The world’s greatest fighting game evolves to a whole new level with Ultra Street Fighter IV.
Uživatelské recenze: Velmi kladné (3,466 recenzí)
Datum vydání: 7. srp. 2014

Přihlaste se pro přidání této hry do Vašeho Seznamu přání nebo pro označení, že o ni nemáte zájem

Koupit Ultra Street Fighter IV

Customers who do not yet own Street Fighter IV Arcade Edition can buy this package to acquire Ultra Street Fighter IV (including Arcade Edition content).

Koupit Ultra Street Fighter IV Upgrade

Current owners of Street Fighter IV Arcade Edition can purchase this package to upgrade from Arcade Edition to Ultra Street Fighter IV.

Koupit SSFIV:AE All-in Costume Pack (compatible w/USFIV)

Obsahuje následující položky (celkem 8): Super Street Fighter IV: Arcade Edition - Complete Brawler Pack, Super Street Fighter IV: Arcade Edition - Complete Femme Fatale Pack, Super Street Fighter IV: Arcade Edition - Complete Shadoloo Pack, Super Street Fighter IV: Arcade Edition - Complete Shoryuken Pack, Super Street Fighter IV: Arcade Edition - Complete Classic Pack, Super Street Fighter IV: Arcade Edition - Complete Challengers 1 Pack, Super Street Fighter IV: Arcade Edition - Complete Challengers 2 Pack, Super Street Fighter IV: Arcade Edition - Arcade Challengers Pack

Koupit USFIV: Vacation Complete Pack

Contains all 9 USFIV Costume Packs

 

Doporučeno těmito kurátory

"This game put 2D Fightan back on the map. Classic fightan."

Nedávné aktualizace Zobrazit vše (7)

20. září

USFIV 1.04 Patch & Omega Mode Announcement



Street Fighter Fans,

In our continuing desire to ensure that USFIV is a game by the fans for the fans, we will be releasing the Version 1.04 patch in October. This patch will address some issues that were pointed out by the community, add the delayed wake up option to the dummy in training mode and for our PC users, more improvements to the online experience.

Version 1.04 Patch in October
Version 1.04 improves upon the 1.02 patch released earlier this year by addressing more of the issues brought to our attention by our most diehard fans. Some of the fixes you can expect to see are the Decapre and Rolento changes introduced in the Ver B. patch reverted, as well as Cody’s Light Ruffian Kick once again causing a hard knockdown against airborne opponents as it did in AE 2012. There are more fixes being included, which we’ll disclose closer to the release date.

For those of you out there who desire to practice your setups in the face of delayed wakeup, I’m pleased to announce the addition of the delayed wake up dummy option in training mode. Now that this setting is available, I’m really eager to see how this will advance the game and if anyone will be able to create setups that account for both normal and delayed wakeups.

For our PC fans, we’ve heard the concerns you have voiced and have some fixes coming your way that should definitely improve your online experiences. For example, we noticed that when players were in the middle of matches, they were still getting pinged by those outside of the match, thereby creating slowdown. We’ve fixed it so that this will be no longer the case. Additionally, a few other connection tweaks are going in as well -- all of which should help reduce the online connectivity issues experienced by players.

These fixes will go live sometime in October as part of the version 1.04 patch that also contains some light balance fixes, as well as adding the aforementioned delayed wake up option in training mode. We’ll be sure to update you on the exact release date and patch details as soon as we can.

OMEGA(Ω) MODE -- later this year
We’re not stopping there however! In our ongoing effort to make sure that Ultra SFIV is the greatest version of SFIV yet, we bring you a completely new, completely free and most importantly completely fun version of your favorite 44 characters in Omega Mode!

