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Battle it out on the proving grounds and get ready for Future Wars. Similar to classic titles such as Advance Wars and Battle Isle, the game takes strategy gaming away from the micro-management overkill that it has become and using simple, proven rock-paper-scissors principles, reopens the genre to everyone.
Julkaisupäivä: 7 Huhtikuu 2010
Katso HD-video

Osta Future Wars

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Battle it out on the proving grounds and get ready for Future Wars.

Similar to classic titles such as Advance Wars and Battle Isle, the game takes strategy gaming away from the micro-management overkill that it has become and using simple, proven rock-paper-scissors principles, reopens the genre to everyone.

With a modern 3D engine providing the graphics, a proven, easy to learn, but difficult to master set of rules surrounded by an engaging plot and challenging gameplay, the game will appeal to newcomers and hard-core gamers alike.

Also available is unlimited access and infinite possibilities to mod the game through open data structure, open scripts and an easy-to-use editor.


Features

  • Modern 3D graphics & proven gameplay embedded in an engaging and sometimes, humorous plot
  • Infinite modding possibilities through open data structure, open scripts and editor
  • Novel and unique game modes such as AI vs. AI or play-by-email
  • Rock-paper-scissors principle makes Future Wars easy to learn but difficult to master
  • In-game achievements allows for hours of replay to acquire top honors

Järjestelmävaatimukset

    Minimum:

    • OS: Windows® XP / Vista™ / Windows® 7
    • Processor: Pentium D 3.0 GHZ or capable processors
    • Memory: 1GB (2GB for multiplayer)
    • Graphics: ATI Radeon X1600XT or capable graphics adapter supporting PixelShader 2.0 or nVidia Geforce 8800GTS or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 500MB space free
    • Sound: DirectSound® compatible

    Recommended:

    • OS: Windows® XP / Vista™ / Windows® 7
    • Processor: Intel Core2Duo 2.13GHZ or better
    • Memory: 1GB (2GB for multiplayer)
    • Graphics: ATI Radeon X1600XT or capable graphics adapter supporting PixelShader 2.0 or nVidia Geforce 8800GTS or better
    • DirectX®: DirectX 9.0c
    • Hard Drive: 500MB space free
    • Sound: DirectSound® compatible
Hyödylliset arvostelut
44/57 (77%) arvioi tämän hyödylliseksi
369 tuotetta tällä tilillä.
3 arvostelua
0.4 tuntia pelattu
kill me
Julkaistu 22 helmikuu(ta) 2014.
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37/49 (76%) arvioi tämän hyödylliseksi
407 tuotetta tällä tilillä.
3 arvostelua
0.1 tuntia pelattu
In the Future there is a War where robots knock out all the lights, leaving only lame electronic music to guide the way.

An interesting concept where the player must hold Alt and press Tab as he frantically tries to escape the blinding robots of the future, but there is no escape!
I was quickly confronted with the boss robot who had me holding down my power button in order to escape him.

A fascinating game that shows off a unique control scheme.

Rating: < 0
Julkaistu 5 helmikuu(ta) 2014.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei
20/22 (91%) arvioi tämän hyödylliseksi
256 tuotetta tällä tilillä.
21 arvostelua
9.9 tuntia pelattu
Future Wars < Advance Wars

(seriously, the rest of this is just going to explain that point)

I enjoy the genre that this game is. I mean... is trying to be. The problem is, this game has nothing original in it. Its a copy paste of Advance Wars for the Gameboy Advance... except even more dull. Now before you get harsh on me, I actually ...kinda... like this game. Ive played it, I have tried to enjoy it. I have had people comment on why I enjoy self torture for playing it. So, I have given it a chance.

Problem 1: This game is a multiplayer turn based strategy where the single player slowly teaches you in 16 missions how to play multiplayer. ...There is no real multiplayer to play.. Also, I could probably teach you how to play in like 4 missions.. maybe if I am going slow. For those of us who have the game and have played the genre, we knew by mission 4 or whatever how to use indirect units.. we knew they couldn't move and attack the same turn, we didnt need 2 missions for the different ranges of indirect units.

Problem 2: THIS GAME IS BORING AND SLOW. I have spent hours, playing 1 single mission because the AI refuses to die even when I have 30 tanks and it has maybe 2. Everything has a damage cap of like 35% damage. I could drop a nuke (not actually in this game, but if it was it would suck) and it would do ..meh, on a good day, 50% damage. So if both sides have plenty of units (which all need selected, moved, and attacked with every single turn) it takes.. forever. I turned off the enemy turn animations and the game still takes hours. Its insane.

Problem 3: There is nothing in this game. Imagine a chess game with only pawns. Oh, you can get big pawns and cool looking pawns, but there are no queens or bishops. Wouldn't that be a boring game of chess that you'd be like "man, lets go play a real chess match" ..long story short and to cut the metaphor.. thats this game.

TL:DR - don't bother, this game sucks. ..and its sad too, because I would love to see this type of game done well.
Julkaistu 14 huhtikuu(ta) 2014.
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7/7 (100%) arvioi tämän hyödylliseksi
527 tuotetta tällä tilillä.
6 arvostelua
4.1 tuntia pelattu
This game seemed to be interesting, but sadly failed on so many levels. Having been compared to Advance Wars, I was expecting a lot more out of the game than it gave me.

The plot was uninspiring, the characters at least as much. The art, animations and unit design also leads much to be desired. Complemented with bugs, and a lack of other Advance Wars features mean that even Hot Seat and Editing fail to make this enjoyable and engaging.

Much regret on my part for buying this game...
Julkaistu 21 kesäkuu(ta) 2014.
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41/71 (58%) arvioi tämän hyödylliseksi
67 tuotetta tällä tilillä.
6 arvostelua
0.2 tuntia pelattu
Dont buy it
Julkaistu 7 kesäkuu(ta) 2014.
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161/194 (83%) arvioi tämän hyödylliseksi
97 tuotetta tällä tilillä.
1 arvostelu
0.6 tuntia pelattu
You decided out of good reasons not to have a one-session online multiplayer mode. As in more complex maps, turns can take up to an hour, it just does not make sense to us. a Dev said,

This is one of the dumbest things I've ever seen. If we want to spend a couple hours in a game why not let us. I know it may not be for everyone but the option should still be there. Especially since the game claims to have online multiplayer. This is borderline false advertising. As even if you are passing your save back and forth you are still only playing single player. No real time play or competitiveness. And you have to use outside software. This ruins the game. The ignorance of the developers to assume this would be enough is just that, ignorant.
Julkaistu 26 marraskuu(ta) 2013.
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