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ΛΟΓΙΣΜΙΚΟ Demo ΠΡΟΤΕΙΝΟΜΕΝΑ ΝΕΑ
Click, turn and match four blocks! Enjoy smart and speedy puzzle action! Clickr is a next generation puzzle game developed by Ntreev Soft, the studio behind Pangya & Trickster. The game competed in the 2010 Independent Games Festival and was selected as 'Top 10 Break Out Indie Games of 2010' by DIYGamer.
Ημερομηνία κυκλοφορίας: 23 Δεκ 2010
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Αγορά Clickr

Κριτικές

“If you’re a puzzle gamer or even just a casual gamer who likes to play a bit of Bejeweled, give this one a look, as all the elements come together here to create a unique and, more importantly, worthwhile experience.”
8.5/10 – Harry Hughes, MMGN

“Clickr is charmingly addictive, and gets better the longer you play it, as you brain works it all out better and gets nippy at finding those combos.”
Michael Rose, IndieGames

“In terms of design and presentation, I got a kick out of the weird, annoying “It’s A Small World”-on-crack music and SFX, the smooth vectors graphics and sugary Harajuku animation. Don’t have much to complain about.”
4/5 – Indie Game Freak, Indie Game Reviewer

Σχετικά με το παιχνίδι

Click, turn and match four blocks! Enjoy smart and speedy puzzle action!

Clickr is a next generation puzzle game developed by Ntreev Soft, the studio behind Pangya & Trickster. The game competed in the 2010 Independent Games Festival and was selected as 'Top 10 Break Out Indie Games of 2010' by DIYGamer.

Key Features:

  • 4 Main Game Modes: Puzzle, Battle, Push, and IQ modes with various sub-modes and missions.
  • Multiplayer Modes: Head-to-head match-ups in Battle and Push modes.
  • 3 Unique Themes: Basic, Africa and Zombie themes provide different characters, effects, skins and sounds!
  • Over 70 Steam Achievements to unlock!
  • Additional Features: Tutorial, left-handed controls, and global leaderboards.

Απαιτήσεις συστήματος

    Minimum
    OS: Windows 2000/XP/Vista/7
    Processor: 1.4 GHZ Single Core or higher
    Memory: 512 MB RAM or higher
    Graphics: DirectX 9 GPU w/64 MB VRAM
    Screen Resoltion: 1024x768 or higher
    Hard Drive: 415 MB available disk space
    Sound: DirectSound compatible sound card
Χρήσιμες κριτικές χρηστών
23 από 29 άτομα (79%) βρήκαν αυτή την κριτική χρήσιμη
576 προϊόντα στο λογαριασμό
13 κριτικές
17.9 ώρες στο μητρώο
Note:
*Multiplayer is buggy but still working. Both of you need to restart the game each time if you want to rematch. Otherwise the game will stuck on "starting" or "loading", or you will get empty black box on opponent's space.
*You can change to windowed mode by pressing Alt+Enter.
*If you liked songs or BGMs of the game, you can find it on Data/Sound_Default foulder with "BG_~" names.

The game rule is really simple.
You can remove a block by clicking it, and you need to make a big (2x2) block in order to get points or attack to your opponent. Also, you can rotate the board to change a direction blocks move.
On earlier stages or easy difficulty you can enjoy the game at your own pace. But as you continue the game, you will be required to search for a best block to remove as fast as you can. Both of clicking speed and perfect combo.

There are 4 modes. Puzzle, Battle, Push, IQ.
Puzzle is a stage clearing mode that contains 50 stages. You need to do some certain things like "XXXX points within XX seconds" or "XX combos within XX seconds". Each stage has unique board that will give you challange and fun.

Battle and Push modes are play against AI with different way. It's better to see the trailer how those modes are different.
Above normal or hard difficulty, AIs are really tough. So I'm sure you won't be bored by easy and liner AI.

IQ mode is a classic puzzle. There are pre-made boards that need correct solution to remove all blocks.
If you are looking for a puzzle game that can be played without any hurry, probably this mode is best for you. Other modes have time limit or opponent.

At the beginning of this game, you only have Puzzle mode to select. You need to unlock other modes or skins by collecting "CUBE"s.
CUBEs are gained by beating the stage or AI, so if you want to unlock another mode or difficulty, you have to play well. I think this is nice motivation to play, at least it won't disturb or annoy you from playing the game.

Graphics&Sounds are cute, that makes you to feel relax while playing.

