Click, turn and match four blocks! Enjoy smart and speedy puzzle action! Clickr is a next generation puzzle game developed by Ntreev Soft, the studio behind Pangya & Trickster. The game competed in the 2010 Independent Games Festival and was selected as 'Top 10 Break Out Indie Games of 2010' by DIYGamer.
User reviews: Very Positive (437 reviews) - 83% of the 437 user reviews for this game are positive.
Release Date: Dec 23, 2010

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Recommended By Curators

"There're some hiccups with the touchscreen controls but that's bearable. Other than that, the game works fine and doesn't require a high-end device."


“If you’re a puzzle gamer or even just a casual gamer who likes to play a bit of Bejeweled, give this one a look, as all the elements come together here to create a unique and, more importantly, worthwhile experience.”
8.5/10 – Harry Hughes, MMGN

“Clickr is charmingly addictive, and gets better the longer you play it, as you brain works it all out better and gets nippy at finding those combos.”
Michael Rose, IndieGames

“In terms of design and presentation, I got a kick out of the weird, annoying “It’s A Small World”-on-crack music and SFX, the smooth vectors graphics and sugary Harajuku animation. Don’t have much to complain about.”
4/5 – Indie Game Freak, Indie Game Reviewer

About This Game

Click, turn and match four blocks! Enjoy smart and speedy puzzle action!

Clickr is a next generation puzzle game developed by Ntreev Soft, the studio behind Pangya & Trickster. The game competed in the 2010 Independent Games Festival and was selected as 'Top 10 Break Out Indie Games of 2010' by DIYGamer.

Key Features:

  • 4 Main Game Modes: Puzzle, Battle, Push, and IQ modes with various sub-modes and missions.
  • Multiplayer Modes: Head-to-head match-ups in Battle and Push modes.
  • 3 Unique Themes: Basic, Africa and Zombie themes provide different characters, effects, skins and sounds!
  • Over 70 Steam Achievements to unlock!
  • Additional Features: Tutorial, left-handed controls, and global leaderboards.

System Requirements

    OS: Windows 2000/XP/Vista/7
    Processor: 1.4 GHZ Single Core or higher
    Memory: 512 MB RAM or higher
    Graphics: DirectX 9 GPU w/64 MB VRAM
    Screen Resoltion: 1024x768 or higher
    Hard Drive: 415 MB available disk space
    Sound: DirectSound compatible sound card
Helpful customer reviews
10 of 10 people (100%) found this review helpful
13.3 hrs on record
Posted: November 14
Clickr is, at first glance, a simple puzzle game riddled with annoying sound effects and issues branching from the localisation of the game to English-speaking nations. However, while these issues are evident consistently throughout the experience, the strong range and execution of gameplay elements makes these problems excusable at worst.

As the player begins, only a match-4/puzzle hybrid mode will be available, which lists an objective and a time in which it must be completed. There are fifty stages available, with new elements being gradually introduced. All the objectives fall under the same few categories, which allows you to to familiarise yourself with the concepts. Repetition does become a problem; only the rising difficulty stops this mode from becoming stale too quickly.

The gameplay takes place on a square board. The space inside is occupied by squares of different colours. In order to score points, players must get four pieces of the same colour together to form one big square before clearing it. Clearing this square will also clear any linked blocks of the same colour. There are also star blocks and stone blocks, both of which serve a unique purpose and add a bit of depth to the title.

Upon completing a challenge, players are rewarded with ‘cubes’ - the currency in Clickr. If a player amasses enough cubes, they can unlock new game modes - Battle, Push and IQ. Battle plots players against AI, in what can only be described as tower defense-like gameplay controlled by the game board. Push has players try to continuously clear the same-coloured blocks in order to push them onto their opponent. Finally, IQ contains set puzzles where players must clear the game board as quickly as possible. ’Skins’ can also be purchased, which completely change the audio and cosmetic make up of the game.

In all game modes, records are saved and some stats can also be seen on the Steam leaderboards. To complete the repertoire offered by Clickr, both the Battle and Push game modes are playable online against other people, with win/loss records being saved. The collection of data is a good way to demonstrate a player’s improvement in the game, and also serves as motivation for you to keep replaying the same level before progressing.

