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From the producer of the original Devil May Cry® and Resident Evil® 4 comes the next installment in the hugely successful stylized action series that has so far achieved global sales of nearly seven million units. Devil May Cry® 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with a familiar hero.
Releasedatum: 8 jul 2008
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11 december 2013


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Info over het spel

From the producer of the original Devil May Cry® and Resident Evil® 4 comes the next installment in the hugely successful stylized action series that has so far achieved global sales of nearly seven million units.
Devil May Cry® 4 immerses gamers in a gothic supernatural world, where a new protagonist clashes with a familiar hero. As the new leading man, Nero, players will unleash incredible attacks and non-stop combos using a unique new gameplay mechanic, his powerful "Devil Bringer" arm.
With the advanced graphical capabilities of the PC, high definition visuals and intricate detail come to life as players explore new and exotic locales. Dynamic action and undeniable style combine with explosive fighting options and a gripping story to produce the incomparable experience that only a Devil May Cry game can deliver.

Exclusive PC Features

  • Turbo mode will turn-up the action to insane speeds
  • "Legendary Dark Knight Mode" will harness advanced PC processing power and fill the screen with an unbelievable number of enemies for extra difficulty
  • Familiar enemies from the console versions will show-up in new locations
  • High resolution screen settings allow the cut scenes of the game to run at up to 120 frames per second (up from 60 frames per second)
  • Benchmark Testing lets users test PC performance to run DMC4 through a series of intense boss fights
  • PC Settings allow you to customize graphic resolutions, texture sizes, and a frame rate in accordance with your PC
  • Compatible with Games for Windows, DirectX 9 and DirectX 10.

Key Game Features

  • Blend of familiar and new: newcomer Nero clashes with veteran Dante
  • New characters and environments
  • Signature blend of guns and swordplay
  • Deep combo system rewards stylish dispatching of enemies
  • Unique "Devil Bringer" arm opens up a range of combo options
  • Distinct set of weaponry and moves for Nero and Dante
  • Exceed System allows Nero to charge up his sword with a throttle effect, revving up to three levels with powerful attack options
  • New active style change system for Dante allows him to switch styles and weapons on the fly, producing crazy combo possibilities

    Systeemeisen

      Minimum:
      • OS: Windows XP Service Pack 2
      • Processor: Intel 4 Pentium processor or better
      • Memory: 512 MB
      • Graphics: NVIDIA GeForce 6600 series or better
      • Hard Drive: 8GB of free space
      Recommended:
      • OS: Windows Vista
      • Processor: Intel Core 2 Duo processor or better
      • Memory: 1GB
      • Graphics: NVIDIA GeForce 8600 series or better
      • Hard Drive: 8GB of free space
    Nuttige klantrecensies
    2 van de 2 mensen (100%) vonden deze recensie nuttig
    67 producten op account
    1 recensie
    15.8 uur in totaal
    Too epic! Hup Hup

    Wow
    much blood
    Wow
    kill demon
    much fight
    Wow
    So cool
    Geplaatst: 24 december 2013
    Was deze recensie nuttig? Ja Nee
    426 van de 455 mensen (94%) vonden deze recensie nuttig
    200 producten op account
    5 recensies
    921.9 uur in totaal
    At this current point in time I have lost two relationships to this game.
    Geplaatst: 2 december 2013
    Was deze recensie nuttig? Ja Nee
    50 van de 58 mensen (86%) vonden deze recensie nuttig
    307 producten op account
    75 recensies
    53.4 uur in totaal
    Devil May Cry 4 is a massive showcase of what we could have if we were a better industry.
    The combat system is deep, complex, and is freeform enough at the same time to have the possibility for tournaments. Everything your character can do can link to 90% of everything else he can do. High difficutly abounds as both you and the enemy are empowered to ludicrous extents as you improve your moveset in turn with the difficulty. The only realy downfall I can say is that it nearly requires you to have a gamepad.
    The engine itself is so well optimized it borders on black magic. Seriously. This game has run on Windows XP computers that came out before the 360.
    The story is nothing to truly write home about, but it has a hell of a lot more tact than "♥♥♥♥ you!" and "I'm your prom date you ugly sack of ♥♥♥♥!"
    At the end of the day, if you have to buy any one brawler or character action game on Steam, I highly, highly recommend it be this one. It has an exclusive difficulty mode for the PC since no other system could HANDLE it.
    The only issues you might have with the game are the lack of quick time events (♥♥♥♥ you if so, the game requires skills that aren't simon says related), the fact that the game demands very, very real skill from beginning to end, especially if you want the best rank for each mission, and finally, the fact that the second half of the story is playing through the same levels against the same bosses as a different character with an entirely different sense of playstyle. If that isn't your thing (different characters halfway through), you probably shouldn't be in this genre to begin with, but there you go.
    This game is more or less the Redline of brawlers. It burns you out on quality so hard going to anything else just feels WRONG.
    Geplaatst: 19 oktober 2013
    Was deze recensie nuttig? Ja Nee
    31 van de 35 mensen (89%) vonden deze recensie nuttig
    47 producten op account
    2 recensies
    519.7 uur in totaal
    Devil May Cry 4 is intended for a controller, playable with a keyboard (on the highest difficulties and for doing advanced combos)- but bizarre as the mouse is only for menus. In a lot of cases the game will require the player to press 3+ keys at the same time without ghosting (common in cheap keyboards made only for typing).
    The game still refers to a left analog stick when listing the inputs for a command, which corresponds to some action with WASD- there is no walk modifier key, and the interact [contextual] button will remain even when the command it's tied to has been rebound.

    The game also forces the player to play as specific characters for certain missions, while leaving some boss fights unavailable (i.e Sanctus vs Dante; The Savior vs Nero) or far less accessible (i.e Credo vs Dante after 79 waves in Bloody Palace compared to Nero who only needs to reach the end of a mission).
    This could also affect the general learning curve and game progression (e.g unlocks, next difficulty) if the characters are played for imbalanced amounts of time and/or the player finds a preference of which character to play.

    In content, it's typical for a Devil May Cry game to have some backtracking or content recycling; in this iteration, it's done quite unimaginatively in having the backtracking mission's traversal mostly be the backwards of the initial path. Another is using the same generic battle theme per character for the non-boss encounters (few exceptions).

    The game excels in combat and the nuances & quirks in building combos- e.g Jump Canceling, Guard Flying, Guard Cancel, Invulnerable Frames on certain actions; though at points there'll be a disconnection between what the game considers 'stylish' and what is actually technically impressive ('stylish' to other people).

    If you find yourself having little intention to replay or practice playing the game long enough to accomplish the more technical feats, this game, like most, may not be as satisfying as doing so.

    http://www.youtube.com/watch?v=dfqi4eQI5Og
    [Player is JosuaGP]
    Geplaatst: 28 november 2013
    Was deze recensie nuttig? Ja Nee
    25 van de 27 mensen (93%) vonden deze recensie nuttig
    221 producten op account
    2 recensies
    13.1 uur in totaal
    Devil May Cry 4 is a game with a fantastic, deep combat system that is unfortunately brought down by a lackluster campaign. If you can get around the fact that the levels themselves aren't particularly interesting and that the second half of the campaign is just going through those same levels but backwards, you'll find a game with pretty satisfying combat and a couple of good bosses. This game is also really well optimized and will most likely run like a dream on your computer even if it's several years old.
    Geplaatst: 29 november 2013
    Was deze recensie nuttig? Ja Nee