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Large-scale battles have become a vestige of the past, depleting resources of conflicting parties. Settled space, where welfare and order had reigned, has become a cemetery for dead ships which is flooded with pirates and adventurists.
Data wydania: 2 Mar 2010
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Kup Star Wolves 3

Pakiety zawierające tę grę

Kup 1C Space Collection

Zestaw 8 produktów: Star Wolves 3: Civil War, Star Wolves, Star Wolves 2, Space Rangers HD: A War Apart, Parkan 2, The Tomorrow War, UFO: Aftershock, UFO: Aftermath

Informacje o grze

Large-scale battles have become a vestige of the past, depleting resources of conflicting parties. Settled space, where welfare and order had reigned, has become a cemetery for dead ships which is flooded with pirates and adventurists. Complete impunity, black market flourishing where gun and tech trade is on the move, arbitrariness and anarchy – the Galaxy has become a real dangerous place. Events in the Universe and its habitant’s destiny are completely up to player’s choice and tactical decisions.
Star Wolves 3: Civil War is a sequel to the popular real time strategy with RPG elements. Original large-scale scenario, closely tied with the first part of intergalactic epic helps the player influence the ongoing events and foreordain one of many endings. Free roam, free mission selection, free team forming – the world of Star Wolves waits for its heroes.
  • Huge world: 110 highly detailed star systems in different parts of the Galaxy.
  • Non-linear story: several endings and additional quests create a complete game universe.
  • New characters and skills: form up a team of your dream; teach your companions new skills.
  • New participant in the intergalactic conflict: the Space Fleet of a New Empire, equipped with its own spaceships.
  • A number of new base ships and fighters with unique specifications and original weapon types and equipment.

Wymagania systemowe

    Minimum:
    • OS: Windows XP
    • Processor: Pentium IV 2.0 GHz or AMD 2.0Ghz (Single Core)
    • Memory: 512 MB
    • Graphics: nVidia GF FX5700 or ATI Radeon 9600 with 128MB VideoRAM
    • DirectX®: DirectX 9.0
    • Hard Drive: 5.5 GB
    • Sound: Sound card compatible with DirectX 9.0
    Recommended:
    • OS: Windows XP/Vista
    • Processor: Pentium IV 2.8 GHz; or analogous AMD (Single Core)
    • Memory: 1 GB
    • Graphics: nVidia GF 6800 GT or ATI Radeon 1900XT with 512MB VideoRAM
Pomocne recenzje klientów
6 z 6 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 263
Recenzji: 5
31.4 godz. łącznie
Has BG/ BG2 pause system , but in space! Mothership acts as floating base for up to 6 fighters. ♥♥♥♥loads of tech and pilot RPG elements. Kinda buggy save alot, lots of text so you may have to read, short story. As a saving grace it has a huge solor system with lots of factions and infighting.
Zamieszczono: 31 Maj 2014
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 17
Recenzji: 7
42.1 godz. łącznie
This game is my all times favourite, it is worth it ,but you have to be patient before you get the big guns!Not like most poeople that just say "ah this ship sucks , it cant shoot , I dont have money" etc, its a RPG RTS game , one of a kind , had potential in ashes of victory , it died.I hope the haters are happy now.Anyway the game is awesome since recently I saw that there was a guide , which to be honest I didnt know alot of thing that were in it. :D
Zamieszczono: 9 Lipiec 2014
Czy ta recenzja była pomocna? Tak Nie
2 z 2 osób (100%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 854
Recenzji: 133
7.9 godz. łącznie
I was expecting a space sim like X3, where the learning curve is so deep, you'll spend 10-15 hours just learning how to play. Star Wolves 3 is more like a Bioware game, where there's a LOT of story.

I had a mission where I had to decide between delivering a spaceship to a science facility or saving a man's family from being blacklisted by the Empire. Oh, the spaceship I was delivering had a bomb stapped on it. But the man offered me a lot of money. The choices!

Zamieszczono: 5 Kwiecień 2014
Czy ta recenzja była pomocna? Tak Nie
2 z 3 osób (67%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 178
Recenzji: 1
30.6 godz. łącznie
Bit of a weird little game with some weird translation shenanigans, but it plays pretty well, and honestly it's a RTS space RPG, and those are a little hard to find. And it's super cheap!
Zamieszczono: 28 Marzec 2014
Czy ta recenzja była pomocna? Tak Nie
1 z 2 osób (50%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 436
Recenzji: 34
2.5 godz. łącznie
Average spaceship simulator but slowly on times. I prefer games like Wing Commander Privateer or FTL.
Zamieszczono: 23 Luty 2014
Czy ta recenzja była pomocna? Tak Nie
49 z 52 osób (94%) uważa, że ta recenzja jest pomocna
Produkty na koncie: 131
Recenzji: 1
47.9 godz. łącznie
Graphics/Aesthetics:
As dated as graphics may be nothing is out of place and everything is instantly recognisable. The ships and weapons all look different and each conveys their feel and performance. The best part about it is that everything looks great in its own place. The worst is that the game generally has a very low visibility range as objects fade out of view if too far away.

Sound/Music:
Generally all sound design is decent. Nothing too bad or obnoxious. These is a very obvious lack or any voice-over except a couple of cutscenes. The music tends to be somewhat repetitive but not too annoying so as make you turn it off.

Gameplay/Controls:
If you played Homeworld 2 the controls should be quite familiar. The game supports an organised and logical set of controls that almost always make sense. The map may appear featureless but it is actually very functional. There is a very handy Speed Time function which allows you to speed up time and the game also includes useful functions like "Pause of Enemy Detection". The biggest drawback is that you cannot rebind ANY functions, WASD doesn't work and i personally had to use an AutoHotKey macro for the "Speed Up" and "Speed Down" functions.

Progression: The game features a decent progression system but it is fairly linear in a general sense. You cannot choose your main ship outside of story missions but you have full freedom on how to outfit your fighters. Each character has its own progression talent trees and each usually focuses on a specific job (that guy is good at missiles, that girl is good at repairs). Ships can be customised with various support and combat systems such as extended radar, remote repair, stealth/cloak, anti-missile PD, missiles, torpedos, lasers, blasters, cannons, railguns, etc... Each particular item has about 3 to 5 tiers of variants, one more powerful (and expensive) than the next.

Story: Yes, this game features several endings that are actually quite different depending on which faction you chose to help. The story itself is quite decent but sometimes forces a gimmicky situation just to advance the plot - "My ship blew up for no reason because the plot is giving me a new one". The characters are interesting enough for immersion and you won't be disappointed, but don't expect any feats of writing.

Overall:
THIS IS NOT AN RTS, this is more of a "Dragon Age meets Space Rangers" with your hero and allies on an adventure. This is an older game so some of the things you may take for granted today may not be present here so expect some mixed reactions in the beginning.

4/5 for those interested in the genre and definetly a good choice for anyone interested in this type of game. Pretty good until the end and has good replayability if you're interested in the various endings by trying a different approach/loadout.

3/5 If you don't care about space strategy, the controls will annoy you and the mouse is quite sluggish. Not a waste of money but not the best introduction to the genre.
Zamieszczono: 27 Listopad 2013
Czy ta recenzja była pomocna? Tak Nie