Theatre of War 2: Kursk 1943, the historically accurate and detailed real-time tactical war game, welcomes military history fans to the battle which gave the Red Army the strategic initiative for the rest of the war. The new project in the award-winning Theatre of War series depicts the initial (defensive) stage of the Kursk battle.
ユーザーレビュー:
Overall:
賛否両論 (75 件のレビュー) - このゲームのユーザーレビュー 75 件中 62% が好評です
リリース日: 2010年3月9日

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6 アイテムを同梱: Theatre of War, Theatre of War 2 - Battle for Caen, Theatre of War 2: Africa 1943, Theatre of War 2: Centauro, Theatre of War 2: Kursk 1943, Theatre of War 3: Korea

World War II Collection by 1C を購入する

16 アイテムを同梱: Faces of War, Men of War: Assault Squad, Men of War: Assault Squad - MP Supply Pack Alpha, Men of War: Assault Squad - MP Supply Pack Bravo, Men of War: Assault Squad - MP Supply Pack Charlie, Men of War: Assault Squad - Skirmish Pack, Men of War: Assault Squad - Skirmish Pack 2, Men of War: Condemned Heroes, Men of War: Red Tide, Men of War™, Soldiers: Heroes of World War II, Theatre of War, Theatre of War 2 - Battle for Caen, Theatre of War 2: Africa 1943, Theatre of War 2: Centauro, Theatre of War 2: Kursk 1943

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このゲームについて

Theatre of War 2: Kursk 1943, the historically accurate and detailed real-time tactical war game, welcomes military history fans to the battle which gave the Red Army the strategic initiative for the rest of the war.
The new project in the award-winning Theatre of War series depicts the initial (defensive) stage of the Kursk battle.

Assuming the role of either the Russian or German battle group commander, acting under direct orders of division commanders Ivan Chistyakov or Valter Hoernlein,
players will control their troops in historical scenarios on precisely reconstructed authentic battlefields.

Five days of July

In Theatre of War 2: Kursk 1943, you control the units of the battle group belonging to German division Grossdeutschland or the forces of the Soviet 67th Guards Rifle Division and 3rd Mechanized Corps,
which participated in the defensive stage of the Kursk battle at the south face of the Kursk salient. There are two campaigns – German and Soviet:
  • Fiery Salient (forces of the Soviet 6th Guards and 1st Tank Army, July 5-10, 1943)
  • Operation Citadel (German division Grossdeutschland Kampfgruppe, July 5-10, 1943)
Each campaign consists of up to 9 engagements and puts you in charge of a typical military unit from that period. Each soldier and officer is a unique personality with characteristics and skills which can change during the campaign.
Careful planning and troops selection is recommended before each engagement.

Key features:
  • Take control over the mighty Soviet or German battle group in one of the battles which changed the history of the world
  • Simulation-level visibility, ballistics and armor penetration systems. All vital vehicle systems and crew members are individually modeled
  • Two historical campaigns (up to 18 missions total) and an unlimited number of customizable engagements waiting to be created with a few mouse clicks using the built-in Mission Generator
  • Sophisticated AI for both enemy and your own units
  • Over 60 Soviet, German and lend-leased US and British player-controllable units (not counting various infantry squads)
  • Unsurpassed management of battle personnel. You can choose, assign, promote and award up to several thousand people with various characteristics. You can even rename units for easier recognition in the heat of battle
  • Team multiplayer for up to 8 players (control of key points or assault/defense) with reinforcements, artillery barrages and air strikes
  • Tools for creating your own missions and maps (built-in Mission Generator, wizard-like Simple Editor, full-blown Mission Editor and 3D Map Editor).

