Stars in Shadow is a turn-based 4X strategy game and a vivid tribute to the genre classics. Compete with alien factions to explore and colonize nearby starsystems, build fleets to defend against rivals, negotiate or conquer them. Win by unifying the galaxy, through diplomacy or force.
全部评测:
多半好评 (270) - 270 篇用户的游戏评测中有 78% 为好评。
发行日期:
2017年1月19日
开发商:
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2月21日

Development Update: 21 February 2018



Greetings, galactic despots! We hope you've had a triumphant holiday campaign season. Today's patch includes some expanded functionality for the Legacies features, including some new weapons and technologies. Next we will be working on improving some of the base game systems, including AI, diplomacy, tactical UI and victory conditions. As always, your feedback and suggestions are important to us, so keep them coming!

Herald Reputation and Codexes
The Herald of the Arda Seed now tracks faction reputation with the player. Completing peaceful trades with the Herald will increase reputation over time, while destruction of Arda Seed units or intrusions into Hyperspace Anomalies will decrease reputation. The roster of items which the Herald will offer for sale is also now dependent on reputation; more advanced items will require higher reputation.

In addition to existing technologies, the Herald will also now sell Codexes for new technologies that are otherwise unobtainable. Once a Codex is obtained, the new unresearched technology will appear in your technology tree and will be available for research. New technology codexes that can be purchased from the Herald include:
  • 'Pulse Generators' allows the player to build a version of the Steward Electrocyte shield/weapon system.
  • 'Plasma Torpedoes' allows the player to build a torpedo version of the Protean.
  • 'Arda Thrust Vanes' increases the tactical speed of all vessels.
  • 'Arda Focusing Lens' unlocks a beam weapon modificiation that increases range.
  • 'Arda Puzzle Box' improves morale of all colonists.
  • 'Arda Persuasion Matrix' improves reputation with all foreign factions.
  • 'Arda Fabrication Techniques' increases the Labor output of Factories.
  • 'Core-Tap Mining' unlocks Tier 3 Mines.
  • 'Warp Node Attunement' allows Hyperspace Anomalies to improve your fleets' range as if they were your own bases.
  • 'Warp Node Dynamics' increases hyperspace speed and range.
  • 'Harpy Repellant' prevents Arda Seed units from automatically attacking your fleets in real space.
Some of these Codexes can also be looted from destroyed Arda Seed or Star Harpy units.



Patch Notes for 21 February 2018 (ver. 21910)

Changes and Additions
  • The Herald of the Arda Seed now tracks reputation with the player's faction, and available purchases are now dependent on reputation level.
  • Players may now purchase and discover Codexes, which unlock previously unavailable technologies for research.
  • The Tinkers' Bomber has been replaced by the Vindicator, which is an expendable multiple-warhead manned missile which can be launched from torpedo hardpoints as well as hangars.
  • Arda Seed Proteans will now use an offensive suicide attack after closing on enemy ships.
  • Added five new achievments related to the Legacies DLC.
  • The mining activity now provides +50% output per mine (up from +33%).
  • Earthquake random events are now limited to destroying at most 2 improvements.
  • Added the 'minerals discovery' random event.
  • Added the 'artifacts discovery' random event.
  • Increased Market Coin production from 4/7/12 to 5/10/15.
  • Increased second and third tier Factory Labor production.
  • Adjusted Dread Star production costs.
  • Added a 'hostile environment' upkeep cost for colonies in harsh environments. This new mechanic is suppressed in any game started prior to r21718 so that it will not affect existing saves.
  • AI empires should be less likely to choose to colonize hostile environment worlds.
  • Marauder factions should be less hostile to AI empires.
  • AI empires will now make use of outposts to extend range.
  • Increased the planetary bombardment power of carriers.
Fixes
  • Fix for a rare bug that could be triggered when Harpy fleets returned to their source HSA.
  • Losing a planet should now reliably resolve all pending construction complete warnings pertaining to that planet.
  • Fix for a bug caused by unresolved attacks against fleets belonging to a defeated empire.
  • Fixes for bugs that could be triggered by refitting ships while in the process of issuing a move order.
  • Fix for a production display bug affecting planets with space habitats.
(Click here to view the complete development changelogs, and here to view the development roadmap post.)

That is all for now!
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2017年12月15日

Development Update: 15 December 2017



WE COME IN PEACE.

WE BRING GREETINGS FROM A FRIENDLY SPECIES.

DO NOT FEAR. WE SHALL NOT HARM YOU.

THIS IS PROBE 2418-B, ON A PEACEFUL MISSION.

WE ARE NON-HOSTILE AND SEEK TO ESTABLISH FRIENDLY RELATIONS.

WE WISH TO LEARN MORE ABOUT YOU. PLEASE TRANSMIT DATA.

THIS PROBE IS NON-HOSTILE. DO NOT ATTACK.

WE COME IN PEACE.

Patch Notes for 15 December 2017 (ver. 21692)

Changes and Additions
  • Added new units for the Arda Seed: the Steward, Engineer, and Harpy Nest.
  • Arda Seed will now periodically reinforce, set up nests, and expand from systems they occupy.
  • Added autopsy reports for the Proteans and all the new Arda Seed units.
  • All Arda Seed units now have some inherent self-repair ability.
  • Updated railgun animation.
  • The Ashdar missile cruiser now has torpedo, rather than missile, hardpoints.
  • It is now possible to embark ground units to a Station equipped with assault shuttle bays.
Fixes
  • Building additional stations should no longer cause planets with Shipyards to lose their production discount.
  • Technologies gained from the Herald or a derelict colony should now be correctly removed from the research queue.
  • Fix for a bug that could prevent Star Harpy Autopsies from being awarded as intended.
  • Fix for a rare bug that could cause stations to attempt to attack themselves.
  • Missile hardpoints can no longer mount torpedoes.
  • Fixes for some sound and animation glitches affecting the Herald and Mediator ships.
  • Stations captured in tactical combat will now be destroyed at the end of the turn unless the planet they orbit is also captured.
(Click here to view the complete development changelogs, and here to view the development roadmap post.)