The presentation, sadly, is hit and miss. The graphics do well no matter which skin you’ve chosen, with minimalistic visuals on the game board making play easy, while images elsewhere spark things up a little. The soundtrack is decent enough within each skin, however the sounds, especially the voice-overs, are hideous. Thankfully, they can be turned down, or even off, so it’s not an inescapable issue.

Other issues with the game include the typos which branch from localisation, the loading times, which are strangely long on occasion, and the frustratingly slow rate at which cubes (money) can be earned, despite the high asking price of some of the unlockable content. In this type of game, it’s unusual to need to spend more than a few hours unlocking everything, and this may deter new players.

Another issue one might have with the game is that very few of the records saved are on the Steam leaderboards. While totals like overall score are collected, times for individual IQ levels and Puzzle Mode levels are not, taking away some of the competitive edge that often drives these types of games.

In the scheme of things, however, this is a non-issue, with the versatility of Clickr doing much more to help the game than any of the listed detriments does to hurt it. If you’re a puzzle gamer or even just a casual gamer who likes to play a bit of Bejeweled, give this one a look, as all the elements come together here to create a unique and, more importantly, worthwhile experience.

Clickr combines the best of match-4 gaming with some intriguing puzzle-based twists, offering a fun experience to a wide demographic. The adjustable graphics are a bit of fun, and though the hideous sound effects tell of a childish, cutesy game, Clickr is anything but, and is a game everybody should at least try.
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1 of 1 people (100%) found this review helpful
2.9 hrs on record
Posted: November 12
it's great puzzle game, I got it from bundle (I think it was HB), it's old game now (it's been 5 years since it was released) but it is still charming, reminds me of lumines(PSP) and mr driller (PSX).

- great soundtrack
- great presentation
- fun!

- repetitive
- some levels are just about click as fast as you can
- @lv 19 bad game design, one you click big star, game will have endless new tile loop
- @lv 20 clicker simulator

PS: whoever own this from bundle, you should play it..
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37 of 45 people (82%) found this review helpful
20.3 hrs on record
Posted: January 24, 2014
*Multiplayer is buggy but still working. Both of you need to restart the game each time if you want to rematch. Otherwise the game will stuck on "starting" or "loading", or you will get empty black box on opponent's space.
*You can change to windowed mode by pressing Alt+Enter.
*If you liked songs or BGMs of the game, you can find it on Data/Sound_Default foulder with "BG_~" names.

The game rule is really simple.
You can remove a block by clicking it, and you need to make a big (2x2) block in order to get points or attack to your opponent. Also, you can rotate the board to change a direction blocks move.
On earlier stages or easy difficulty you can enjoy the game at your own pace. But as you continue the game, you will be required to search for a best block to remove as fast as you can. Both of clicking speed and perfect combo.

There are 4 modes. Puzzle, Battle, Push, IQ.
Puzzle is a stage clearing mode that contains 50 stages. You need to do some certain things like "XXXX points within XX seconds" or "XX combos within XX seconds". Each stage has unique board that will give you challange and fun.

Battle and Push modes are play against AI with different way. It's better to see the trailer how those modes are different.
Above normal or hard difficulty, AIs are really tough. So I'm sure you won't be bored by easy and liner AI.

IQ mode is a classic puzzle. There are pre-made boards that need correct solution to remove all blocks.
If you are looking for a puzzle game that can be played without any hurry, probably this mode is best for you. Other modes have time limit or opponent.

At the beginning of this game, you only have Puzzle mode to select. You need to unlock other modes or skins by collecting "CUBE"s.
CUBEs are gained by beating the stage or AI, so if you want to unlock another mode or difficulty, you have to play well. I think this is nice motivation to play, at least it won't disturb or annoy you from playing the game.

Graphics&Sounds are cute, that makes you to feel relax while playing.

Since Clickr has some bug on multiplayer and difficulty is not acceptable for everyone, I think this game won't be a best choice from all of the puzzle games.
But forusing on singleplayer and bit hard difficuly, cute looking, this is a nice puzzle game that is able to spend 10+ hours.
Also, the dev decreased price to half ($5 from $10) later 2013, and included it in a indie bundle and added trading cards now, so you can expect some newcomers.

