The Signal From Tölva is an open-world first-person shooter set on a distant, haunted, future world. Unlock savage weapons and recruit robots to fight alongside you as rival factions struggle to discover the source of the mysterious signal. What you discover will decide the fate of a world.
User reviews:
Recent:
Very Positive (31 reviews) - 80% of the 31 user reviews in the last 30 days are positive.
Overall:
Very Positive (132 reviews) - 81% of the 132 user reviews for this game are positive.
Release Date: Apr 10, 2017

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Includes 3 items: AVSEQ, Sir, You Are Being Hunted, The Signal From Tölva

 

Recent updates View all (4)

May 25

New Things, Fixed Things, Future Things, Other Things!

Hello, Tölvans! (Signallers..? No, that sounds weird.) Anyway, hello. We've got some news, and a small update.



New Things!

We've got a new patch up for you today, which has a couple of minor additions which we didn't manage to get into the previous releases.

- The AOE section now has a module which allows you to call in support combat drones during a battle. There are three tiers of this, and it won't affect save games, although you can unlock the modules if you haven't already completed those missions in your game.

- We've added a secret area which has lots of high value loot in it. There's a knack to getting it all, though.

Fixed Things

- We fixed an issue where the new difficulty settings don't apply properly.

- Tourist Cam now more like a true freecam, with WASD controls enabled.

Future Things!

We're working on a small expansion.

This will be an update which will be free to everyone who owns the game, and will arrive later this year. It contains a new campaign scenario on the surface of Tölva, and will provide a few more hours of combat and exploration. It'll have some unique secrets and new robo-life. After that we'll look at whether people want another substantial campaign update and how best to deliver that.

We'll talk a lot more about this in the future, but basically it gets snowy! We're really pleased with the progress we've already made.



Other Things

The game has had some great coverage lately, but we wanted to highlight this video by the excellent Matt Lees. We feel like it captures what we're most proud of, and we know you guys will understand where he's coming from.

The AMD issue we've found with R9 cards has been a really tough one to figure out, even with the help of AMD's own lab. We're probably going to have to build a specific test version of the game to track it down, or get AMD to fix the issue in their drivers. Experience tells us we always get these things fixed eventually, but please accept our apologies for the delay in the meantime.

The Mac build: better news! It's almost ready. Looking at Linux to follow...

More soon!

-BR


7 comments Read more

April 27

Second Patch: Fixes and Free Camera



Hello there!

We've just made a new patch live. It shouldn't change anything in your ongoing saved games, but please do let us know if you spot anything.

We've included the option to launch the game with a free cam mode if you're into screenshot stuff. Beware it can and will break the game, so we've kept it to a command line option. Take a look in the readme.txt in the root for details, and then follow instructions on screen. It will allow you to capture nice panning video as well as super-high res screen dumps.

Patch bits:

  • Fix Traveller achievement. (Jim's fault! Sorry.)
  • Make all zones/weapons/missions achievements unlock when loading save games.
  • Make rank achievements unlock when attaining any higher rank (so, e.g., hitting rank 3 will also grant the rank 1 achievement if you don't already have it).
  • Reverted to non-exclusive fullscreen. We tried this out because a few people had requested it and exclusive was slightly faster, but it proved too annoying. Unfortunately because it's a build-only function in Unity we can't offer it as a game option.
  • Added difficulty selection. This is a bit of a work in progress as it only currently changes the damage taken by the player. In future we might also look at imposing different behaviour "personalities" on these guys depending on difficulty options. Beware Easy is VERY EASY :) Difficulty settings can be applied in your current game using the escape menu.
  • Added tourist camera option (see readme.txt in game folder root).
  • Included lorebook PDF in game folder for ytour convenience - this is still in the manual for the Steam page, too.
  • Fixed some scoped weapons inverting axes when zoomed.
  • Dropguns now take damage on their wings.
  • Maze achievement timer no longer keeps counting if you transfer to a new drone from the maze.
  • Increased size/legibility of contextual help.
  • Hiding HUD no longer changes overall game colour.
  • Added readme file to explain tourist mode.

That's all for now. We're going to be adding more stuff in the coming weeks and should have news about Other Things soon!

PS: if you are interested in development stuff we have a new devblog up over here.

cheers,
-BR

10 comments Read more

Reviews

“A lean, intelligent sci-fi shooter with a watchmaker’s eye for detail.”
80% – PC Gamer

“An open-world wasteland game of unusual profundity.”
Eurogamer

“It's like being gently hugged by a strange cloud that occasionally fires lasers.”
Cool Ghosts

About This Game

The Signal From Tölva is a first-person game of exploration and combat, set in a beautiful, hand-crafted, hand-painted sci-fi world.

Key Features

  • Explore a single-player shooter set in a weird, sprawling, tranquil alien landscape.
  • Fight a war of territory control against dynamic and ferocious AI.
  • Recruit allied robots to fight alongside you.
  • Equip electronic countermeasures, plasma shields, and savage beam weapons for intense skirmishing.
  • Unlock the secrets of the signal and enjoy the rich, complex fiction behind the Tölva universe with our free PDF lorebook.
  • Delve into science fiction mystery as you investigate the haunting highlands of Tölva.

    The Story So Far

    In the distant future, star-faring robotic factions sift through the ruins of an ancient civilisation. On the highlands of Tölva, beneath the shadow of abandoned war machines, they found something.

    Was it the source of the signal you were so interested in? And will the trail lead to enlightenment, or something more sinister? You hijack a drone and you begin the search for yourself.



    The Signal From Tölva is a journey into a wild, weird science fiction landscape, filled with danger and beauty: you must survive terrible hazards, navigate through impossible spaces, and fight an ongoing battle to control this haunted, blighted world. Explore, ponder strange texts, and find tranquillity between the battles. You will make use of a range of powerful tools to overcome your enemies and uncover secrets: hack robots to battle alongside you, equip powerful weapons, and detonate savage defence systems.

    Fight, explore, and solve the mystery of The Signal From Tölva!

System Requirements

    Minimum:
    • OS: Windows 7/8/10 (64-bit OS required)
    • Processor: Intel Core i5-2300 2.8 GHz, or equivalent.
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 550 Ti 2GB, or equivalent.
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows 7/8/10 (64-bit OS required)
    • Processor: Intel Core i7 4790 3.6 GHz, or equivalent.
    • Memory: 16 GB RAM
    • Graphics: NVIDIA 970 GTX , or equivalent.
    • Storage: 2 GB available space
Customer reviews Learn More
Recent:
Very Positive (31 reviews)
Overall:
Very Positive (132 reviews)
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