Stronghold 3 Gold has been updated to patch 1.12.0. This update includes bug fixes with the units, castle making and multiplayer issues.
User reviews:
Overall:
Mostly Negative (2,155 reviews) - 29% of the 2,155 user reviews for this game are positive.
Release Date: May 25, 2012

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Stronghold 3 - Gold

WEEK LONG DEAL! Offer ends May 2

-75%
$29.99
$7.49

Packages that include this game

Buy Stronghold Complete Pack

Includes 2 items: Stronghold 3 Gold, The Stronghold Collection

 

Recent updates View all (12)

December 9, 2015

Stronghold 3 Gold Patch 1.12

Battering Rams are no longer able to climb walls and buildings.
Knights will no longer summon horses if they are situated on a wall or building, or are within a tunnel and cannot mount there. This fixes several cases where a horse could become permanently stuck right away.
Instead of always getting the nearest horse, the nearest horse that can path find to the knight is selected instead.
Knights and horses will now cancel mounting while the horse is running to the knight if they encounter any problems. The horse will become immediately available for another knight or will attempt to walk home.
If you have any saved game when horses were stuck, the mounting will be cancelled.
Wall enhancements such as Hoardings, Braziers, and Burning Logs will no longer come detached from walls when created in the Map Editor.
Issues where Brazier flames and light sources could become offset from the brazier base upon load are now fixed.
Towers and walls will no longer become disconnected ( bug which closes the paths from the wall to the top of the towers ) after a map is edited more than once. For the existing maps with this issue, it is necessary to replace existing towers and walls.
Small parts of walls will no longer linger after they have been destroyed.

35 comments Read more

About This Game

Stronghold 3 is the long-awaited third installment in the award winning castle-building series. Set 10 years after the original, the Wolf it seems, has cheated death and during his painful recovery he’s become even more bitter and twisted. Now he seeks revenge. Raiding villages and towns during the dead of night, the Wolf has created a tide of panic and you and your allies are the only force that stand against him. In this stunning new update to the world’s favorite Castle Sim - will you triumph by day or die by night?

Key features:

  • Build and manage mighty castles with an improved building system allowing unprecedented levels of realism and intricacy
  • Realistic physics and cutting-edge graphics make siege warfare more brutal than ever.
  • Watch your village spring to life in an amazing depiction of medieval village life
  • Story-driven gameplay engages players across two campaigns: combat or economic
  • Dramatic night time sieges add a new dimension to the Stronghold franchise
  • Besiege other players’ castles or defend your own in a range of action-packed online multiplayer modes
  • Attack or defend accurately re-created castles from the pages of history. Will you succeed where others failed?

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows® XP SP3/ Windows® Vista SP2/ Windows® 7
    • Processor: Dual Core CPU – 2.0GHZ
    • Memory: 2GB RAM
    • Graphics: 256 MB ATI HD2600 XT or better, 256 MB nVidia 7900 GS or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 5 GB space free
    • Sound: DirectX 9.0c-compatible sound card
    Recommended:
    • OS: Windows® Vista SP2/ Windows® 7
    • Processor: 1.8 GHz Quad Core CPU
    • Memory: 4GB RAM
    • Graphics: 512 MB ATI 4800 series or better, 512 MB nVidia 9800 series or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 5 GB space free
    • Sound: DirectX 9.0c-compatible sound card
    • OS: 10.6.8 and above
    • Processor: Intel Core 2 Duo (Dual-Core) Quad Core Recommended CPU Speed: 2.4 GHz
    • Memory: 4 GB RAM
    • Hard Disk Space: 8 GB
    • Video Card: Radeon HD2600, Geforce 8600, with 512 MB VRam or better
    • Additional: Two Button Mouse
    • Supported Video Cards: NVIDIA GeForce® 8600, 8800, 9600M, GT 120, 320M ATI Radeon HD 2600, HD 3870, HD 4670, HD 4850, HD 5670, HD 5750
    • OS: Linux, Ubuntu 14.10, Mint 17 supported
    • Processor: Intel Core 2 Duo (Dual-Core) Quad Core Recommended CPU Speed: 2.4 GHz
    • Memory: 4 GB RAM
    • Hard Disk Space: 8 GB
    • Video Card: OpenGL 2.1 capable card, nvidia and fglrx supported
Helpful customer reviews
301 of 342 people (88%) found this review helpful
96 people found this review funny
1.8 hrs on record
Posted: December 5, 2015
I ignored the bad reviews because I have fond memories of the early Stronghold games. That was a mistake.
Was this review helpful? Yes No Funny
178 of 189 people (94%) found this review helpful
11 people found this review funny
45.5 hrs on record
Posted: February 16
Have I not reveiwed this stinker yet? Geeze, it was like... two years ago now I played (and beat) it?

