Live the life of a medieval lord in Stronghold Kingdoms, the world’s first persistent Castle MMO.
User reviews: Mostly Positive (4,664 reviews)
Release Date: Feb 27, 2012

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"Live the life of a medieval lord in Stronghold Kingdoms, the world’s first persistent Castle MMO."
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March 20

Flash Sale

40% Extra Crowns for 48 Hours!

Sire, our merchants are reporting splendid news. The furnaces that mint the Kingdom's precious coins have experienced tremendous boosts in production. Lucky for you My Lord, they are now giving away these excess Crowns with every purchase!

Fill up your treasury now by receiving a staggering 40% Flash Sale bonus across all payment methods, Crown packages and Crown gifts! This special offer applies to in-game currency (Crowns) and is available for the next 48 hours. It must end on March 22nd at 16:00 GMT, so don't miss out!

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March 5

Rise of The Wolf Update

PvE Gameplay, Improved AI and Classic Stronghold Characters

Sire, the time has come to don your armor, gather our forces and ally with our countrymen. Let us challenge The Wolf and his officers, undo their evil deeds and finally put an end to their savage reign! Our scouts have spotted several stretches of uninhabited land which have not yet fallen to The Wolf and his subordinates: The Pig, The Snake and The Rat. We must join our fellow Lords and populate these deserted lands, growing our collective forces until we are powerful enough to push back our new enemies. We must fight tooth and nail, capturing and razing their villages one by one and driving them from each Parish we move into. Alone we are weak, but together we can regain control over political positions and finally rid this world of the dark and brutal tyranny that it has already endured for far too long:

  • PvE Gameplay – Experience completely new player-versus-environment gameplay.
  • New Challenges – Do battle with classic Stronghold characters including The Wolf, The Pig, The Snake and The Rat, holding back their invasion of medieval England.
  • Improved AI – The Wolf and his cronies are able to raze and capture villages, vote for themselves in elections, repair its castles, scout resources and more!
  • Co-Op – Team up to defeat a common enemy, with the hardcore PvP gameplay of Stronghold Kingdoms turned on its head and players forced to cooperate to survive.
  • Better Loot – Raze and capture AI villages, uncover resources stashes and win Glory rounds for the chance to receive powerful in-game items.

Heed my words, the four AI Lords of this new world are more dangerous and aggressive than the ones we remember from our homeland. Invading their territory will not go unpunished, with each village we capture becoming a target to be taken back by force. Never underestimate the vindictiveness of a foul tempered evildoer such as The Rat or The Snake, especially after losing a strategically positioned village and seeing his friends dispossessed of their mighty castles!

Should you withstand the AI's bid for power and hold back their advance, know that further dangers await you on the horizon. With their armies surrounding us the AI will launch invasions from the sea, constantly looking to reclaim power and gain a foothold in vulnerable parts of the isles. Only by working together and consolidating defensive positions across the country can we hope to win…

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Reviews

“Stronghold Kingdoms is probably one of my top favorite MMORTS titles”
Massively (Quick Look)

“A level of depth that goes beyond the normal Stronghold games”
Hooked Gamers (Review)

“It's truly NOT a pay to win game”
ZAM (Quick Look)

Just Updated

'Rise of The Wolf' PvE Update



The Wolf has returned! Unite with thousands of other players and do battle with classic Stronghold characters in ‘Rise of The Wolf’, latest update for Stronghold Kingdoms:

  • PvE Gameplay – Experience completely new player-versus-environment gameplay.
  • New Challenges – Do battle with classic Stronghold characters including The Wolf, The Pig, The Snake and The Rat, holding back their invasion of medieval England.
  • Improved AI – The Wolf and his cronies are able to raze and capture villages, vote for themselves in elections, repair its castles, scout resources and more!
  • Co-Op – Team up to defeat a common enemy, with the hardcore PvP gameplay of Stronghold Kingdoms turned on its head and players forced to cooperate to survive.
  • Better Loot – Raze and capture AI villages, uncover resources stashes and win Glory rounds for the chance to receive powerful in-game items.

