Theatre of War 2: Kursk 1943, the historically accurate and detailed real-time tactical war game, welcomes military history fans to the battle which gave the Red Army the strategic initiative for the rest of the war. The new project in the award-winning Theatre of War series depicts the initial (defensive) stage of the Kursk battle.
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総合:
賛否両論 (77 件のレビュー) - このゲームのユーザーレビュー 77 件中 61% が好評です
リリース日: 2010年3月9日

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6 アイテムを同梱: Theatre of War, Theatre of War 2 - Battle for Caen, Theatre of War 2: Africa 1943, Theatre of War 2: Centauro, Theatre of War 2: Kursk 1943, Theatre of War 3: Korea

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16 アイテムを同梱: Faces of War, Men of War: Assault Squad, Men of War: Assault Squad - MP Supply Pack Alpha, Men of War: Assault Squad - MP Supply Pack Bravo, Men of War: Assault Squad - MP Supply Pack Charlie, Men of War: Assault Squad - Skirmish Pack, Men of War: Assault Squad - Skirmish Pack 2, Men of War: Condemned Heroes, Men of War: Red Tide, Men of War™, Soldiers: Heroes of World War II, Theatre of War, Theatre of War 2 - Battle for Caen, Theatre of War 2: Africa 1943, Theatre of War 2: Centauro, Theatre of War 2: Kursk 1943

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Theatre of War 2: Kursk 1943, the historically accurate and detailed real-time tactical war game, welcomes military history fans to the battle which gave the Red Army the strategic initiative for the rest of the war.
The new project in the award-winning Theatre of War series depicts the initial (defensive) stage of the Kursk battle.

Assuming the role of either the Russian or German battle group commander, acting under direct orders of division commanders Ivan Chistyakov or Valter Hoernlein,
players will control their troops in historical scenarios on precisely reconstructed authentic battlefields.

Five days of July

In Theatre of War 2: Kursk 1943, you control the units of the battle group belonging to German division Grossdeutschland or the forces of the Soviet 67th Guards Rifle Division and 3rd Mechanized Corps,
which participated in the defensive stage of the Kursk battle at the south face of the Kursk salient. There are two campaigns – German and Soviet:
  • Fiery Salient (forces of the Soviet 6th Guards and 1st Tank Army, July 5-10, 1943)
  • Operation Citadel (German division Grossdeutschland Kampfgruppe, July 5-10, 1943)
Each campaign consists of up to 9 engagements and puts you in charge of a typical military unit from that period. Each soldier and officer is a unique personality with characteristics and skills which can change during the campaign.
Careful planning and troops selection is recommended before each engagement.

Key features:
  • Take control over the mighty Soviet or German battle group in one of the battles which changed the history of the world
  • Simulation-level visibility, ballistics and armor penetration systems. All vital vehicle systems and crew members are individually modeled
  • Two historical campaigns (up to 18 missions total) and an unlimited number of customizable engagements waiting to be created with a few mouse clicks using the built-in Mission Generator
  • Sophisticated AI for both enemy and your own units
  • Over 60 Soviet, German and lend-leased US and British player-controllable units (not counting various infantry squads)
  • Unsurpassed management of battle personnel. You can choose, assign, promote and award up to several thousand people with various characteristics. You can even rename units for easier recognition in the heat of battle
  • Team multiplayer for up to 8 players (control of key points or assault/defense) with reinforcements, artillery barrages and air strikes
  • Tools for creating your own missions and maps (built-in Mission Generator, wizard-like Simple Editor, full-blown Mission Editor and 3D Map Editor).

システム要件

    Minimum:
    • OS: Windows XP/Vista
    • Processor: Intel Core 2 Duo or AMD Athlon64 X2 (2,4GHz or better)
    • Memory: 2GB
    • Video Card: nVidia GeForce 6600 or AMD Radeon X1900 with 256MB RAM or better
    • Audio Card: DirectX 9-compatible
    • HDD: 3.5GB free hard disk space
    Recommended:
    • OS: 64-bit Windows Vista or Windows 7
    • Processor: Intel Core 2 Duo E8400 or AMD Phenom II X550
    • Memory: 4GB
    • Video Card: nVidia GF 8800 or AMD Radeon HD 4850 with 512MB RAM or better
    • Audio Card: DirectX 9-compatible
    • HDD: 3.5GB free hard disk space
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総合:
賛否両論 (77 件のレビュー)
最近の投稿
SALTY SURPRISE69
( 記録時間: 32.6 時間 )
投稿日: 7月19日
buggy, boring and lacking content
参考になりましたか? はい いいえ 面白い
Sarkoth
( 記録時間: 2.0 時間 )
投稿日: 6月19日
Very mediocre RTS.
参考になりましたか? はい いいえ 面白い
Tatsumaki
( 記録時間: 13.6 時間 )
投稿日: 6月3日
POWERED BY: POTATO ENGINE 2™

Jokes apart, this is why steam should have "maybe" as an option. To enjoy this game, you need to be quite the hardcore history fan. ESPECIALLY if you come from more modern and famous RTS games such as CoH or wargame, this game will feel endlessly clunky and irresponsive.

