Discover the Courage that Turns Heroes Into Legends. From Age of Empires co-creator Brian Sullivan and Braveheart writer Randall Wallace comes an innovative, all-new action role playing game set in ancient Greece, Egypt and Asia. The Titans have escaped their eternal prison, wreaking havoc upon the earth.
User reviews: Very Positive (1,986 reviews) - 85% of the 1,986 user reviews for this game are positive.
Release Date: Jun 26, 2007

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German language only available in Germany. German low violence version only available with German language.

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Includes 10 items: Darksiders II Deathinitive Edition, Darksiders™, Frontlines™: Fuel of War™, Full Spectrum Warrior, Full Spectrum Warrior: Ten Hammers, MX vs. ATV Reflex, Red Faction Guerrilla Steam Edition, Red Faction®: Armageddon™, Titan Quest, Titan Quest - Immortal Throne

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About This Game

Discover the Courage that Turns Heroes Into Legends.
From Age of Empires co-creator Brian Sullivan and Braveheart writer Randall Wallace comes an innovative, all-new action role playing game set in ancient Greece, Egypt and Asia.
The Titans have escaped their eternal prison, wreaking havoc upon the earth. The gods seek a hero who can turn the tide in an epic struggle that will determine the fate of both men and gods. Are you ready for the quest?
  • Explore the Ancient World - Unlock arcane mysteries and battle the beasts of mythology as you journey to the Parthenon, Great Pyramids, Hanging Gardens of Babylon, The Great Wall and other legendary locations.
  • Amazing Graphical Detail - Take a hero's journey through authentic Ancient World settings crafted in stunning, realistic, 3D detail.
  • Conquer Monsters of Legend - Battle horrific monsters and mythical beasts in a story-driven campaign that will determine the fate of all existence.
  • Highly Customizable Characters - Build and customize your characters with 28 classes and over 1000 pieces of unique and legendary items to create the ultimate champion.
  • Create Your Own Worlds - Create your own maps with the easy-to-use World Editor for endless adventuring.
  • Online Multiplayer Gameplay - Challenge others to experience your map creations in fast-action, 2-6 player online cooperative gameplay.

System Requirements

    Minimum: Windows® 2000 or XP, 1.8 Ghz Intel Pentium IV or equivalent or AMD Athlon XP or equivalent , 512 MB RAM, 5 GB free hard drive space, 64 MB NVIDIA GeForce 3 or equivalent or ATI Radeon 8500 series with Pixel Shader 1.1 support or equivalent, DirectX® 9.0c compatible 16-bit sound card, Keyboard, Mouse
    Recommended: Windows XP, 3.0 Ghz Intel Pentium IV or equivalent, 1 GB RAM, 128 MB NVIDIA GeForce 6800 series or ATI Radeon X800 series or equivalent, Soundblaster X-Fi series sound card
Helpful customer reviews
34 of 35 people (97%) found this review helpful
3 people found this review funny
26.8 hrs on record
Posted: August 26, 2015
I had way more hours on this game before it came out on steam, so don't worry.
Titan Quest is amazing. I come back to this game year after year because of its amazing replayability and it's just all around great. Mechanics are good and the physics engine makes sending enemies flying a lot of fun. Nice and simple game that lets you just relax. I would recommend getting Immortal Throne though just because there is more content and you can transfer items between characters.
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10 of 10 people (100%) found this review helpful
2 people found this review funny
23.5 hrs on record
Posted: November 9, 2015
I don't usually post recommendations before I complete a game, but 14 hours of really enjoyable LAN party this weekend, and the fact I am 100% sure everyone involved will be completing this game (we all really liked it), say I should recommend it whlie it's still on sale and people can pick it up for £2 (depending on whether you want Immortal Throne, which is probably worth getting too for an extra £1).

It's bit more hack'n'slash than I am used to in a top down RPG (I am more of a pause-and-play player, usually) and it is a dungeon/loot crawl, but it's a blast, and the MP is really well done and well-conceived in feature set. The graphics hold up perfectly well (which given it's from years ago... this game must have seemed gorgeous back then).

Note: LAN play just works™, and for online play the free-to-use Gamespy replacement Gameranger gets things working as if gamespy never shut down their servers.
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11 of 14 people (79%) found this review helpful
3 people found this review funny
2.9 hrs on record
Posted: October 20, 2015
I love this game but I hate my luck
This is the best game ever for my childhood time
All it's stories are amazing cause they are history
My bad luck is I had never finish the game at Legendary, I always get at the Legendary point but never finish it cause of bad luck.

To everyone Gamespy is no more and that means there is no multiplayer online
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13 of 20 people (65%) found this review helpful
1 person found this review funny
23.3 hrs on record
Posted: October 16, 2015
Great RPG one of the best I have played on PC;
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4 of 4 people (100%) found this review helpful
0.1 hrs on record
Posted: October 26, 2015
This review originally written on June 4, 2012 on GameFAQs but is too long for Steam read the rest of the review here:
http://www.gamefaqs.com/pc/928126-titan-quest/reviews/150772

Also, this review was written before Grim Dawn existed, the spiritual successor by the same people. Grim Dawn is even better, check it out if you liked this!