Stronghold Kingdoms: Rise of The Wolf is a special game world featuring classic Stronghold characters, improved AI and PvE (player-versus-environment) gameplay. In this new game mode players are assigned a location on a medieval map of the British Isles. Holding back a tide of attacks from The Wolf, The Snake, The Pig and The Rat, who have returned to exact their revenge after the events of the original Stronghold, players must cooperate to survive. Only by engaging enemy troops to take back villages and winning votes in the political arena can players hope to succeed. Rise of The Wolf is a faster, more challenging game world designed for large numbers of players working together in pursuit of a common goal, fighting for both land lost and the support of the people.

Please Note: To join the new 'Rise of The Wolf' game world players will need to log in, click on the blue 'Select World' button followed by 'Select AI Worlds'.

About This Game

Game Description


Live the life of a medieval lord in Stronghold Kingdoms, the world’s first persistent castle MMO. A unique PC Strategy game, Stronghold Kingdoms brings together online interactivity and community, with a richly-depicted medieval world and thousands of real world players.

Besiege the castle that’s never been taken, overthrow ruthless tyrants, bankroll your faction’s war effort, pillage your neighbour’s resources, peacefully raise cattle or do it all! A range of stats, rankings and achievements gives every player something to aim for, from ‘Banquet King’ and ‘Peacebringer’ to 'Besieger of the Month' and ‘Lionheart'! Factions, elections, liege lords and their vassals all provide a real sense of structured community, with many different ways to chat with other players, discuss strategies and build allegiances.

While an impregnable castle should be at the heart of any lord or lady's domain, you can also specialise with a vast research tree. Starting as a humble peasant, each promotion brings with it valuable research points to spend on trading, diplomacy, warfare, farming, religion and more. Be aware though, as your power grows so does your responsibility. Your vassals and parishioners will look to you for guidance and leadership. You may find yourself fighting for the crown itself!

Key Features

  • Build Your Online Stronghold - Crush the invading hordes with impenetrable castle defences. Then launch a counterattack!
  • Plot the Perfect Village - Plan your village layout, arrange buildings for maximum productivity and watch it come to life.
  • Explore a Vast Research Tree - Are you a farmer, trader, diplomat or warlord? Research new technology to specialise and gain the edge.
  • Fight For Your Faction - Join a faction, attack its enemies and return triumphant with their captured banners!
  • Play for Free! - Stronghold Kingdoms is free to play, so no subscription or upfront payment is required.

System Requirements

    • OS: Windows XP SP2, Windows Vista SP1 or Windows 7 (Windows Update Recommended)
    • Processor: 1GHz or Faster
    • Memory: 512Mb RAM for Windows XP (1GB for Windows Vista & 7)
    • Hard Disk Space: 150 Mb of Hard Drive Space
    • Video Card: DirectX 9 Compatible Graphics Card
Helpful customer reviews
315 of 332 people (95%) found this review helpful
1 person found this review funny
2,463.0 hrs on record
Posted: October 21, 2014
This is one of the best online strategy games with a great combination of strategy, tactics and politics, but (and this is where I agree with so many of the other reviews) the balance of the game is so extraordinarily in favor of the buying-system it is basically unplayable without spending a lot of money.

The problem is that there is no limit on the usage of the cards in the game. The more cards you have, the more troops you have, the faster they move and the stronger they are. You win by spending money -period-
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187 of 202 people (93%) found this review helpful
1 person found this review funny
1,436.9 hrs on record
Posted: September 27, 2014
Don't bother playing it. After many hours, I can tell you that the game consist of angry people fighting for some make believe position and will destroy even the smallest of villages to harrass those who do not want to join their make believe group.

Also, it is a pay to win.
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131 of 142 people (92%) found this review helpful
1 person found this review funny
50.4 hrs on record
Posted: October 24, 2014
Whilst this game is entertaining for a while, it soon becomes obvious that you will soon be crushed by rediculously overbearing armies from more advanced players. Add to that the pestering for ingame pay-to-win currency, and it's worse than, say, facebook's Sparta game.
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106 of 116 people (91%) found this review helpful
1 person found this review funny
297.3 hrs on record
Posted: November 21, 2014
FYI: I have played this game way much more than 290+ hours in total. 290+ hours is my gameplay time in Steam only. My total gameplay time must be over 1k+ hours, I played in 3 ingame-worlds and I was level 22 (Prince).

