Take control over a distant frontier planet in this strategy wargame from makers of the Majesty 2, Warlock and Elven Legacy. Build a huge underground base and upgrade your battle robot, strengthen the army and repel enemy forces. Be loyal to your King and fight for Humanity!
User reviews:
Overall:
Positive (11 reviews) - 90% of the 11 user reviews for this game are positive.
Release Date: Jul 21, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We want to use players input in development of our game. We have a good plan of development, but it is in our interests to change it to provide the best experience for our players.”

Approximately how long will this game be in Early Access?

“We are aiming to publish the game in three-four months. (Update. The game needs another couple of weeks to finish the story and then translations to different languages for the proper Release. We aim to finish the game in less than a month and to Release it ina month approximately.)”

How is the full version planned to differ from the Early Access version?

“Early access version only have the first Act on the start. The full version should have three Acts and much more content (modules, units, missions and planets). (Update. Current version has two Acts ready and most of the missions in place. But we are still adding new missions to it)”

What is the current state of the Early Access version?

“The game is in the alpha state and has the first and second Acts of the campaign. You can build your base, attack and defend locations on the map of the planet, upgrade and modify your units, fight turn-based battles against AI in the single-player campaign and test your army against other player in multiplayer duel. Lot of content will be added in the following months, based on the players feedback.”

Will the game be priced differently during and after Early Access?

“We've set a low price for the Early Access period to create and support game community, and will increase the price in the end of the development. Final price will be higher. We are going to increase the price with the next Update #6.”

How are you planning on involving the Community in your development process?

“Early Access players are welcome to play the game and share opinions and thoughts with us. We are going to shape our development plans based on this feedback. We also welcome players that want to participate in the development process and help us with maps or models. We are experienced but small team and need all the help we can get.”
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Recent updates View all (14)

January 25

Update #6 is ready!


It is time to publish the 6th update to Codex of Victory. In this update you will see the story continued, new maps and levels, new user UI, new rooms and quests, cloud saves support and lot of bugfixes. Also as we mentioned previously - the price of the game will be increased in coming days. Hurry up to buy!

0 comments Read more

December 22, 2016

Update #5 is here!


Today we are proud to make a new and big update for Codex of Victory! The game is very close to the final state now. It has levels of difficulty, tuned balance and lot of new content.
We all hope you will Enjoy it, Rate it and Tell your friends about this cool game :)
Merry Christmas!

---------

Change List

Big Changes
• Levels of difficulty. Now at any point in the campaign you may change the difficulty level of the game from the settings menu. NORMAL is easier than previous experience, HARD is slightly harder.
• Quests. Now there is a “Quests” window in tactical battles that shows the status of your current tasks.
• New heroes and hero upgrades. In the second Act new heroes will come to aid your cause and you will be able to upgrade them.
• New Enemies. Be prepared to face new enemy battle mechs. You better spread wide your troops not to be damaged by Augment Shocker’s Chain-lightning, that grows in power with each damaged vehicle. Keep an eye on Augment Snipers, Flyers and Supporters as well.
• New planet. Yes – we opened Kali for battles, and it is your responsibility to free it from aggressors.
• Lot of new missions. Now in the second Act you have lot of strategic choice where to fly and fight, as you will be faced with LOTS of missions available simultaneously (and even more spawning with time).
• Access to the new troops. In the course of the action you will be able to build and upgrade more types of troops to support your preferred tactics.
• New modules. Yes, we are adding new and better modules to improve and alter your troops. But some of them will need parts that only could be salvaged from enemies.
• Important! When you try to load the old save from the second Act, your progress will be set to the beginning of the second Act (right after the Baron Boarov death) because missions, story and rewards were changed a lot. You will keep all your troops and upgrades intact.

