Reign: Conflict of Nations allows players to have a well thought-out and historically accurate system of building and assigning labor forces in cities, a large selection of scenario-based and random missions, an expansive and realistic technology tree, more than 150 types of military units and elaborated graphics and animations which brin
User reviews:
Overall:
Mixed (57 reviews) - 45% of the 57 user reviews for this game are positive.
Release Date: Jun 30, 2010

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Buy 1C Strategy Collection

Includes 6 items: Fantasy Wars, King's Bounty: Armored Princess, King's Bounty: Crossworlds, King's Bounty: The Legend, Reign: Conflict of Nations, XIII Century – Gold Edition

 

Recent updates View all (1)

February 18

Japanese translation added

The game is now available in four languages: English, Russian, German and Japanese.

3 comments Read more

About This Game

Reign: Conflict of Nations is a large-scale real-time historical strategy game covering three centuries of medieval Europe. The player becomes a monarch testing their skills by controlling one of 26 unique factions as they develop smart economics, work political maneuvers, maintain thoughtful diplomacy, take care of resources and wage war. As the ruler players have absolute command and the ability to thrive or fail and die.

Reign: Conflict of Nations allows players to have a well thought-out and historically accurate system of building and assigning labor forces in cities, a large selection of scenario-based and random missions, an expansive and realistic technology tree, more than 150 types of military units and elaborated graphics and animations which bring the war to life.

  • Strategy game covering 300 years in the history of Europe.
  • Based on a detailed 3D map with authentic landscape and historically accurate military units.
  • Large-scale military campaign to turn a small principality into a large and powerful empire.
  • 26 factions to control: Russian, Polish and Lithuanian princedoms, lands of the Knight Orders and Eastern European monarchies.
  • Political, economic and role-playing systems showing the intricacies of diplomacy and wars in medieval Europe.
  • Great people and personalities of the past, hundreds of game characters, each one with their own unique specialties including rulers, commanders, priests, alchemists and spies.

System Requirements

    Minimum:
    • OS: Windows XP/Vista
    • Processor: Intel Pentium 2.4 GHz or similar
    • Memory: 512 MB (768 Mb for Windows Vista)
    • Video Card: NVIDIA GeForce 6600 or ATI Radeon X650 with 128 MB, DirectX 9.0 compatible
    • Audio Card: DirectX 9.0 compatible
    • HDD: 2 GB free HD space
    Recommended:
    • OS: Windows XP/Vista/7/8/10
    • Processor: Intel Pentium IV 2.4 GHz, AMD Athlon 64 2800+ or Intel Pentium 1.8Ghz Dual Core and higher
    • Memory: 1 GB (2GB for Windows Vista)
    • Video Card: NVIDIA GeForce 7800 or ATI Radeon X1800 with 256 MB, DirectX 9.0 compatible
    • Audio Card: DirectX 9.0 compatible
    • HDD: 2 GB free HD space
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (57 reviews)
Recently Posted
LeBron a jogar uma merda
( 0.3 hrs on record )
Posted: July 3
It's trash , 0 instructions, the tutorials don't explain nothing
Helpful? Yes No Funny
playoftheyear
( 59.4 hrs on record )
Posted: March 23
OK , where do I begin.
Reign: Conflict of Nations - A game of " what ifs?"
Its there to offer gamers interested in historical eastern Europe a Strategy game - like many others. In terms of models, nothing should look worse than Civ IV at this technological stage,, this does and also unable to zoom in as close too. It is missing many of the production values and nuances of older games than itself.

I do have to admit that the GUI and Stain Glass/Manuscript art is genuine and of quality. The game knows what it is implying and does so directly without notice of any shortcomings. To relive the Renaissance and Reformation era as Monarch/Head of State of an Eastern European Principality with very accurate names and maps is done adquetely. This timeline harnesses the true historical events too.
For instance, I played as Lesser Poland my first and only game so far, took me around 60 hours for one campaign. I went through events described in the novel With Fire and Sword. Its where the game ends is the drop off. At 1650 the game ends with one popup window describing my loss due to not being as formidable as other leaders, a pity since I was established at top ranking of every nation on the statistics window in game of every category, OK I wasn't maxed out at Diplomatic relations, that is becasue I had taken over half the map and ran out of people to truance with.

First the dissapointment of doing all this hard work with nothing to show, not even a summary through the years. I had family dynasties, many conflicts, great allies, miserable generations. Not even a list of every leader I had, at least, in a time frame would have let me remember fondly my hours into it. The game misses some points when - someone dies of say,old age. They sure tell you someone has passed away, but who it was and what their duties were, are up to you to remember where you positioned them, needing to check if there is a deficiency in your nation and replace him. The names sound alike over the years and portaits are reused. Confusing.

