Stash is an MMO with turn based grid combat, custom housing, a tabletop art style, and more loot than you can fit in a portable hole. Stash has the charm of a pen-and-paper gaming group with the gameplay of a deep, interesting, unique RPG. Join our friendly community!
Recent Reviews:
Mostly Positive (48) - 70% of the 48 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (449) - 71% of the 449 user reviews for this game are positive.
Release Date:
Sep 7, 2017
Developer:
Publisher:

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Recent updates View all (43)

January 11

2018.01.11 - Mob Squads, More Ranked Mob Loot, Clan Leaderboards, UI improvements

Combat
  • Mob Squads: Specialized teams of mobs that have different roles and AIs to make them a more interesting and challenging adversary.
    • Example: Gobbos + Gobbo Bombadiers + Gobbo Shamans
    • This squad works together by sending the regular Gobbos to engage in melee, Bombadiers providing ranged support, and Shamans to heal everyone.
  • Fixed timing issues with certain mob animations / effects.
  • Fixed an issue with player hit animations.
  • Fixed a bug where brace-killing a mob didn't remove them from the turn queue.

Mobs and NPCs
  • Ranked Mobs (lieutenants, elites, and champions) now have special loot tables so their drops can be different (better) than normal versions. Mob types whose ranked versions have significantly increased loot drops include:
    • Beasts
    • Elementals
    • Humanoids
    • Gobbo Bombadiers
    • Gobbo Healers
    • Slimes
    • Fungoids
    • Undead
    • Skeleton Healers
    • Void
    • Flying
    • Dragons

  • XP Rewards are now based on level difference (party level vs. mob level) rathern than con color. Party level is the level of the highest level person in a party.
    • Level Difference (Mob Level - Party Level)
      • -5 = 0% xp
      • -4 = 20% xp
      • -3 = 40% xp
      • -2 = 60% xp
      • -1 = 80% xp
      • 0 = 100% xp
      • 1 = 125% xp
      • 2 = 150% xp
      • 3 = 175% xp
      • 4 = 200% xp
      • 5 = 225% xp
      • 6+ = 250% xp

Action Bar / Loader
  • Fixed an issue with the cooldowns on hotbars.
  • Updated the Boo Inventory hotbar tooltip.
  • Clicking the door in RSI will now act as if you clicked the door on your hotbar to exit.

Base of Operations
  • Added tooltips to resource icons in the Boo Upgrade popup.
  • Added some helpful text and images to the Boo Inventory for new players.

Chat and UI
  • Completed a UI update of the Leaderboard and improved functionality to reduce server calls.
  • You can now type :guide: into chat to produce a chat icon that, when clicked, links to Carazan's New Player's Guide.
  • Updated chat log texts for buffs and abilities that deal no damage.
  • Fixed a bug where a chat log was not created when a mob was killed by a DoT.
  • Added a chat log msg for when Healing Pulse heals you.
  • Fixed a bug where selecting "Party" from the channel list didn't do anything except kill your previous Tell.
  • Help system chat links (?) now use the Index number for the window.
    • Example: (?:1) links to the first article in the help system, Action Bar Loader.

Crafting
  • Fixed a bug where the missing resources display in craft showed red on resources where you had more than the correct amount.

Market & Newspaper
  • Huge increase in initial fetch/load speed of the Newspaper.

Characters, Classes, and Abilities
  • Healing Pulse is now only usable in combat.
  • Added some additional fx for the Hunter ability, Chuck.
  • Idle timeout period increased from 2 to 36 hours.

Social (Clans, Parties, Religions, etc.)
  • More rewards added to the Clan Bonfire event! XP Boosters, seeds, essences, BOO materials, and more.
  • Clan Leaderboards for prestige earned (ranked by clan) and honor earned (ranked by character).
  • Fixed a bug with the display of the Party XP bonus.

Gear and Items
  • Replaced the "Use" content menu button with "Eat" for food.

