In a world of wizardry, wonder and untold mystery, you must undertake some of the most diverse quests to hone your skills in spell casting, weaponry and melee combat. Your martial skills are soon put to the test as demonic monsters descend upon Avencast, turning the academy into a state of chaos and destruction.
Valutazione degli utenti: Nella media (347 recensioni) - 347 recensioni degli utenti (64%) per questo gioco sono positive.
Data di rilascio: 17 mar 2010

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Acquista Avencast

LUNAR NEW YEAR SALE! Offer ends 12 febbraio

-80%
$9.99
$1.99
 

Recensioni

"A magically entertaining spell casting experience."

— 78% PC Gamer



"If you're looking for a romp through magical realms, this game is a great choice to satisfy that urge."

— 81% RPGFan



"An entertaining and often innovative take on RPG subgenres that will reward any role-playing fan."

— 75% GameSpot

Informazioni sul gioco

In a world of wizardry, wonder and untold mystery, you must undertake some of the most diverse quests to hone your skills in spell casting, weaponry and melee combat. Your martial skills are soon put to the test as demonic monsters descend upon Avencast, turning the academy into a state of chaos and destruction.
Armed with countless combat moves and spells, and a vast arsenal of equipment you must uncover the source of this evil by vanquishing an onslaught of enemies. Treachery and deceit reveal themselves as the vicious army threatens Avencast’s very existence. Amidst the mayhem, an astonishing truth unfolds which will forever change the battle scarred Wizard.
  • Avencast’s unique and innovative combat system favors skillful gameplay over dull mouse clicking. Chain together spells and execute lethal attacks. Unleash your hero’s potential as you bring your own player skills to each intense battle!
  • An exciting combination of dynamic action, adventure and traditional role-playing.
  • Captivating visuals and dazzling special effects accompany you into a world where magic truly rules the day.
  • While strength and agility will win most battles, wisdom and strategic thinking are necessary to survive Avencast’s challenging quests.
  • Choose the magic that suits you best: melee-oriented blood magic or far ranged soul magic, or an explosive cocktail of both!
  • Hordes of nightmarish monsters, each with their own diverse skills and combat strategies that adapt to your behavior.
  • Acquire new equipment, armor, weapons and spell casting skills to craft a powerful character.

Requisiti di sistema

    • OS: Windows XP/Vista/7
    • Processor: 2.2 GHz Intel Pentium or 2200+ AMD Athlon processor
    • Memory: 512 MB (1GB Vista)
    • Hard Drive: 4.4 GB of free space
    • Graphics: GeForce FX 5700 or better / ATI Radeon 9700 or better
    • Sound: DirectSound compatible
    • DirectX®: 9.0c
Recensioni utili
15 persone su 15 (100%) hanno trovato questa recensione utile
6 persone hanno trovato questa recensione divertente
12.4 ore in totale
Pubblicata: 12 gennaio 2015
In Avencast siete un aspirante mago e come per ogni studente universitario che si rispetti scoprirete presto che chiunque ha in tasca più soldi di voi: ragni, scheletri (che non hanno neppure le tasche), golem e scorpioni possono permettersi almeno un cinema o un McDonalds, mentre voi dovrete giocare a tiro al bersaglio o picchiare un compagno per avere 2 spicci per comprarvi la prima pozione.

Avencast è un GDR d'azione divertente soprattutto nel suo sistema di combattimento e, se giocato a livello difficile, piuttosto impegnativo, nelle boss fight in particolare.

Non ci troviamo davanti a nulla di rivoluzionario sia come trama che come azione di gioco, ma certamente è da segnalare il sistema di spell. Le magie possono essere lanciate in maniera classica (1 tasto della tastiera fino a massimo 8) o come combo (ad es. destra-sinistra click destro, senza il limite delle 8 in questo caso).
Di contro il programmatore che ha pensato al sistema di controllo di movimento e telecamera dovrebbe farsi ricoverare in ospedale psichiatrico: o si usa il "follow camera mode" o si diventa giapponesi.

