Russia sought to seize control of Constantinople. The city controlled the Black Sea straits, an important economic and strategic point of the Black and Mediterranean Sea. This area was the cause of constant conflict with Britain, which was concerned about her Mediterranean interests.
用户评测:
Overall:
多半差评 (22 篇评测) - 22 篇用户的游戏评测中有 36% 为好评。
发行日期: 2011年6月21日

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购买 Ironclads: Anglo Russian War 1866

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购买 The Ironclads Collection

包含 5 件物品: Ironclads: American Civil War, Ironclads: Anglo Russian War 1866, Ironclads: Chincha Islands War 1866, Ironclads: High Seas, Ironclads: Schleswig War 1864

 

关于这款游戏

Russia sought to seize control of Constantinople. The city controlled the Black Sea straits, an important economic and strategic point of the Black and Mediterranean Sea. This area was the cause of constant conflict with Britain, which was concerned about her Mediterranean interests. The Crimean War had weakened the position of Russia on the Black Sea, but, in the Baltic and North Sea, the Tsar built a new, modern fleet. In 1865, Poland rebelled against Russia. Britain supported the rebels and declared war on Russia. Two objectives of the Royal Navy were to destroy the Russian squadron in the North Sea and the establishment of a full blockade of the North.

Key features:

  • Manage financial and strategic aspects while planning your squadron's structure
  • Set up battle squadron groups
  • Realistic ship models and characteristics
  • Advanced ballistic and weapon models

系统需求

    Minimum:

    • OS: Windows XP SP2 / Vista
    • Processor: Pentium 4 / Athlon 1.1 GHz or better
    • Memory: 512 MB RAM
    • Graphics: 128 MB GeForce 6600 / RADEON 9600 or better
    • DirectX®: DirectX 9.0C
    • Hard Drive:
    • Sound: DirectX Compatible/16-bit Sound PCI

    Recommended:

    • OS: Windows XP SP2 / Vista
    • Processor: Pentium 4 / Athlon 2.4 GHz or better
    • Memory: 1024 MB RAM
    • Graphics: 256 MB GeForce 7600 / RADEON x1600 or better
    • DirectX®: DirectX 9.0C
    • Hard Drive:
    • Sound: DirectX Compatible/16-bit Sound PCI
有价值的用户评测
4 人中有 2 人(50%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
0.4 小时(记录在案的)
发布于:2月16日
Well this is a bit of a strange one.Started playing with a fleet of Ruski Warships that I have got to say aren't quite as pretty as Fall of the Samurai's rather splendid ships.Or as easy to control either.Or setup..Anyway sailed along through the Black Sea and there was no sign of those perfidious Brits. Got a bit bored and wandered of to make a cup of tea and get a bite to eat and when I returned there were sinking and burning Royal Navy ships everywhere...Now clearly my tactics of leaving the ships be and wandering off to rustle up a feed and a cuppa is the best way to play this rather odd little game. As a screen saver it does earn a thumbs up from me...
这篇评测是否有价值? 欢乐
58 人中有 49 人(84%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
0.2 小时(记录在案的)
发布于:2014年2月18日
This game seems like an awesome idea... and given a bit more development, it would be.
As it is, it feels utterly generic and horribly limited.

There were literally dozens of classes of warship in service within the British Royal Navy in the year 1866. It was a unique time, filled with unique vessels and amazing variety. The ships here are few in number and similar in characteristics. A little more inclusion would have given so much more flavor! The Russians... well, their navy was a bit more limited, but they also had some interesting vessels.
The game engine is very simplistic with few options for action. The time complession is completely inadequate for the vessels and their speed of advance. The AI is almost intelligent as Vice-Admiral Sir George Tryon and has an annoying tendency to ram any moving object nearby... particularly when they are flying the same colors. At least the gunnery is historically accurate; gunners cannot hit the broadside of the enemy ship unless they are < 100 yards away.

All in all, it was worth less than the $3 or so I paid for it.
这篇评测是否有价值? 欢乐
25 人中有 16 人(64%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
4.1 小时(记录在案的)
发布于:2014年3月12日
Good but wasted idea. Unfortunatelly it looks it was left in the beta stage. Bugged like an old piece of wood. Crappy ironclads doesn't shoot at all...
这篇评测是否有价值? 欢乐
25 人中有 15 人(60%)觉得这篇评测有价值
6.8 小时(记录在案的)
发布于:2014年3月11日
it is really a fun game, but the battles take forever. there is no such thing as a quick battle, but most battles are fun battles
这篇评测是否有价值? 欢乐
2 人中有 2 人(100%)觉得这篇评测有价值
0.8 小时(记录在案的)
发布于:2015年8月25日
I like the concept of this game, a tactical real-time naval simulator dealing with the fascinating hybrid warships of this period. There aren't that many tactical naval simulators around unfortunately, and the few that do exist tend to leave a lot to be desired. I'm sorry to say that this one is no exception.

The biggest let down for me was the graphics, which could have been this game's redeeming feature. Had they been really good, or at least on par with Empire Total War Naval Battles, with similar camera controls, this could have been a neat, immersive tactical simulation. Unfortunately, its graphics look like they are based on the video card technology of 2003, and the camera controls are clunky.

On a more positive note, I found the physics simulation of the ships and ballistics to be spot on, but I do wonder if the realistically slow-paced nature of the game has been a problem for some players. Without immersive graphics to look at, it can become tiresome. I mean, these ships were beautiful!

This is definitely an improvement on the earlier series, and I hope the developer continues to improve the game. In particular I'd like to see much better camera controls in the next iteration. I'd also like to see some progress towards better graphics, and the addition of weather effects and crew morale to the game.

I'm dismayed to see so many down voters for it here on Steam, as there are so few games of this genre available. This simulation this isn't at all bad. It's an indie game made in an almost dead genre and developers like these ought to be supported, in my opinion.
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