Blast off into space and discover a vibrant, alien open world! Board stations, explore drifting derelicts, talk to shady characters, trade, take on deadly missions, fight, and experience a deep plot in the genre-twisting Deathwar Redux universe.
Recent Reviews:
Very Positive (18) - 100% of the 18 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (204) - 97% of the 204 user reviews for this game are positive.
Release Date:
Sep 13, 2017

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Recent updates View all (29)

March 15

3030 Deathwar Redux - The Nanobot Conspiracy (Big Modding Update!)

Hey guys,

ooohhh man... we can hardly believe it, but it's finally here! Our huge Modding Update "The Nanobot Conspiracy" has just launched!

With this Update you'll be able to mod aaaall the game's data files. That includes scripting, missions, dialogue, characters, game locations. It also means you can add new ships, weapons and upgrades, translate the text files to another language, or even write personal side-quests and storylines for other players to explore. We've also included Steam Workshop support, through the use of two new included tools.

For one, there's the Mod Manager, which you can easily launch directly from Steam when starting the game. It will help you get started downloading and activating mods safely, and will also make it possible to easily deactivate or delete any mods you don't want anymore. All your original game files are backed up safely and can be restored in the Manager, so you don't have to worry about breaking anything!

The other tool is the new Mod Uploader. For those of you who want to create their own mods, it will help you quickly and easily set up a mod directory and get it submitted to the workshop. Once you've done that, you can hop right into your new mod folder and start editing away! We've also prepared a short tutorial on how to get started with creating your own mods here:

Besides the modding, we've also added a bunch of new features, like new station traffic, billboards and more effects around stations, a new enemy type on derelicts, a weapons recharge indicator and displays for weapon stats on the upgrade screen. (Oh, and the Ion Cannon is pretty fun now. Go try it out! :] )

There's just too much stuff to name it all, so here is the full list for you:

Features / Gameplay
  • Made all game files easily read- and modifiable
  • Added Modding Manager to Main Menu to easily de/activate mods
  • Added Mod Uploader tool to upload mods to Steam Workshop
  • Added new billboard ships around stations
  • Added new parallax effects on stations
  • Added player casting shadow from stars and stations
  • Added new orbiting lanes for smaller ships around stations
  • Added traffic lanes for smaller ships between stations
  • Added display of weapon stats on upgrade screen
  • Added recharge indicator for weapon cooldown
  • Added new enemy type to derelicts
  • Added tractor beam being drawn during split
  • Added fuel display on HUD below hull strength
  • Lowered mid-tier missile cost and slightly adjusted damage
  • Made pirate ships aggro sooner based on your kill count
  • Added image for each missiles
  • Added background for circuit fixing mini-game
  • Removed pilot image for Cleaner ships
  • Made Gamepad options show name of connected controller
  • Added selection of active Gamepad if there is more than one
  • Made pressing A on Gamepad always also work as selector, even in space
  • Added better sound effect for refueling and negative sound if not possible
  • Added option for screenshake strength
  • Added new message for trying to talk to dead characters
  • Added slight forward motion when collecting fuel, and added sound effect
  • Added occasional special animation on Trade and Mission consoles
  • Added fitting music track during final battle
  • Added exploding shell from Ion Cannon

Fixes / Improvements
  • Fixed Proximity lights on stations when player aproaches
  • Improved spawn locations of small ships around stations
  • Tweaked some gun sounds, mostly quieter and added fade
  • Improved info from low fuel reminder upgrade
  • Lowered threshold for low fuel reminder to pop up
  • Fixed tech level for high-level afterburners
  • Reduced range of high-tech comms upgrade
  • Spelling fixes in dialogues and cutscenes
  • Fixed docking fee being deducted on planets
  • Fixed non-music files in music folder leading to rare game crash
  • Fixed Wingmen moving jerkily when player is outside system
  • In Act 8 renamed wrong equipment markers for clarity
  • Fixed player being able to engage split during conversation
  • Fixed docking or convos being canceled by clicking on targets
  • Fixed multiple shots sometimes causing multiple deaths of same ship
  • Made reloading savegame also load pirates waiting to attack you outside
  • Added an option for no speed particles

And before we forget, to celebrate the Modding Update, we're also going to have our biggest discount yet! The game is going to be discounted 34% for a full week from now on. So if you know anyone who would like to join Kent and his Crew for some Space Adventuring, now is the time to tell them!

As always, we really appreciate all of your support! You guys are the reason the game has gone this far and your feedback, bug reports and suggestions are what made this version of the game possible! <3

With this update, we're really trying to spread word about the game again. Every Steam review, Retweet, post or mention of the game helps us out immensely, and we're very thankful for it!! We're currently trying to reach 500 reviews, which would push us into the "Overwhelmingly Positive" category. Let's see if this update can help us get there! :)

As always, you're welcome to join us on our Discord channel, to chat and hangout:

And you can keep up to date what's going on with us and the game on our Twitter:
18 comments Read more

March 10

3030 Deathwar Redux - Modding Update coming soon and new Subtitle

Hey there everybody,

it's been a while, how is everyone doing? We have two announcements for you today. One is concerning the game's name and the other is about our big upcoming update.