Great, Great Music really sticks with you throughout the day, and classical guitar. Only a handful of songs play throughout complementing the state of your province, they are good/great - I claim great.

The game is simply simple that meanders into deep engaging and addcitive gameplay. I am a fan. High difficulty in that most everything has a cause and effect. Want to boost farming? well be ready to lose out on gold and reseacrh for around 6 seasons. Want to boost Research for some seasons, well every other nation gets some too. Things conflict. This is where I now see my misfortunes in my personal game. Poland, historically suffered tragedy in the timeline when this game nears its end. I should have devoted more time at the start of my campaign in the spread of my empire as there was impossible odds against my nation from constant robbers, and instant takeovers by rebel nations and dark times on the regular after roughly the late 1500s. That is the type of attention to detail that I respect from this thought provoking experience. What if this game had a higher budget? I am leaning towards the developers putting out precisely the game they had envisioned.

Pros:
Music
Graphics/Map
Simple battle control
Historical accuracy
Different troops per region
Highly replayable - each country will have its own story - true to history
Nice damage system, regain health at city - red,orange,yellow,green
High maintenance
Art direction - Manuscript painting
Get lost in the cultural significance overshadows some mechanics are half baked

Cons:
Charachter models are simple
Sometimes hard to click on model because it is behind something, but it is better than Civ IV, better 3D, if that makes sense?
Simple battle screen - but deep as hell. Battles are already won when it is initiated, there is no need to watch tiny boxes representing soldiers blink at one another with numbers popping up to describe damage. You can skip.
high maintenance
Defineltely needs a journal because mission tab does not have any other messages to keep track of other countries at war etc.
Nuances that needed to be implemented,which have detracted from its own originality. See the Diplomat screen, its just okay.

I guess I could say most of the faults could be a primitive aspect such as the time period of the game itself. But thats not the type of 4th dimensional gaming I prefer.
Helpful? Yes No Funny
kiev79
( 3.7 hrs on record )
Posted: February 18
Buy CKII instead. Superior in every way.
Helpful? Yes No Funny
Vali
( 6.3 hrs on record )
Posted: February 18
For 4 bucks? Yeah its worth about that. I had some fun with it
Helpful? Yes No Funny
Traianus227
( 35.0 hrs on record )
Posted: January 27
After playing for some time this game i have to admit I enjoy the micromanagement level because it gives the player a new level of control and also a series of considerations when making decisions. That is not to say that it is purely a positive experience. I will be the first to admit the frustration this game gave me the first time I started a campaign. Also the degree of difficulty to grow your settlements fast enough and the speed and strength that the armies created by the computer to invade you were quite unfair. The game lacks balance but the ideas and concepts it gives the player are not bad, just a problem in execution.
Helpful? Yes No Funny
ηΐᏒ√äηä
( 1.3 hrs on record )
Posted: September 24, 2015
decent enough ....
Helpful? Yes No Funny
dfabz
( 0.6 hrs on record )
Posted: September 9, 2015
not my cup of tea
Helpful? Yes No Funny
Turkish Micky
( 3.8 hrs on record )
Posted: July 29, 2015
this games fun but really ♥♥♥♥ing hard
Helpful? Yes No Funny
Zenbuis
( 3.0 hrs on record )
Posted: July 15, 2015
I pretty much have to say what the other negative reveiws have stated, that being the game is fun until you get a little ways into it. Then after that point, the game crashes more and more often.
Helpful? Yes No Funny
Oria
( 0.3 hrs on record )
Posted: June 23, 2015
this is rough.

Probably one of the worse game I've tryed... I cant make it more then a few minutes into the game without wanting to just delete it
Helpful? Yes No Funny
Most Helpful Reviews  Overall
65 of 73 people (89%) found this review helpful
Recommended
6.2 hrs on record
Posted: January 14, 2014
Reign: Conflict of Nations is not a bad game. But it suffers from comparison with a great number of A-titles in the same class. If you enjoy epic historical battles and tactical thought, go for Medieval: Total War 2 (or any game of Total War series); if you enjoy historically truthful political simulators with high degree of complexity, go for Crusader Kings 2. If, however, you are not a fan of great battles and CK2 are too complicated for you... go for Knights of Honor. I'd really recommend Reign only to medieval eastern Europe enthusists as myself.