This game had awesome mechanics, probably the best mechanics you could see in a MMO game. I played it for months without getting bored, it was really fun-- killing, upgrading, capturing, scouting, expanding, producing, destroying, gathering, researching... You can multiple the fun if you are playing with your friends! Organizing, Raidcalls, supporting gets more meaning with coop-like multiplayer. You may spend your time in joy.

This went very well until I witnessed something, I discovered later something in game...
There is "cards system" (yeah, it is obvious) and the cards are making this game PVP-unplayable if you don't buy them.*

Rating: Free to Play 3/10
Rating: Pay to Win 6/10
Rating: Pay to Play 4/10*

*Paying is not balanced also. If you pay more, you should keep paying more so that you will get more power. So, this is a very big problem. If you never buy or stop buying, gameplay suddenly drops speed, and in this game, time is everything!

Even EA would make this a more-playable game.
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77 of 87 people (89%) found this review helpful
1 person found this review funny
1,145.4 hrs on record
Posted: November 17, 2014
Love the concept of this game. FF just doesn't get it! Need to balance the advantage cards give the uber-spenders and those that can only afford to spend a few bucks a week.
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61 of 66 people (92%) found this review helpful
1 person found this review funny
692.9 hrs on record
Posted: September 27, 2014
An absolute blast, until it becomes absolutely pay-to-win (like a similar browser-based game of yesteryear - Travian). It's a real shame, because it is otherwise a game with nice complexity and detail and speed. An ideal game for the kind of person who likes a little diplomacy and to do a lot of city-building.
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58 of 63 people (92%) found this review helpful
61.3 hrs on record
Posted: September 30, 2014
Would be a great game, if it would not be PAY4WIN!
You build your castle(s) for weeks until WHOOPS, a paying player does raze or capture it in no time.

I do not recommend it.
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60 of 71 people (85%) found this review helpful
1 person found this review funny
85.4 hrs on record
Posted: October 5, 2014
Pointless grind just to get captured by a big player once you grow your town big enough so it is worth taking. Alternatively you can throw piles of money at the game and hope to grow a bit before getting captured anyway.
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42 of 46 people (91%) found this review helpful
1 person found this review funny
708.1 hrs on record
Posted: November 29, 2014
This game, this game is so much fun to play if you've got time to waste. It's like farmville on crack.
The thing is, it's ridicously unbalanced. Cards that can be bought give you significant advantages.
Probably one of the biggest being able to manage your villages while youre not online.

The thing is, if you don't pay, you really dont get to play.

The boosts (cards) in this game that people buy give people an unbalanced benefit.

XP boosts (so you can expand faster and have more power)
Build time reduction (no joke, castles can take weeks of real time to build)
A que, (yeup you can only build one thing at time if you dont pay)
peasant management while youre not in game. (basically peasants come in at set intervals depending on happiness, they're either assigned to your army or a vacant building to do a job, however you have to do this manually if you're not paying thus peasants tend to build up while you're not playing)

there's probably more that i'm missing but these ones are probably the most noteable.
I've seen people who have bought cards who grow 3-4 times faster than i can.

You can get cards for free...at times, but those cards will run out fast, and if you're not acquiring new ones you will fall behind.

I have over 700 hours in this game, and yet i cant recommend it.
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32 of 35 people (91%) found this review helpful
43.3 hrs on record
Posted: November 30, 2014
I've been part of stronghold kingdoms since it's early alpha stages, back when there were only a few of us and we all knew each other like neighbors. Therefore I can say that this game is a massive waste of your time.

I see innovation here - a lot of it. I see opportunities to play stronghold like never before, with an MMO idea all taking place on a large map where cooperation and diplomacy are key to victory in the world of thousands of players all with their own individual strongholds they too are building. The game still has all the customization that stronghold offered you as well, placing the walls, towers, gatehouses, moats, spikes, and more all wherever you want to. It also gives you the freedom to train and manually deploy your own troops both defensively in your castle and/or offensively to siege another. In fact, at the time I began testing this game and for some time afterwards, it was unbelievably fun. But since then it's been squashed into a payment-heavy hunk of crap.