THIS PROBE IS PROGRAMMED TO DEFEND AGAINST HOSTILE BEHAVIOR.

SURVIVAL SUB-SYSTEM ACTIVATED. WEAPONS ENGAGED.

ENACTING THIRD LAW.

DEFENSE SYSTEM HAS BEEN ENGAGED. HOSTILITIES COMMENCE.
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评测

“A worthy tribute to the classic Master of Orion games of times past.”
84 – CyberPower PC

“Proper turn-based combat paired with clever innovations.”
85 – Hooked Gamers

“An indie game truly for the 4Xer to revel in.”
90 – Gamewatcher

精选 DLC

PLAY AS MEGA-MACHINE WORSHIPPING CYBORGS, IN STARS IN SHADOW: LEGACIES DLC, OUT TODAY

NEW VIDEO SHOWS OFF FACTION-EXCLUSIVE GAMEPLAY

Publisher Iceberg Interactive and developer Ashdar Games announce that Legacies, the first expansion for turn-based 4X strategy game Stars in Shadow, is available for purchase today through Steam, GOG and all major digital retailers at an SRP of $4.99. To celebrate the launch of Legacies, Stars in Shadow is currently on a weeklong 40% discount on Steam.

Legacies adds one new minor faction and one new playable faction, the cyborg Tinkers who excel in production. They worship Dzibix, an ancient mega-machine that covers the whole surface of their arid home world of the same name. The Arda Seed are a minor faction who utilize hyperspace lanes, causing hyperspace anomaly locations to pop up in the galaxy. Legacies is the first DLC to explore the causes behind the collapse of the Golden Age and subsequent Great War, Stars in Shadow’s biggest mystery.

These new gameplay features are highlighted in the video on the Legacies product page

Legacies DLC Features

  • New playable faction: Tinkers
  • New population type: cyborgs
  • New planetary special: Planetary Debris Rings and Asteroid Bases
  • Space Habitats and Re-deployable Mobile Stations
  • New minor faction: Arda Seed
  • New “Hyperspace Anomaly” locations
  • Technology Boosts and Researchable Artifacts
  • Herald encounters
  • New technologies, weapons and encounters

关于这款游戏


Stars in Shadow is a turn-based 4X science fiction strategy game. Explore the stars, settle distant worlds, and build an interstellar empire. Recover ancient technologies and negotiate with alien leaders. Created by a pair of passionate strategy gamers, Stars in Shadow features streamlined empire management, sophisticated turn-based tactical combat, and detailed world building.

FEATURES

  • Epic Scope:
    Starting at the dawn of interstellar travel, progress through four eras of technological advancement. Discover the science of planetary terraforming, upgrade your infantry battalions to battle mechs, and grow your fleet from a squadron of destroyers to an armada of planet-destroying Dread Stars.

  • Varied Factions:
    7 Playable factions comprising six alien races. Each faction has different research strengths and technology options. Forming alliances, conquering neighboring species, or discovering ancient artifacts may open up additional avenues of research. Choose your race wisely as it impacts which worlds will suit you, what trades or alliances may be offered, and whether or not your neighbors are inclined to trust you.

  • Stylized Setting:
    A distinctive comic-book art style and an original, detailed universe backstory draw you into an immersive game world. Interact with a unique cast of alien characters, make friends and influence people, or crush your enemies and see them driven before you.

  • Focused High-Level Strategy:
    Build a vast and varied empire, taking advantage of the unique traits offered by different alien populations and the worlds they inhabit. Experiments on a slave population might diminish your popularity in the Galactic Council. A streamlined resource and planetary improvement model keeps the game moving even when your empire grows large.

  • Deep Turn-Based Tactical Combat:
    Face off against your opponents in complex 2D turn-based tactical battles. Counter your enemy’s missile barrage using point defense or interceptors, then close to energy weapon range! Stars in Shadow’s tactical engine includes several features rarely seen in turn based games. Multi-ship commands keep even large fleet battles fast-paced, and smart unit behaviors allow tight control with minimal micromanagement. Auto-resolve battles that are a foregone conclusion, while retaining the ability to replay any engagement to see exactly what happened.

系统需求

    最低配置:
    • 操作系统: Windows XP, Vista, 7, 8, 10
    • 处理器: Intel Core 2.6 GHz or equivalent
    • 内存: 4 GB RAM
    • 图形: ATI Radeon HD 4000 Series or better
    • 存储空间: 需要 3 GB 可用空间
    • 附注事项: Stars in Shadow requires the OpenGL framebuffer extension. This extension is present on almost all graphics drivers released after 2010, but laptops made before 2010 with vendor-locked graphics drivers may not be able to run the game.
    推荐配置:
    • 操作系统: Windows 7,8,10
    • 处理器: Intel Core Duo 3.0 GHz or equivalent
    • 内存: 8 GB RAM
    • 图形: NVIDIA Geforce 400 Series or better, 1 GB RAM
    • 存储空间: 需要 3 GB 可用空间
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