Personally, I don't care about the bugs, of which there really arn't THAT many compared to earlier Stronghold titles. The game worked okay for me and I got through the campaign without any real serious issue.

No, where I got upset, where I feel the devs truly betrayed everything that Stronghold stood for, was thinking I was no longer smart enough to build my own castles. That's right, its Stronghold, a castle building sim, in which you don't build castles. On every single player map the castle is already built for you. Oh sure, you can build a wall between two incredibly obvious cliffs to seal off a supposed weak point, but I wanted to build frickin' castles. The first game let you build castles. The first game said "Here's some land. There's a quarry. Choose where to place your stockpile ANYWHERE on the map and, oh, by the way, you're getting attacked in about ten minutes." That's what made Stronghold, Stronghold for me. Sure, they still gave you some castles in Stronghold 1, but they usually destroyed them in the first assault and made you rebuild them, often having to scrap some of the infastructure so you could pull your defenses back to a more practical postion. Stronghold 2 backed off of that, but still allowed for it, and on the missions you were given a castle to start, they were often little more than a ring wall and a single scout tower just to get you through the first attack. Stronghold 3... gives you a full castle on most maps, doesn't want to let you decide where to place defenses (and fights you tooth and nail when you try), and on the rare occasion you don't start with a fully loaded bastion, the places they want you to build are painfully obvious. In short, they've made what once was a good castle building sim into a below average Midieval RTS. For shame.

Throwing salt on the wound is the way they handled the story. The original Stronghold's story was pretty good, and the characters were humorous, colorful, and fun to listen to. Yah, they had dialouge in the first game. Good dialogue. In the first game you were supposed to be afraid of The Wolf. You would panic when he attacked your early castles, and the final two missions against him featured huge battles that saw nearly complete destruction of the castles involved. Comparitively, the Wolf of Stronghold 3 is a has been that should have stayed gone. Unfortunately this reflects on the protagonist as well who, while a capable military leader in the first game, might as well be a court jester in the third. Even the last few battles, where you go up against the Wolf himself, are so toned down it might as well be a sprawling bar fight. In the end, I was actually happy the game ended the way it did, they both deserved it.

TLDR: If you've never played Stronghold, get the first game. It's infinitely better than this turd, and you actually get to build castles.
Was this review helpful? Yes No Funny
114 of 127 people (90%) found this review helpful
12 people found this review funny
4.1 hrs on record
Posted: December 3, 2015
Fans of stronghold serie, don't buy this game. Stick on stronghold 2. No skirmish. Worst campain ever. Sorry devs, but you ♥♥♥♥ed up.
Was this review helpful? Yes No Funny
120 of 144 people (83%) found this review helpful
177 people found this review funny
5.2 hrs on record
Posted: November 16, 2015
Pre-Release Review
This game is like a potato you can't eat.

If you have the choice between buying a potato or this this game, I would recommend buying the potato.
Was this review helpful? Yes No Funny
38 of 45 people (84%) found this review helpful
2 people found this review funny
1.5 hrs on record
Posted: January 6
No skirmish mode. WTF were they thinking?
Was this review helpful? Yes No Funny