Rocket-powered 3D parkour platformer, built for speed running and exploration. Defeat enemies and overcome obstacles as you hurtle with break-neck momentum above a vast abyss. Collect power-ups, drop checkpoints and take your place on the international leaderboards.
All Reviews:
Very Positive (55) - 90% of the 55 user reviews for this game are positive.
Release Date:
Jul 25, 2017
Developer:
Publisher:

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Recent updates View all (5)

October 2

Super Cloudbuilt nominated for TIGA Games Award!

If you haven't spotted this already, we were shortlisted for the TIGA Games Awards, in the Action & Adventure category!

You check out the competition here (uh-oh, Lost Legacy and Hellblade are in our category).

There's even a player's choice poll for Game Of The Year, if you're so obliged as to vote for us!

3 comments Read more

September 19

THE WARDROBE UPDATE IS HERE!

The latest update for Super Cloudbuilt has just gone live and it's brought with it a whole bunch of extra outfits for Demi as well as some big changes to the energy system!

There are a total of 16 new outfits in the game which you can unlock by doing things like completing certain levels, taking on challenges, collecting items, improving your Cloud Rank or by completing Rush Packs.

The outfits are all brand new and feature items like boarder jackets, goggles, eye patches, razor sharp fringes and even... rocket powered teddy bears!?

The changes to the energy system came about because we love watching our community tearing through levels but hate it when you have to come to a complete stop while you wait for your energy to recharge.

Now once your energy has started recharging, it will continue to recharge as long as you don't try to spend any energy, this means that you can jump from platform to platform or wallrun without pausing the energy regeneration.

We think this change makes the whole game feel more fluid and opens up new exciting techniques, we’re excited to see how it could impacts the leaderboards!

As well as the above, the following tweaks and bug fixes have been uploaded in the latest build (2130726):
  • The small Arachtoids have changed their style too and are now sporting a new yellow paintjob.
  • There has been a tweak to how vertical wallruns interact with 90 degree corners to make it a bit more stable.
  • The mouse sensitivity range has been increased.
  • There has been some tweaks to some of the hints and when they trigger.
  • Improved the sound ducking on a few VO lines in the Initial Entry.
  • Fixed a bug with the Inventory UI where the controller input could sometimes could get locked after having an item selected that was used.
  • There are now a few more places where tutorial hints can be shown outside the tutorial.
  • When the player is in a Resistor Field the drain VFX that were previously only the floor are now applied to the jetpack to make it clearer when you are affected by it.
  • The Call and Initial Entry tutorial levels have had some tweaks to help players that might get lost.
  • A few minor tweaks to the level geometry in the Call tutorial level to make some areas a bit easier to navigate.
  • The buggy smoke pillar VFX from the small drones is now fixed.
  • There have been a few tweaks to high speed wall impacts, as it could feel quite underwhelming at times and not representing the force that was displaced.
  • The Pulse Core path lines are now visible!
  • Improved the input buffering in certain situations.
  • Improved a few edge interactions in the Regrowth level.
  • Hints about shooting something will now be hidden when they are not relevant anymore.
  • A few lines in the tutorial area can now be interrupted by playing journal entries.
  • Added additional green shields in the early levels to encourage the use of the Burst Shot.
  • Fixed a few camera based bugs.
  • Added some guidelines to certain walls to help new players judge where they should be jumping to and from.
  • Tweaked and added more FPS lock alternatives.
  • Added an option to centre the HUD in ultra-wide aspect ratios.
  • Added an option to automatically mute the game when focus is lost.
  • Various improvements to the hints display.
  • Various level design improvements in Mistakes to avoid players getting lost.
  • Made it so that the 'Place Checkpoint' hint in the Initial Entry pauses the game if they are struggling so we can ensure new players read it.
  • Various fixes to the Outfit menu UI.
  • Improved the scaling of the DoubleID menus to work in various aspect ratios.
  • Improved language support in the DoubleID menus.
  • Various leaderboard UI improvements.
  • Fixed a rare crash when trying to download a save file from the Steam Cloud.
  • Improved the shielding of some Sniper turrets.
  • Fixed a low frequency bug which could sometimes effect Air Dashes.
  • ...and maybe a few other things
We would like to once again say thank you to our awesome community, especially those of you running the 'PublicTest' branch, who helped us find these bugs and get them fixed and tested.

Good luck unlocking the new outfits and mastering the new energy mechanics everyone!

If you run into any problems, please keep using the Troubleshooting forum to let us know.

Thank you for your continued support!
3 comments Read more

Reviews

“There’s no doubt about it, Super Cloudbuilt is a game that any speedrunner or platformer enthusiast should add to their collection.”
8/10 – GameSpew

“Highly recommended to platform game and especially Sonic the Hedgehog fans.”
8/10 – Wccftech

“...anyone seeking a fast-paced 3D action-platformer will be thrilled with Super Cloudbuilt”
4/5 – Hardcore Gamer

About This Game

Take on the role of Demi, a young soldier who wakes up in the empty shell of a ruined building, in the center of a strange new world, disconnected from her old life and physical body. With each new challenge she overcomes Demi slowly pieces together the future now laid out before her.



This remastered edition stays true to the original concept with an emphasis on player skill and creativity, but with even more diverse mechanics and a more connected and varied world.

  • Complete incredible feats of free-running and sharp shooting
  • Run through expansive worlds floating above a vast abyss, use your rocket-powered exo-suite to explore hidden paths and collect power ups to boost your performance
  • Try your hand at 177 challenges and experiment with 3 game modes
  • Features lightning-fast, action-packed speedrunning gameplay: use reflexes and speed to compete for the top position in the leaderboards

Will Demi learn to understand and accept her new world, or question her reality and learn to defy it?

System Requirements

    Minimum:
    • OS: Windows 7 (64 bit)
    • Processor: Intel Core i5-2500 (or equivalent)
    • Memory: 6 GB RAM
    • Graphics: GeForce GTX 470 (1 GB) (or equivalent)
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: Any compatible soundcard
    Recommended:
    • OS: Windows 10 (64 bit)
    • Processor: Intel Core i5-6500 (or equivalent)
    • Memory: 8 GB RAM
    • Graphics: Nvidia Geforce GT 730 (4GB) (or equivalent)
    • DirectX: Version 12
    • Storage: 3 GB available space
    • Sound Card: Any compatible soundcard
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