Dungeons
  • Fixed a lighting issue in The Forsaken Temple.

Medallion Shop
  • The Death Mist Set of cosmetic weapons is now available!

Misc
  • Updated images and texts in the Crafting, Party, Camp, and Combat Victory Help Windows.
  • Fixed title issues with a couple of the Help windows not matching up with their links in the Help Index.
  • Added a Help window for the Action Bar Loader.
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January 11

Stash maintenance downtime for a big update. 9-10am EST

Stash will come down for an update at approximately 9am EST, Thursday, January 11, 2018.

Stash will be down for approximately 1 hour which is longer than most of our reboots and updates (which typically take less than 1 minute).

As you can see below, this is a very significant update with a lot of core code changes and database additions.

There will be a new client build as well.

Both the client and server update will go live at approximately 10am EST, Thursday, January 11, 2018.

When Stash goes live after that time, these patch notes will be applicable:
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Reviews

“Looking for a one-of-a-kind, loot-filled adventure? ... Stash Is Bringing the Magic Back to MMOs ... Stash has the kind of pedigree that few other developers can claim ... Frogdice knows a thing or two about compelling online experiences that stand the test of time. ...”
Curse - Gamepedia

About This Game

Stash is bringing the magic back to MMOs. With turn based combat, customizable housing as a core feature, a unique tabletop art style, and more loot than you can fit in a portable hole, Stash delivers a fun, engaging experience unlike any other MMO. Stash is set in the fantasy world of Primordiax - a game world featured in 6 previous games by Frogdice released over the last 20 years. The intriguing world story has evolved through decades of staff plot lines and the actions of hundreds of thousands of players.

Stash's core features include:

  • Turn based combat on a tactical grid.
  • Great Community: The most incredible thing about Frogdice and all of our games is the community. Our players are a major reason our games are so special and their passion and love for our game world is part of a sacred trust we cherish.
  • Housing as a core feature. Your Base of Operations (BOO) starts as a humble bedroll and can be built and customized into a mighty fortress where you stash your loot.
  • Dungeons: Hand crafted as well as randomly generated dungeons.
  • Character customization via class, race, build, gear, cosmetics, costumes, pets, mounts, and more.
  • Crafting: Use, sell, trade, or enter items into competitions.
  • Exploration: A huge world for you to discover with hundreds of unique locations.
  • Awesome world story with a unique twist. Players affect this story and the entire world profoundly. Our staff runs world events and plot lines.
  • Clans: Join with friends and compete for dominance.
  • Loot: Tons and tons of loot, and with rare exceptions we don’t do bind on pickup/equip.
  • PvP: In Development: Group and solo leaderboards. Dueling. Clan wars and battles.

Things About Stash You Will Either Love... or Hate


Stash is a very unique game that is not your typical MMO. Is it the dream game you've been waiting years for or the complete opposite? Review this list carefully as we do not want to waste anyone's time with a game not suited to their tastes:

  • Stash is a complex, deep game that requires skill, thought, and effort to excel. It also takes time to learn. We do not have a guided tutorial. We have guides, videos, in-game tutorial help screens, and both staff and community volunteers who love helping people. If you prefer games with a 1 hour automatic guided tutorial that teaches you how to play, you may have trouble with Stash.

  • Stash embraces the grind. We believe we've made it fun, and it definitely isn't fast. Your accomplishments are meaningful and you won't get passed up if you go on vacation for a week. This goes for combat, crafting, farming, empire building, and pretty much everything.

  • Stash is challenging but approachable. You can make Stash easier with dungeon difficulty settings, partying with other players, or simply focusing on easier content. But some battles can be quite difficult with good strategy and tactics heavily rewarded. Fleeing from battle is not easy or guaranteed. If you die after a certain level, there is a death penalty (you do not lose XP, levels, or items, but instead receive a small amount of XP debt - half your earned XP pays off debt until it is gone, but you can still level up and progress even while you have xp debt!).

