NecroVisioN: Lost Company is the prequel to original horror FPS shooter, taking place before the NecroVisioN story begins. It contains a bunch of unique levels, characters, weapons and gameplay elements as well as new main hero that presents the original game story from opposite perspective.
Valutazione degli utenti:
Complessivamente:
Perlopiù positiva (128 recensioni) - 128 recensioni degli utenti (71%) per questo gioco sono positive.
Data di rilascio: 19 feb 2010

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Acquista NecrovisioN: Lost Company

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Acquista NecroVisioN + NecroVisioN: Lost Company

Include 2 articoli: NecroVision, NecroVisioN: Lost Company

 

Informazioni sul gioco

NecroVisioN: Lost Company is the prequel to original horror FPS shooter, taking place before the NecroVisioN story begins. It contains a bunch of unique levels, characters, weapons and gameplay elements as well as new main hero that presents the original game story from opposite perspective. Player is now one of WWI German troops that discovers the evil forces unleashed by the war, starts to fight against them and leads soldiers of all nations gathered on the front through the massive battles against the zombies and demons and finally he becomes a first Necromancer that will fight against Simon Bukner in NecroVisioN.

  • 10 new levels in singleplayer campaign
  • 15 new characters
  • 6 new weapons
  • Variety of special weapon ugrades
  • New drivable vehicles to use in fight - FT17 tank and Halberstadt CL.II airplane
  • Several additional close combat techniques, spells and fatalities in singleplayer
  • New unique multiplayer mode: Gas Attack
  • 3 new maps and several new skins for multiplayer mode
  • New visual effects like enhanced depth-of-field, soft shadows and new shaders with optimized renderer and data loading system.

Requisiti di sistema

    Minimum:
    • OS: Microsoft® Windows® XP Service Pack 2, Vista (Operating System must be up to date with the latest patches)
    • Processor: Intel Pentium 4 2.4GHz or AMD Athlon 64 +2800
    • Memory: 1 GB RAM (Microsoft® Windows® XP) / 1.5GB (Microsoft® Windows® Vista)
    • Graphics: 256 MB Video RAM or greater with DirectX9 Pixel Shader 3.0 support (NVIDIA GeForce 6600 or ATI Radeon X1600 or better)
    • DirectX®: DirectX 9.0c
    • Hard Drive: 8.0 GB available hard drive space
    • Sound: DirectX 9.0c compliant soundcard
    • Other requirements: 56kbps internet connection or faster for Internet play
    Recommended:
    • Processor: Intel Core 2 Duo 1.80 GHz or AMD X2 5000+ or better
    • Memory: 2 GB RAM or more
    • Graphics: NVIDIA GeForce 8800 series or ATI Radeon HD 38xx series or better
Recensioni dei giocatori
Sistema delle recensioni degli utenti aggiornato! Ulteriori informazioni
Complessivamente:
Perlopiù positiva (128 recensioni)
Pubblicate di recente
Gorgutz 'eadhunta
( 4.3 ore in totale )
Pubblicata: 22 luglio
Similar to the first NecronVision but with more stuff to play with. The WWI backdrop is a great setting for the dark nature of zombies and vampires.
Nirk the Man-Thing Stab-Cutter
( 9.0 ore in totale )
Pubblicata: 20 luglio
In what other game to you team up with Hitler and Patton to kill hordes of the undead, werewolfs and vampires? No other game? Well I rest my case, buy this game you fool!
Shadow Ops
( 4.3 ore in totale )
Pubblicata: 22 giugno
NecroVisioN: Lost Company
fast game with modern day graphics with easy controls that moves from location A to B to C and so on,
good amount of action and special effects

good game.
The HyEnA
( 11.9 ore in totale )
Pubblicata: 5 giugno
It is great just as first game.

