground in hap-hazard directions. Death is everywhere in LIMBO, and the scene painted by Playdead is definitely bone-chilling.
In my opinion, LIMBO is a wonderfully dark portrait of a universe that both frightens and invites. LIMBO is definitely melancholy, but its wonderful mechanics, story, sounds and controls combine to create a game that should be a must-have for anyone who enjoys an unknown adventure. LIMBO's world left me speechless, but at the same time I wouldn't hesitate to dive into its hellish depths again.