システム要件

    Minimum:
    • OS: Windows XP/Vista
    • Processor: Intel Core 2 Duo or AMD Athlon64 X2 (2,4GHz or better)
    • Memory: 2GB
    • Video Card: nVidia GeForce 6600 or AMD Radeon X1900 with 256MB RAM or better
    • Audio Card: DirectX 9-compatible
    • HDD: 3.5GB free hard disk space
    Recommended:
    • OS: 64-bit Windows Vista or Windows 7
    • Processor: Intel Core 2 Duo E8400 or AMD Phenom II X550
    • Memory: 4GB
    • Video Card: nVidia GF 8800 or AMD Radeon HD 4850 with 512MB RAM or better
    • Audio Card: DirectX 9-compatible
    • HDD: 3.5GB free hard disk space
Customer reviews
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Overall:
賛否両論 (75 件のレビュー)
Recently Posted
BlackenedPies
( 記録時間: 7.4 時間 )
投稿日: 5月13日
I like this game. It's incredibly detailed and gameplay is good, but it's very buggy and the AI is unreliable. Too often units won't follow orders or hit an insignificant obstacle and cease movement. I also had a performance issue on an older pc where after closing the game CPU usage remains high until restarting. I enjoyed the game and it might be worth buying on sale
cameron
( 記録時間: 0.7 時間 )
投稿日: 4月15日
only play this if you have an intel cpu. it'll stutter like hot poop if you don't have one - it doesn't play well with amd ones for some bizarre reason.

otherwise, this is a pretty decent real time tactical game. many za rodinus were shouted.
GuériO [FR]
( 記録時間: 1.9 時間 )
投稿日: 3月12日
The historical accuaracy is great, but the game is really hard to handle, and it needs time to do so, while in the process I struggle to enjoy my gameplay. The precedent opus was easier. But not better
General B.
( 記録時間: 111.0 時間 )
投稿日: 3月5日
Most realistic Tactical game play ever done for WW2, for anyone famaliar with these battles you'll find yourself completely astounded by the detail in this game.
seba5227
( 記録時間: 2.0 時間 )
投稿日: 2015年12月22日
♥♥♥♥ game
200% Dishonour
( 記録時間: 1.9 時間 )
投稿日: 2015年12月18日
so realisitic and complicated that i have no idea i am doing. 10/10 rubber ducks

also get the dlc so you can get this mod

http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=932

lets you play as the campaign German Elite Units i cant name them here because they are considered a criminal orginization

if you want to know what forces i mean then click this link

https://en.wikipedia.org/wiki/Waffen-SS
FyreNL
( 記録時間: 1.5 時間 )
投稿日: 2015年10月28日
Not what i had expected. Clunky controls, unresponsive units. Game is quite tedious.

I can usually get past that, i don't mind slow and hard-to-learn strategy games. But it's just not responsive nor is it any fun, and frankly, i find the tactical value to be lackluster due to unavailible options for unit behaviour. (infantry only hit the dirt when under fire instead of ordering them to do so before they are under fire, for example) your units also act clunky and units are unresponsive, especially for tank and gun crews, which is my biggest issue. I am well aware that the game creates a somewhat realistic factor by having a delay in orders and units acting sort-of by themselves, but often at times it seems like my soldiers have a death-wish by simply deciding to hit the dirt right in the middle of a killzone, or tanks refusing to turn the right direction when under fire.

There are also a number of more 'hidden' factors in the game, such as morale, but i couldn't find it. Armor and penetration values for guns and ammo also only displayed the moment when i really started searching for them. While ammo penetration and armor resilience are displayed, they are only done so pre-game when assembling forces and in the encyclopedia. If you happen to stumble upon a tank in-game, you're just gonna have to guess or know these statistics beforehand - which is just silly.

The tutorial is practically nonexistant and explains nothing. While that's usually not too much of an issue for me (i dont mind googling, watching YT vids to get my information) it is still frustrating nonetheless.

I do applaud the creators for trying, the genre is kind of a niche and i really enjoy the setting and the armchair-general genre as a whole, but Theatre of War is just one big dissapointment. I recommend avoiding it.