"Cards" in the game are used to boost what you can do with no limit to how many you can use, as long as you can afford to spend real world money to get them. On top of that, you require to buy premium subscriptions just to play the game properly, or you'll be logging in every hour to do something when nothing queues up properly. Cards can be earned for free, yes, but they take a long time and are fully randomized. You can earn more for free per week, but that is locked behind not one, but TWO paywalls of buying subscriptions to the game. You must buy TWO subscription tokens in order to unlock the full range of cards. On top of that, cards can still be bought with REAL WORLD MONEY after you ALREADY had to spend REAL WORLD MONEY on buying a PREMIUM SUBSCRIPTION just to play the game properly. This is massively unbalanced and, as is common among MOBILE COW CLICKERS, can take you from the bottom of the pack to #1 on the leaderboard in a matter of minutes should you pay enough money. Nobody will, but the fact that it is a possibility means the game is massively unbalanced. Any game that makes it possible to advance from bottom to top within minutes cannot be considered free to play.

Outside of that, the game itself is barebones. Your castle management becomes minimal, as the tiny map areas and massively limited resources for each "village" means you will not be able to customize the village to look as you please, it's going to have to run for maximum efficiency, followed by waiting through timers and resource walls as you wait for enough resources or an open queue slot to continue. This game also has an issue of expansion, due to the extreme number of players - castles/villages can only be built on predetermined slots, and the number of people in the game makes it very difficult to expand peacefully without spending an absolute fortune of gold and leaving your new towns well outside your support range. Production lines are also removed now, with the only actual production being from wood/iron -> weapons. That's it. All other production chains, no matter how simple, have been ditched. To help slow you down, each time you build something, it raises its own construction cost and also increases the time required to build the next structure. So, don't go too fast - buy our ♥♥♥♥ instead!

This game offers so much room for innovation in the stronghold series. It makes me want to see a stronghold game taking place on a large meta-map managing multiple castles against various AI opponents or players doing similar things, but not in this fashion. I want to see it in a microtransaction-free, upfront paid game with no multi-day timers or subsctipitions or ♥♥♥♥♥♥♥♥ like that. This franchise NEEDS innovation, and the ideas behind stronghold kingdoms if applied to a paid game could provide it. But this just isn't it. All it does is makes you want to go play another stronghold game instead.

Avoid this.
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37 of 45 people (82%) found this review helpful
1 person found this review funny
313.3 hrs on record
Posted: October 8, 2014
"Pay To Win" all I can say to you. If you are spoiled you will have fun otherwise not worth the time you spend! Keep out. don't get addicted and quite knowing there is a spoiled 10 yearold that is constantly beating your A.S.S with his parents money! If only this world wasn't all about greed.......
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28 of 32 people (88%) found this review helpful
1 person found this review funny
611.0 hrs on record
Posted: October 3, 2014
The game starts out fun and then just becomes a timesink. Once the world gets to a certain age its all about the "Pay To Win" and if you want to not die, then you better be playing (and buying) 10+ cards a day.
Would totaly recomend you bash your head on your desk for just as much enjoyment.
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41 of 59 people (69%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: November 8, 2014
I have played Stronghold Crusader as a kid , now I am an MLG pro at the game. This is nothing like it , it's a f-ing timed game , that's what it is , and lemme tell ya. The graphics look choppy and the overlay is a mess , don't download this game , its a P2W game. On day one it's fun but then comes the p2w part. The balance so extraordinarily in the favor of the buying-system it's basically unplayable without spending a lot of money . What are you spending lots of money on? Cards that make your troops fast and buff like a afro-american , but now in all seriousness , it goes like this : The more cards you have, the more troops you have, the faster they move and the stronger they are. And what is the mess here ?? You can buy unlimited f-ing cards.
(SECOND ACCOUNT 500hrs +)



(TL;DR)
Cons
------------------------|
-Very time consuming

- Pay to win

- Bugs

-Non-friendly overlay
------------------------|

Pros
----------------------------------------|
+ Over 150 quests

+ 4 Big research trees lots of variety.

