Large-scale battles have become a vestige of the past, depleting resources of conflicting parties. Settled space, where welfare and order had reigned, has become a cemetery for dead ships which is flooded with pirates and adventurists.
User reviews: Mixed (172 reviews)
Release Date: Mar 2, 2010
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Recommended By Curators

"This is a fun game, with similar gameplay to the previous two, but it can get damned puzzly at times, which might frustrate some. "

About This Game

Large-scale battles have become a vestige of the past, depleting resources of conflicting parties. Settled space, where welfare and order had reigned, has become a cemetery for dead ships which is flooded with pirates and adventurists. Complete impunity, black market flourishing where gun and tech trade is on the move, arbitrariness and anarchy – the Galaxy has become a real dangerous place. Events in the Universe and its habitant’s destiny are completely up to player’s choice and tactical decisions.
Star Wolves 3: Civil War is a sequel to the popular real time strategy with RPG elements. Original large-scale scenario, closely tied with the first part of intergalactic epic helps the player influence the ongoing events and foreordain one of many endings. Free roam, free mission selection, free team forming – the world of Star Wolves waits for its heroes.
  • Huge world: 110 highly detailed star systems in different parts of the Galaxy.
  • Non-linear story: several endings and additional quests create a complete game universe.
  • New characters and skills: form up a team of your dream; teach your companions new skills.
  • New participant in the intergalactic conflict: the Space Fleet of a New Empire, equipped with its own spaceships.
  • A number of new base ships and fighters with unique specifications and original weapon types and equipment.

System Requirements

    Minimum:
    • OS: Windows XP
    • Processor: Pentium IV 2.0 GHz or AMD 2.0Ghz (Single Core)
    • Memory: 512 MB
    • Graphics: nVidia GF FX5700 or ATI Radeon 9600 with 128MB VideoRAM
    • DirectX®: DirectX 9.0
    • Hard Drive: 5.5 GB
    • Sound: Sound card compatible with DirectX 9.0
    Recommended:
    • OS: Windows XP/Vista
    • Processor: Pentium IV 2.8 GHz; or analogous AMD (Single Core)
    • Memory: 1 GB
    • Graphics: nVidia GF 6800 GT or ATI Radeon 1900XT with 512MB VideoRAM
Helpful customer reviews
10 of 10 people (100%) found this review helpful
46.3 hrs on record
Posted: November 26
Well, I played through this game and had a lot of fun, and a lot of frustration. There were times when I was excited and times when I was bored.

Pros:
  • The story is not the best I have read so far, but it keeps you on track, which is good (see con #2) It also let's you pick different solutions for missions, but not in every case (see con#3).
  • Ships can be equiped with a variety of different weapons, missiles, add-ons. I spend a good amount of time in the equipement screen to adjust my loadout to the upcoming missions.
  • Charakters can learn new abilities. From certain attack moves to maneuvers, from calling reinforcements to disabling enemy shield there are a lot of possible combinations.

Cons
  • The game assumes you have played a star wolves game before. That's why you really should use the tutorial. It tells you how to use waypoints and that is one heck of an important thing to know! But it does not tell you everything, and that's a pity. Wonder how you can assign points to perks? No information given (dock all fighters and dock at a station).
  • If you'd like an open world game: you're wrong here. The world opens after a few missions, but unfortunately there is pretty much nothing much to do than to hunt pirates. No random missions, nothing.
  • The scripting is my major con. In the first missions you need to do exactly what you are told to. Want to fly to another sector than told? Watch a cutscene where your ship is destroyed. Fly to a station you are not supposed to fly to? Watch another cutscene... The world opens after a while but until then it really can be a pain. And later in the story one of your crew members leaves. With the current ship and equipement you handpicked and were lucky to find. Later a ship of your crew member exlodes, which is part of the story, but you think, they were hit by a missile or something and start that situation over and over. Until you realize, it's a script...