NecrovisioN: Lost Company is a prequel to the story of the first game. It features Jonas Zimmerman as the protagonist, and shows him fighting against demonic invaders during the war, slowly discovering the vampire tech. He eventually fights against a powerful golem, who guarded the Shadow Hand, but is corrupted by the demonic powers.
Polifimia
( 6.2 ore in totale )
Pubblicata: 8 maggio
A prequel presenting the story from the Jans, the German veteran soldier who is the archnemesis for the first part of Necromancer. More or less same graphics, same setting, same gameplay.
However, I found this prequel more entertaining than the original one: fewer bugs, better performance, interesting level design and more variety.

Pros:
1) WWI setting with fantasy/horror twist
2) interesting level design, variety in enemies
3) multiple weapons + shadowhand + control of tank / biplane
4) better atmosphere than the first one
5) less bugs better performance (at least for me) than the original
6) historical accuracy in weapons etc as of WWI
7) more emphasis in WWI setting than the vampire/demon place
8) interesting idea to revisit known places from another perspective in the last three chapters

Cons:
1) short duration, about 40-50% less than the original one
2) game has aged and it clearly shows
3) bugs still exist
4) if you did not like at all the first one, this will not change your opinion

I did not reccomend the original Necromancer, but I think the prequel is an improvenment. Buy when at discount.
beeone
( 1.0 ore in totale )
Pubblicata: 26 aprile
Cannot play it under Windows 7 64/NVIDIA 364.72. The game crashes all the time.
kireta
( 5.6 ore in totale )
Pubblicata: 27 febbraio
Browning Automatic Rfile is pretty much only good thing about this prequel.
It has more gameplay variety that original Necrovision, but game relies too much on constantly respawning enemies. Also you only get Shadowhand at almost very end of game. I guess you could play NG+, but unlike original game, I'm not itching to replay Lost Company.
samuelbakos1234
( 7.5 ore in totale )
Pubblicata: 22 gennaio
Short 8 hour experience,consisting of an old school like FPS gameplay.
Pros:
-lots of interesting weapons
-fun gameplay
-old style fps
-secrets
-its hard
-good variety of levels

Cons:
-glitchy
-short

Verdict: 8/10 Fun,Hard but short and glitchy.
Sgt. Pain
( 0.2 ore in totale )
Pubblicata: 26 dicembre 2015
This game doesn't work for most users. The tech problems are extravagant and innumerable. Very poor coding.
Recensioni più utili  Complessivamente
9 persone su 11 (82%) hanno trovato questa recensione utile
Sconsigliato
5.1 ore in totale
Pubblicata: 26 ottobre 2015
FPS lineare, dalle meccaniche classiche. Non spicca per originalità, né per sfida proposta al giocatore, inoltre sono presenti alcuni bug. Si regge solo sull’interessante mix tra nemici tipici dell’immaginario dark fantasy: vampiri, lupi mannari, draghi, demoni; trasposti però nel contesto della 1° Guerra Mondiale…ci sono anche gli zombie agghindati da militari.

E’ innegabile che il titolo cavalca l’onda di opere del passato come Doom 3 e Painkiller, ma oltre a giungere tardi, risulta anche meno curato. Se escludiamo il substrato e l’ispirazione artistica, non resa peraltro al meglio tecnicamente, rimane un gioco mediocre. Adatto solo a chi cerca l’immediatezza e il volersi perdere nei toni d’una ambientazione esteticamente lugubre. Resta un titolo grezzo nelle animazioni e nella resa grafica che sarebbero potute essere migliorate con un budget più adeguato.

Storia: meno curata della precedente interazione. Impersoniamo uno scienziato diretto a Fort Stern per mettere in piedi una cura all’abominio del male che ha consunto le anime e i corpi dei soldati. Si tratta delle vicende antecedenti il capitolo del 2009. Sono presenti dialoghi più che sufficienti nel contenuto, cut-scenes, e lettere per aumentare l’immedesimazione.