If you are looking for some puzzle game that is different from old-fashioned style and tough enough to annoy you, I think this game is worth the price.
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24 of 29 people (83%) found this review helpful
50.5 hrs on record
Posted: April 28, 2014
"Not your usual match3."
In this game, you match 4 small blocks into 1 big block which can then be linked to other same colored small blocks. Constantly popping the blocks net you a combo bonus. However, instead of just matching elements, you can turn the board around to create big blocks. Clockwise or anticlockwise - it's all up to you. In doing so, you can achieve Magic Turn.

You can see from the screenshots, there are red, blue and green blocks. There's also star and stone blocks. Star blocks act like a wild card. Popping it beside any normal block will turn it into the same color. Forming a big star block and popping it will clear the whole board - useful in sticky situations. Stone blocks are basically obstacles. You can only get rid of them if you form a big stone block and pop it. That will clear the whole board of stone blocks - but the reprieve is short.

"Clickr is many games in one."
There are four different modes: Puzzle, Battle, Push, and IQ. Each of them has different sub-modes as shown below:-
PUZZLE: Stage, Combo, Point
BATTLE/PUSH: Easy, Normal, Hard, Extreme, Geekplay, Self
IQ: Easy, Normal, Hard

For stage mode, there are 50 levels. Fifty set tricky levels that will take a lot of head-scratching to clear them all. More so if you are aiming for no. 1 clears. Combo and Point modes are like their names, you aim to get the most number of combos and the highest points with a random board.

Battle and Push modes are also available to play via multiplayer*. For the single player mode, you play them versus the AI.
In a twist, for Battle mode, the blocks you pop become your minions which you then send out to "battle". If your opponent's minions reaches your home base, you get damage and when you reach zero hp, you lose. Big star blocks here will cause all your opponents minions to fall on the battleground. Big stone blocks will turn into mines which will eat up the first opponent minion that dare step on it.
For Push mode, the idea is simpler. Each of you has to try your hardest (and fastest) to cause the blocks in the middle to fall on your opponent's side. Constantly popping red blocks for example, will push the red block out towards your opponent. Stone blocks are use to 'hold' the block in place - very useful when you are in danger.
The self modes of each, are basically you playing against a 'ghost' of yourself. Ie. your previous runs. Geekplay is particularly horrifying and shows how sadistic the devs are. They are almost impossible to beat unless you are a pro at this game.

Lastly, IQ mode. Basically awesome enough to standalone by itself as a game. The levels are set and your aim is to pop every single block on the board.

The conclusion is this is one epic game. It is casual enough for those 5 minutes play sessions and also challenging enough that you will get hooked for hours trying to beat that mode and still not beat it. Not everyone will love all the modes - I for one particularly dislike Push mode but you will definitely find something to like - IQ mode for me.

*Multiplayer mode is buggy. Has been since the start and will likely always be. It does work...with some patience. Rematching (or playing two matches in a row) is known to NOT work until both players restart the game entirely.
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27 of 36 people (75%) found this review helpful
16.3 hrs on record
Posted: November 25, 2013
The game has it's moments, it can be fun and frustrating (like many games).

Game has many different modes, Puzzle, Battle, Push, IQ, as well a Multiplayer.
However, Multiplayer has not worked since i bought the game years ago.

50 Puzzle Stages (although some are really hard). They give you conditions you have to beat in xx amount of time.
I originally got stuck on Stage 21, even weeks on and off playing, still couldn't beat it.
Now stuck on Stage 41.

Battle Mode has 6 Difficulties to play on (some you will have to spend ingame Cubes to unlock).
Easy, Normal, Hard, Extreme, Geek Play, and Self (uses your data).
Geek Play has 6 options to choose from: Clone, Star, Stone, Big, Rush, and Hell.

Push Mode has 6 Difficulties to play on (like Battle Mode).
Easy, Normal, Hard, Extreme, Geek Play, and Self.
Geek Play has 2 options to choose from: One Color and Hell.

IQ Mode basically gives you Puzzles to complete.
IQ Mode has 3 Difficulties: Easy, Normal, and Hard.
Easy Mode has 40 Puzzles (5 Pages of 8 Puzzles).
Normal Mode has 92 Puzzles (11 Pages of 8 Puzzles, + 4 more on Page 12)
Hard Mode has 83 Puzzles (10 Pages of 8 Puzzles, + 3 more on Page 11)

If you want a casual game and don't mind puzzles, you should like this game.
Just note that Multiplayer doesn't work, or I haven't been able to get it to work.
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