Can I recommend buying the game anyway? Yes, now that you've been warned about some parts. If you have played the two others and had fun, you will like this very likely.
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6 of 6 people (100%) found this review helpful
128.5 hrs on record
Posted: October 20
Very good game for such a low price.
Made with love and enthusiasm.
Such a shame this franchise is no longer alive.
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4 of 4 people (100%) found this review helpful
29.4 hrs on record
Posted: November 16
Played SW:1 - really liked it.
Played SW:2 - a bit...did not enjoy it.
Played SW:3 - really liked it.

SW:3 is rough around the edges. Laughable conversations and grammatical errors but who cares. The game is about doing some missions, blasting pirates and upgrading your weapons and systems.

Some of the missions verge on impossible. I play on normal difficulty.

I thought the graphics were good. Bugs were minimal.

Save often. Keep your missile bays full.

8/10
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3 of 3 people (100%) found this review helpful
60.1 hrs on record
Posted: November 22
For me, it's a funny game, but not so good at gaming experience.
I have been attracted by the space opera RPG and strategic games, and Star Wolves 3 is perfect combined product. I was very happy that I don't need to operate the space ship by myself like the other space simulating games, because I'm not so good at action and simulate games. The SW3 space strategic game, It makes you to choose your targets, weapons and teammates, then they'll attack your enemy automatically. There are many kinds of ships and weapons for you to trade and discovery, that part brought me many fun.
But when I was following the story line to defeat enemy, suddenly the game was ended! I have traveled just only 1/10 of stars of SW3! The game were not so free for you to explore the whole world as I thought. Not so many kinds available missions for a sand box game. It really a DEFECT. I hope there will be a better SW4.
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4 of 5 people (80%) found this review helpful
24.7 hrs on record
Posted: September 7
this game is one of my oldest favorite

there are many different endings
the stories goes to different paths

sometimes, it is hard and this game is not sutiable for relaxing players
but it has its own unique gene and style

if you are a thinker, this game is for you
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4 of 5 people (80%) found this review helpful
2.5 hrs on record
Posted: July 30
I've always loved space and anything to do with it. Games like Endless Space and Sins of a Solar Empire have occupied lots of my time with such replayable gameplay.

If you like spaceship adventuring and being a captain of your own mothership, then you will probably enjoy this game.

The aesthetics are good, the music and sounds match the atmosphere and are nothing too crazy. The voice acting and cutscenes are below average, but do not take away from the game too much. Some of the cutscenes also do not appear to be skippable, which is slightly annoying to me since I can read faster than the text stays on screen. The story seems to be decent, with lots of factions vying for control in the Star Wolves universe.

The controls may be difficult if you aren't used to this type of gameplay, however, experimentation and practice with what each button does will help familiarize yourself with fairly quickly. The learning curve is moderate to difficult - especially considering that there is no in-game tutorial. It is strongly recommended that you first check out the tutorial missions before jumping into the main game. You can die very, very fast in this game. Save often just in case.

Gameplay can be sped up to 8x normal speed, and you probably will be using that option a lot during your travels. You can select 1 of 4 classes to start with, each with its own specialized skill/perk tree.

In the beginning of the game, you are constantly presented with numerous decisions, which I found to be very nice for open-world style gameplay. There are a variety of ship parts and weapons to select from. The galaxy map is very, very large and expansive, allowing for a lot of exploration.

There is a lot to do in this game, and you can even dock fighters inside your mothership.

If you really enjoy spacefaring and space combat, check out this game.

Recommend.

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4 of 5 people (80%) found this review helpful
263.7 hrs on record
Posted: October 6
<-Lotrek on the 1C forums. If you know me then you know how I feel and can stop here.

Love this game, got it when it came to steam as a buy this and get the first 2 free and enjoyed every one for different reasons. The gameplay is 3d isometric like Homeworld. The VA is so terribad it's good. The story has multiple endings so there is replay value in that. OVerall a fun romp that I have spent more hours than I care to mention playing. Reccomended.

There was a 4th game planned but never released sadly, maybe a wild kickstarter will appear.
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6 of 9 people (67%) found this review helpful
40.4 hrs on record
Posted: August 29
If you liked freelancer, you probably will like this one also. Personally I think this one is better than freelancer. Not just about the graphics, but the whole game including game mechanism and everything. The game play is very similar to freelancer, except you wander around with a 'mothership' instead of just one vessel. The mothership can release up to 6 fighters in battle as long as you got enough pilots. Thus the control is different from freelancer too, it is more like EVE type rather than freelancer's 3rd person space shooter.