Gameplay: in sostanza è lo stesso del capitolo uscito un anno prima, rispetto al quale le mappe però sono più grandi, bilanciando alcuni difetti del precessore. L’arsenale è ampio e gli effetti delle armi sono diversi nel rateo, nella capacità del caricatore, nei tempi di ricarica, e nel danno. Sono presenti pistole, bayonetta, fucile automatico, mitraglietta, fucile da cecchino troppo efficace (one shot, one kill) lanciarazzi, ecc..tutte prive di secondaria modalità di fuoco, cercando di essere le più vicine alle controparti reali. Ma l’abbondanza di munizioni vi farà optare quasi sempre per fucile e mitraglietta (e lanciarazzi per i Boss) visti i danni notevoli causati. Sono state aggiunte armi nuove come la mazza chiodata; sono sempre presenti granate e armi da lanciare come spade, pugnali e pale (usate un secolo fa per alzare le trincee).
E’ stata leggermente limitata l’efficacia sproporzionata del calcio, che funge sempre da spezza-guardia oltre che da combo negli attacchi. Rimane la rigenerazione parziale della vitalità che bilancia il respawn nemico ora meno caotico. Potrete guidare alcuni mezzi (aereo e carro armato) ma saranno fin troppo efficaci.

I.A: mediocre anche impostando il maggior grado di difficoltà. Non sono presenti pattern d’attacco stimolanti e i nemici vanno giù tutti indistintamente alla stessa maniera; Boss e mini Boss richiederanno solo molte più munizioni. I nemici pur aumentando in alcuni punti non risulteranno mai ostici.

Comparto grafico: Bella la grande luna in cielo, di buona ispirazione qualche locations. La maggior parte dei modelli nemici è di scarsa qualità. La paletta cromatica privilegia colori scuri, rischiarati da falò e fiamme qua e là disseminate. Colori più vivaci ed eterei sono associati alle presenze demoniache. Alcune armi sono discretamente disegnate.

Comparto tecnico: texture sgranate e al di sotto dei competitor già per la data d’uscita. Modelli poveri di poligoni; volti e animazioni scarse, sembra di essere tornati indietro al tempo delle prime console. C’è della compenetrazione poligonale, qualche glitch grafico e bug che costringono a riprendere il gioco da vecchi salvataggi.

Comparto audio: contenuto dei dialoghi discreto, con qualche battuta più ispirata, male invece il doppiaggio con personaggi che muovono indistintamente le labbra in presenza di voci. Appena sufficiente l’effettistica.

Commento finale: con l’avvicinarsi di Halloween spesso si ricercano ambienti più tetri, anche solo di facciata, se non si è amanti del horror vero. Spesso si vuole solo partecipare a quest’atmosfera, senza un impegno importante; magari si è alla ricerca di qualcosa d’immediato, o semplicemente si vuole solo abbattere orde di nemici indipendentemente dalla qualità dello shooter. In questi casi un titolo come quello dei The Farm 51 può anche andar bene; ma se avete invece una discreta esperienza negli shooter, se amate anche solo un minimo di sfida, glisserete questo Necrovision senza rimpianti, sentendo odore di deja-vù per meccaniche trite e ritrite.
Questa recensione ti è stata utile? No Divertente
134 persone su 151 (89%) hanno trovato questa recensione utile
106 persone hanno trovato questa recensione divertente
Consigliato
19.0 ore in totale
Pubblicata: 17 luglio 2014
It included that one part of the Battle of Verdun, where the German army fought off a dragon

10/10 for historical accuracy
Questa recensione ti è stata utile? No Divertente
46 persone su 50 (92%) hanno trovato questa recensione utile
3 persone hanno trovato questa recensione divertente
Consigliato
6.8 ore in totale
Pubblicata: 15 dicembre 2013
Holy ♥♥♥♥ I didnt expect this game to be this fun.

If you like serious sam, painkiller, doom1/2 you'll probably like this game too! The thing is, it's quite bugged and if you dont tweak the graphic settings you'll get a blurred image..