I recommend picking up Men of War: Assault Squad instead. Not only is it more accessible, it's also got far more depth than Theatre of War, along with excellent sound effects, better graphics, immersion, and an active modding/multiplayer community. And most importantly: Unit behaviour and responsiveness works - unlike Theatre of War.
Where's UncleSam
( 記録時間: 12.0 時間 )
投稿日: 2015年10月17日
slighty good game with large scale maps, silly AI system and flat gameplay
your choice to buy it
alexww180
( 記録時間: 2.1 時間 )
投稿日: 2015年7月14日
Don't take me wrong. I love rts games and ww2 is my favourite period. I admit most of my games are arcad-ish, but i can take the challlenge of a more realistic game.
I really like the attempt of the game to give realistic engagement ranges (100-400m) unhopefully, they are also the main trouble. However, before you dislike the review and insult my mom in the comments, read mt attempt to make a rational statement:

Infantry was included in a lazy way. Feels like the developers intended a game with tank fights, and included infantry just to make the game look more complete. Infantry is extremely hard to move around, especially compared to similar games.

Recon. Spotting enemy units is extremely hard, fact that becomes worse considering that most of non-recon units are bilnd. This is highly unhistorical, as Tank Commanders were trained to spot from their cupola/hatch and were GOOD at it. Otherwise they would not be tank commanders.

Combat happens at incredibly-long ranges if you are lucky enough to spot the enemy. This almost always makes the battlefield a Chaotic Orgy.

The game also has a somewhat low framerate, maybe it's my pc.

I rate it 4/10

EDIT:about the framerate, i heard that the game has got some severe lacks in coding. It felt weird that i could run Rome 2 and not this honestly.
PayMeMoneyNow
( 記録時間: 1.1 時間 )
投稿日: 2015年6月28日
This is a combat simulation close to realism, tanks are not robots. Research before you buy it
SLAYAH
( 記録時間: 0.9 時間 )
リリース前のレビュー
投稿日: 2015年6月20日
All these in this series suxormundo's. I can't stand real time games I don't know why I bought it. Worst piece of crap in my gaming library.
DuTCHRiPPeR
( 記録時間: 2.2 時間 )
投稿日: 2015年4月21日
very good game ,love the graphics,playable by beginners but also for experienced players
got to play this
STRAND
( 記録時間: 35.7 時間 )
投稿日: 2015年4月4日
一兵士~大隊規模の戦術級RTS、『Theatre of War』(以下:ToW)シリーズの続編。
実は『ToW2』の名を冠したゲームはもう一つあり、それは『ToW2:Africa 1943』であるが、ゲームとして若干の差異がある。おそらくこちら(Kursk)の方が後発である。

内容としては“2”と謳っているだけあって、初代に比較して操作やグラフィックの点で大きく進化している。特にリアルな音響効果は特筆に値する。歩兵の利用できる遮蔽物も増えて戦術性も向上しており、全体としてボリュームアップが図られているが、詰めの甘い部分も多い。

本作は、より大規模な戦いを意識したのかユニットプールが膨大(師団レベル)となっており、『ToW』シリーズのウリの一つであるキャンペーンにおける一兵士単位のレベルアップと人事、つまり激戦を生き残った兵士にスキルを割り振り、ベテラン兵士を選抜して重要部隊に配置するといったマネジメントが大変になってしまっている。
また、共通タイトルの『Africa 1943』と比べて、動作が重くレスポンスが悪い傾向があるが、インターフェースは若干良くなっている。

戦闘バランスは相変わらずシビアであり、砲撃の凶悪性も健在。友軍誤射も多く、ユニットAIの知能がアリンコ並みしかないので、細かな管理が求められる。
地形の観察や射線の確認も重要になるので、RTSでありながら「じっくりと」プレーするゲームであることを念頭に置きたい。
Guetapens
( 記録時間: 2.2 時間 )
投稿日: 2015年2月21日
for a 5 year old game it looks very good, graphics and animations are all very well done, the UI is intuitive and the front end (menus and options etc) is very slick.

So it's a shame that the gameplay is so dire, it's boring, lifeless and flat.