You can replace your mothership and fighters with more powerful onces, or upgrade them with powerful weapons/modules. There is a good varience of different weapons in game. Unlike some games where different series of weapones just differ in names, the weapons in this game are quite different from each other in practice while still being quite balanced. You actually have to consider using different fighter/setup against different enemy or to match up pilot specialty. And yeah, there is also a skill tree system where you can choose which battle style you would like to go with. Each pilot's skill tree is a little different while the protagonist can select from 4 quite different skill trees in the beginning.

And the storyline was rich and vivid, too.

The only complaint I have about this game is that you can not 'free play' as in freelancer after story ends. Although there is a period of time before the end where you can go anywhere and do anything you want.

BTW, it is not an easy game and might make you frustrated in the very first few missions as I was. But once I figured it out, I started enjoying the game.

9/10 One of my favorite.
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2 of 2 people (100%) found this review helpful
35.8 hrs on record
Posted: November 14
This game has a very rough learning curve but It's so worth it. It has multiple endings and they are actualy different and worth finding. There are totaly brutal battles, if you don't like dying over and over again dont bother but if you like a challenge this game could be a new favorite.
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1 of 1 people (100%) found this review helpful
36.9 hrs on record
Posted: October 14
I found this game to be incredibly addictive. imagine FTL, but in a 3-D form, and with the option to just roam around the galaxy at whim. there are a few things, like pathing not being completely optimal, but i only really encountered that in the huge fleet battles at the end of the game (no spoilers there, it was always gonna happen). basically, if you like flying ships around in space, blowing up pirates with missiles and lasers and plasma, then this game will give you a good few hours of that, and the campaign missions are just generally fun. a warning, the intro is slow, you start off with an unarmed ship and you basically get bullied through the first entire sector, but that gives you time to get to grips with the game and towards later game you can go toe-to-toe with just about anything, so your revenge will come!

Great game, customisable pilots, fighter ships, and mothership, plenty of explosions, and a large universe if you want to go wandering. 10/10
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1 of 1 people (100%) found this review helpful
26.6 hrs on record
Posted: October 10
Fine space RPG/strategy. Advantages: nice combat mechanics with Dragon Age-style active pause; highly customisable ships; decent story. Disadvantages: apart from several choises, game is very linear; ending is somewhat disappointing, the story doesn't look finished.
I played original Russian version, so I don't know about quality of English translation and voice acting. Russian voice acting is good.
Conclusion: just another game about space combat. Buy it if it's on sale.
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3 of 5 people (60%) found this review helpful
44.1 hrs on record
Posted: July 9
This game is my all times favourite, it is worth it ,but you have to be patient before you get the big guns!Not like most poeople that just say "ah this ship sucks , it cant shoot , I dont have money" etc, its a RPG RTS game , one of a kind , had potential in ashes of victory , it died.I hope the haters are happy now.Anyway the game is awesome since recently I saw that there was a guide , which to be honest I didnt know alot of thing that were in it. :D
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1 of 2 people (50%) found this review helpful
70.4 hrs on record
Posted: July 29
All I can say is, if you liked the original Star Wolves and were as disappointed with SW2 as most other players, do give SW3: Civil War a try. The quality is back where it needs to be, along with several new features, such as improved character skill trees, new equipment, more ships and a new storyline that branches off into one of several different endings, depending on your choices.
Fans of SW1 should seriously buy this game, makes for several dozen hours of mostly fun gameplay.
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61 of 66 people (92%) found this review helpful
47.9 hrs on record
Posted: November 27, 2013
Graphics/Aesthetics:
As dated as graphics may be nothing is out of place and everything is instantly recognisable. The ships and weapons all look different and each conveys their feel and performance. The best part about it is that everything looks great in its own place. The worst is that the game generally has a very low visibility range as objects fade out of view if too far away.