Reign: Conflict of Nations is an empire-building 4x strategy, depicting happenings in Eastern Europe between 1300 and 1700. Your ambition will be to unite one of the leading powers of the region (Poland, Lithuenia, Sweden or Russia) and become a hegemon. To this end, you'll need to build up a powerful economy, use diplomacy and spycraft, convert population to your religion, gather knowledge to make technological progress, and - of course - wage wars. Sounds promising, doesn't it? So... what's wrong with the game?

Firstly, you will be required to do ALL these activities at the same time and that's - even with the help of action pause - is extremely difficult for bigger empires.
Next, the battles are resulted by the computer, without giving you a chance to lead your troops or even influence the outcome. Moreover, the results are often unpleasantly random, so you'll find yourself kicking and screaming many times, after your highly superior army of knight has been wiped out by a rag-tag band of peasants.
Third, you control basically all aspects of the game from the very beginning and none of them (to my knowledge) grows any more important later in the game, so it basically feels all the same when you control a miniature princedom in the heart of Poland, and a huge empire of the late-game. You just do A LOT MORE of the same stuff. And this is a recipe for boredom.
Lastly, the game does not give you much choice of how you will rule your empire. In other game of this kind, you can choose to be a pieceful diplomat and trader, or a vicious tyrant, spying and assassining your enemies, or a steeled knight, conquering the world with fire and sword. Here, the game strangely pushes you into doing all - you can't win by the means of diplomacy, but you can't hold too many provinces with brute force (for unhappiness spawns infinite number of quite powerful rebels, who will finally defeat you anyway).

All and all, R:CoN is quite playable, enjoyable and challanging in the beginning, but largely boring, time-consuming and repetative later in the game. It might be good springboard for those who want to jump into Crusader Kings, but feel intimidated by their complexity. And it might entertain you if you're fan of Sienkiewicz and history of Polish and Russian empire. In nearly all other cases, don't waste your money here!
Was this review helpful? Yes No Funny
45 of 51 people (88%) found this review helpful
2 people found this review funny
Not Recommended
50.4 hrs on record
Posted: January 18, 2014
This game has one major problem that is unnoticeable in the very beginning, but soon becomes an overwhelming tumor killing the game. It's the fact that you have to manually control the resource production. The most optimal strategy is producing ±0 food and throwing the rest of the city population into gold and knowledge production. However, because the food production changes all the time because of various reasons, it have to be manually changed, otherwise you cause starvation or waste resources. And everything affects food production – moving troops, growing population, settlers, religious unrest, disease. It's no big deal if you have 1-5 cities, but if you control half of the map, it's just boring and painful to deal with the mess. Thus the actually interesting and unique parts of the game drown in the micromanaging tedium.

I cannot recommend this game.
Was this review helpful? Yes No Funny
14 of 18 people (78%) found this review helpful
1 person found this review funny
Recommended
1.8 hrs on record
Posted: October 10, 2014
Fun game, it's really hard. I've only played it ofr 2 hours and I've learned the jist of it from learning from my mistakes, the game does have a tutorial, it gives you tips on how to play and objectives to complete, the game had serious potential, but it's alright, I'm having a blast with this game so far but I can tell it'll get boring really easily, one nation can just dominate the whole game while others are just ♥♥♥♥, like as Sweden, I managed to get 2 more provinces under my control now all I have is endless rebels, there needs bug fixing or balance changes, ruined the sweden campaign for me.
Was this review helpful? Yes No Funny
9 of 13 people (69%) found this review helpful
Recommended
7.6 hrs on record
Posted: February 2, 2012
this game is like europa universalis but weird. its focus is the area near russia. it has lots of flavour and other things. a very fun game. grand strategy but fresh enough and original. no multiplayer!
Was this review helpful? Yes No Funny
5 of 8 people (63%) found this review helpful
Not Recommended
3.0 hrs on record
Posted: July 15, 2015
I pretty much have to say what the other negative reveiws have stated, that being the game is fun until you get a little ways into it. Then after that point, the game crashes more and more often.
Was this review helpful? Yes No Funny
6 of 10 people (60%) found this review helpful
1 person found this review funny
Recommended
57.1 hrs on record
Posted: March 2, 2015
It is like crusader kings and games like that. I bought it for a couple bucks. Worth a buy.
Was this review helpful? Yes No Funny
8 of 14 people (57%) found this review helpful
1 person found this review funny
Recommended
15.8 hrs on record
Posted: January 12, 2014
Pretty good for an RTS, but it has some hair-ripping problems. 7/10
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
59.4 hrs on record
Posted: March 23
OK , where do I begin.
Reign: Conflict of Nations - A game of " what ifs?"
Its there to offer gamers interested in historical eastern Europe a Strategy game - like many others. In terms of models, nothing should look worse than Civ IV at this technological stage,, this does and also unable to zoom in as close too. It is missing many of the production values and nuances of older games than itself.