Since Clickr has some bug on multiplayer and difficulty is not acceptable for everyone, I think this game won't be a best choice from all of the puzzle games.
But forusing on singleplayer and bit hard difficuly, cute looking, this is a nice puzzle game that is able to spend 10+ hours.
Also, the dev decreased price to half ($5 from $10) later 2013, and included it in a indie bundle and added trading cards now, so you can expect some newcomers.

If you are looking for some puzzle game that is different from old-fashioned style and tough enough to annoy you, I think this game is worth the price.
Αναρτήθηκε: 24 Ιανουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
34 από 52 άτομα (65%) βρήκαν αυτή την κριτική χρήσιμη
1,102 προϊόντα στο λογαριασμό
71 κριτικές
1.0 ώρες στο μητρώο
I want to suggest Clickr - it has solid mechanics behind it, and nice vector style (though, is marred by the lack of custom resolutions), but the puzzle and battle modes become really tough and despite it's cutesy art style, is not as suitable for the casual audience that would typicall miss easy to see 4 way combos in a match three puzzle game, let alone the complex mechanics involved around setting up long winded combos, rotating the board, managing stone blocks and using star blocks, which transform into color blocks to help your nearest combo. There seems to be a reasonable amount of content in the way of puzzle levels, battle/push difficulties, skins (changes the visual/sound theme of the game) and some other mode that I can't be bothered to unlock (it requires a combo of 50 from the puzzle mode -but I'm stuck on a level where I need a combo of 30...I GOT 29 ONCE >:{ ).

Don't let the Casual category per Steam confuse you, I can only see core puzzle enthusiasts being able to finish this game - there are a lot of puzzle games I love, but I don't ever see myself ever beating some of these infuriating puzzles or too-fast-for-me-to-compensate battles.

There is NO multiplayer community. No players online. Unless you stumble into a room when somebody else makes a game, there will be no players online, which is unfortunate since it appears the developer went out of its way to have online mods and searchable lobbies when it could have just went the local multiplayer route (or no MP at all). You will have to find friends to play this. I can imagine the game being fun in battle or push mode, but I barely won normal mode, so I can't see myself being remotely competitive (there are at least three more difficulties.)

I am still in search of the "Modern Sega Swirl". While the Puzzle Quest series is great, and Legend of Fae was almost good, Clickr fails to fill in the "Sega Swirl" void I was looking for. If you like challenging puzzles and the idea of probably restarting a level multiple times until you find the right sequence you're supposed to click blocks, then you may enjoy this, especially if you like the "kawaii" South Korean/Japanese influence. I'd urge everybody else to avoid unless a good video review has convinced you otherwise.
Αναρτήθηκε: 19 Ιανουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
11 από 13 άτομα (85%) βρήκαν αυτή την κριτική χρήσιμη
1,196 προϊόντα στο λογαριασμό
11 κριτικές
50.0 ώρες στο μητρώο
"Not your usual match3."
In this game, you match 4 small blocks into 1 big block which can then be linked to other same colored small blocks. Constantly popping the blocks net you a combo bonus. However, instead of just matching elements, you can turn the board around to create big blocks. Clockwise or anticlockwise - it's all up to you. In doing so, you can achieve Magic Turn.

You can see from the screenshots, there are red, blue and green blocks. There's also star and stone blocks. Star blocks act like a wild card. Popping it beside any normal block will turn it into the same color. Forming a big star block and popping it will clear the whole board - useful in sticky situations. Stone blocks are basically obstacles. You can only get rid of them if you form a big stone block and pop it. That will clear the whole board of stone blocks - but the reprieve is short.

"Clickr is many games in one."
There are four different modes: Puzzle, Battle, Push, and IQ. Each of them has different sub-modes as shown below:-
PUZZLE: Stage, Combo, Point
BATTLE/PUSH: Easy, Normal, Hard, Extreme, Geekplay, Self
IQ: Easy, Normal, Hard

For stage mode, there are 50 levels. Fifty set tricky levels that will take a lot of head-scratching to clear them all. More so if you are aiming for no. 1 clears. Combo and Point modes are like their names, you aim to get the most number of combos and the highest points with a random board.

