Alright, Dawn of War Dark Crusade, where to begin? This game is by far the best Dawn of War game to date, including Dawn of War 2 and its expansions. If you're an RTS fan, there is little here not to like. (Also, you don't need to own the original Dawn of War OR Winter Assault to enjoy this game)
The gameplay is simple and very fun, you start out with a base and a builder unit, you proceed to make buildings filling various roles such as research, unit creation, and defense. You proceed to make a base and units to defend yourself, and you eventually attack the enemy. You have two resources, power and requisition, power is used for vehicles, upgrades and research, requisition is used for everything. Requisition is easy to get, just capture points across the map and fortify them with listening posts. Power requires you to create power generators, but bases have a limited amount.
Campaign is simple, you pick a race, and you are given a map divided into territories, each territory is provides you honor guard (Elite units to defend your commander) and a planetary requisition bonus (to buy honor guards or defenses for territories, or buildings if you get a specific plot of land) The map is turn based, with you and the 6 other AI going to territories and trying to claim them, when you attack or defend a territory, you are put into a basic RTS battle. If you win, you get/keep the territory, and whatever buildings you made (not research, though) on that territory. You are also rewarded for attacking/defending, allowing you to get wargear for your commander. Your commander can equip new items that can change your playstyle with him/her or simple make them better. Now, the best part of campaign is the stronghold missions, these missions are when you attack another race's main territory, so instead of destroy the enemy HQ, you are presented other tasks, such as destroy these artillery units to stop part of the map being bombarded or kill this commander and get these soldiers to fight for you. Strongholds are very long, hard and entertaining.
The game has a nice selection of races, each filling a playstyle.
Tau = Strong ranged units, good offense
Eldar = Stealth based, fast moving
Orks = Melee swarm
Imperial Guard = Ranged Swarm, great tanks
Space Marines = All around, good melee and ranged
Chaos = Kinda like Space Marines, Melee focused
Necrons = Slow as hell, turtling, but can be near unstoppable when they do attack
Multiplayer and Skirmishing is fun, pretty basic for an RTS but with bots or people, and your own rules.
The graphics and sounds are nice, the graphics show battles in their full glory, with colorful explosions and blood flying from units, and the sound includes powerful gunfire and units yelling in battle. Not much more to be said, the game looks pretty and sounds like war. The soundtrack I do give a shoutout to, its very nicely done.
The only real thing I have a problem with this game is the crashing I get. Sometimes in a match or on the menus my game just freezes up or crashes on me, its not common, but commen enough to add it to this review.
I think RTS or Warhammer fans will really like this game, given you didn't buy it already, 9/10, great game, but some crashing and freezing stops it from being perfect.
Also check out the mods for this game, some of them are very nifty.