Get the FREE DEMO right now by clicking on the DOWNLOAD DEMO button. Prepare for the ultimate grand strategy experience. International trade, religious and cultural strife, military campaigns, diplomatic negotiations... here, you control it all.
用户评测: 特别好评 (77 篇评测)
发行日期: 2010年6月22日

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购买 Making History II: The War of the World

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购买 Making History: The World Wars

包含 2 件物品: Making History II: The War of the World, Making History: The Great War

 

最近更新 查看所有(9)

4月28日

Making History II is now $14.99

You can also get a significant discount buying the game as part of The World Wars package, which includes MHII and our epic WWI game Making History: The Great War.

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4月20日

Making History II now has Steam Trading Cards!

We know you've been asking for them, now they are here! Start collecting your MHII trading cards, backgrounds and emoticons right now!

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评测

“...a pinnacle of grand strategy, rippling with all the promise and depth inherent in the genre.”
4.5/5 – Adrenaline Vault, November 2011
“Whether you are a history nut or just love the challenge of strategy games, this game will challenge you.”
4.5/5 – Game Industry News, November 2011

Free DLC with Latest Making History II update!

January 16, 2014
Players can now access the new late war scenario "The Grand Finale"! Play as one of the allied nations trying to take back Europe and the South Pacific, or as one of the Axis nations trying to survive against the odds. This update also includes improved AI, improvements to multiplayer, and a complete update to the map itself. "The Grand Finale" also acts as a new template for modders.

关于这款游戏

Get the FREE DEMO right now by clicking on the DOWNLOAD DEMO button.

Prepare for the ultimate grand strategy experience.
International trade, religious and cultural strife, military campaigns, diplomatic negotiations... here, you control it all. MAKING HISTORY II: The War of the World gives players the power to take full control of any world nation, colonies, regions, cities, and military units during the time leading up to and during the Second World War. Armchair generals and fans of grand strategy can take their turns building great empires or protecting the world from tyranny during these pivotal moments in world history.

In addition to nation-level trade and diplomatic concerns, you are tasked with managing region and city-level projects, choosing the right technologies to research, directing military movement and development, conducting international diplomacy, maintaining domestic stability and producing resources vital to making everything else possible. Developing production and research facilities in cities transforms them into centers of industry and technology. Upgraded cities can produce new units and unlock advanced technologies. At the region level, you can build large-scale defensive structures such as radar arrays and fortifications, develop transportation infrastructure, and expand the resource production needed to fuel your economy. Victory on the world stage will require that all levels of your empire work together towards your goals.

Every turn offers countless decisions and options to move forward, writing the history of your empire. Will you block trade routes with your navy, choking off enemy supplies? Will you grant a restless ethnic or religious group independence to prevent widespread revolt? Will you build up your trade agreements and expand your influence with industrial might, or invest in an expensive, technologically advanced army to crush all opposition? In addition to keeping domestic and economic plans on track, you will be challenged by outside powers -- Controlled by human players in a multiplayer match or period-inspired AI -- that will pursue their own national agendas and interfere in the affairs of you and your allies. A shifting political and economic landscape keeps world powers busy adjusting plans, preparing for inevitable clashes.

No two games of MHII will be the same as there are an unlimited number of ways to achieve your goals. The choices you make determine the history of your nation. Whether that history will speak of a liberator or a conqueror is up to you.

FEATURES:

  • Play any nation on a beautifully rendered 3D world map
  • Hundreds of unique land, sea, & air units representing both major & minor powers of the era
  • Research an array of weapon systems & tactical improvements; repair, reinforce & upgrade existing forces
  • Fly air missions against industrial & military targets
  • Extensive economic system covering production, resources, consumption, trade & wealth
  • Initiate infrastructure projects that modernize your nation & expand your economic potential
  • Construct weapons factories, shipyards, research labs & a variety of other buildings that add specific abilities to your cities & regions
  • Intelligent AI instigates, reacts and adapts to the changing game dynamics generating action on the home front & abroad
  • Each nation has a unique set of characteristics that influences behavior
  • Populations are divided by culture, ethnicity, religion & political ideology; factors that destabilize nations, provoking revolts, coups & civil wars
  • Manage your colonies, liberate new nations, establish puppet states or annex their territory
  • Engage in espionage & interfere in the internal affairs of your neighbors
  • New innovative Multiplayer system greatly reduces the obstacles to long-term games
  • Plus much more!

