Large-scale battles have become a vestige of the past, depleting resources of conflicting parties. Settled space, where welfare and order had reigned, has become a cemetery for dead ships which is flooded with pirates and adventurists.
Käyttäjäarvostelut: Neutraali (222 arvostelua) - 69% / 222 tämän pelin pelaajien arvosteluista ovat positiivisia
Julkaisupäivä: 2. maalis, 2010

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Osta Star Wolves 3

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Osta 1C Space Collection

Sisältää 8 kohdetta: Parkan 2, Space Rangers HD: A War Apart, Star Wolves, Star Wolves 2, Star Wolves 3: Civil War, The Tomorrow War, UFO: Aftermath, UFO: Aftershock

Osta 1C Complete Collection

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Kuraattoreiden suosittelema

"This is a fun game, with similar gameplay to the previous two, but it can get damned puzzly at times, which might frustrate some. "

Tietoja pelistä

Large-scale battles have become a vestige of the past, depleting resources of conflicting parties. Settled space, where welfare and order had reigned, has become a cemetery for dead ships which is flooded with pirates and adventurists. Complete impunity, black market flourishing where gun and tech trade is on the move, arbitrariness and anarchy – the Galaxy has become a real dangerous place. Events in the Universe and its habitant’s destiny are completely up to player’s choice and tactical decisions.
Star Wolves 3: Civil War is a sequel to the popular real time strategy with RPG elements. Original large-scale scenario, closely tied with the first part of intergalactic epic helps the player influence the ongoing events and foreordain one of many endings. Free roam, free mission selection, free team forming – the world of Star Wolves waits for its heroes.
  • Huge world: 110 highly detailed star systems in different parts of the Galaxy.
  • Non-linear story: several endings and additional quests create a complete game universe.
  • New characters and skills: form up a team of your dream; teach your companions new skills.
  • New participant in the intergalactic conflict: the Space Fleet of a New Empire, equipped with its own spaceships.
  • A number of new base ships and fighters with unique specifications and original weapon types and equipment.


    • OS: Windows XP
    • Processor: Pentium IV 2.0 GHz or AMD 2.0Ghz (Single Core)
    • Memory: 512 MB
    • Graphics: nVidia GF FX5700 or ATI Radeon 9600 with 128MB VideoRAM
    • DirectX®: DirectX 9.0
    • Hard Drive: 5.5 GB
    • Sound: Sound card compatible with DirectX 9.0
    • OS: Windows XP/Vista
    • Processor: Pentium IV 2.8 GHz; or analogous AMD (Single Core)
    • Memory: 1 GB
    • Graphics: nVidia GF 6800 GT or ATI Radeon 1900XT with 512MB VideoRAM
Hyödylliset arvostelut
2/2 (100%) arvioi tämän hyödylliseksi
20.3 tuntia pelattu
Julkaistu 24. syyskuu.
This is not a game for everyone. Play the first one if you have not yet, it's the best part of the series. If you like the gameplay then you can try this game afterwards.
If you decide to play this you should go the icc forums first & download the mods there (you can find a package with 3 good mods).
Keep also in mind that for normal players the difficulty levels are not labeled correctly. There is no easy setting! Easy = Normal / Normal = Hard / Hard = Insane.

If you're stucked and get killed all the time you can activate the god mode (=cheat). Navigate to your Star Wolves 3 game folder & find the Main.ini file. Search for the sectione [Game]. There you have to activate the DM (DebugMode=1). Now you can open the console ingame by hitting [Shift] + [^] or [Shift]+[~] etc. (depending on your keyboard layout) When you did everything right the green console screen becomes visible. Enter g_cheats 1 here. (On the german keyboard layout you have to press [Shift] + [ß] to get: _). Leave the console now. Back in game you can hit [Shift] + to activate the god mode.
Check the www for more useful hints if you have problems with the game.

I have to admit that I'm a big fan of the series and enjoyed all 3 games (but the 2nd one is really weak) and I hope there will be more games like this in the future.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
1/1 (100%) arvioi tämän hyödylliseksi
91.0 tuntia pelattu
Julkaistu 5. lokakuu.
Star Wolves 1 sold me this game even though it was short because I figured there would have been a bit more development. Well there was to an extent but I couldn't find a way to escape the Viper storyline because first, if your lion mothership is underpowered in a preceding mission, you die. So you get all the best sheilds and weapons on the lion. But then if you choose a mission fork and disobey Viper you get kicked out of the Lion that she brought to the battlespace and guess what to win the last mission with the hardest sheilds and turrets well you have to fight the Lion to escape and your new mothership is an unamoured unsheilded freighter with no weapons. Well I tried a lot of things but there was no way to beat the lion if you didn't want to go viper's way because if the sheilds were too low in the preceding mission you couldn't complete that and choose the fork. Thus I uninstalled the game in frustration which was sad really because it is a game that held so much promise it is fun collecting ships and resources and zipping about the galaxy but it is basically terribly scripted and assembled and it's basically a huge pia. Pain in the Auxiliary exhaust. Following that there is supposed to be in existence a 4th instalment that maybe some problems were fixed in but that is likely wishful thinking. & It's not the only game from this developer (1c) that seems to start well and end half-finished with rumors of patches fixes and whatever but nothing readily available? If I could spit acid and vitriol they would be suitably envenomed.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
70/77 (91%) arvioi tämän hyödylliseksi
47.9 tuntia pelattu
Julkaistu 27. marraskuu, 2013.
As dated as graphics may be nothing is out of place and everything is instantly recognisable. The ships and weapons all look different and each conveys their feel and performance. The best part about it is that everything looks great in its own place. The worst is that the game generally has a very low visibility range as objects fade out of view if too far away.