If you like this type of game take a look at 'Graviteam Tactics Operation Star' for an example of why gameplay matters and it looks at least as good as this, if not better, although be warned - steep learning curve alert ; )
headshot26496
( 記録時間: 48.9 時間 )
投稿日: 2015年2月18日
One of my favorites in this type of wargame. Lots of tactical decisions to make. Use your terrain and cover wisely or you wont last long in this game.
loki1944
( 記録時間: 1.0 時間 )
投稿日: 2015年1月27日
First game was terrible, this is as well. Extremely poor pathfinding AI (which is a biggie for a hardcore strategy game), terrible controls, even convetional zoom is reversed for some reason. AI often will not come close to executing what you tell it to. Runs like crap on good computers. Overall a very, very bad game. And extremely unrealistic armor penetration wise.
Balthazar Sleazebaggano
( 記録時間: 24.5 時間 )
投稿日: 2014年11月8日
A good game with really good and clear effort and love behind it, BUT there is one glaring, game breaking problem, and that is the extreme frame rate drop nearly half way through any mission. At times it can drop to about 5 frames a second. It has nothing to do with machine as I run far more demanding games, but rather the poor coding.

Sadly, I cannot recommend this game, but if the concept interests you try out Graviteam Tactics Operation Star. With the uniform mod, that game is not only gorgeous and historically accurate to the T graphics wise, but also the best strategy game on the market.
Ganymede IX, Revoker of Titles
( 記録時間: 14.0 時間 )
投稿日: 2014年9月22日
As a sequel I simply can't recommend this game. It seems to take several steps back, and in doing so hits it's head against an open cupboard.

Firstly, there's the issue of why Theatre of War 2 comes in 2 games, each with their own add-ons? The answer to which illudes me completely. The original game had way more content, more nations, and a wider time period. Poland and France have been removed, and Italy and the USA needlessly funnelled off into their own game (which is also suffers from a severe lack of content). The British only have equipment they had at Caen, and not even all of that is present (have you ever heard of the RAF, 1C?). Are we to believe the feed back for the first game was "there's too much stuff, I want less choice"? Obviously it wasn't, so this is another quandery with no real reasoning.

Secondly, there's a grand total of one new mechanic. It's not even pluralisable. Just the one thing that's been added. It's not a terrible one, just poorly executed. The new mechanic is points. You spend points on the task force which you take on missions, and you get points for destroying enemy units. This in and of itself works fine, although knowing what's worth what would be quite nice, as you've no way of knowing in the middle of a battle (or in the menus for that matter). The only real downside is that your support now costs points. So you need at least 3000 points before you can call in artillery. Given that the average tank kill gets you about 400~ points, you need to wipe out roughly an entire battalion of tanks before High Command decide the situation looks a little hairy, and grant you off-map arty support. I'm not sure why this change was made, as artillery and air support were finite resources anyway, so you could quite easily blow it all on a not-so-serious attack and only realise later there's still another 300 dudes to kill, and your 6 remaining shells probably won't do the trick.

These are just the starkest of the games faults. There's so many little things going wrong as well, from unforgivably bad sound design (Brits speaking in American voices and the generally empty feel of the soundtrackless battles (the music slider is actually greyed out but left in)), all the way to awkward, but sadly compulsary, infantry micro-management (I shouldn't have to manually give my MG ammo while I want to be flanking a Tiger with my SU-85). It's just so frustrating to have a beautifully rendered WW2 battlefield, and then feel consricted and fustrated by mechanics of the game.

Wait, why am I spending 3 paragraphs moaning about a 4 year old game nobody even plays? Perhaps I'm passionate about the subject? Or just unemployed?