Smaller Changes and fixes
• Artillery now makes only 3 damage in attack.
• All units got hints in battle
• Player can see blueprints in his inventory
• AI was slightly improved
• Starting AP were changed in many levels
• Enemy uses upgraded units.
• New improved hints in the building phase
• Many small interface improvements
• Player can gather valuable parts of some defeated enemy units.
• Player’s dropship doesn’t automatically return to base after the battle
• Space button changes the speed pace on base
• Fire distance cap tactical effect added for one of the Kali missions.
• Paused resources now are gathered automatically when there is more space in the storage
• Added the “Turns” counter for the singleplayer battles.
• Lot of tasks for mission generator.
• Fixed the bug in “Taunt” effect
• New cursor
• Now the process of room building and upgrade is visualized with the circular progress bar.
• Player can deploy several heroes to the battle field
• Turrets became more powerful especially with upgrades
• Tactical effects are shown in the battle
• Lots of changes in the localization
• Improved colors for Augments
• We now show the time required to build the room or unit in the hint for it.
• And a lot more behind the scenes.
• Levels of difficulty. Now at any point in the campaign you may change the difficulty level of the game from the settings menu. NORMAL is easier than previous experience, HARD is slightly harder.
• Quests. Now there is a “Quests” window in tactical battles that shows the status of your current tasks.
• New heroes and hero upgrades. In the second Act new heroes will come to aid your cause and you will be able to upgrade them.
• New Enemies. Be prepared to face new enemy battle mechs. You better spread wide your troops not to be damaged by Augment Shocker’s Chain-lightning, that grows in power with each damaged vehicle. Keep an eye on Augment Snipers, Flyers and Supporters as well.
• New planet. Yes – we opened Kali for battles, and it is your responsibility to free it from aggressors.
• Lot of new missions. Now in the second Act you have lot of strategic choice where to fly and fight, as you will be faced with LOTS of missions available simultaneously (and even more spawning with time).
• Access to the new troops. In the course of the action you will be able to build and upgrade more types of troops to support your preferred tactics.
• New modules. Yes, we are adding new and better modules to improve and alter your troops. But some of them will need parts that only could be salvaged from enemies.
• Important! When you try to load the old save from the second Act, your progress will be set to the beginning of the second Act (right after the Baron Boarov death) because missions, story and rewards were changed a lot. You will keep all your troops and upgrades intact.

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Reviews

“Codex of Victory is one of the more promising turn-based tactical combat games on Steam...There is still a lot of work left to be done before the game is retail ready. However, the game has already been designed to such a degree that it is very enjoyable to play. At a price tag of under $10 you’re looking at a potentially exceptional title at a great price point.”
Steamified

“For the most part Codex of Victory does meet all of the needs and desires one could want in a strategy game. Despite still being in Early Access the game feels rather well put together and feels like a complete game. All I want is more giant robots, but that’s a personal thing.”
Bigbossbattle

About This Game

Human Kingdom rules over two dozen Earth-like planets, that are divided between Lords and Barons, to rule and defend.
But it is your turn now to get the power!
In this strategy wargame you will have to claim a frontier planet that will soon be the key point in the never-ending war with Augments (half-human, half-computer race).
By building your underground base you will be able to produce units, customize your army and field a reasonable force to make everyone who oppose you suffer!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft Windows Vista/7/8/8.1/10 (64-bit)
    • Processor: Intel Core 2 Duo 2.0 GHz or AMD Athlon 64 X2 4600+
    • Memory: 2 GB RAM
    • Graphics: NVidia / AMD / Intel (HD 3000 or better) with 512 MB VRAM
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • OS: Microsoft Windows Vista/7/8/8.1/10 (64-bit)
    • Processor: Intel Core i5 3.20 GHz or AMD Phenom II X4 805
    • Memory: 4 GB RAM
    • Graphics: NVidia / AMD / Intel (HD 3000 or better) with 1 GB VRAM
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Minimum:
    • OS: OS X 10.8.5 or newer
    • Processor: Intel Core i5 @ 2.5Ghz
    • Memory: 2 MB RAM
    • Graphics: NVidia / AMD / Intel (HD 3000 or better) with 512 MB VRAM
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Recommended:
    • OS: OS X 10.11 or newer
    • Processor: Intel Core i5 @ 2.9Ghz
    • Memory: 4 MB RAM
    • Graphics: NVidia / AMD / Intel (HD 3000 or better) with 1 GB VRAM
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    Minimum:
    • OS: Ubuntu 14.04 or higher
    • Processor: Intel Core 2 Duo 2.0 GHz or AMD Athlon 64 X2 4600+
    • Memory: 2 GB RAM
    • Graphics: NVidia / AMD / Intel (HD 3000 or better) with 512 MB VRAM
    • Network: Broadband Internet connection
    • Storage: 2 MB available space
    Recommended:
    • OS: Ubuntu 14.04 or higher
    • Processor: Intel Core i5 3.20 GHz or AMD Phenom II X4 805
    • Memory: 4 GB RAM
    • Graphics: NVidia / AMD / Intel (HD 3000 or better) with 1 GB VRAM
    • Network: Broadband Internet connection
    • Storage: 2 MB available space
Customer reviews Learn More
Overall:
Positive (11 reviews)
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