  • Questing is not a big part of Stash. We don't like quest grinds. Stash is more of a sandbox-style game. We have quest-type activities (we call them tasks), but they are not a huge focus of the game. The world is open to you to set your own goals and priorities and we do not tell you what you have to do next.

  • Crafting and Merchants are big parts of the game. The best gear in the game is crafted gear, and many systems allow for merchants to play an important role in the economy.

  • Your BOO (Base of Operations or house) is a major aspect of character progression. Expanding and upgrading your BOO allows more and faster crafting, more market options, more storage, and more fun. If you love housing then you will probably love Stash.

  • Storage and carrying capacity are part of character progression. Unlocking more bag slots, getting better bags, upgrading your stash, upgrading your stall, and other storage options are all aspects of advancing your character. Some people think this is great. Some people think this is tedious. If it sounds tedious, Stash is not for you.

  • There is no Auction House. Every player has their own merchant stall and can advertise items in the newspapers (which are divided by item category). Our economy encourages people to build their reputation as a merchant or craftsman. Auction Houses are cool but create race to the bottom pricing that leaves little room for sellers to compete on anything other than price. If you like a market that provides opportunities for full time merchants and market arbitrage, you will enjoy Stash.

  • Stash is currently light on story, but that is changing fast. You, as a player, will be a huge part of that. Our studio has run a roleplay required, all text MUD for 21 years. Please trust us that story and lore are near and dear to our heart, and will be a huge part of Stash.

  • The World will grow based on player actions. You currently have access to one major capital city, 9 major regions, and 41 dungeons. As the story unfolds, players will open up more of the world. If you prefer an MMO with the entire world available for exploration right away, you might be disappointed. If you like the idea of shaping and unlocking the world as a community, you will be thrilled.

  • We have many unique game mechanics rarely or never seen in other MMOs. We have a fresh take on stat training, healing, character customization, gear upgrading, and many other things. If that sounds fun and interesting, Stash is your game.

  • Stash has only just begun. We are a small team of passionate, indie devs who want to create a game you can call home for many years to come. If you want to be part of that growth, you will love Stash. If you don't want to be part of that journey, you might want to wait a bit.

Extra Packages for Stash


There are two packages available which include the game, your $ value worth of Medallions (virtual currency), and some bonus items:

Citizen Package
  • Total Value: $22.00
  • $15 worth of medallions
  • Mount: donkey
  • +25% XP Booster (2 hour duration) x2
  • Healing Potion x5
  • Mana Potion x5

Founder's Package
  • Total Value: $75.00+
  • $50 worth of medallions
  • Mount: donkey
  • +25% XP Booster (2 hour duration) x4
  • Healing Potion x10
  • Mana Potion x10
  • Founder's Cloak - Fancy cloak that provides +20% XP until you reach level 20.
  • Founder's Monument - Special outdoor item for your Base of Operations (BOO)
  • Founders Weapon Display Case - Special interior item for your BOO

Click here for step by step instructions on how to get your medallions and in-game bonus items.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Processor: Intel Core Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: onboard graphics
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7
    • Processor: Intel i3 or equivalent
    • Memory: 6 GB RAM
    • Graphics: discrete video card
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Minimum:
    • OS: OS X
    • Processor: Intel Core Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: onboard graphics
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • OS: OS X
    • Processor: Intel i3 or equivalent
    • Memory: 6 GB RAM
    • Graphics: discrete video card
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Minimum:
    • OS: Any
    • Processor: Intel Core Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: onboard graphics
    • Storage: 2 GB available space
    • Additional Notes: Linux only. Not SteamOS. Limited Linux support.
    Recommended:
    • OS: Any
    • Processor: Intel i3 or equivalent
    • Memory: 6 GB RAM
    • Graphics: discrete video card
    • Storage: 2 GB available space
    • Additional Notes: Linux only. Not SteamOS. Limited Linux support.
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