Battle it out on the proving grounds and get ready for Future Wars. Similar to classic titles such as Advance Wars and Battle Isle, the game takes strategy gaming away from the micro-management overkill that it has become and using simple, proven rock-paper-scissors principles, reopens the genre to everyone.
사용자 평가: 대체로 부정적 (평가 266 개) - 이 게임에 대한 사용자 평가 266개 중 27% 가 긍정적입니다.
출시 날짜: 2010년 4월 7일

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Future Wars 구매

LUNAR NEW YEAR SALE! Offer ends 2016년 2월 12일

 

게임에 대해

Battle it out on the proving grounds and get ready for Future Wars.
Similar to classic titles such as Advance Wars and Battle Isle, the game takes strategy gaming away from the micro-management overkill that it has become and using simple, proven rock-paper-scissors principles, reopens the genre to everyone.
With a modern 3D engine providing the graphics, a proven, easy to learn, but difficult to master set of rules surrounded by an engaging plot and challenging gameplay, the game will appeal to newcomers and hard-core gamers alike.
Also available is unlimited access and infinite possibilities to mod the game through open data structure, open scripts and an easy-to-use editor.

Features

  • Modern 3D graphics & proven gameplay embedded in an engaging and sometimes, humorous plot
  • Infinite modding possibilities through open data structure, open scripts and editor
  • Novel and unique game modes such as AI vs. AI or play-by-email
  • Rock-paper-scissors principle makes Future Wars easy to learn but difficult to master
  • In-game achievements allows for hours of replay to acquire top honors

시스템 요구 사항

    Minimum:
    • OS: Windows® XP / Vista™ / Windows® 7
    • Processor: Pentium D 3.0 GHZ or capable processors
    • Memory: 1GB (2GB for multiplayer)
    • Graphics: ATI Radeon X1600XT or capable graphics adapter supporting PixelShader 2.0 or nVidia Geforce 8800GTS or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 500MB space free
    • Sound: DirectSound® compatible
    Recommended:
    • OS: Windows® XP / Vista™ / Windows® 7
    • Processor: Intel Core2Duo 2.13GHZ or better
    • Memory: 1GB (2GB for multiplayer)
    • Graphics: ATI Radeon X1600XT or capable graphics adapter supporting PixelShader 2.0 or nVidia Geforce 8800GTS or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 500MB space free
    • Sound: DirectSound® compatible
유용한 고객 평가
3명 중 3명(100%)이 이 평가가 유용하다고 함
0.4 시간 기록
게시 일시: 2014년 5월 15일
난 처음봤을때 이게임이 적이 쳐들어오고
적당히 병력을 배치치시켜서 방어하고 스테이지를 클리어하는 디펜스형식인줄 알았다
뭐 틀리지는 않지만 pc또는 사람들과 자신의 진형에서 방어 공격을하며
상대방의 진영을 점령하는 게임이란 점에서 실망했다
게다가 pv랑 게임이 퀄리티가 다르다;;
500백원짜리 지뢰나 다름없다(세일할때 삼)
이 평가가 유용한가요? 아니요 재미있음
218명 중 182명(83%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
0.6 시간 기록
게시 일시: 2013년 11월 26일
You decided out of good reasons not to have a one-session online multiplayer mode. As in more complex maps, turns can take up to an hour, it just does not make sense to us. a Dev said,

This is one of the dumbest things I've ever seen. If we want to spend a couple hours in a game why not let us. I know it may not be for everyone but the option should still be there. Especially since the game claims to have online multiplayer. This is borderline false advertising. As even if you are passing your save back and forth you are still only playing single player. No real time play or competitiveness. And you have to use outside software. This ruins the game. The ignorance of the developers to assume this would be enough is just that, ignorant.
이 평가가 유용한가요? 아니요 재미있음
133명 중 114명(86%)이 이 평가가 유용하다고 함
16.8 시간 기록
게시 일시: 2013년 12월 23일
Just a bad rip off of Advanced wars, the game is way to easy the only mission that is actully a challenge you get stopped halfway through.
이 평가가 유용한가요? 아니요 재미있음
160명 중 133명(83%)이 이 평가가 유용하다고 함
4명이 이 평가가 재미있다고 함
0.1 시간 기록
게시 일시: 2013년 12월 27일
Multiplayer means turn-based play-by-email or hot seat.
이 평가가 유용한가요? 아니요 재미있음
54명 중 51명(94%)이 이 평가가 유용하다고 함
9.9 시간 기록
게시 일시: 2014년 4월 14일
Future Wars < Advance Wars

(seriously, the rest of this is just going to explain that point)

I enjoy the genre that this game is. I mean... is trying to be. The problem is, this game has nothing original in it. Its a copy paste of Advance Wars for the Gameboy Advance... except even more dull. Now before you get harsh on me, I actually ...kinda... like this game. Ive played it, I have tried to enjoy it. I have had people comment on why I enjoy self torture for playing it. So, I have given it a chance.

Problem 1: This game is a multiplayer turn based strategy where the single player slowly teaches you in 16 missions how to play multiplayer. ...There is no real multiplayer to play.. Also, I could probably teach you how to play in like 4 missions.. maybe if I am going slow. For those of us who have the game and have played the genre, we knew by mission 4 or whatever how to use indirect units.. we knew they couldn't move and attack the same turn, we didnt need 2 missions for the different ranges of indirect units.

Problem 2: THIS GAME IS BORING AND SLOW. I have spent hours, playing 1 single mission because the AI refuses to die even when I have 30 tanks and it has maybe 2. Everything has a damage cap of like 35% damage. I could drop a nuke (not actually in this game, but if it was it would suck) and it would do ..meh, on a good day, 50% damage. So if both sides have plenty of units (which all need selected, moved, and attacked with every single turn) it takes.. forever. I turned off the enemy turn animations and the game still takes hours. Its insane.

Problem 3: There is nothing in this game. Imagine a chess game with only pawns. Oh, you can get big pawns and cool looking pawns, but there are no queens or bishops. Wouldn't that be a boring game of chess that you'd be like "man, lets go play a real chess match" ..long story short and to cut the metaphor.. thats this game.

TL:DR - don't bother, this game sucks. ..and its sad too, because I would love to see this type of game done well.
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