Generally all sound design is decent. Nothing too bad or obnoxious. These is a very obvious lack or any voice-over except a couple of cutscenes. The music tends to be somewhat repetitive but not too annoying so as make you turn it off.

If you played Homeworld 2 the controls should be quite familiar. The game supports an organised and logical set of controls that almost always make sense. The map may appear featureless but it is actually very functional. There is a very handy Speed Time function which allows you to speed up time and the game also includes useful functions like "Pause of Enemy Detection". The biggest drawback is that you cannot rebind ANY functions, WASD doesn't work and i personally had to use an AutoHotKey macro for the "Speed Up" and "Speed Down" functions.

Progression: The game features a decent progression system but it is fairly linear in a general sense. You cannot choose your main ship outside of story missions but you have full freedom on how to outfit your fighters. Each character has its own progression talent trees and each usually focuses on a specific job (that guy is good at missiles, that girl is good at repairs). Ships can be customised with various support and combat systems such as extended radar, remote repair, stealth/cloak, anti-missile PD, missiles, torpedos, lasers, blasters, cannons, railguns, etc... Each particular item has about 3 to 5 tiers of variants, one more powerful (and expensive) than the next.

Story: Yes, this game features several endings that are actually quite different depending on which faction you chose to help. The story itself is quite decent but sometimes forces a gimmicky situation just to advance the plot - "My ship blew up for no reason because the plot is giving me a new one". The characters are interesting enough for immersion and you won't be disappointed, but don't expect any feats of writing.

THIS IS NOT AN RTS, this is more of a "Dragon Age meets Space Rangers" with your hero and allies on an adventure. This is an older game so some of the things you may take for granted today may not be present here so expect some mixed reactions in the beginning.

4/5 for those interested in the genre and definetly a good choice for anyone interested in this type of game. Pretty good until the end and has good replayability if you're interested in the various endings by trying a different approach/loadout.

3/5 If you don't care about space strategy, the controls will annoy you and the mouse is quite sluggish. Not a waste of money but not the best introduction to the genre.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
44/46 (96%) arvioi tämän hyödylliseksi
46.3 tuntia pelattu
Julkaistu 26. marraskuu, 2014.
Well, I played through this game and had a lot of fun, and a lot of frustration. There were times when I was excited and times when I was bored.

  • The story is not the best I have read so far, but it keeps you on track, which is good (see con #2) It also let's you pick different solutions for missions, but not in every case (see con#3).
  • Ships can be equiped with a variety of different weapons, missiles, add-ons. I spend a good amount of time in the equipement screen to adjust my loadout to the upcoming missions.
  • Charakters can learn new abilities. From certain attack moves to maneuvers, from calling reinforcements to disabling enemy shield there are a lot of possible combinations.

  • The game assumes you have played a star wolves game before. That's why you really should use the tutorial. It tells you how to use waypoints and that is one heck of an important thing to know! But it does not tell you everything, and that's a pity. Wonder how you can assign points to perks? No information given (dock all fighters and dock at a station).
  • If you'd like an open world game: you're wrong here. The world opens after a few missions, but unfortunately there is pretty much nothing much to do than to hunt pirates. No random missions, nothing.
  • The scripting is my major con. In the first missions you need to do exactly what you are told to. Want to fly to another sector than told? Watch a cutscene where your ship is destroyed. Fly to a station you are not supposed to fly to? Watch another cutscene... The world opens after a while but until then it really can be a pain. And later in the story one of your crew members leaves. With the current ship and equipement you handpicked and were lucky to find. Later a ship of your crew member exlodes, which is part of the story, but you think, they were hit by a missile or something and start that situation over and over. Until you realize, it's a script...

Can I recommend buying the game anyway? Yes, now that you've been warned about some parts. If you have played the two others and had fun, you will like this very likely.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska
39/42 (93%) arvioi tämän hyödylliseksi
61.9 tuntia pelattu
Julkaistu 30. marraskuu, 2013.
Original Star Wolves was an old school space tactics game, with a unique and challenging space fighter combat and a linear, but immersive story. You command a mothership with several fighters, which fly in 3d space, try to get on each other's tail and make attack runs, with real-time calculation of shell hits and importance of positioning. This one was made by the fan community of the first game, as the continuation of their highly appraised story mod. With all the consequences of a low-budget indie game, both good and bad.

- Immersive, highly branching story - if you loved the first game, or story mod, this one is even better. Long-waited ending to plot twists of original story mod. It's good to meet old characters and participate in their deeds.
- Game engine is improved to it's limits. Obsolete, but good-looking graphics; many new features were added like at last meaningful capital ships.
- Lovely attention to details.
- Combat is challenging, balance for the weaklings!)))

- Too heavily sripted. Though no game breaking bugs, quest logic could sometimes go hairy.
- No voice acting. Just plain walls of text.
- Outdated engine; some hardware/OS issues could arise.
- Combat is poorly balanced: it could be either difficult and unforgiving, or boring and tedious (thankfully, fast). Tactical options are fewer now - firepower is the winner.

Overall, it's really a gem, despite some possible problems. If you love space games, or games with well-crafted combat system and gameworld, with slow pace and high immersion - you should play it. I'd recommend play Star Wolves 1 first, to become acquainted with game world and characters; gameplay-wise, they are the same. *

* Though it's important to know that Star Wolves 1 ending or whole Star Wolves 2 story is not canon. Unfortunately, Empire Legacy story mod - the prequel to Civil War - was not translated to English.
Oliko tämä arvostelu hyödyllinen? Kyllä Ei Hauska