Sound/Music:
Generally all sound design is decent. Nothing too bad or obnoxious. These is a very obvious lack or any voice-over except a couple of cutscenes. The music tends to be somewhat repetitive but not too annoying so as make you turn it off.

Gameplay/Controls:
If you played Homeworld 2 the controls should be quite familiar. The game supports an organised and logical set of controls that almost always make sense. The map may appear featureless but it is actually very functional. There is a very handy Speed Time function which allows you to speed up time and the game also includes useful functions like "Pause of Enemy Detection". The biggest drawback is that you cannot rebind ANY functions, WASD doesn't work and i personally had to use an AutoHotKey macro for the "Speed Up" and "Speed Down" functions.

Progression: The game features a decent progression system but it is fairly linear in a general sense. You cannot choose your main ship outside of story missions but you have full freedom on how to outfit your fighters. Each character has its own progression talent trees and each usually focuses on a specific job (that guy is good at missiles, that girl is good at repairs). Ships can be customised with various support and combat systems such as extended radar, remote repair, stealth/cloak, anti-missile PD, missiles, torpedos, lasers, blasters, cannons, railguns, etc... Each particular item has about 3 to 5 tiers of variants, one more powerful (and expensive) than the next.

Story: Yes, this game features several endings that are actually quite different depending on which faction you chose to help. The story itself is quite decent but sometimes forces a gimmicky situation just to advance the plot - "My ship blew up for no reason because the plot is giving me a new one". The characters are interesting enough for immersion and you won't be disappointed, but don't expect any feats of writing.

Overall:
THIS IS NOT AN RTS, this is more of a "Dragon Age meets Space Rangers" with your hero and allies on an adventure. This is an older game so some of the things you may take for granted today may not be present here so expect some mixed reactions in the beginning.

4/5 for those interested in the genre and definetly a good choice for anyone interested in this type of game. Pretty good until the end and has good replayability if you're interested in the various endings by trying a different approach/loadout.

3/5 If you don't care about space strategy, the controls will annoy you and the mouse is quite sluggish. Not a waste of money but not the best introduction to the genre.
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37 of 39 people (95%) found this review helpful
61.9 hrs on record
Posted: November 30, 2013
Original Star Wolves was an old school space tactics game, with a unique and challenging space fighter combat and a linear, but immersive story. You command a mothership with several fighters, which fly in 3d space, try to get on each other's tail and make attack runs, with real-time calculation of shell hits and importance of positioning. This one was made by the fan community of the first game, as the continuation of their highly appraised story mod. With all the consequences of a low-budget indie game, both good and bad.

pros:
- Immersive, highly branching story - if you loved the first game, or story mod, this one is even better. Long-waited ending to plot twists of original story mod. It's good to meet old characters and participate in their deeds.
- Game engine is improved to it's limits. Obsolete, but good-looking graphics; many new features were added like at last meaningful capital ships.
- Lovely attention to details.
- Combat is challenging, balance for the weaklings!)))

cons:
- Too heavily sripted. Though no game breaking bugs, quest logic could sometimes go hairy.
- No voice acting. Just plain walls of text.
- Outdated engine; some hardware/OS issues could arise.
- Combat is poorly balanced: it could be either difficult and unforgiving, or boring and tedious (thankfully, fast). Tactical options are fewer now - firepower is the winner.

Overall, it's really a gem, despite some possible problems. If you love space games, or games with well-crafted combat system and gameworld, with slow pace and high immersion - you should play it. I'd recommend play Star Wolves 1 first, to become acquainted with game world and characters; gameplay-wise, they are the same. *