系统需求

    • OS: Windows 7 / Windows Vista / Windows XP with Service Pack 2
    • Processor: Pentium 4 or better
    • Memory: 1 GB RAM / 2GB recommended
    • Graphics: 256 MB DirectX 9.0c-Compliant, Shader 2.0 3D Video Card
    • DirectX®: 9.0c or better
    • Hard Drive: 2 GB
    • Sound: DirectX 9.0c Compatible Sound Card
    • Other Requirements: Windows-Compliant Keyboard & Mouse
有价值的用户评测
22 人中有 19 人(86%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
86.0 小时(记录在案的)
发布于:1月25日
This game has been a lot of fun for me. With improved UI and the good kind of simplification(compared to the first one), this game is a must consider for those who love history, military, or strategy. Although the main downside is a not good tutorial and you are thrust into WW2 not knowing sh*t. Also those with no or little patience will most likely not like the game or at least some of the nations (cough) USSR (cough) due to the large amount of starting regions. To sandwich the bad I can also say no game will ever be the same in any way, whether it be the Italy AI taking France or the British commonwealth and America taking on Russia, all AI with no player interference. The diplomacy is good especially in war time when you can take advantage of another nations need in a war (me aka Germany sideing with America and the UK to fight Russia).

In short- Try it. Shut up and try it if you have the money and you are patient.
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17 人中有 13 人(76%)觉得这篇评测有价值
14.8 小时(记录在案的)
发布于:1月29日
Going to be a long text, so TLDR; get the first installment of the series, The Calm and the Storm. Its definatly more worth its pricetag.
If you already own the first installment, keep playing that, as you will not gain much for the 20 Bucks here.

The game, while theoreticaly quite fun, has some problems which just ruin the experience, the biggest one being that it just runs poorly. While I do have a decent machine, nothing fancy, but also not bad in any way (AMD 6300FX, 8gb, R9-290). Turntimes start off very fast, but do get longer over the course of the game. Not too long, but still somewhat annoying, considering that you will spend the majority of gameplay clicking away idle turns (If you're playing historically about 230 turns, just until the beginning of the war).
My main issue is however, that everything feels "slow" and "lagging" as in. Scrolling the map makes the scrolling "stutter", so the map doesnt move smoothe but keeps jumping. This also is technically not a problem, as you can easily get anywhere on the map, but it just doesnt feel right and stressful. Giving commands to units, opening Menues and virtually clicking anywhere has a delay of ~0.5-1 second (didnt measure it, but its just... you feel it, you know?). That doesnt seem like much but it is annoying as hell and makes the playing experience simply feel "unsmooth" and, to some extend, especially when giving a large amount of orders, stressful. This is enhanced by the games second problem.

The second problem im having with this game is its interface. Everything feels like it needs at least one click too much. For example: Merging 2 units requires you to have both units in the same province (of course...). Then you select one and right click on the other one. Then a dropdown menu appears and you can select "merge units" at which point you need to select the unit you JUST rightclicked on from the appearing "list", which (in the 6 hours i played so far) has never shown more that the exact unit I rightclicked on anyway, even if there are multiple units in the province. Or for example research, where there is no "each laboratory that can, research the same thing" button. You need to select a research option for each single laboratory when you just want all of them to research the same thing. Why 30 clicks instead of 1?

The game has no tutorial and close to no tooltips but only an encyclopedia. This is in most cases only a minor inconvinience since, in opposition to lets say the hearts of iron series, most things are grasped somewhat easily and without explanation. However, in production and research, this lack of help is very annoying. When selecting production over the City-Screen you get a LITTLE bit more info, but usually you will be chosing production from the production menu (where you see all cities) and here you get virtually no help to tell you for example the difference between a cottage factory, a mechanised factory, a large factory aso.
Research is even worse. In the research tree, options are only shown linked to the last thing they need, however, they may have other requirements from earlier in the research tree. This is only shown as a symbol which will give you the name of the required prerequisit research, which you may then search in the researchtree yourself, followed by searching that researches mandatory prerequisits. If you want to know what any of these researches does (What it gives is also just shown as a Noun, like "Highway", you may go to the enzyclopedia and search for Highway to figure out if this is useful in any way to you. This is of course not linked but requires you to actually look through the encyclopeida.) This is a joke, and, once again, Civilization did it better 1/4 Century ago.

The building menu is not sorted. When clicking on production you will get a dropdown menu with ~20-40 production possibilies to scroll through (the dropdown isnt that large, so for some things which you will be chosing a lot, like Tanks, you will need to scroll down), changing your production around for a larger country, for example when switching to tank or airplane production, is just a chore.

The game has barely any feedback to "problems" in your country. For example when your researchers have no goal set you are simply loosing turns in research for no reason, but the game doesnt tell you, instead you need to either memorize every time when you current research is going to be done, or you need to check every couple of turns. There is no reason why the game would let you end your turn with no research selected, like EVERY OTHER GAME ON THE MARKET, starting from 24 Years old Civilization!