I do have to admit that the GUI and Stain Glass/Manuscript art is genuine and of quality. The game knows what it is implying and does so directly without notice of any shortcomings. To relive the Renaissance and Reformation era as Monarch/Head of State of an Eastern European Principality with very accurate names and maps is done adquetely. This timeline harnesses the true historical events too.
For instance, I played as Lesser Poland my first and only game so far, took me around 60 hours for one campaign. I went through events described in the novel With Fire and Sword. Its where the game ends is the drop off. At 1650 the game ends with one popup window describing my loss due to not being as formidable as other leaders, a pity since I was established at top ranking of every nation on the statistics window in game of every category, OK I wasn't maxed out at Diplomatic relations, that is becasue I had taken over half the map and ran out of people to truance with.

First the dissapointment of doing all this hard work with nothing to show, not even a summary through the years. I had family dynasties, many conflicts, great allies, miserable generations. Not even a list of every leader I had, at least, in a time frame would have let me remember fondly my hours into it. The game misses some points when - someone dies of say,old age. They sure tell you someone has passed away, but who it was and what their duties were, are up to you to remember where you positioned them, needing to check if there is a deficiency in your nation and replace him. The names sound alike over the years and portaits are reused. Confusing.

Great, Great Music really sticks with you throughout the day, and classical guitar. Only a handful of songs play throughout complementing the state of your province, they are good/great - I claim great.

The game is simply simple that meanders into deep engaging and addcitive gameplay. I am a fan. High difficulty in that most everything has a cause and effect. Want to boost farming? well be ready to lose out on gold and reseacrh for around 6 seasons. Want to boost Research for some seasons, well every other nation gets some too. Things conflict. This is where I now see my misfortunes in my personal game. Poland, historically suffered tragedy in the timeline when this game nears its end. I should have devoted more time at the start of my campaign in the spread of my empire as there was impossible odds against my nation from constant robbers, and instant takeovers by rebel nations and dark times on the regular after roughly the late 1500s. That is the type of attention to detail that I respect from this thought provoking experience. What if this game had a higher budget? I am leaning towards the developers putting out precisely the game they had envisioned.

Pros:
Music
Graphics/Map
Simple battle control
Historical accuracy
Different troops per region
Highly replayable - each country will have its own story - true to history
Nice damage system, regain health at city - red,orange,yellow,green
High maintenance
Art direction - Manuscript painting
Get lost in the cultural significance overshadows some mechanics are half baked

Cons:
Charachter models are simple
Sometimes hard to click on model because it is behind something, but it is better than Civ IV, better 3D, if that makes sense?
Simple battle screen - but deep as hell. Battles are already won when it is initiated, there is no need to watch tiny boxes representing soldiers blink at one another with numbers popping up to describe damage. You can skip.
high maintenance
Defineltely needs a journal because mission tab does not have any other messages to keep track of other countries at war etc.
Nuances that needed to be implemented,which have detracted from its own originality. See the Diplomat screen, its just okay.

I guess I could say most of the faults could be a primitive aspect such as the time period of the game itself. But thats not the type of 4th dimensional gaming I prefer.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
35.0 hrs on record
Posted: January 27
After playing for some time this game i have to admit I enjoy the micromanagement level because it gives the player a new level of control and also a series of considerations when making decisions. That is not to say that it is purely a positive experience. I will be the first to admit the frustration this game gave me the first time I started a campaign. Also the degree of difficulty to grow your settlements fast enough and the speed and strength that the armies created by the computer to invade you were quite unfair. The game lacks balance but the ideas and concepts it gives the player are not bad, just a problem in execution.
Was this review helpful? Yes No Funny
8 of 15 people (53%) found this review helpful
1 person found this review funny
Not Recommended
5.5 hrs on record
Posted: May 3, 2015
CRAP!!!!!!!!!!!!!!!

Everything has to be controlled manually, ♥♥♥♥ happens and you can't do anything about it unless you see it on time. Your production reduces on it's own for no apparent reason, your capital is defensell when you are training an army to be transfert to your general. Even if you know Eastern EUrope by heart, it take too long to find something. You do everything right and revolt starts. No level of difficulty can be set. You ambassadors disapear when no negociation where done. Technologie is expensive and you can't produce that much even if everything was built in your city. Finally, your allies lunch spy attacks against you. Nothing beats Knights of Honor. DOn't waste your money.

But I alwayys blame steam for not providing demos.
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