It's the second one. Hey 1C, give me a gig as a play tester you f**king hacks!
Jimbread
( 記録時間: 0.5 時間 )
投稿日: 2014年9月15日
This game doesn't ♥♥♥♥ing work, where is my money.
Most Helpful Reviews  In the past 90 days
8 人中 7 人 (88%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 111.0 時間
投稿日: 3月5日
Most realistic Tactical game play ever done for WW2, for anyone famaliar with these battles you'll find yourself completely astounded by the detail in this game.
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  In the past 180 days
12 人中 8 人 (67%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめ
記録時間: 1.9 時間
投稿日: 2015年12月18日
so realisitic and complicated that i have no idea i am doing. 10/10 rubber ducks

also get the dlc so you can get this mod

http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=932

lets you play as the campaign German Elite Units i cant name them here because they are considered a criminal orginization

if you want to know what forces i mean then click this link

https://en.wikipedia.org/wiki/Waffen-SS
このレビューは参考になりましたか? はい いいえ 面白い
Most Helpful Reviews  Overall
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 35.7 時間
投稿日: 2015年4月4日
一兵士~大隊規模の戦術級RTS、『Theatre of War』(以下:ToW)シリーズの続編。
実は『ToW2』の名を冠したゲームはもう一つあり、それは『ToW2:Africa 1943』であるが、ゲームとして若干の差異がある。おそらくこちら(Kursk)の方が後発である。

内容としては“2”と謳っているだけあって、初代に比較して操作やグラフィックの点で大きく進化している。特にリアルな音響効果は特筆に値する。歩兵の利用できる遮蔽物も増えて戦術性も向上しており、全体としてボリュームアップが図られているが、詰めの甘い部分も多い。

本作は、より大規模な戦いを意識したのかユニットプールが膨大(師団レベル)となっており、『ToW』シリーズのウリの一つであるキャンペーンにおける一兵士単位のレベルアップと人事、つまり激戦を生き残った兵士にスキルを割り振り、ベテラン兵士を選抜して重要部隊に配置するといったマネジメントが大変になってしまっている。
また、共通タイトルの『Africa 1943』と比べて、動作が重くレスポンスが悪い傾向があるが、インターフェースは若干良くなっている。

戦闘バランスは相変わらずシビアであり、砲撃の凶悪性も健在。友軍誤射も多く、ユニットAIの知能がアリンコ並みしかないので、細かな管理が求められる。
地形の観察や射線の確認も重要になるので、RTSでありながら「じっくりと」プレーするゲームであることを念頭に置きたい。
このレビューは参考になりましたか? はい いいえ 面白い
9 人中 1 人 (11%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 1.4 時間
投稿日: 2012年1月14日
クソゲー。RTS好きな俺が言うんだから、本物のクソゲー。1の方がまだよかった。
このレビューは参考になりましたか? はい いいえ 面白い
39 人中 36 人 (92%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 40.6 時間
投稿日: 2011年12月30日
After playing through non-steam versions of Theatre of War 2 (Africa, Kursk, Battle for Caen) and Theatre of War 3: Korea I purchased the steam versions as well (during sale).
IMHO, this is not just another WW2 tactical game, it is the MOST REALISTIC simulator of company-level battles of 1943-1951 warfare!
Not easy to master for everyone who is used to "select'em all -> send'em all!" tactics! Every shell and armor interaction follows real physics laws, every unit moves are done in the real scale (time and distances), all battles are very intense and make you feel that this is how it was for real!
Every wargamer eager for WW2 realism must try at least!
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29 人中 24 人 (83%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 13.9 時間
投稿日: 2014年7月7日
Great game!....Released in 2010 and still better than most CM today. A must to experience for people loving than genre!....It is realistic and historically accurate, what is there to dislike?....
このレビューは参考になりましたか? はい いいえ 面白い
20 人中 15 人 (75%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 167.7 時間
投稿日: 2014年3月12日
game looks great and gets very intense
このレビューは参考になりましたか? はい いいえ 面白い
32 人中 20 人 (63%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 24.5 時間
投稿日: 2014年11月8日
A good game with really good and clear effort and love behind it, BUT there is one glaring, game breaking problem, and that is the extreme frame rate drop nearly half way through any mission. At times it can drop to about 5 frames a second. It has nothing to do with machine as I run far more demanding games, but rather the poor coding.