Also, change the damn FOV, and remove things like motion blur! and ignore the ironsights! For most of the weapon is useless. This way you'll have a lot of fun :-)

tl;dr
PRO
-secrets
-old style fps
-tons of guns

CONS
-glitchy
-"strange"-"blurred" graphics
Questa recensione ti è stata utile? No Divertente
74 persone su 97 (76%) hanno trovato questa recensione utile
42 persone hanno trovato questa recensione divertente
Consigliato
5.2 ore in totale
Pubblicata: 31 ottobre 2014
this game taught me that in ww1 the germans didnt get rekt by the allies they were just busy battling dragons, demons and zombies

11/10
Questa recensione ti è stata utile? No Divertente
12 persone su 14 (86%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
8.0 ore in totale
Pubblicata: 25 maggio 2014
Basically an expansion set disguised a sequal. This game offers 10 more levels, some new weapons, and some vehicle sections where you get to use a tank and a plane. But that's it. Other then that it's just the same as the first game, with an even weaker story and much less interesting main character.

Thankfully the first game was so good that a copy of it with the above mentioned features is still worthwhile, but dont' expect this game to be any more then what it is: A small extention of the previous one.
Questa recensione ti è stata utile? No Divertente
9 persone su 10 (90%) hanno trovato questa recensione utile
2 persone hanno trovato questa recensione divertente
Consigliato
3.4 ore in totale
Pubblicata: 19 gennaio 2015
Necrovision: Lost Company isn't a well-crafted game. It's flawed, riddled with annoying bugs and weirdly implemented gameplay systems and yet I enjoyed its 6 hour long campaign (Steam didn't keep track of my whole playtime). It feels like a B-movie and has its own charme.

You are playing as Jonas Zimmermann, a German scientist who is apparently really old (as NPC often mock him because of his age), trying to get to Fort Stern to find a cure for the undead who are roaming through the battlefields of WW1. Oh and vampires or something... the story has no depth at all and that's not what I expected of Lost Company to begin with. You can find letters of fallen soldiers along the way. For some reason, the narrations of these letters will continue to play even after putting them away, which is quite annoying. The voice acting is terrible but fits the game perfectly, I adore the silly battlecrys of the undead and NPCs in particular.

Necrovision: Lost Company is running on the Pain Engine and it shows. The game runs fine but the graphics are quite ugly. The original Painkiller from 2004 manages to look considerably better than this game. Body models look blocky and lifeless, texture quality ranges from barely acceptable to crap and animations look really unnatural, which on the other hand benefits the enemies. I really like their designs, especially those barb-wired zombies running on stumps, creepy ♥♥♥♥♥♥♥s. Sound design is decent at best. You can understand what everyone is saying and the weapons sound powerful. The soundtrack is very well composed and some tracks stuck with me for a while.

The game features elements from modern shooters (such as regenerating health) but plays more like Serious Sam or Painkiller, albeit with a slower pace than those. Gunplay feels satisfying for the most part but the way weapons are handled in this game is mind boggling. You see, Zimmermann acquires an absurdely large arsenal of firearms on his way to Fort Stern and some of these are simply not needed. Why am I carrying a BAR when I already have a MP that is just as useful? Why do I need to carry 3-4 Gewehr 98 rifles (standard, grenade launcher, scope, bayonet) when I could simply have one with all these attachments? Why have a normal MG and the same one with a flamethrower? It makes switching weapons really cumbersome. Same with melee weapons. I maybe used 2 or 3 grenades during my playthrough because switching to them is unintuitive. Necrovision: Lost Company is a fairly easy game on normal difficulty since your character tanks through damage like a champ. It isn't necessarily a bad thing since you're not forced to take cover, thus keeping the pace up. You can also level up your "Fury" level, either by finding secret vampire artifcats or performing combos on enemies. I only found it useful when using the MP, since headshots would make me perform reloads much quicker and it would also stun enemies nearby.

Despite all the issues I had with the game, it was worth the purchase. I suggest picking Necrovision: Lost Company up when it goes on sale.

