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Reign: Conflict of Nations es un juego histórico a gran escala en tiempo real que abarca tres siglos de la Europa medieval. El jugador se convierte en un monarca que pone a prueba sus habilidades controlando una de las 26 facciones únicas a medida que éstas desarrollan una economía inteligente, trabajan en maniobras políticas, mantienen...
Fecha de lanzamiento: 30 Jun 2010
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Paquetes que incluyen este juego

Comprar 1C Strategy Collection

Incluye 6 artículos: King's Bounty: The Legend, XIII Century – Gold Edition, King's Bounty: Armored Princess, Reign: Conflict of Nations, Fantasy Wars, King's Bounty: Crossworlds

Acerca del juego

Reign: Conflict of Nations es un juego histórico a gran escala en tiempo real que abarca tres siglos de la Europa medieval. El jugador se convierte en un monarca que pone a prueba sus habilidades controlando una de las 26 facciones únicas a medida que éstas desarrollan una economía inteligente, trabajan en maniobras políticas, mantienen una diplomacia reflexiva, se encargan de los recursos y libran la guerra. Como gobernante, el jugador tiene el mando absoluto y la posibilidad de prosperar o de fracasar y morir.
Reign: Conflict of Nations permite a los jugadores disponer de un esmerado e históricamente fiel sistema de creación y asignación de mano de obra en las ciudades, una gran selección de misiones aleatorias y basadas en escenarios, un extenso y realista árbol tecnológico, más de 150 tipos de unidades militares y de elaborados gráficos y animaciones que hacen que la guerra cobre vida.
Características principales:
  • Juego de estrategia que abarca 300 años de la historia de Europa
  • Un detallado mapa en 3D con paisajes auténticos y unidades militares históricamente fieles
  • Una campaña militar a gran escala para convertir un pequeño principado en un imperio grande y poderoso
  • 26 facciones para controlar: principados lituanos, polacos y rusos, tierras de las Órdenes de los Caballeros y monarquías del este de Europa
  • Sistemas políticos, económicos y de rol que muestran las complejidades de la diplomacia y las guerras en la Europa medieval
  • Grandes personalidades del pasado y cientos de personajes entre los que se incluyen gobernantes, comandantes, sacerdotes, alquimistas y espías, cada uno con especialidades únicas

Requisitos del sistema

    Mínimo:
    • SO: Windows XP / Vista
    • Procesador: Intel Pentium a 2.4 GHz o similar
    • Memoria: 512 MB de RAM (768 MB para Windows Vista)
    • Gráficos: nVidia GeForce 6600 o ATI Radeon X650 con 128 MB, compatible con DirectX 9.0
    • Sonido: Compatible con DirectX 9.0
    • Disco Duro: 2 GB de espacio libre
    Recomendado:
    • SO: Windows XP / Vista
    • Procesador: Intel Pentium IV a 2.4 GHz, AMD Athlon 64 2800+ o Intel Pentium a 1.8 GHz Dual Core o superior
    • Memoria: 1 GB de RAM (2 GB para Windows Vista)
    • Gráficos: nVidia GeForce 7800 o ATI Radeon X1800 con 256 MB, compatible con DirectX 9.0
    • Sonido: Compatible con DirectX 9.0
    • Disco Duro: 2 GB de espacio libre
Análisis útiles de usuarios
A 14 de 17 personas (82%) les ha sido útil este análisis
144 productos en la cuenta
9 análisis
6.2 h registradas
Reign: Conflict of Nations is not a bad game. But it suffers from comparison with a great number of A-titles in the same class. If you enjoy epic historical battles and tactical thought, go for Medieval: Total War 2 (or any game of Total War series); if you enjoy historically truthful political simulators with high degree of complexity, go for Crusader Kings 2. If, however, you are not a fan of great battles and CK2 are too complicated for you... go for Knights of Honor. I'd really recommend Reign only to medieval eastern Europe enthusists as myself.

Reign: Conflict of Nations is an empire-building 4x strategy, depicting happenings in Eastern Europe between 1300 and 1700. Your ambition will be to unite one of the leading powers of the region (Poland, Lithuenia, Sweden or Russia) and become a hegemon. To this end, you'll need to build up a powerful economy, use diplomacy and spycraft, convert population to your religion, gather knowledge to make technological progress, and - of course - wage wars. Sounds promising, doesn't it? So... what's wrong with the game?

Firstly, you will be required to do ALL these activities at the same time and that's - even with the help of action pause - is extremely difficult for bigger empires.
Next, the battles are resulted by the computer, without giving you a chance to lead your troops or even influence the outcome. Moreover, the results are often unpleasantly random, so you'll find yourself kicking and screaming many times, after your highly superior army of knight has been wiped out by a rag-tag band of peasants.
Third, you control basically all aspects of the game from the very beginning and none of them (to my knowledge) grows any more important later in the game, so it basically feels all the same when you control a miniature princedom in the heart of Poland, and a huge empire of the late-game. You just do A LOT MORE of the same stuff. And this is a recipe for boredom.
Lastly, the game does not give you much choice of how you will rule your empire. In other game of this kind, you can choose to be a pieceful diplomat and trader, or a vicious tyrant, spying and assassining your enemies, or a steeled knight, conquering the world with fire and sword. Here, the game strangely pushes you into doing all - you can't win by the means of diplomacy, but you can't hold too many provinces with brute force (for unhappiness spawns infinite number of quite powerful rebels, who will finally defeat you anyway).

All and all, R:CoN is quite playable, enjoyable and challanging in the beginning, but largely boring, time-consuming and repetative later in the game. It might be good springboard for those who want to jump into Crusader Kings, but feel intimidated by their complexity. And it might entertain you if you're fan of Sienkiewicz and history of Polish and Russian empire. In nearly all other cases, don't waste your money here!
Publicado: 14 enero 2014
¿Te ha sido útil este análisis? No
A 8 de 11 personas (73%) les ha sido útil este análisis
126 productos en la cuenta
4 análisis
30.8 h registradas
This game has one major problem that is unnoticeable in the very beginning, but soon becomes an overwhelming tumor killing the game. It's the fact that you have to manually control the resource production. The most optimal strategy is producing ±0 food and throwing the rest of the city population into gold and knowledge production. However, because the food production changes all the time because of various reasons, it have to be manually changed, otherwise you cause starvation or waste resources. And everything affects food production – moving troops, growing population, settlers, religious unrest, disease. It's no big deal if you have 1-5 cities, but if you control half of the map, it's just boring and painful to deal with the mess. Thus the actually interesting and unique parts of the game drown in the micromanaging tedium.

I cannot recommend this game.
Publicado: 18 enero 2014
¿Te ha sido útil este análisis? No
A 3 de 5 personas (60%) les ha sido útil este análisis
1,268 productos en la cuenta
169 análisis
13.5 h registradas
A clunky and complex historical RTS that shows some glimmers of promise. This one is not for the casual gamer.
Publicado: 24 abril 2014
¿Te ha sido útil este análisis? No
A 2 de 6 personas (33%) les ha sido útil este análisis
117 productos en la cuenta
94 análisis
15.8 h registradas
Pretty good for an RTS, but it has some hair-ripping problems. 7/10
Publicado: 12 enero 2014
¿Te ha sido útil este análisis? No
19 productos en la cuenta
3 análisis
0.2 h registradas
the battles and the game are Bored not is a good idea buy this game you lose 14.99
Publicado: 11 junio 2014
¿Te ha sido útil este análisis? No