Sadly, I cannot recommend this game, but if the concept interests you try out Graviteam Tactics Operation Star. With the uniform mod, that game is not only gorgeous and historically accurate to the T graphics wise, but also the best strategy game on the market.
このレビューは参考になりましたか? はい いいえ 面白い
10 人中 8 人 (80%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 24.8 時間
投稿日: 2011年12月27日
Overall, ToW games shine in armor combat. Each crew member is individually modeled and they depend on each other. Each projectile is calculated individually, including it's path after penetrating the armor. Secondary fragmentation, shell stability, interior equipment damage, this kind of things (and in Kursk and later games you can turn on hit vectors display mode that visually shows you detailed info - hit angles, caliber, penetrations...).

Moreover, starting from Africa ALL vehicles have historically correct view ports, so if a MG gunner is killed noone will be using his view slits and tank will become blind from the right side. This is not all. A crew member can use only one view point at a time, so if a commander is busy assigning targets appearing from the front to a gunner, he may not notice targets from behind (and noone else in the tank can watch behind).

Well, you get the idea:)
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7 人中 6 人 (86%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 12.0 時間
投稿日: 2015年10月17日
slighty good game with large scale maps, silly AI system and flat gameplay
your choice to buy it
このレビューは参考になりましたか? はい いいえ 面白い
21 人中 13 人 (62%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 1.5 時間
投稿日: 2015年10月28日
Not what i had expected. Clunky controls, unresponsive units. Game is quite tedious.

I can usually get past that, i don't mind slow and hard-to-learn strategy games. But it's just not responsive nor is it any fun, and frankly, i find the tactical value to be lackluster due to unavailible options for unit behaviour. (infantry only hit the dirt when under fire instead of ordering them to do so before they are under fire, for example) your units also act clunky and units are unresponsive, especially for tank and gun crews, which is my biggest issue. I am well aware that the game creates a somewhat realistic factor by having a delay in orders and units acting sort-of by themselves, but often at times it seems like my soldiers have a death-wish by simply deciding to hit the dirt right in the middle of a killzone, or tanks refusing to turn the right direction when under fire.

There are also a number of more 'hidden' factors in the game, such as morale, but i couldn't find it. Armor and penetration values for guns and ammo also only displayed the moment when i really started searching for them. While ammo penetration and armor resilience are displayed, they are only done so pre-game when assembling forces and in the encyclopedia. If you happen to stumble upon a tank in-game, you're just gonna have to guess or know these statistics beforehand - which is just silly.

The tutorial is practically nonexistant and explains nothing. While that's usually not too much of an issue for me (i dont mind googling, watching YT vids to get my information) it is still frustrating nonetheless.

I do applaud the creators for trying, the genre is kind of a niche and i really enjoy the setting and the armchair-general genre as a whole, but Theatre of War is just one big dissapointment. I recommend avoiding it.

I recommend picking up Men of War: Assault Squad instead. Not only is it more accessible, it's also got far more depth than Theatre of War, along with excellent sound effects, better graphics, immersion, and an active modding/multiplayer community. And most importantly: Unit behaviour and responsiveness works - unlike Theatre of War.
このレビューは参考になりましたか? はい いいえ 面白い
12 人中 7 人 (58%) がこのレビューが参考になったと投票しました
2 人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 2.1 時間
投稿日: 2015年7月14日
Don't take me wrong. I love rts games and ww2 is my favourite period. I admit most of my games are arcad-ish, but i can take the challlenge of a more realistic game.
I really like the attempt of the game to give realistic engagement ranges (100-400m) unhopefully, they are also the main trouble. However, before you dislike the review and insult my mom in the comments, read mt attempt to make a rational statement:

Infantry was included in a lazy way. Feels like the developers intended a game with tank fights, and included infantry just to make the game look more complete. Infantry is extremely hard to move around, especially compared to similar games.

Recon. Spotting enemy units is extremely hard, fact that becomes worse considering that most of non-recon units are bilnd. This is highly unhistorical, as Tank Commanders were trained to spot from their cupola/hatch and were GOOD at it. Otherwise they would not be tank commanders.

Combat happens at incredibly-long ranges if you are lucky enough to spot the enemy. This almost always makes the battlefield a Chaotic Orgy.