+ It's Stronghold
----------------------------------------|

I just can't reccomend it now , maybe in the future.
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19 of 21 people (90%) found this review helpful
1 person found this review funny
77.5 hrs on record
Posted: October 1, 2014
Hello everyone this is my reviewe on Stronghold Kingdoms a played a fair bit of it in general the Consept is really good But I personally get a lot of crashes. I have Windows8 so that might be only a windos8 isue Further more there is microbuy actions which is to be expected. So i don't recomend the game But you can try it out and is free so...
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27 of 39 people (69%) found this review helpful
1 person found this review funny
128.6 hrs on record
Posted: October 12, 2014
wasted a lot of my time but maybe kinda worth it probably yes, idk anymore..
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10 of 10 people (100%) found this review helpful
1 person found this review funny
95.4 hrs on record
Posted: December 18, 2014
Do Not Play This Game! At first the game is fun, super fun. Then it just goes down hill. Most of to game is pay to win. There are heavy carders who seem invincible. AI spawn way too fast to kill. Wolf layers spawn every day and if you're too weak to kill them, overtime thay get op=300 wolves. High people up in rank are horrible they are inactive often and leave their parishes for banit camps, disease, castles, and wolf layers. Going up in honor is pointless except for the research points. If you do not believe I have played the game long enough to know. Go to world 4 and I own Holyhead and I am a Prince 24th in line. Please don't get pulled into this game!
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9 of 11 people (82%) found this review helpful
378.7 hrs on record
Posted: October 14, 2014
I have to say that I only played this game thanks to a former friend, and to be honest...I'm not that impressed with it.
This game is above all a time consumer, like most free to play strategy games. It is both a time consumer, and involves a lot of politics. For most people, this is okay; for the casual gamer who likes to spend a few minutes every day managing a castle and speaking with people in your parish and your house when you get higher up it works out alright. It can have its fun moments, and equally its pretty jerkish moments with other players, as regardless of what you're doing or how you are playing there are still many other players out there on your world that are playing at the exact same time as you are, and some take this game hardcore.

This game...is too slow. Way too slow. I can see why; it's meant to keep players engaged in a game about castles with other people. I can appreciate a game being slow for the sake of realism. But if I'm going to be gathering resources, building a city, constructing a castle, or making soldiers I would like the luxury of designing everything in the glory of realtime thanks to technology. I'm used to playing games like Age of Empires, Starcraft, Supreme Commander and the like, where playing too slow gets you booted, so when I'm forced to go immensely slow just to see my fifth or sixth pig farm get built to feed my many cities, I got a bit batsh-erhem...I go a bit wonky.

I got as far as Prince before I gave up on this game. My house was unlucky enough to be one of the lesser houses on the winning side, and knowing my luck another house would not pick up me or my faction due to the low priority of both my parish and my region. So, I bade my party farewell and offed my castles, and have lived the better for it. Too bad I'm not going to be getting all those hours back I should have spent studying for college.
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11 of 15 people (73%) found this review helpful
1 person found this review funny
31.6 hrs on record
Posted: February 19
pay to win
2/10

I am the alpha and I am the omega
burn forever burn
the kingdom of light

as light fades away we hail the victory
as earth dies in flames we welcome victory

now we are standing among the ruins
we welcome the dawn of new age of man

as light fades to black we hail victory
when night covers the world we hail victory

burn!
as light fades to black we hail victory
when night covers the world we welcome victory
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7 of 8 people (88%) found this review helpful
1 person found this review funny
1,927.3 hrs on record
Posted: January 2
Don't even get started on this game. Firefly does not take cheating seriously, which gives your enemies unfair advantages. Just take my 20,000 hours of gameplay as a fair warning from an expert. It's addictive, a money pit, a pay-to-win game, and everyone knows it.

Lately, Firefly has even stopped taking third-party support tickets that point out suspected cheaters. Where was my money going to then? If not support, it must be lining the pockets of Firefly executives.

Run. Run away fast. That's my best $0.02
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9 of 12 people (75%) found this review helpful
33.3 hrs on record
Posted: November 15, 2014
I approached this game with some hope that it would be a decent replacement for Lord of Ultima. Not only was this hope squashed, the game itself is quite poor and nothing more than a cash grab.

I fully expect all FTP games will have some cash incentives involved, it's the nature of the beast. People need to eat, pay their bills and try to have a normal life. I have no problems paying for premiums in a FTP that is actually good. This is something at a much higher level that shows itself as soon as playing through the tutorial. At least in this regard it is out in the open.

All I can say is that you can see for yourself, but I would save you a considerable waste of time.
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