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Necrovision: Lost Company ist kein Meisterwerk. Während meines Playthroughs bin ich auf zahlreiche Bugs gestossen und musste mich mit einigen fragwürdingen Gameplayelementen rumschlagen und dennoch habe ich die 6-stündige Kampagne genossen (Meine Spielzeit laut Steam stimmt nicht). Es fühlt sich wie ein B-Movie an und versprüht seinen ganz eigenen Charme.

Man schlüpft in die Rolle von Jonas Zimmermann, einem deutschen Wissenschaftler der schon einige Jahre auf dem Buckel hat (wodurch er öfters von NPCs auf die Schippe genommen wird) und sich zum Fort Stern aufmacht um ein Heilmittel für die Untoten zu finden, die die Schlachtfelder des 1. Weltkrieges unsicher machen. Oh, und noch etwas mit Vampiren oder so... die Geschichte besitzt keinerlei Tiefgang, habe dies aber von Lost Company nicht erwartet. In den Levels ist es möglich, Briefe von gefallenen Soldaten zu lesen. Allerdings hört die Vertonung dieser nicht auf, sobald man die Briefe weglegt, was zeimlich nervig ist. Das Voiceacting ist eine Katastrophe aber passt zum Spiel. Besonders gut gefallen mir die unsinnigen Kampfrufe der Untoten und NPCs.

Necrovision: Lost Company läuft auf der Pain Engine und das zeigt sich bemerkbar. Das Spiel läuft zwar flüssig, sieht aber sogar im Vergleich mit Painkiller aus dem Jahre 2004 schlechter aus. Körpermodellen sehen blockig und leblos aus, Texturqualität pendelt zwischen gerade noch akzeptabel bishin zu Augenkrebs und Animationen sehen sehr unnaturell aus, was aber den gegnern zu Gute kommt. Ich mag deren Designs, mein Favorit ist der von Stacheldraht umwobene Zombie, welcher einem auf blutigen Stummeln zurennt. Gruselig, der ♥♥♥♥♥♥♥.
Sounddesign geht in Ordnung, Gespräche sind gut hörbar und die Waffen klingen gewaltig. Der Soundtrack gefällt mir sehr gut und einige der Titel blieben mir noch lange nach Beenden des Spieles im Gedächtnis.

Auch wenn das Spiel sich im ersten Blick eher auf die Spielprinzipien von modernen FPS aufbaut (z.B. Healthregeneration) spielt es sich eher wie ein langsameres Serious Sam oder Painkiller. Das Gunplay fühlt sich meistens sehr gut an, jedoch kann ich nicht nachvollziehen, warum das Waffensystem in diesem Spiel so schlecht ist. Während seines Trips nach For Stern eignet sich Zimmermann ein absurd riesiges Arsenal an Feuerwaffen an und einige dieser Feuerwaffen werden nicht gebraucht. Warum trage ich eine BAR mit mir rum, wenn ich schon eine MP habe, die genauso gut ist? Warum besitze ich 3 bis 4 unterschiedliche Gewehr 98 (ohne Ausatz, Granatenwerfer, Zielfernrohr, Bajonett) wenn eines mit allen Aufsätzen ausreichen würde? Warum ein normales MG mitschleppen, wenn sich dasselbe mit einem Flammenwerferaufsatz in meinem Waffeninventar wiederfindet? Das Auswählen der für die Situation erforderlichen Waffe verkommt zu einem Geduldsspiel. Dasselbe Problem findet man bei den Nahkampfwaffen. Ich habe während meines Playthroughs höchstens 2 bis 3 Granaten benutzt, weil das Wechseln zu diesen nicht intuitiv ist. Necrovision: Lost Company ist ein relativ leichtes Spiel auf normaler Schwierigkeitsstufe, da der Hauptcharakter einiges an Schaden wegstecken kann. Dies ist nicht unbedingt was Schlechtes, da man dadurch nicht gezwungen wird, hinter Schutzwallen zu verharren, was dem Spielfluss zu Gute kommt. Letzendlich kann man auch seinen "Wut"-Level erhöhen, in dem man Vampirartifakte findet oder Combos an Gegnern ausführt. Genützt hat es mir nur im Zusammenspiel mit der MP, da Kopfschüsse mich mit einem schnelleren Magazinwechseln belohnt haben und nahestehende Gegner betäubt wurden.