For those wondering, Omega mode is a completely new mode in which every character has been modified and outfitted with new normal and special attacks, resulting in a refreshing take on the characters you’ve come to know and love over the last six years. As the primary goal for this mode was fun, we placed more emphasis on making the characters feel new, than on their balance. This means that strong, fan favorite attacks such as Ken’s Shinppu Jinrai Kyaku and Sagat’s Tiger Raid make their return while other characters such as Zangief gain new abilities, like being able to combo into his command throws.

Words however, don’t do this mode justice, so we’ve decided to show a quick video of the madness you can expect to see with in Omega Mode.

http://www.youtube.com/watch?v=kJfJYzlKYmw

Now I know the next question that comes to mind is, “will this be playable online?” My answer to that is “it most definitely will be!” But as this mode is for fun, Omega mode will be restricted to unranked matches only. Additionally all official Capcom tournaments and Capcom Pro Tour affiliate tournaments will use the default Ultra balance, not Omega mode, as the tournament standard.

Once again we would like everyone for their continual feedback. We are committed to making sure that USFIV lives up to it being the best iteration within the SFIV series yet. Be sure to check back later on for a full breakdown of the version 1.04 patch and for more information on Omega mode as it becomes available.

-wbacon
(on behalf of "ComboFiend" and the Capcom Fighting Team)

38 komentářů Zjistit více

20. srpna

Public Beta Patch Now Available (Aug. 20th)

Hi Fighting Fans!

Thanks for your patience and support - without further ado, we are now ready to roll out the beta patch. Please give it a spin and post your experiences here, both good and bad.

Our main goal here is to collect feedback from participants in order to verify whether the targeted fix addresses the network issue that many of you have reported thus far.

How to access Beta
  • From your Steam ‘LIBRARY’ list, right-click on Ultra Street Fighter IV and select 'Properties'
  • Select the ‘BETAS’ tab.
  • Type USFIVBetaBranch (case-sensitive) in the 'Enter beta access code' field and then click CHECK CODE.
  • Now, select "beta - patch beta" from the pull-down menu and click CLOSE.
  • Wait for the Steam client to finish downloading the 2.9MB patch
  • Launch Ultra Street Fighter IV.

Change log
Bug fixes:
  • Fixed an issue where data is sent to other lobbies even after a user has already entered a lobby / match
  • Fixed an issue where data is continuously sent to other lobbies even after cancelling a custom lobby search
  • Set a limit on the number of lobbies joinable at one time by player with fight request turned ON
  • Fixed an issue where custom searches with region set to [ANY] was ignoring [SAME] region matches. Changed logic to search for [SAME] region matches first when [ANY] is selected.

Important Rules
Please keep this thread focused and clean by reporting your experience specifically on the aforementioned fixes. Any off-topic rants or confrontational replies that derail the thread will be removed as it becomes extremely difficult to collate feedback. Thanks for your understanding.

Once we see enough thumbs up with the targeted fix/tweaks (and not break anything major along the way!), the patch will be made public to everyone.

Incompatibility with non-Beta players
Please note beta patch users and non-beta users will not be able to match against each other. Netcode behavior is fundamentally different and thus incompatible with the public release version.

So please spread the word -- the more beta participants we have, the better you're able to stress test in-match network performance and assess matchmaking quality.

Posting Feedback
Please provide the following information when posting feedback in this thread.

A) Your System Specs & Settings
1) Your geographic location (just country is fine)
2) Your internet connection type (cable/DSL/optical fiber)
3) Your internet speed (upstream/downstream bandwidth)
4) Wired or wireless connection to the modem/router?
5) CPU name and model
6) Graphics card/chip model
7) Video card driver version
8) System memory size
9) OS version and language (Windows 7, 8, 64-bit/32-bit, etc.)
10) In-game graphics settings (resolution, v-sync, framerate, anti-aliasing, refresh rate)

B) Sharing your experience
We'd like to hear about your matchmaking query results, ping quality, and the actual netplay experience during a match. Comparison and contrast against the non-beta version will be helpful as well.

If you notice a new issue or improvement that wasn't present in the currently released public version, we'd like to know about that too. If you find something new, please see Step C below.