The game also has a somewhat low framerate, maybe it's my pc.

I rate it 4/10

EDIT:about the framerate, i heard that the game has got some severe lacks in coding. It felt weird that i could run Rome 2 and not this honestly.
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おすすめしません
記録時間: 14.0 時間
投稿日: 2014年9月22日
As a sequel I simply can't recommend this game. It seems to take several steps back, and in doing so hits it's head against an open cupboard.

Firstly, there's the issue of why Theatre of War 2 comes in 2 games, each with their own add-ons? The answer to which illudes me completely. The original game had way more content, more nations, and a wider time period. Poland and France have been removed, and Italy and the USA needlessly funnelled off into their own game (which is also suffers from a severe lack of content). The British only have equipment they had at Caen, and not even all of that is present (have you ever heard of the RAF, 1C?). Are we to believe the feed back for the first game was "there's too much stuff, I want less choice"? Obviously it wasn't, so this is another quandery with no real reasoning.

Secondly, there's a grand total of one new mechanic. It's not even pluralisable. Just the one thing that's been added. It's not a terrible one, just poorly executed. The new mechanic is points. You spend points on the task force which you take on missions, and you get points for destroying enemy units. This in and of itself works fine, although knowing what's worth what would be quite nice, as you've no way of knowing in the middle of a battle (or in the menus for that matter). The only real downside is that your support now costs points. So you need at least 3000 points before you can call in artillery. Given that the average tank kill gets you about 400~ points, you need to wipe out roughly an entire battalion of tanks before High Command decide the situation looks a little hairy, and grant you off-map arty support. I'm not sure why this change was made, as artillery and air support were finite resources anyway, so you could quite easily blow it all on a not-so-serious attack and only realise later there's still another 300 dudes to kill, and your 6 remaining shells probably won't do the trick.

These are just the starkest of the games faults. There's so many little things going wrong as well, from unforgivably bad sound design (Brits speaking in American voices and the generally empty feel of the soundtrackless battles (the music slider is actually greyed out but left in)), all the way to awkward, but sadly compulsary, infantry micro-management (I shouldn't have to manually give my MG ammo while I want to be flanking a Tiger with my SU-85). It's just so frustrating to have a beautifully rendered WW2 battlefield, and then feel consricted and fustrated by mechanics of the game.

Wait, why am I spending 3 paragraphs moaning about a 4 year old game nobody even plays? Perhaps I'm passionate about the subject? Or just unemployed?

It's the second one. Hey 1C, give me a gig as a play tester you f**king hacks!
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おすすめしません
記録時間: 2.2 時間
投稿日: 2015年2月21日
for a 5 year old game it looks very good, graphics and animations are all very well done, the UI is intuitive and the front end (menus and options etc) is very slick.

So it's a shame that the gameplay is so dire, it's boring, lifeless and flat.

If you like this type of game take a look at 'Graviteam Tactics Operation Star' for an example of why gameplay matters and it looks at least as good as this, if not better, although be warned - steep learning curve alert ; )
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おすすめ
記録時間: 1.1 時間
投稿日: 2015年6月28日
This is a combat simulation close to realism, tanks are not robots. Research before you buy it
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おすすめ
記録時間: 12.4 時間
投稿日: 2014年9月5日
great game for us RTS gamers.
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11 人中 5 人 (45%) がこのレビューが参考になったと投票しました
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おすすめしません
記録時間: 1.0 時間
投稿日: 2015年1月27日
First game was terrible, this is as well. Extremely poor pathfinding AI (which is a biggie for a hardcore strategy game), terrible controls, even convetional zoom is reversed for some reason. AI often will not come close to executing what you tell it to. Runs like crap on good computers. Overall a very, very bad game. And extremely unrealistic armor penetration wise.
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おすすめしません
記録時間: 1.9 時間
投稿日: 3月12日
The historical accuaracy is great, but the game is really hard to handle, and it needs time to do so, while in the process I struggle to enjoy my gameplay. The precedent opus was easier. But not better
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