In una ventina di ore si può vedere il finale, se si tralasciano le side quest - comunque esigue - anche un po' meno.
Non offre una grande rigiocabilità: l'unica scelta degna di nota è se seguire il percorso della Blood Magic (sostanzialmente combattimento corpo a corpo) o della Soul Magic (no, non si diventa musicisti di colore, è combattimento dalla distanza), ma in realtà ad ogni livellamento del personaggio avrete 10 punti (spendibili 6 per una spell + 4 per il personaggio o tutti e 10 per il personaggio) e potrete potenziare entrambi i tipi di attacchi.

Oltre alle due magie, è possibile evocare (solo 1 per volta anche se ne sbloccate di più) un minion. Ottimi lo scorpione e il golem.

Anche i drop sembrano sempre gli stessi, perlomeno se ricaricate dopo un salvataggio vi verrà data la stessa cosa di prima se aprite lo stesso cesto.
A condire il tutto anche un certo numero di situazioni puzzle e un sacco di trappole nella fase finale.

Grafica e sonoro onesti, doppiaggio inglese piuttosto buono.

Considerando il prezzo attuale e il fatto che sia facile da trovare in bundle per una spicciolata, consiglio questo gioco a chi apprezza il genere.
Questa recensione ti è stata utile? No Divertente
119 persone su 153 (78%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
23.1 ore in totale
Pubblicata: 2 dicembre 2013
Recensione di una copia anticipata
Faulty's scorecard :-

1) Essential purchase
2) Recommended purchase
3) Recommended purchase during a sale
4) Not recommended unless heavily discounted
5) Not even recommended for Steam game collectors

Welcome to the Academy

Welcome to the a world of wizardry, magic, wonder and mystery as you undergo training at the mage academy of Avencast. As the game begins you are about to take your final examination in all things arcane. However, Demons invading the academy have other plans and as you assist a bunch of fellow magicians holed up in the library your mission is to uncover the true source of this invasion.

http://steamcommunity.com/sharedfiles/filedetails/?id=339878459
Avencast's rather simple story is offset with some fantastic spell battles with the demon invaders and I particularly enjoyed the dodge roll the game implements (remember this game was released way before other games of this nature starting implementing the action into their game play) and it works wonderfully when things start to get a bit hairy on screen. Skill points are earned by killing monsters and then plowing them into either becoming a Blood Mage or Soul Mage. It's a pity there are only two skill trees with which to play around with here but one must not forget we are in the confines of Indie-ville so a limited budget was probably the reason for keeping things clean and simple.

http://steamcommunity.com/sharedfiles/filedetails/?id=339879776
Avencast is a title that is very difficult not to like if you like your aRPG's. The graphics are nothing to get excited about but the game play is fast, fun and fluid once the story kicks into high gear. I was so impressed with this little title that I send the company a mail to say thanks for the lovely experience and that if a sequel ever got commissioned there would be a more mature story line with added spell trees. I did not expect to get a mail back but I did and from the CEO of Clockstone Software himself thanking me for the kind words and that they did mean quite a lot to the development team and that I should be on the lookout for Avencast 2 - which apparently back then was in early stages of development.

Avencast is the type of game that all those countless and dreadful Harry Potter film-to-game tie-in's from EA should have been. Bolstered with great magical combat and a rather lengthy campaign, one is able to forgive the rather mediocre grade school plot on display. Lots of fun and definitely worth picking up.

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Questa recensione ti è stata utile? No Divertente
54 persone su 64 (84%) hanno trovato questa recensione utile
19.1 ore in totale
Pubblicata: 1 maggio 2014
Avencast is an 'honest' game. The story is a little cliche, the plot is quite simple the visuals and sounds are a little dated. I received Avencast for free during a promotion and was not expecting much. I was actually impressed with the gameplay. Avencast focuses on spellcasting and there are two main types of magic (blood and soul). Both have some cool spells with nice visual effects. Casting relies on keyboard combos (similar to Magicka) to cast spells and execute attacks. The combat can get a little repetitive towards the end of the game and the quests aren't particularly original, but the environments are varied and there are a range of enemies. If you're after a simple action RPG where you can just spend a few hours blasting enemies into oblivion with cool spells, Avencast is exactly the right game. That's why it's honest, and that's why it's fun to play through.
Questa recensione ti è stata utile? No Divertente
48 persone su 58 (83%) hanno trovato questa recensione utile
4 persone hanno trovato questa recensione divertente
7.6 ore in totale
Pubblicata: 10 dicembre 2014
This is a game that could have been much more than it was. I have not beaten the game but I've played enough of it to know where it's going and how I'll get there.