* Though it's important to know that Star Wolves 1 ending or whole Star Wolves 2 story is not canon. Unfortunately, Empire Legacy story mod - the prequel to Civil War - was not translated to English.
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24 of 26 people (92%) found this review helpful
66.0 hrs on record
Posted: November 28, 2013
Awesome single player RPGesque squad based space strategy game with inventory, shops, loot, salvage, missions, skill trees, free roam huge universe and dynamic story/world which changes with each of your decisions and actions. Simply put. Awesome!
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16 of 18 people (89%) found this review helpful
31.4 hrs on record
Posted: May 31
Has BG/ BG2 pause system , but in space! Mothership acts as floating base for up to 6 fighters. ♥♥♥♥♥♥♥♥s of tech and pilot RPG elements. Kinda buggy save alot, lots of text so you may have to read, short story. As a saving grace it has a huge solor system with lots of factions and infighting.
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16 of 19 people (84%) found this review helpful
75.2 hrs on record
Posted: November 30, 2013
This game had so much potential and still has its in need of a revamp but the gameplay is adictive and fun, storyline is good but needs some patching overall getting this game was a good and i experianced a dam good time playing it and still do :)
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13 of 15 people (87%) found this review helpful
57.5 hrs on record
Posted: November 28, 2013
When i first decided i was gonna get star wolves 3 i thought i was gonna really lose my head and throw a fit, but after i put a few hours into the game i finally understood what the devs were aiming for. It has a feel of carrier command being able to deploy fighers to engage ur enemies, pilots have upgradeable and can pilot craft based on which skills u choose. i understand that this game boasted about free roam tho it is pretty scripted and linear, this kind of got me a bit upset as well as the unforgiving ai an tutorial, make the wrong decision and u will regret it. but i was soon able to make more logical choices due to learning from my mistakes and was rewarded for it.

I didn't play the previous star wolf games so im not very big on the plot but in this u play as trader ship pilot who ends up becoming more a mercenary, taking on missions from different sources, he also meets pilots that became permanent crew. the story isn't one that very much appeals to me but i read on since i kinda like to know whats going on atm (yes sadly there's little to no dialogue, so prepare your reading glasses).

The combat seems pretty good as the fighters will use the lack of graviy in space to float by their opponents to open up with their missiles or machine guns. the focus of early combat in the game seems to be to keep enemy fighters off of your mothership since the destruction of it means gameover. making sure each fighter has some type of missile defence will also help u out in battle as well as keeping your missiles in ample supply. extra fire support comes from employing mercenaries from nearby spacestations for when your fighters are not enough to take the enemy, mercs will ask for continued payment when moving from sector to sector.

The rpg element in the game is ok as well, as your pilots take part in combat they gain points that you can later use on their specialization tree making them more effective in combat. choices u make in the game also have an a pretty significant effect for example, choosing between fighing through a team of mercs or paying them to guide u staight to a new mothership they were protecting.

WARNING this game is not for the impatient or for those who expect to command a legion of ships, this game will also requier for u to save often! but if u have a love for any type of space combat, or just like ordering around a squadron of fighters taking out pirates, then i think u might like this game. i dont really feel like i wasted my money on it either, im a dude that loves space games weather its rts, exploration, or just straight up action, its an ok space game i no there are other good ones but this one is pretty fun to me in my opinion. atm moment its on on sale, tho I've also been hearing that ppl were having problems starting and or playing the game, I took the risk and it works fine for me I'm using a laptop with a core i5, its really not that amazing a laptop but im able to play this game on high settings no problem.

Mothership tips: when your game pauses from combat, stop your mothership where it is, then engage the enemy squadron with your fighters before they notice you, then draw them closer to your mothership so it can provide some support to your fighters. this tactic works fairly well on the mission where you must attain a new mothership from a band of mercs, tis better to fight for it than it then buy it.
Your mothership is your home protect it no matter what, fighters can be replaced. if losing is unavoidable retreat to a different sector, repair, rearm and restrategize if your tactics keep failing.
Also before you enter your mission sector buy a pack of mercs, dont try to buy them in your mission sector unless you feel you can, but it never hurts to give it a shot.

Enjoy
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12 of 14 people (86%) found this review helpful
7.9 hrs on record
Posted: April 5
I was expecting a space sim like X3, where the learning curve is so deep, you'll spend 10-15 hours just learning how to play. Star Wolves 3 is more like a Bioware game, where there's a LOT of story.

I had a mission where I had to decide between delivering a spaceship to a science facility or saving a man's family from being blacklisted by the Empire. Oh, the spaceship I was delivering had a bomb stapped on it. But the man offered me a lot of money. The choices!

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