However, as it comes to tactical simulation, this easily is the most realistic game i have ever withnessed. As an ex commander myself, i was really surprised as it feels really similar to comanding real men.

THEIR BEST FEATURE:
auto movement. Yes you heard right. The AI units on your command in this game have the unique ability of making small moves theirselves, wich is uinmatched to any other rts game i played so far.
THIS IS WHY ALSO A LOT OF NOOBS ARE COMPLAINING ABOUT "units doing what they want to". You can disable auto movement.
Don't blame the players, this game probably has the most unintuitive UI around, wich is defenetively fatal as it will end up in ♥♥♥♥♥♥♥ off even the most patient of players: Even after many playtroughs i still dont know how to use half of the ui, believe it or not.

SMALL BUT IMPORTANT FACTS:
1)This is 1943 only. Indeed, all units ore from that time period. They did the dumb thing to add in the ability to set battles in 1944 and 1945, adding in the tiger and the is2 WITHOUT CHANGING ANYTHGING ELSE. Dumbasses, why should i have a tiger B from 1944 altogheter with a panther D from 1943? holyhell.

2)RNG. A lot of it. Lovely especially if you are into realism.

3)You cant repair anything in game. Nothing. IF your tiger B you spent half of your points on gets stuck in the mud, it is over. Again, for hardcore realism fans, it will make you feel like you are the kampfgruppefuhrer.

4) NO SUPPLY SYSTEM! WHY! This is important with infantry: you get a man with 15 bullets and you cannost supply him! Like what!

5) As for the potato engine joke, this game is memory heavy and wont go over 40 fps on the strongest machines. :(

"So you seem to enjoy the game, why you do not reccomend it?" you will say.

Well, unless you are a hardcore realism fan and you can take a clunky and irresponsive laggy game for the glory of realism, You will never enjoy this.
If you really feel like it, add me and i can help anyone a lot trough the torture of understanding the UI,and maybe we could have a couple of matches.
参考になりましたか? はい いいえ 面白い
BlackenedPies
( 記録時間: 7.4 時間 )
投稿日: 5月13日
I like this game. It's incredibly detailed and gameplay is good, but it's very buggy and the AI is unreliable. Too often units won't follow orders or hit an insignificant obstacle and cease movement. I also had a performance issue on an older pc where after closing the game CPU usage remains high until restarting. I enjoyed the game and it might be worth buying on sale
参考になりましたか? はい いいえ 面白い
cameron
( 記録時間: 0.7 時間 )
投稿日: 4月15日
only play this if you have an intel cpu. it'll stutter like hot poop if you don't have one - it doesn't play well with amd ones for some bizarre reason.

otherwise, this is a pretty decent real time tactical game. many za rodinus were shouted.
参考になりましたか? はい いいえ 面白い
GuériO [FR]
( 記録時間: 1.9 時間 )
投稿日: 3月12日
The historical accuaracy is great, but the game is really hard to handle, and it needs time to do so, while in the process I struggle to enjoy my gameplay. The precedent opus was easier. But not better
参考になりましたか? はい いいえ 面白い
Mannstien
( 記録時間: 111.0 時間 )
投稿日: 3月5日
Most realistic Tactical game play ever done for WW2, for anyone famaliar with these battles you'll find yourself completely astounded by the detail in this game.
参考になりましたか? はい いいえ 面白い
sebastianPF
( 記録時間: 2.0 時間 )
投稿日: 2015年12月22日
♥♥♥♥ game
参考になりましたか? はい いいえ 面白い
Welldone The Puppet Hand
( 記録時間: 1.9 時間 )
投稿日: 2015年12月18日
so realisitic and complicated that i have no idea i am doing. 10/10 rubber ducks

also get the dlc so you can get this mod

http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=932

lets you play as the campaign German Elite Units i cant name them here because they are considered a criminal orginization

if you want to know what forces i mean then click this link

https://en.wikipedia.org/wiki/Waffen-SS
参考になりましたか? はい いいえ 面白い
FyreNL
( 記録時間: 1.5 時間 )
投稿日: 2015年10月28日
Not what i had expected. Clunky controls, unresponsive units. Game is quite tedious.