Avencast is an ARPG which tries to break up the right and left click ad infinitum by giving you smal lcombos to do with your spells as well as letting you put them on the function keys. for example pressing right then left, then right click performs a wide AOE blast spell if you've learned it, down then up and right click is a penetrating line shot, etc etc. Left click spells tend to be melee, right click spells ranged. Unfortuntately, for a game that focuses entiirely on magic, that's about as innovative as the magic gets. Only one of the spells I played with felt particularly "impressive" to land, though most all of them look fairly pretty. There are only 2 and a half trees of magic: One melee, primarily fire and poison based, one ranged, primarily ice and "soul" (read: "purple magic") based, and a final one based aorund summoning, but there's no real build to be done in summoning, you just pick the creatures that correspond to whether or not you're a Blood/Melee or Soul/Ranged mage.

Spells are unfortunately rather boring. On the melee side you have... horizontal swipes, AOE bashes, and a few buffs. that's about it. The higher spells in the tree simply augment the lower ones to do more damage/slightly bigger AOE/etc. The ranged tree has a freezing spell that does do damage, but hits so few creatures you're better off nuking. There's also an AOE wave attack that tends to be your bread and butter spam, and a few single target spells that are hard to use due to the AI beuing pretty good at dodging. So mostly you end up spamming the wave attack over and over. Again, for a game that prided itself on being a mage, the magic feels very underwhelming, though flashy to look at.

Combat is fast paced and full of projectiles and rushing enemies. There is no invincibility frames when being hit so a crowd of enemies can overhwelm you. Luckily the game makes you very mobile, with sidesteps and dodge rolls. Stick and move is the name of the game even as a melee mage. Despite the complaints above, the comat is actually fairly engaging. There aren't a lot of enemy types, but they are thrown at you in enough varied ways to where you need to actually pay attention. Bosses generally have a gimmic kthat needs to be overcome to kill them.

Another issue is the levelling system. The level up points you get have to be split between both 4 stats (functionally, you will want 3, as there's no reason to mix being melee or ranged, but no matter whta you are, you'll need lots of health and mana.) and learning all your spells. This often means levelling your stats feels like playing catchup to even out disparities than it does you actually getting stronger. The game is not overly difficult and levels come fairly quickly, but with no real sense of 'strength' gain outside of the first time i successfully nailed someone with Meteor of Might, it falls a bit flat again.

The story is not impressive. But let's be honest: Story is not the high point of an ARPG. Every dialog is voice acted, and to its credit, the voice acting is not terrible. The script? Not so great. But the voice acting itself is decent. Quests are your basic fetch quest variety, with a few puzzles thrown into the mix to keep you on your toes. Nothing too intense or brain burning but enough to break it up here and there. Reading is necessary. Don't expect a game thta will send you on a long magical journey, because for the most part, you will be looking at Avencast Academy for the entire game. Reminds me a bit of Dumbledore's Army and Harry Potter in a way.

All in all, I got the game on the cheap and got my money's worth. I'll probably end up beating it. It won't end up high on my recommendation list, but if you enjoy ARPGs, you'll probably enjoy this since you'll like the twitchy spammy combat, even if the levelling itself feels a bit underwhelming. If you don't enjoy ARPGs and prefer your games a bit more cerebral or involved, give this a pass. It's no Diablo or Path of Exile or even Torchlight, but it tries, and you can tell. I just wish they'd have gone the extra mile.

I give it a lukewarm recommendation if you can pick it up on sale cheap. 75% coupons for this game seem to grow on trees.
Questa recensione ti è stata utile? No Divertente
36 persone su 44 (82%) hanno trovato questa recensione utile
15.2 ore in totale
Pubblicata: 27 giugno 2014
It's a solid game, but the RPG elements are really lacking. It's more of an action adventure with a strong emphasis on quests. Would I recommend it as an RPG? No. Would I recommend it as an action adventure? Yes. It's not like Diablo and it focusses a lot on evading enemy attacks while trying to hit them. Think of it as the bullethell of RPGs ;)
Questa recensione ti è stata utile? No Divertente