Battle and Push modes are also available to play via multiplayer*. For the single player mode, you play them versus the AI.
In a twist, for Battle mode, the blocks you pop become your minions which you then send out to "battle". If your opponent's minions reaches your home base, you get damage and when you reach zero hp, you lose. Big star blocks here will cause all your opponents minions to fall on the battleground. Big stone blocks will turn into mines which will eat up the first opponent minion that dare step on it.
For Push mode, the idea is simpler. Each of you has to try your hardest (and fastest) to cause the blocks in the middle to fall on your opponent's side. Constantly popping red blocks for example, will push the red block out towards your opponent. Stone blocks are use to 'hold' the block in place - very useful when you are in danger.
The self modes of each, are basically you playing against a 'ghost' of yourself. Ie. your previous runs. Geekplay is particularly horrifying and shows how sadistic the devs are. They are almost impossible to beat unless you are a pro at this game.

Lastly, IQ mode. Basically awesome enough to standalone by itself as a game. The levels are set and your aim is to pop every single block on the board.

The conclusion is this is one epic game. It is casual enough for those 5 minutes play sessions and also challenging enough that you will get hooked for hours trying to beat that mode and still not beat it. Not everyone will love all the modes - I for one particularly dislike Push mode but you will definitely find something to like - IQ mode for me.

*Multiplayer mode is buggy. Has been since the start and will likely always be. It does work...with some patience. Rematching (or playing two matches in a row) is known to NOT work until both players restart the game entirely.
Αναρτήθηκε: 28 Απριλίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
5 από 5 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
260 προϊόντα στο λογαριασμό
15 κριτικές
11.1 ώρες στο μητρώο
Looking at the screenshots for this game, you might expect an brainless, match-3 type of puzzle game (I know I did)... but it's NOT SO! Surprisingly tricky, and with a multitude of ways to play, Clickr is a bargain for those who enjoy puzzle games.

Clickr belongs to the "connecting squares of the same colour to form bigger squares" genre, but gives it an interesting spin (literally) by incorporating 90 degree rotations of the board. Create a combo via rotating and you'll get a "Magic Turn", which will give you big bonuses... and you'll need them, as you'll need big scores in short amounts of time to advance in Puzzle mode (the first available mode).

In addition to Puzzle Mode (which also includes other modes in itself), there is also Battle, Push, IQ, and Multiplayer. These are unlocked either by accumulating cubes earned by passing levels or by playing matches, or by getting certain achievements.

Battle and Push are both speed-based action modes. In Battle, monsters are sent to your side of the screen, and by creating combos you send out little monsters of your own to stop them, and attack. In Push, you play against the AI; creating combos of a colour pushes a giant block toward onto your opponents side, if they don't create their own combos of the same colour to push back, it will fall on their side--if enough blocks fall, they lose. Of course, all the while you're pushing blocks on their side, they're pushing blocks on you. Even on Easy, I found both of these modes quite hard!

IQ (my favourite mode) requires you to clear the board without clicking on any non-combo squares. I prefer the slow pace!

I haven't tried the Multiplayer option yet, but I've read in the discussion forum that there is a bug in which you cannot directly rematch an opponent, but have to exit and re-enter the game. That's unfortunate, as judging from my brief experience with the Push mode against the AI, an MP-version would be quite fun.

As frosting, the art is quite cute and the presentation of menus, UI, etc is simple, but very slick. There are also different skins to unlock. The music is happy with a retro sort of feel to it; in fact, with its cutesy voices, happy sound effects, and overall look, the general presentation reminds me a bit of Chu Chu Rocket.

Clickr may not have the deepest gameplay ever (my spatial judgment is not great, so the game may be harder for me than it would be for others), but it incorporates enough different features in gameplay to make it fresh. For $5 or less, you get a lot of bang for your buck, and puzzle fans should find a lot to enjoy.
Αναρτήθηκε: 3 Φεβρουαρίου 2014
Ήταν αυτή η κριτική χρήσιμη; Ναι Όχι
3 από 3 άτομα (100%) βρήκαν αυτή την κριτική χρήσιμη
727 προϊόντα στο λογαριασμό
14 κριτικές
2.8 ώρες στο μητρώο
Sometimes funny, sometimes frustrating, but for sure very positive and enjoyable. I like this graphics style and also in-game sounds are not annoying. Difficulty level oscillates between piece of cake and ridiculous... Many game modes which I did not unlocked yet, but for sure I'll try them out in future!
4/5 from me :-)
Αναρτήθηκε: 17 Μαΐου 2014
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Βραβεία

Top 10 Break Out Indie Games of 2010 - DIYGamer