Six years have passed after the events of 2226 A.D. The balance in the galaxy has been restored as transgalactic corporations have been deported to the outskirts of the galaxy and deprived of their power. The Empire, just as before, continues to fight against the Aliens. As a rule armadas of battleships aren't used in such conflicts.
ユーザーレビュー: 賛否両論 (44 件のレビュー)
リリース日: 2010年3月2日
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キュレーターによりおすすめされています

"Keeps the same RPG tactical gameplay as the first game but puts it in a much less linear version of the universe. Fun times!"

このゲームについて

Six years have passed after the events of 2226 A.D. The balance in the galaxy has been restored as transgalactic corporations have been deported to the outskirts of the galaxy and deprived of their power.

The Empire, just as before, continues to fight against the Aliens. As a rule armadas of battleships aren't used in such conflicts. Small maneuverable squadrons that can attack and retreat quickly are better suited for this type of war. This means that the famous Star Wolves team is back in action!

Star Wolves is a 3D space RPG with deep strategy and tactical elements. The game thrusts players into a world of freelance space hunters during a time of war for the all-powerful Empire. Human space pirates, rogue AI computers that rebelled against humanity and Aliens roam space in search of easy prey and planets to conquer.

  • Star Wolves 2 is a sequel to the best-selling space strategy with role-playing elements
  • Huge game world with over 50 star systems and complete freedom to move from one to another
  • New ships including the Mothership, improved fighters and ships built using alien technologies
  • Upgrade your ship with a huge range of parts
  • New characters and mercenaries to join your team
  • Non-linear storyline, several ways to finish the game and dynamic missions. It is up to the player to choose where to go and what missions to pick up.
  • Upgrade your ship with a huge range of parts

システム要件

    • OS: Windows 2000/XP
    • Processor: 800 MHz
    • Memory: 128 MB RAM
    • Graphics: GeForce 2 MX400 with 32 MB RAM or higher
    • Hard Drive: 1.5 GB free space
    • Sound: DirectX-compatible sound-card
参考になったカスタマーレビュー
1 人中 1 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 2.4 時間
投稿日: 7月5日
I enjoyed the first SW but unfortunately I cannot recommend this one; although the combat and skill trees and overall presentation are familiar and still fairly good, other aspects have become dramatically worse in the sequel. The story is sparse, the systems require a lot of unnecessary travel through relatively empty/dead zones, and the progression to earn better ships/equipment is not as smooth or fun as in the first. You're better off either just playing SW1 or else checking out something like Homeworld instead.
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42 人中 34 人 (81%) がこのレビューが参考になったと投票しました
記録時間: 7.5 時間
投稿日: 2013年11月30日
The story is quite weak, and rather forgetable. Where this game shines is in the gameplay.

Did I mention the voice acting is terrible? The voice acting is TERRIBLE.
An example of the awful voice acting:
http://youtu.be/wL_YXUtjvx4

Despite the games short comings (weak story, terrible voice acting) I would give this a definite try if you're into space shooters, and the price is low enough.
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29 人中 25 人 (86%) がこのレビューが参考になったと投票しました
記録時間: 17.8 時間
投稿日: 2013年12月6日
When I first started playing this game I couldnt get past the voice acting. Then as the depth of the game developed I slowly slowly learned to actually like it. I have to say that this is one of the most graphically stunning games I have gotten off of steam. It would be extremly nice if there were more games that catered to low system specs. I personally have been drooling over eve online for ages. But it is just out of reach for my system. From what I know of that game this game has allot to offer. The skill system in particular was very very interesting. Each character had certain abilitys the could trigger in combat. However these abilitys have a timer attached and can only be used so many times per mission. Anyway I have rambled on long enough, ohh and the ending wasn't as bad as some reviewers would have you believe. Granted it wasn't a 20 minute long cut scene or anything, but it did provide a measure of closure.
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6 人中 6 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 21.5 時間
投稿日: 2014年11月9日
A quite good Sequel despite his harsh start (fighting Aliens in the second Main mission! WTF?) and a quite empty and lifeless Universe. Oh, and voiceacting is awful. But if you are patient and frust resistant enough, the Game rewards you with great and challenging, sometimes brutal Battles ( at least in the Main missions).
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10 人中 8 人 (80%) がこのレビューが参考になったと投票しました
記録時間: 12.6 時間
投稿日: 2014年12月28日
This game is like the unfinished version of the first SW. It copies most things from the old game and invents a single new idea of one "free to explore"-map. This idea combined with the technical problems breaks the game, therefore my advice is:

STAY AWAY FROM THIS GAME!
(Btw, dunno why i spent 12 hours on this, maybe i searched for "something" good in this game, but well, couldve played it through in 8 hours or less...)

+ RPG Part -> Copy from SW1
Skill/Perk system is not very complex but functional, various paths can be used for skilling the characters. The different paths lead to a slightly different gameplay approach. Could be more complex, but works nice and is motivating.

- Fighters and Equipment
On of the highlights in the first game, is now one of the problems. The "natural" progress is gone, you will start with Tier2, grind around some time and -tada- then you will be Tier 4. Natural progress? NOPE.

- Combat
You would expect this to be the same as in SW1, but you have more KI problems, less designed missions and nearly no enemies. Boring.

- Story
There is nothing you can call story. Just some "main missions" without any sense. They look like the random missions. Not much difference. You cant compare this to SW1, it had WAY better missions and story.

- Presentation and Controls
Still like the old but way more problematic...

- Bugs
Way more problems then SW1 - For me personaly it only crashed one time but had alot of KI bugs - Funny as the space is nearly empty compared to SW1...

---Free galaxy
A system you can freely explore sounds good? Well, if all sub-systems are nearly empty its just plain bad. Usually 1 trading station (buy/sell gear/fighters) and 0-2 other stations per subsystem (they are only used for the random missions). If you are lucky also 1 trader or a wing of fighters. But usually all subsystems are empty...
Still you have to fly around for this stupid random missions. There are only 3 types: Patrol, Destroy and Deliver. The involved subsystems are always random. For example, after you take the mission in a trading station:
-> Fly to subsystem XY to start the mission(= you have to cross X maps usually without enemies)
-> Mission is started, fly to subsystem YZ and kill/patrol/deliver (= again X maps, sometimes with a single random attack)
-> If its kill/patrol, you now get your random encounter (you dont even need your figthers, mothership is way to strong)
-> Go back to subsystem XY for reward (OMG).
The good? thing, some of this missions (without enemies, just long, boring travel on empty maps) give 500k, so you go on highest tier pretty fast...
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