The Idea of making the game more sandboxish, allowing countries to ally and fight whoever they want (with some path laying out, but not mandatory) is very good. The execution is rather poorly, with the world AI reminding me of the Total War Series in regards to its "intelligence". While only playing 6 hours I have witnessed twice countries declaring war, just to be annihilated themselves minutes later, since they were not even close to being a match to the enemy. Making Alliances and Trade agreements is just a gamble with no rhyme or reason whatsoever as to who will ally/trade with you. (There is somewhat of a "like"-meter, but it appears to have no influence on the other countries decision and it is almost impossible to change the like-meter anyway.

All in all, if you, like me, are looking for a simplified hearts of iron (Thanks to youtube I didnt find Hearts of Iron III to be that difficult to understand, I just found it to be chore with the bazillion provinces and no fun to automate the War-AI) I would recommend the first part of this series (the calm and the storm). While that game definatly has problems of its own (max resolution of 1024x768 with no widescreen option for example) it runs way better, the AI seems more predictable (in this case meant in a positive way as in - the guy with MASSIVE amounts of food who loves you will probably sell you some) and it felt more fast-paced as this one. Also its only 4Euros (got it for 1 in a sale), as to the 20 of this game.
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13 人中有 10 人(77%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
190.8 小时(记录在案的)
发布于:2月3日
I have played this game for 1200-1500 hours. This is the best WWII game ever made. If you want a grand strategy game and don't care too much about graphics then this is your game. My only complaint is not being able to trade or gift units or technology to allies.
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3 人中有 2 人(67%)觉得这篇评测有价值
145.6 小时(记录在案的)
发布于:2月17日
Great game if you like history or turn based strategy games. played my first game as Germany and took over the world!

10/10 would world dominate again
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40 人中有 36 人(90%)觉得这篇评测有价值
148.1 小时(记录在案的)
发布于:2013年12月5日
This is one game i reccomend to people who like world war 2 strategy games. There is a very hard learning curve at first but once you get used to it the game will keep you playing and planning for diffrent things. Just like the game itself the editor is hard to figure out but once you get the hang of it the editor is really interesting to use. The only real complaint is that if you have a large nation you have to do a lot of clicking per turn and that leaves your mouse hand sore after only a few turns. One thing I like is that the AI has done somthing I did not expect every game. For example in my most recent game the ussr invaded norway only for germany to declare war on the ussr and both duked it out in norway. (germany did not conquer anything at that point so the only line of contact was norway) A good game and one I would like to continue playing into the future.


Update: multiplayer is broken beyond belief for several reasons. one is that steam version of this game is no longer updated. two the game crashes on lan games all the time. and three to play online multiplayer you have to go to the website of the game and register and you can't play senarios online
i would still get this game for single player but not multiplayer
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33 人中有 31 人(94%)觉得这篇评测有价值
190.0 小时(记录在案的)
发布于:2014年2月23日
This game has it all - not only must you build up your military, which can be affected from morale, experience, and even weather, but you must maintain the economy by feeding your population and extracting resources. Moreover, you must maintain political stability during all defenses and conquests, lest you desire a revolt! Luckily, you can write up your own trade agreements, make alliances (even if they are not historically accurate) and declare war on whoever you damn well please.

The game is incredibly realistic and a metric butt ton of fun.

There is no tutorial, so much learning will be trial and error: but it's totally worth it.
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26 人中有 23 人(88%)觉得这篇评测有价值
21.1 小时(记录在案的)
发布于:2014年5月23日
This game is super fun if you like strategy. It is sort of like Axis and Allies only more involved, and yet not as insane as Hearts of Iron. It has a nice balance so that you can jump right in without reading wikis for hours, and yet the strategy is robust enough to keep me hooked.
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19 人中有 17 人(89%)觉得这篇评测有价值
143.2 小时(记录在案的)
发布于:2014年3月24日
Really good strategy game for WWII. Long gameplay with a lot of different aspects to manage for any fan of strategy. Plus the multiplayer is good if you have people to play with regularly.
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25 人中有 19 人(76%)觉得这篇评测有价值
146.6 小时(记录在案的)
发布于:2013年11月29日
Seriously one of the best grand strategy games I've ever played.
Much more streamlined than what I've seen from Hearts of Iron 3.
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15 人中有 13 人(87%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
195.9 小时(记录在案的)
发布于:2014年7月21日
What an amazing time waster game...

I'm now playing arround 1965 and unfortunately it is laggy like hell at the start of each turn... With a 3.5GHz intel i7 quadcore, 16GB of RAM and a samsung SSD there's no excuse ! :-/

Still, the game really worths it :)
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27 人中有 19 人(70%)觉得这篇评测有价值
有 3 人觉得这篇评测很欢乐
35.8 小时(记录在案的)
发布于:2014年10月29日
One of the best games I have ever played. If you love RISK, you'll love this game! It is RISK on steroids!
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18 人中有 14 人(78%)觉得这篇评测有价值
44.3 小时(记录在案的)
发布于:2014年3月25日
Seriously one of the best grand strategy games I've ever played.

