Este artigo requer o jogo base Tabletop Simulator no Steam para poder ser jogado.

Todas as análises:
2 análises de utilizadores - São necessárias mais análises de utilizadores para que seja gerada uma classificação
Data de lançamento:
14 Abr, 2017
Desenvolvedor:

Inicia a sessão para adicionares este artigo à tua lista de desejos, segui-lo ou dispensá-lo.

Idioma "Português (Portugal)" não disponível

Este produto não está disponível no teu idioma local. Verifica a lista de idiomas disponíveis antes de fazeres a compra.

Conteúdo Transferível

Este artigo requer o jogo base Tabletop Simulator no Steam para poder ser jogado.

Comprar Indonesia

 

Acerca deste conteúdo

Only the host needs to own this DLC

2-5 Players | Ages 12 & Up

180-240 Minutes

About Indonesia


Judging by the smirk on the face of the Sultan of Solo, the businessman from North Sumatra has just made a mistake. And a costly one at that, too. He has paid way too much for merging his rubber company with the Sultan’s extensive rubber plantations: there are no ships in the area to transport the rubber to the booming cities of Java. And the Sultan is now dripping in cash — he can bribe city authorities so that his ships will gain preferential access to those ports where they are competing. Or he might invest in building an oil imperium. But wait — what’s that young fellow over there up to? Buying all the shipping lines? That might change the outlook … considerably, in fact … let’s see…

Indonesia is a game in which two to five players build up an economy, trying to acquire the most money. Players acquire production companies, which produce goods (rice, spices, microwaveable meals, rubber, and oil), and shipping companies, which deliver goods to cities. As cities receive goods, they grow, increasing their demands. Production companies earn money for each good delivered to a city, up to the city's capacity, but they must pay shipping companies for the distance traveled, even if they end up losing money. Players can research advantages, like greater shipping capacity or the ability to merge companies, possibly stealing ownership of lucrative plantations or shipping routes by buying out other players.

Players keep their money hidden, trying to accumulate the most by the end of the third era. When only one type of a company is left, an era ends. New eras bring new cities, companies, and types of goods. At the end of the third era, the player with the most money wins. However, money earned from the last round of operations (selling/shipping goods) counts double, so it can be important to control the timing.

**This is the 2016 reprint**

Requisitos do Sistema

Windows
Mac OS X
SteamOS + Linux
    Mínimos:
    • Sistema Operativo: Windows XP SP2
    • Memória: 4 GB de RAM
    • Placa gráfica: Integrated
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 4 GB de espaço livre
    Mínimos:
    • Sistema Operativo: OSX 10.8
    • Memória: 4 GB de RAM
    • Placa gráfica: Integrated
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 4 GB de espaço livre
    Mínimos:
    • Memória: 4 GB de RAM
    • Placa gráfica: Integrated
    • Rede: Ligação à Internet de banda larga
    • Espaço no disco: Requer 4 GB de espaço livre
Análises de clientes Sabe Mais
Elevado volume de análises detetado:
Excluir  ou  Ver apenas
Tipo de análise


Tipo de aquisição


Idioma


Intervalo de datas
Para veres análises feitas num certo intervalo de datas, clica e arrasta uma seleção num gráfico acima ou clica numa barra específica.

Mostrar gráfico



Mostrar:
Mostrar gráfico
 
Ocultar gráfico
 
Filtros
A mostrar 0 análises que correspondem aos filtros acima
A carregar análises...