I can usually get past that, i don't mind slow and hard-to-learn strategy games. But it's just not responsive nor is it any fun, and frankly, i find the tactical value to be lackluster due to unavailible options for unit behaviour. (infantry only hit the dirt when under fire instead of ordering them to do so before they are under fire, for example) your units also act clunky and units are unresponsive, especially for tank and gun crews, which is my biggest issue. I am well aware that the game creates a somewhat realistic factor by having a delay in orders and units acting sort-of by themselves, but often at times it seems like my soldiers have a death-wish by simply deciding to hit the dirt right in the middle of a killzone, or tanks refusing to turn the right direction when under fire.

There are also a number of more 'hidden' factors in the game, such as morale, but i couldn't find it. Armor and penetration values for guns and ammo also only displayed the moment when i really started searching for them. While ammo penetration and armor resilience are displayed, they are only done so pre-game when assembling forces and in the encyclopedia. If you happen to stumble upon a tank in-game, you're just gonna have to guess or know these statistics beforehand - which is just silly.

The tutorial is practically nonexistant and explains nothing. While that's usually not too much of an issue for me (i dont mind googling, watching YT vids to get my information) it is still frustrating nonetheless.

I do applaud the creators for trying, the genre is kind of a niche and i really enjoy the setting and the armchair-general genre as a whole, but Theatre of War is just one big dissapointment. I recommend avoiding it.

I recommend picking up Men of War: Assault Squad instead. Not only is it more accessible, it's also got far more depth than Theatre of War, along with excellent sound effects, better graphics, immersion, and an active modding/multiplayer community. And most importantly: Unit behaviour and responsiveness works - unlike Theatre of War.
参考になりましたか? はい いいえ 面白い
最も参考になったレビュー  全て
2 人中 2 人 (100%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 35.7 時間
投稿日: 2015年4月4日
一兵士~大隊規模の戦術級RTS、『Theatre of War』(以下:ToW)シリーズの続編。
実は『ToW2』の名を冠したゲームはもう一つあり、それは『ToW2:Africa 1943』であるが、ゲームとして若干の差異がある。おそらくこちら(Kursk)の方が後発である。

内容としては“2”と謳っているだけあって、初代に比較して操作やグラフィックの点で大きく進化している。特にリアルな音響効果は特筆に値する。歩兵の利用できる遮蔽物も増えて戦術性も向上しており、全体としてボリュームアップが図られているが、詰めの甘い部分も多い。

本作は、より大規模な戦いを意識したのかユニットプールが膨大(師団レベル)となっており、『ToW』シリーズのウリの一つであるキャンペーンにおける一兵士単位のレベルアップと人事、つまり激戦を生き残った兵士にスキルを割り振り、ベテラン兵士を選抜して重要部隊に配置するといったマネジメントが大変になってしまっている。
また、共通タイトルの『Africa 1943』と比べて、動作が重くレスポンスが悪い傾向があるが、インターフェースは若干良くなっている。

戦闘バランスは相変わらずシビアであり、砲撃の凶悪性も健在。友軍誤射も多く、ユニットAIの知能がアリンコ並みしかないので、細かな管理が求められる。
地形の観察や射線の確認も重要になるので、RTSでありながら「じっくりと」プレーするゲームであることを念頭に置きたい。
このレビューは参考になりましたか? はい いいえ 面白い
11 人中 1 人 (9%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 1.4 時間
投稿日: 2012年1月14日
クソゲー。RTS好きな俺が言うんだから、本物のクソゲー。1の方がまだよかった。
このレビューは参考になりましたか? はい いいえ 面白い
40 人中 37 人 (93%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 40.6 時間
投稿日: 2011年12月30日
After playing through non-steam versions of Theatre of War 2 (Africa, Kursk, Battle for Caen) and Theatre of War 3: Korea I purchased the steam versions as well (during sale).
IMHO, this is not just another WW2 tactical game, it is the MOST REALISTIC simulator of company-level battles of 1943-1951 warfare!
Not easy to master for everyone who is used to "select'em all -> send'em all!" tactics! Every shell and armor interaction follows real physics laws, every unit moves are done in the real scale (time and distances), all battles are very intense and make you feel that this is how it was for real!
Every wargamer eager for WW2 realism must try at least!
このレビューは参考になりましたか? はい いいえ 面白い
29 人中 24 人 (83%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 13.9 時間
投稿日: 2014年7月7日
Great game!....Released in 2010 and still better than most CM today. A must to experience for people loving than genre!....It is realistic and historically accurate, what is there to dislike?....
このレビューは参考になりましたか? はい いいえ 面白い
20 人中 15 人 (75%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 167.7 時間
投稿日: 2014年3月12日
game looks great and gets very intense
このレビューは参考になりましたか? はい いいえ 面白い
9 人中 8 人 (89%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 111.0 時間
投稿日: 3月5日
Most realistic Tactical game play ever done for WW2, for anyone famaliar with these battles you'll find yourself completely astounded by the detail in this game.
このレビューは参考になりましたか? はい いいえ 面白い
10 人中 8 人 (80%) がこのレビューが参考になったと投票しました
おすすめ
記録時間: 24.8 時間
投稿日: 2011年12月27日
Overall, ToW games shine in armor combat. Each crew member is individually modeled and they depend on each other. Each projectile is calculated individually, including it's path after penetrating the armor. Secondary fragmentation, shell stability, interior equipment damage, this kind of things (and in Kursk and later games you can turn on hit vectors display mode that visually shows you detailed info - hit angles, caliber, penetrations...).