We've been discussing the game's name for some time now, and although we still like it we've noticed that it doesn't really tell you what sort of game to expect. Lots of players have mentioned that they were expecting something like a simple shooter, and were completely surprised by the massive Space Adventure they found. Because of this, we've decided to add a(nother) subtitle to the current name, which will give new players a little taste of what to expect going in. We went back and forth with lots of ideas, until we found one that we're now very happy with.

And that subtitle is... "A Space Odyssey". Some people might recognize this from somewhere, but it's a name that nicely describes the sort of adventure you're getting yourself into, don't you think? :)

The second announcement is that we're about to release the game's next update, and boy oh boy it's going to be a big one! Lots of players have asked for it, we've talked about it for some time on the forums, and now it's finally here: The Modding Update! With this update, all the game's files will be open to exchange, edit and add to. Instead of the current compiled format, the game is going to load all the data files directly in plain format, so instead of OVL you'll have TXT, PNG and LUA files to play with. After this update, you're going to be able to mod ships, weapons, characters and dialogue, just to name a few.

The update is coming next week, so get your digital pens and text editors prepped and ready. We're super excited about this update and are really looking forward to all the awesome stuff you guys are going to create!

There will be lots of other cool stuff, as well as the usual bug fixes and improvements. As always we'll have a nice juicy changelist for you.

Oh, and we also updated the game's description on the Steam page!
Catch you next week for the modding bonanza!

As always, everyone is welcome to join us on our Discord channel, to chat and hang out:

To be the first to know when the update is out, you can follow us on Twitter:
8 comments Read more


“If you like space exploration with a decent story, then this is easily the adventure for you.”
85 % – COGconnected

“If you felt that No Man’s Sky was lacking and need something to scratch that open world space game, then 3030 Deathwar Redux is the perfect game to relax and play.”
7.5/10 – Gaming Tree House

“3030 Deathwar Redux is way out of this world. (...) A MUST HAVE for any space adventure lover!”
84 % – Brutal Gamer

About This Game

Fusing space exploration, fast-paced combat, trading, and a healthy dose of point-and-click comedic adventuring, 3030 Deathwar Redux sets you free to roam an entire war-torn galaxy filled with devastated planets, uninhabitable zones, and space stations in quarantine lockdown.

Help freewheeling space pilot John Falcon get back on his feet in a huge open world inspired by both the classic Elite and Lucasarts finest adventures, and plot your own course through the game's dizzying array of missions, stories, and places.

It's not been a good day for you. Your crew has discovered a dead body, your brand new ship's been impounded by the cops, and most people you run into seem very unhappy with you... probably something to do with that missing cargo of gold bars.

So... will you take on a couple shady delivery jobs in order to afford a better ship, or will you downsize to a cheap jetsuit and go shooting space-junk for quick money? Will you perhaps decide to focus on finding that missing gold shipment before the local gangs and salvage teams get there first?

Meanwhile, there's that damn mechanic who sold you a stolen ship, and a mysterious 'Taoist' group everyone keeps talking about. Oh, yes, you have most definitely found yourself inextricably caught up in a plot of intergalactic intrigue...

  • Open-world space adventuring with frantic combat and 30 star systems to explore.
  • Stations to board, bars to visit, scores of space scum to talk to.
  • Ghostly derelict ships to discover via your star-map, space-walk into, and salvage valuables from.
  • Large variety of intriguing jobs and missions, with exciting, and occasionally silly side-quests.
  • A diverse array of ships to buy and upgrade.
  • The once-in-a-lifetime opportunity to refuel from the corona of a sun without burning up!
  • Pirate Stations to discover, and the option of living a life of crime, piracy, cargo stealing, and nastiness.
  • The chance to invest in a large cargo ship and go asteroid mining for metals, or just haul goods between systems.
  • Hidden wormhole shortcuts, comets, unique stations, and a ton of secrets to uncover.
  • An irreverent, thoroughly amusing, and enthralling main story.
  • A whole load more!

3030 Deathwar was originally released back in 2007. This Redux version is a completely reworked game, the result of several years of hard work, that polishes up and adds an extended adventure to the original. It comes with many more characters, much richer content, graphical enhancements, balancing and gameplay changes, a smoother tutorial, and tons of other improvements!

Developed by Matt Griffiths & Mic N
Additional Design by Max Dohme
Published by Crunchy Leaf Games

System Requirements

    • OS: Windows
    • Processor: 1 GHz
    • Memory: 1 GB RAM
    • Storage: 500 MB available space
    • Additional Notes: Supported Gamepads: XBox 360 & XBox One
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