C) Detailed reproduction steps, if consistently reproducible
This step in particular is super helpful for the development team. The more detailed info you can provide, the quicker the team can reproduce the error state and (hopefully) fix the issue.

We look forward to your feedback!

(Please post your feedback on the forum thread)

126 komentářů Zjistit více

Informace o hře

The world’s greatest fighting game evolves to a whole new level with Ultra Street Fighter IV. Continuing the tradition of excellence the series is known for, five new characters and six new stages have been added for even more fighting mayhem, with rebalanced gameplay and original modes topping off this ultimate offering.

As an additional bonus, enjoy all previously released DLC costumes from Super Street Fighter IV Arcade Edition! Get Ultra! (Note: Digital Upgrade does not include any additional DLC costumes.)

Systémové požadavky

    Minimum
    • OS: Windows Vista
    • Processor: Intel Core 2 Duo 2.0 GHz or better
    • Memory: 1 GB RAM
    • Hard Disk Space: 12 GB free hard drive space
    • Video Card: NVIDIA GeForce 6600 or better (except NVIDIA GeForce 7300)
    • DirectX®: 9.0c or greater
    • Sound: DirectSound, DirectX9.0c Compatible Audio
    Recommended
    • OS: Windows Vista, Windows 7, Windows 8
    • Processor: Intel Core 2 Quad 2.66 GHz or better
    • Memory: 2 GB RAM
    • Hard Disk Space: 12 GB free hard drive space
    • Video Card: NVIDIA GeForce 8600 or better
    • DirectX®: 9.0c or greater
    • Sound: DirectSound, DirectX9.0c Compatible Audio
Užitečné recenze od zákazníků
1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
86.3 hodin celkem
Come Fight me :D
Přidáno: 9. srpna
Byla tato recenze užitečná? Ano Ne
1 z 1 osob (100%) ohodnotilo tuto recenzi jako užitečnou
18.9 hodin celkem
Předešlé díly sem hrál takže tuhle hru znám už dlouho a zatím sem nenašel nic těžšího. Dark Souls ? Na ten zapomeňte. Už jen dostat se k nějakému secret bossovi na nejtěžší úroveň je zkrátka pro normálního hráče nemožné. Hlavní na této hře je hlavně multiplayer, který se sice sem tam zasekne, ale jinak celková stabilita je hodně dobrá. Tuhle hru prostě musíte hrát mozkem a nemačkat jenom random tlačítka. Rozhodně doporučuju pro ty, co mají rádi různé výzvy a jen tak něco je neodradí. Jediné mínus je Česká komunita, která je takřka neexistující (nebo sem ji zatím ani nepostřehl) což mě strašně mrzí.
Přidáno: 18. srpna
Byla tato recenze užitečná? Ano Ne
1,017 z 1,227 osob (83%) ohodnotilo tuto recenzi jako užitečnou
143.2 hodin celkem
100 hours and i still suck
Přidáno: 17. května
Byla tato recenze užitečná? Ano Ne
220 z 281 osob (78%) ohodnotilo tuto recenzi jako užitečnou
652.8 hodin celkem
Probably the most balanced versus fighting game ever, easy to learn, hard to master.
Just play it, have fun and make people salty.
Přidáno: 30. května
Byla tato recenze užitečná? Ano Ne
92 z 128 osob (72%) ohodnotilo tuto recenzi jako užitečnou
18.6 hodin celkem
It's my first "Fight Game" and i think it's really awesome... I'm not good on it but may one day :D

Positive:
-Many different Characters with their own fight Style
-Many different fight Places
-You can buy (Yes, buy)some different Character Skins
-You can edit the Background of the Main Menu

Negative:
-Price of the different Character Skins
-Some combo's are really hard with Gamepad (I dont tested Keyboard and Fightstick)
Přidáno: 11. července
Byla tato recenze užitečná? Ano Ne