Reign: Conflict of Nations é um jogo histórico de estratégia em tempo real de grande escala que abrange três séculos da Europa Medieval. O jogador se torna um monarca testando as suas habilidades ao controlar 26 facções únicas enquanto desenvolve a sua economia, faz manobras políticas, mantém diplomacias estratégicas, administra os seus...
Análises de usuários: Neutras (44 análises)
Data de lançamento: 30/jun/2010
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Sobre este jogo

Reign: Conflict of Nations é um jogo histórico de estratégia em tempo real de grande escala que abrange três séculos da Europa Medieval. O jogador se torna um monarca testando as suas habilidades ao controlar 26 facções únicas enquanto desenvolve a sua economia, faz manobras políticas, mantém diplomacias estratégicas, administra os seus recursos e declara guerras. Como um líder, os jogadores terão comando absoluto e a possibilidade de serem vitoriosos ou falharem e morrerem.
Reign: Conflict of Nations permite que os jogadores tenham um sistema urbano de construção e recrutamento de mão de obra bem planejado e historicamente preciso, uma grande seleção de missões aleatórias e baseadas em cenários, uma árvore de tecnologias completa e realista, mais de 150 tipos de unidades militares e gráficos e animações elaborados que dão vida à guerra.
Características principais:
  • Jogo de estratégia que abrange 300 anos na história da Europa.
  • Baseado num detalhado mapa 3D com cenários autênticos e unidades militares historicamente precisas.
  • Campanha militar em larga escala para tornar um pequeno principado em um grande e poderoso império.
  • 26 facções para comandar: principados russos, poloneses e lituanos, terras das Ordens de Guerreiros e monarquias da Europa Oriental.
  • Sistemas político, econômico e dramático que apresentam a complexidade da diplomacia e das guerras na Europa Medieval.
  • Grandes pessoas e personalidades do passado, centenas de personagens de jogo, cada uma com uma especialidade única, incluindo governantes, comandantes, sacerdotes, alquimistas e espiões.

Requisitos de sistema

    Minimum:
    • OS: Windows XP/Vista
    • Processor: Intel Pentium 2.4 GHz or similar
    • Memory: 512 MB (768 Mb for Windows Vista)
    • Video Card: NVIDIA GeForce 6600 or ATI Radeon X650 with 128 MB, DirectX 9.0 compatible
    • Audio Card: DirectX 9.0 compatible
    • HDD: 2 GB free HD space
    Recommended:
    • OS: Windows XP/Vista
    • Processor: Intel Pentium IV 2.4 GHz, AMD Athlon 64 2800+ or Intel Pentium 1.8Ghz Dual Core and higher
    • Memory: 1 GB (2GB for Windows Vista)
    • Video Card: NVIDIA GeForce 7800 or ATI Radeon X1800 with 256 MB, DirectX 9.0 compatible
    • Audio Card: DirectX 9.0 compatible
    • HDD: 2 GB free HD space
Análises úteis de usuários
1 de 1 pessoas (100%) acharam esta análise útil
0.1 hrs registradas
Publicada: 23 de junho
>>> PT-BR <<<
Não espere que seja algo igual ao Crusader Kings. Apesar de ser um pouco parecido.

>>> EN-US <<<
Don't Wait the same thing the Crusader Kings despite being a bit like.
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4 de 6 pessoas (67%) acharam esta análise útil
1 pessoa achou esta análise engraçada
57.1 hrs registradas
Publicada: 2 de março
It is like crusader kings and games like that. I bought it for a couple bucks. Worth a buy.
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3 de 5 pessoas (60%) acharam esta análise útil
5.5 hrs registradas
Publicada: 3 de maio
CRAP!!!!!!!!!!!!!!!

Everything has to be controlled manually, ♥♥♥♥ happens and you can't do anything about it unless you see it on time. Your production reduces on it's own for no apparent reason, your capital is defensell when you are training an army to be transfert to your general. Even if you know Eastern EUrope by heart, it take too long to find something. You do everything right and revolt starts. No level of difficulty can be set. You ambassadors disapear when no negociation where done. Technologie is expensive and you can't produce that much even if everything was built in your city. Finally, your allies lunch spy attacks against you. Nothing beats Knights of Honor. DOn't waste your money.

But I alwayys blame steam for not providing demos.
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48 de 55 pessoas (87%) acharam esta análise útil
6.2 hrs registradas
Publicada: 14 de janeiro de 2014
Reign: Conflict of Nations is not a bad game. But it suffers from comparison with a great number of A-titles in the same class. If you enjoy epic historical battles and tactical thought, go for Medieval: Total War 2 (or any game of Total War series); if you enjoy historically truthful political simulators with high degree of complexity, go for Crusader Kings 2. If, however, you are not a fan of great battles and CK2 are too complicated for you... go for Knights of Honor. I'd really recommend Reign only to medieval eastern Europe enthusists as myself.

Reign: Conflict of Nations is an empire-building 4x strategy, depicting happenings in Eastern Europe between 1300 and 1700. Your ambition will be to unite one of the leading powers of the region (Poland, Lithuenia, Sweden or Russia) and become a hegemon. To this end, you'll need to build up a powerful economy, use diplomacy and spycraft, convert population to your religion, gather knowledge to make technological progress, and - of course - wage wars. Sounds promising, doesn't it? So... what's wrong with the game?

Firstly, you will be required to do ALL these activities at the same time and that's - even with the help of action pause - is extremely difficult for bigger empires.
Next, the battles are resulted by the computer, without giving you a chance to lead your troops or even influence the outcome. Moreover, the results are often unpleasantly random, so you'll find yourself kicking and screaming many times, after your highly superior army of knight has been wiped out by a rag-tag band of peasants.
Third, you control basically all aspects of the game from the very beginning and none of them (to my knowledge) grows any more important later in the game, so it basically feels all the same when you control a miniature princedom in the heart of Poland, and a huge empire of the late-game. You just do A LOT MORE of the same stuff. And this is a recipe for boredom.
Lastly, the game does not give you much choice of how you will rule your empire. In other game of this kind, you can choose to be a pieceful diplomat and trader, or a vicious tyrant, spying and assassining your enemies, or a steeled knight, conquering the world with fire and sword. Here, the game strangely pushes you into doing all - you can't win by the means of diplomacy, but you can't hold too many provinces with brute force (for unhappiness spawns infinite number of quite powerful rebels, who will finally defeat you anyway).

All and all, R:CoN is quite playable, enjoyable and challanging in the beginning, but largely boring, time-consuming and repetative later in the game. It might be good springboard for those who want to jump into Crusader Kings, but feel intimidated by their complexity. And it might entertain you if you're fan of Sienkiewicz and history of Polish and Russian empire. In nearly all other cases, don't waste your money here!
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34 de 40 pessoas (85%) acharam esta análise útil
1 pessoa achou esta análise engraçada
30.8 hrs registradas
Publicada: 18 de janeiro de 2014
This game has one major problem that is unnoticeable in the very beginning, but soon becomes an overwhelming tumor killing the game. It's the fact that you have to manually control the resource production. The most optimal strategy is producing ±0 food and throwing the rest of the city population into gold and knowledge production. However, because the food production changes all the time because of various reasons, it have to be manually changed, otherwise you cause starvation or waste resources. And everything affects food production – moving troops, growing population, settlers, religious unrest, disease. It's no big deal if you have 1-5 cities, but if you control half of the map, it's just boring and painful to deal with the mess. Thus the actually interesting and unique parts of the game drown in the micromanaging tedium.

I cannot recommend this game.
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