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Every race is different in Ignite. Each race brings something new as players try to win by using their own tactics.
Release Date: Oct 28, 2011
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Buy Ignite

$9.99

About the Game

Every race is different in Ignite. Each race brings something new as players try to win by using their own tactics.
The score system in Ignite allows for tactics to be used during a race. Gathering score allows the use of nitro in the race and converts to time bonus at the end. So short term usage of nitro can help the players get out of situations ahead of the others but using a lot of nitro and thus score may cost him the game. There are different methods of gathering score (drafting, hitting objects, drifting) and some cars are more suited for a method then the other. Choosing the right car for the preferred method and playing out your strategy will make the player win the game.

Key features:

  • Single and multiplayer game: a 35 races long single player campaign played at 7 locations. Multiplayer game up to 5 players.
  • 3 Brand new modes of game play:
    • Race mode: A new twist to the racing genre: Players can gather score and burn it away to get ahead or collect score and jump to the front at the end of the race when it is converted into time bonus.
    • Knock-Out mode: At the end of each lap, the last player gets knocked out of the race. Those who remain, get a score bonus.
    • Run-Out mode: Players start with a set amount of score, but it is gradually running out. Players may replenish some of their score with stunts or burn some of it away as nitro but if their score runs down to zero they lose the game.
  • 3 different types of racing cars: The American muscle, the street and the race cars all have a certain feel which requires different driving technique.
  • Various configuration for each car: All vehicles have different settings which makes them suitable for different races or driving styles.
  • 30 Achievements: A full achievement system to award stunts and special skills and also to teach some of the techniques in the game.
  • Leaderboard: A worldwide leaderboard for each racetrack.
  • Car damage: cars get damaged which does not influence the handling.
  • Random atmospheres: From sunshiny, to fogy the same racetrack may have a very different feel in two races.

System Requirements

    • Operating system: Windows® XP, Vista, or Windows 7
    • Processor: Intel® Pentium IV 3.0 Ghz
    • Memory: 256 MB RAM (Recommended: 512 MB RAM)
    • Hard disk space: 950MB
    • Video: DirectX® 9.0c Compatible video card with minimum 512MB memory
    • Sound: DirectX® 9.0c Compatible sound card
    • DirectX®: DirectX® 9.0c or above
Helpful customer reviews
7 of 9 people (78%) found this review helpful
64 products in account
2 reviews
2.6 hrs on record
Graphics are compairable to a Playstation2 game from 2005, Damage model looks like wrinkled tin foil, too much bloom and motion blur, easy AI, lots of bugs. Over all a dated looking game for even its release date of 2011 (was frankly shocked it was from 2011 since it looked like it was from 2005). The dated graphics arent the big issue for me as i belive in playing a game for more than just pretty visuals, in fact it's kinda fun gameplay wise, but the real deal breaker was the fact that i spent over an hour winning races and unlocking a bunch of cars and then i quit the game and when i came back all of my career progress was gone, thats right the game didn't save so now im back at the start. This game wouldnt be getting a bad review from me if it wasn't for that.
Posted: June 12th, 2014
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17 of 29 people (59%) found this review helpful
111 products in account
3 reviews
0.2 hrs on record
Bought it because developers promised Linux/Mac OS X version. They never released it.
They also stop support of game and there of number of unfixed bugs in WIndows version.

Don't buy it.
Posted: February 4th, 2014
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4 of 6 people (67%) found this review helpful
197 products in account
3 reviews
10.6 hrs on record
Nice arcade racing. Difference betveen basics is that it doesn't matter if you come 1st place. You need to collect points in different ways (drafting, drifting, hitting obects etc..)
Tracks are ok and graphics are quite nice for my drunken eye atleast. When using nitro, you really feel the speed. Screen keeps shakin a bit and goes blurry. Different kind of races, knock-outs and stuff. Haven't tried multiplayer yet.
Posted: February 27th, 2014
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2 of 3 people (67%) found this review helpful
1,224 products in account
9 reviews
11.1 hrs on record
A new concept for a racing game, with fun courses and great handling. The best racing game I have played since motorhead on the PS1 which was around 15 years ago... Both me and my girlfriend loved the game, although a little short for our taste but the low price justifies the content, totally worth picking up. if you enjoy arcade racers with great handling and fun gameplay, this is the game for you (^_^) I would love to see some DLC or a sequel, but it seems that nemesys games are producing games for other genres as of now. Anyway I strongly recommend this title since it's the best PC racing game out there.
Posted: June 6th, 2014
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1 of 3 people (33%) found this review helpful
1,138 products in account
17 reviews
8.1 hrs on record
Fun easy racer. Nice Graphics. Cool system where you earn points with skilled driving and your points convert to turbo.

7/10
Posted: March 5th, 2014
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20 of 27 people (74%) found this review helpful
277 products in account
34 reviews
5.0 hrs on record
I'd really like to recommend this, but I just can't. If you're into arcade-style racing games this is pretty fun, but be warned that there are some major flaws in the game design.

1. The unlocking system is hopelessly illogical. You'll unlock events that you'll need a race car to have a reasonable chance at winning before you ever have an opportunity to unlock a race car.

2. The game does not react to nor restrict your car selection. As such, most of the events cease to be challenging at all once you've unlocked a better car.

3. Rubber-band AI that reacts to your score. This may sound neat in principle, but in practice it means that racking up several thousand points to earn a larger time bonus will result in the computer-controlled cars getting impossible speed increases and streaking off into the distance. This becomes even more ridiculous if you're driving a fast car with a setting that gives you a lot of extra points: You can be boosting constantly and still never catch up to people on the track, even though you'll "pass" them by several seconds after accounting for your time bonus.

4. Broken bonus mechanics for certain cars. If your car gives you a 50% point bonus for doing something, you'll have those points added to the score as you do the trick, then ANOTHER 50% of that already inflated value after the trick is completed. With some end-game vehicles that offer 150% bonuses for drafting, it's possible to rack up 8000 points before the first corner, which will result in the AI overreacting to your score in the way I described above.

5. There is *ZERO* online community for this game. As such, unless you can convince several friends to get the game and set up a server, you're not going to get those achievements or be able ot mess around online.

6. Controller issues. The XBOX controller is treated in a generic fashion, resulting in semi-unhelpful tooltips telling you to press "JOYBUTTON0" to boost or "JOYBUTTON4" to match another car's speed. It also seems you have to explicitly go into the menu and tell the game that you intend on using a controller before it will respond to that input at all. Bizarrely, pause is permanently bound to the controllect's "Back" button.

7. Engrish. A minor nit-pick, but still worth mentioning. It doesn't look like they had anyone proofread the tutorial
Posted: December 10th, 2013
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