GIGA WRECKER is a 2D puzzle-platform action game developed and published by Game Freak. You play as a cyborg girl, who has the power of reconstructing debris and scraps into various weapons, and explore a world invaded by an army of mysterious robots.
Análises de utilizadores:
Recentes:
Muito positivas (11 análises) - 90% das 11 análises de utilizadores nos últimos 30 dias são positivas.
No geral:
Muito positivas (56 análises) - 87% das 56 análises de utilizadores sobre este jogo são positivas.
Data de lançamento: 18 Ago, 2016

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Jogo com Acesso Antecipado

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Nota: Este jogo com Acesso Antecipado poderá ou não sofrer alterações ao longo do seu desenvolvimento. Se não estás confiante no jogo no seu estado atual, então poderás querer esperar para ver se o jogo evolui mais um pouco. Fica a saber mais.

O que os desenvolvedores têm a dizer:

Porquê Acesso Antecipado?

“Instead of developing the game just by our selves, we believe that receiving feedback, suggestions and absorbing great ideas from users will increase the quality of GIGA WRECKER much more. Early Access is the best way to get involved with the community, receive valuable feedback and continue our development at the same time.”

Aproximadamente durante quanto tempo vai este produto estar em Acesso Antecipado?

“We are planning to release the full version around January 2017, but this date may change depending on development and feedback we receive from the community.”

Qual vai ser a diferença entre a versão final e a versão de Acesso Antecipado?

“During Early Access, we are planning to update the game each month.

・Challenge additional stages and bosses
New stages and bosses will be added to the game, first starting with 1 each.

・The story continues...
The Early Access version is customized so users can try out all the basic gameplay. When certain number of stages are added, the main game will be updated with the main story.

・More fun with the Level Editor
The Level Editor will be regularly updated, including usability improvements and new map objects.

・...And more on the way
We are also planning of additional contents, so users can enjoy the game even more!”

Qual é o estado atual da versão de Acesso Antecipado?

“August 2016:
Basic functions and contents are complete and playable.
But please be aware that there are still features which need brush-up, and we will constantly continue updating and polishing the game until the full version release.
The playthrough time is around 1and half hour, but the full version is planned to be around 6 hours.”

O jogo vai ter preços diferentes durante e depois do Acesso Antecipado?

“During Early Access, the price will be set lower than the full version. As development progresses, this price may increase depending on the volume of the contents which will be added.”

Como estão a planear incluir a comunidade durante o desenvolvimento?

“To keep contact at one place, we would like to concentrate on receiving feedback at the Steam Forum.
We will look over the forum frequently and make the most of all the ideas and suggestions from users.
We are looking forward to work together with everybody to make GIGA WRECKER a great game!”
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Atualizações recentes Ver todas (24)

13 de Janeiro

BETA UPDATE!



【UPDATED FEATURES】

■ THE STORY REACHES ITS ENDING!!
The game story has been updated with the campaign mode during Early Access, and this time it will finally conclude! What fate and future will await the main characters, Reika Rekkeiji and Amane Azuma?



■BEAT THE FINAL STAGE!
The final stage of the campaign is Vimukti, Fortress of the Flying Nymphs.
Each area is full of traps and dangers of the elite robot army, so make full use of all the skills and abilities you have acquired in the game!



■OTHER UPDATES
・Brush-ups have been made with event graphics.
・Event dialogues can be skipped.
・Difficulty of certain boss battles have been adjusted.
・The game’s loading time has been shortened and optimized.
・Other bugs and issues are fixed.

■DIRECTOR’S COMMENT
Thanks to everyone who has supported us from Early Access, now the whole story is playable in the game! First time when I reached the ending, it sure was a deeply emotional experience.

But there are still things to be done!
In the next update the game will become the final release version.
Other than game brush-ups, we are planning to localize the game for many languages.
We are continuing development, so we can reflect opinions and requests provided from players and improve the game’s quality until the final release, so we hope everyone will be looking forward and enjoy “GIGA WRECKER”!



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21 de Dezembro de 2016

"StoryUpdateP1" patch released!

Thank you for bug reports and feedbacks!
We have released a patch for the story update.
The following is a list of issues we have fixed or updated.

UPDATE: Map objects which were added in the story update are now available in the Map Editor
UPDATE: Brush-ups have been made with graphics in the Navigation Map
MAP: The issue where players become stuck in certain areas when they use the Beacon
MAP: The issue where players can go outside the area map in "Samsāra, Bloodsteel Arsenal: Construction Zone C-04"
FIX: Adjusted the weight of objects created from elastic fluid
FIX: Error message and controls becoming unresponsive in the "Create New Stage" screen
FIX: Musics not stopping in certain demo scenes
FIX: Controls becoming unresponsive when objects are moved in certain ways in the Map Editor
FIX: Controls becoming unresponsive when a Stage is deleted in the Map Editor
FIX: Switch related objects and doors not interacting properly
FIX: Steel Panels not repeling Debris Javelins properly
FIX: The skill "Unholy Blade" becoming active continuously, regardless of unlocking it or not
FIX: Changed game behaviors when canceling a test play before publishing a custom map
FIX: Effects of boss's shield parts not changing, regardless of their defense status
FIX: Controls becoming unresponsive in the Pause Menu
FIX: Changed behaviors of save data in the Custom Campaign mode
FIX: The World Map cannot be opened in the Map Editor now
FIX: Background graphics will be displayed instantly after creating a new stage

The game flow has changed extensively, so save data cannot be transfered from versions before the story update.
Map related updates will be applied when resetting a stage. (When activating Singularity Points etc.)

※Save data from the story update will be transferred as usual after applying these patches.

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GIGA WRECKER is a 2D puzzle-platform action game developed and published by Game Freak.
You play as a cyborg girl, who has the power of reconstructing debris and scraps into various weapons, and explore a world invaded by an army of mysterious robots.

【Key Features of GIGA WRECKER】

・Mixture of exploration and physics
Smash down towering walls, use rubbles as platform and climb high cliffs……This game is an innovative mixture of physics and stage exploration.

・Combination of puzzle and action
Crush enemies with a falling object, think and choose the right weapon for the right situation……you can enjoy the achievement of solving puzzles and gimmicks, beating traps and enemies.

・Special abilities
The player character has the power called ARCHE(ARms Creating and Handling Effect), the ability to construct various weapons using rubbles and scraps from broken objects.
Each weapon has its own unique effect, so make full use of them to explore through the stages.

Requisitos do Sistema

    Mínimos:
    • Sistema Operativo: Win 7 or above
    • Processador: Core 2 Duo ~2GHz or higher (or equivalent)
    • Memória: 2 GB de RAM
    • Placa gráfica: Graphics Card NVIDIA GTS 240 or higher (or equivalent)
    • DirectX: Versão 9.0
    • Espaço no disco: Requer 4 GB de espaço livre
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