Moreover, starting from Africa ALL vehicles have historically correct view ports, so if a MG gunner is killed noone will be using his view slits and tank will become blind from the right side. This is not all. A crew member can use only one view point at a time, so if a commander is busy assigning targets appearing from the front to a gunner, he may not notice targets from behind (and noone else in the tank can watch behind).

Well, you get the idea:)
このレビューは参考になりましたか? はい いいえ 面白い
33 人中 20 人 (61%) がこのレビューが参考になったと投票しました
おすすめしません
記録時間: 24.5 時間
投稿日: 2014年11月8日
A good game with really good and clear effort and love behind it, BUT there is one glaring, game breaking problem, and that is the extreme frame rate drop nearly half way through any mission. At times it can drop to about 5 frames a second. It has nothing to do with machine as I run far more demanding games, but rather the poor coding.

Sadly, I cannot recommend this game, but if the concept interests you try out Graviteam Tactics Operation Star. With the uniform mod, that game is not only gorgeous and historically accurate to the T graphics wise, but also the best strategy game on the market.
このレビューは参考になりましたか? はい いいえ 面白い
6 人中 5 人 (83%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめしません
記録時間: 13.6 時間
投稿日: 6月3日
POWERED BY: POTATO ENGINE 2™

Jokes apart, this is why steam should have "maybe" as an option. To enjoy this game, you need to be quite the hardcore history fan. ESPECIALLY if you come from more modern and famous RTS games such as CoH or wargame, this game will feel endlessly clunky and irresponsive.

However, as it comes to tactical simulation, this easily is the most realistic game i have ever withnessed. As an ex commander myself, i was really surprised as it feels really similar to comanding real men.

THEIR BEST FEATURE:
auto movement. Yes you heard right. The AI units on your command in this game have the unique ability of making small moves theirselves, wich is uinmatched to any other rts game i played so far.
THIS IS WHY ALSO A LOT OF NOOBS ARE COMPLAINING ABOUT "units doing what they want to". You can disable auto movement.
Don't blame the players, this game probably has the most unintuitive UI around, wich is defenetively fatal as it will end up in ♥♥♥♥♥♥♥ off even the most patient of players: Even after many playtroughs i still dont know how to use half of the ui, believe it or not.

SMALL BUT IMPORTANT FACTS:
1)This is 1943 only. Indeed, all units ore from that time period. They did the dumb thing to add in the ability to set battles in 1944 and 1945, adding in the tiger and the is2 WITHOUT CHANGING ANYTHGING ELSE. Dumbasses, why should i have a tiger B from 1944 altogheter with a panther D from 1943? holyhell.

2)RNG. A lot of it. Lovely especially if you are into realism.

3)You cant repair anything in game. Nothing. IF your tiger B you spent half of your points on gets stuck in the mud, it is over. Again, for hardcore realism fans, it will make you feel like you are the kampfgruppefuhrer.

4) NO SUPPLY SYSTEM! WHY! This is important with infantry: you get a man with 15 bullets and you cannost supply him! Like what!

5) As for the potato engine joke, this game is memory heavy and wont go over 40 fps on the strongest machines. :(

"So you seem to enjoy the game, why you do not reccomend it?" you will say.

Well, unless you are a hardcore realism fan and you can take a clunky and irresponsive laggy game for the glory of realism, You will never enjoy this.
If you really feel like it, add me and i can help anyone a lot trough the torture of understanding the UI,and maybe we could have a couple of matches.
このレビューは参考になりましたか? はい いいえ 面白い
8 人中 6 人 (75%) がこのレビューが参考になったと投票しました
1人がこのレビューが面白いと投票しました
おすすめ
記録時間: 16.5 時間
投稿日: 2015年10月17日
slighty good game with large scale maps, silly AI system and flat gameplay
your choice to buy it
このレビューは参考になりましたか? はい いいえ 面白い