The game is hard but you learn it quickly it is easier than Hearts of Iron 3.

I have not played so much yet but definitely worth buying.
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23 人中有 15 人(65%)觉得这篇评测有价值
28.6 小时(记录在案的)
发布于:2014年9月28日
This is a strategy game were you, control your Nation of choosing and lead them to a new age of ligth or darkness. You can try to remain neutral in a world at war, join a faction or make your own. What ever you pick, the game will be interesting and unpredictable. However, unlike the first Making History game, this game has several issues; like crashes, wrong ideologies in several countries, and a horrible menu. The game is fun, the graphics are better than the previous one but that doesn't make it a better game. I would recommend the previous Making History, the first game of the series.
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9 人中有 7 人(78%)觉得这篇评测有价值
61.1 小时(记录在案的)
发布于:2014年8月3日
If you think something was missing in the "Making History: The Calm & The Storm" then you wouldn't think the same about "Making History II: The War of the World". Balanced and unpredictible.
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11 人中有 8 人(73%)觉得这篇评测有价值
12.9 小时(记录在案的)
发布于:2014年2月8日
Ok
Hard to decide here so imma break it down
Good: Addictive, Complex and Full of Strategy, Good AI Challenging even on Easy, Very Deep, Allows you to just ♥♥♥♥ up history and play by your own rules and Good Value.
♥♥♥♥: NO TUTORIAL (WTF!), Hard to learn, Diplomacy very very rough.

7/10,
Good gmae, Go buy it, Its worth 75% of every penny
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23 人中有 13 人(57%)觉得这篇评测有价值
55.1 小时(记录在案的)
发布于:2014年4月2日
I'd like to start off with just saying. I like this game in some ways and think it has a lot of cool things about it. I honestly have one major complaint. The game progresses turn by turn. I"m not saying turn based gameplay doesn't work ever or that it isn't a good idea. It's an interesting idea for a game like this, but personally I found myself having nothing to do each turn after a point and just clicking end turn over and over again trying to finish building factories or other production which I need for the war. As a more minor but still somewhat significant complaint is that it seems like after a point combat becomes kind of confusing and muddled especially when the actual world war starts. I actually like a number of things about how industry and politics work. It is a lot like Hearts of Iron 3. Which I would tend to recommend more. Making History II: War of the World can get kind of slow and aggrevating with a turn based rather than real time system. I would also say the combat in Hearts of Iron is less confusing once you get past the immediate confusion I've heard some players have with it's battle mechanics.

I'm sorry if that got a bit muddled. In closing. This is a ok game with some flaws to it which make me not able to really recommend this, it's predeccesor or sequel since they all seem to share the core gameplay without significant changes. I'm not saying they need to develop a direct clone of Hearts of Iron or any other game. But am saying a turn based grand strategy game is interesting, but probably as it turns out not the most efficent way to progress in one. When I purchased this I didn't know about Paradox Interactives grand strategy games and I would recommend someone who thinks this game looks interesting to first check out their cataloge. Shop around.

POSITIVE

+ A nice industrial system
+ A long tech tree
+ A scenario editor

NEGATIVE

- - -Turn based system makes the game kind of sluggish It's the main reason I don't play it anymore
- - Combat isn't great
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8 人中有 5 人(63%)觉得这篇评测有价值
65.2 小时(记录在案的)
发布于:2014年8月6日
Amazing game, makes for great scenerio creations.
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8 人中有 5 人(63%)觉得这篇评测有价值
有 2 人觉得这篇评测很欢乐
231.5 小时(记录在案的)
发布于:2013年12月27日
Its a great game if you like board game games, i personally like making history. their is this one time where i started a nuclear war with the USSR and the United Sates and do you know why, becuase i could and i did ^-^. its is really fun.
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5 人中有 3 人(60%)觉得这篇评测有价值
32.2 小时(记录在案的)
发布于:2014年5月3日
The game offers a lot and has great potential if the time was put into it the only problem i have with this game this that it can be hard to understand what to do or what is going on for new people who have just started but overall I think the game has some really great features and a great amount of interaction and much more overall I would definitly recommend this to fans of strategy based game
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5 人中有 3 人(60%)觉得这篇评测有价值
41.9 小时(记录在案的)
发布于:2014年6月27日
The game is pretty good and has lots of replayability. The only thing lacking for me is diversification on the units parts. Every faction has the same units and there's no unique units or buildings. That's very good for balance reasons but take some of the flavor of WWII games away. I really enjoyed playing it tho and messing with the editor and making my own country taking the whole world.I really recommend for the price especially if you can get with a discount. Also this is tottaly superior to the Making History 1. And I don't recommend you playing the first one as this is basically an improved version.

Overall Score:
7/10
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