Genre: 2.5D Traditional Fighting Game
SFIV is a footsies-based fighting game that emphasizes slow methodical play and meter management between rounds.
Game features the inclusion of 'focus attacks', a universal move that grants a character one hit of armour and the potential to crumple the opponent; the nature of focus attacks allow characters to aggressive advance through attacks without infringing upon the effectiveness of projectile characters.
- 39 characters, an additional 5 in Ultra Street Fighter 4.
- The majority of match-ups are balanced (future update to provide further balance).
- Decent netcode if neither player has much traffic.
- Large established player base online and offline.
- Great for players trying to get into fighting games. Will teach fundamentals through play and the abundant tutorials on the internet.
- Single-player modes are lacking; arcade mode has terrible A.I. and the challenges aren't fun.
- The game itself does not provide instruction to newer players.
- No theatre mode for the animated clips from Arcade Mode.
- There will be a learning curve; it is a fighting game afterall. If you are a new player then you will be terrible for a while.
- Input leniency allows newer players to perform special moves more easily but can become an annoyance at higher level play.
- There is a comeback factor for newer players (Ultra) which becomes a tool at higher level play.
- The plot is barebones, but hey, that's a norm for fighting games.