Trotz den Problemen, die ich mit dem Spiel hatte, hat sich der Kauf gelohnt. Ich empfehle euch, das Spiel bei einem Sale zu holen.
Questa recensione ti è stata utile? No Divertente
7 persone su 7 (100%) hanno trovato questa recensione utile
Consigliato
7.5 ore in totale
Pubblicata: 22 gennaio
Short 8 hour experience,consisting of an old school like FPS gameplay.
Pros:
-lots of interesting weapons
-fun gameplay
-old style fps
-secrets
-its hard
-good variety of levels

Cons:
-glitchy
-short

Verdict: 8/10 Fun,Hard but short and glitchy.
Questa recensione ti è stata utile? No Divertente
20 persone su 32 (63%) hanno trovato questa recensione utile
10 persone hanno trovato questa recensione divertente
Sconsigliato
1.5 ore in totale
Pubblicata: 22 novembre 2014
(Note: I put closer to seven hours into the game, most of it was offline and was not recorded.)

Necrovision is so bad it's good. Necrovision: Lost Company is the same thing, except it's late to the party and the joke hangs in the air like a wet fart in a sauna.

It's buggy- really buggy. Animations, sounds, the fact that your American escort will spontaneously start shouting in German as soon as he starts shooting at things, it's all there.
New from the original, you spend probably 80% of the game running around with at least one invulnerable mook to watch your back; good or bad, the interpretation is up to you.
Y'get a flare gun and a flamethrower machine gun as your new weapons- the former is useless, the latter can mop up everything with just a tuft of liquid conflagration.
There's a tank level and an airplane level. Considering the previous one had a mother-loving dragon level, I'm not particularly impressed.

To put it simply- if you played Necrovision, don't play Lost Company unless you really enjoy the flaws of the series and you're willing to put another eight hours of your life through them. All the ham, grit, hilarity, and horror of the first are replaced with recycled or vacant memories of either, and there's only enough exposition to barely fill the gaps in the previous one without enhancing it at all.

Now, if you'll excuse me, I'm going to go hate myself a little bit for ragequitting the final boss on the highest difficulty. I like a challenge almost to the point of masochism, but I'd have more fun drinking my own tears than gargling that can of nails.
Questa recensione ti è stata utile? No Divertente
6 persone su 6 (100%) hanno trovato questa recensione utile
1 persona ha trovato questa recensione divertente
Consigliato
6.2 ore in totale
Pubblicata: 8 maggio
A prequel presenting the story from the Jans, the German veteran soldier who is the archnemesis for the first part of Necromancer. More or less same graphics, same setting, same gameplay.
However, I found this prequel more entertaining than the original one: fewer bugs, better performance, interesting level design and more variety.

Pros:
1) WWI setting with fantasy/horror twist
2) interesting level design, variety in enemies
3) multiple weapons + shadowhand + control of tank / biplane
4) better atmosphere than the first one
5) less bugs better performance (at least for me) than the original
6) historical accuracy in weapons etc as of WWI
7) more emphasis in WWI setting than the vampire/demon place
8) interesting idea to revisit known places from another perspective in the last three chapters

Cons:
1) short duration, about 40-50% less than the original one
2) game has aged and it clearly shows
3) bugs still exist
4) if you did not like at all the first one, this will not change your opinion

I did not reccomend the original Necromancer, but I think the prequel is an improvenment. Buy when at discount.
Questa recensione ti è stata utile? No Divertente
8 persone su 11 (73%) hanno trovato questa recensione utile
Consigliato
5.9 ore in totale
Pubblicata: 24 luglio 2014
Not a very long game, just 6 hours. But it's a very good story, and it gets really dificult at times. I can't count how many times I cussed and screamed at this game, but it was really really fun.
Questa recensione ti è stata utile? No Divertente