"A “Diablo clone” that’s better than Diablo and perhaps the best of its kind."

Immortal Throne is an expansion which adds a whole new act to the already 3 act campaign of Titan Quest. I also played using the fan patch version 1.17. This review is of Titan Quest as a whole including the expansion.

TQ is a hack and slash RPG much like Diablo. You run around clicking monsters to kill them, gaining experience and leveling up. The main focus of these types of games is the finding of loot dropped by monsters and chests. I will now go in depth about the various features of this game.

GENERAL GAMEPLAY INFORMATION
I wanted to make a section to tell you about general gameplay features and facts to aid you as you read this review. The max level in TQ is 65 and IT increases it to 75. When you level you gain 3 skill points and 2 attribute points to spend how you like. The attribute points can be used to increase your max health or energy, or increase your strength, dexterity, or intelligence. There are 3 difficulty levels with the next highest one being unlocked after beating the game on the previous difficulty.

STORY: 8/10
The story is never a big deal in these kinds of games. They're merely there to give you a reason to progress forward and kill more monsters. What is nice and something you don't often see in these kinds of games is that there are more characters you can speak to than just the quest givers. These extra characters will tell you a little bit about something, either the main quest or the situation that NPC faces. What's more is each character will say 4-5 different things if you repeatedly talk to them, and not always just a short sentence either, but real plot advancement. There's a lot of story here for both the main quest and side quests if you care to talk to the people. Of course you can completely ignore them, skipping the dialogue to progress the quest.

GRAPHICS: 10/10
I'm not an expert on graphics by far, but the graphics here look pretty good for their time. It gives my 6 year old laptop trouble, that's for sure. The physics engine for killing enemies is simply tons of fun and I will go more in depth into this later.

SOUND: 10/10
The sound effects are pretty good. Everything sounds like it's supposed to and the enemies all sound believable. Occasionally the death sounds of certain enemies can get annoying, but that's it. There is also full voice over for all the dialogue in the game. I'm not an expert on voice acting either, but I can say with a fair amount of confidence that the voice acting in this is actually very good. The people you talk to, especially of the main quest, all do their role very well. You can tell the voice actors put real effort into it, and in the case of vendors and others, had a lot of fun. To me this is what counts and I never have trouble listening to the dialogue.

SKILLS: 10/10
The skills are where this game really shines. How it works is that at the beginning of the game you select your gender and start the game. Upon your first level you can select your first skill mastery. There are 8 skill masteries in TQ, with a 9th one added in the expansion IT. When you reach level 8 you can select your 2nd and final skill mastery. Each mastery has many different skills you can learn such as passive skills, ones you must activate, and ones that stay active for a certain reserved energy cost. Each skill can be upgraded with points many times, the average being 12, making the skill better and better. When you level up you get 3 skill points to play with which I really enjoy. I much prefer having more skill points and longer skill advancement than fewer points and shorter, but more meaningful, skill advancement. The skills are broken up into tiers and to get access to the skills at the next tier you must invest skill points into a bar on the left. Investing in this bar will raise your health, energy, and attributes; I believe a unique feature to this game. As you can imagine this enables for massive replayability to try out all the different skill mastery combinations.

The only downside is that at least a few skills in each mastery are just plain useless or have limited usefulness. On the plus side don't worry if you put points into a skill that later you decide sucks, because by going to a certain vendor you can pay to have skill points returned to you, with the price getting incrementally larger with each point you have returned. You can also find items which will raise your skills, even allowing them to go beyond their max for even greater benefits.

LOOT: 10/10
Loot is the main focus of these kinds of games and this game does not disappoint. There are several different tiers of loot with the higher tiers of course being harder to find. There are also vendors who occasionally sell good items, but the best loot is always found. Higher difficulties will reward even better loot and more set items and uniques. There are also relics and charms dropped by monsters which you can add to your equipment to make them stronger. Higher difficulties have better relics and charms.

MONSTERS: 10/10
There are 4 acts in the game with the expansion and each act has many unique monsters for you to fight. Although the monsters aren't palette swapped, their behavior and attack patterns generally don't change much. This isn't a big surprise though. The different monsters do have their own unique drops that you won't find from other monsters. The bosses are generally fun and usually challenging. The bosses also have their own unique drops to farm for. Monsters and bosses (as well as chests) do respawn but only when you quit the game and come back.

COMBAT MECHANICS: 10/10
First I want to say something about the physics engine for killing enemies: it's awesome! Whenever you kill enemies their bodies react fairly realistically to how they were killed. Kill an enemy with a magic explosion? The body goes flying into the air! Kill a monster with a single powerful blow from your axe? The body shoots backwards! Such a thing is very nice for not only getting you immersed but helping to prevent the game from being repetitive.

Something to note is that the game plays slower than others of its kind. I know most people want their game to play at 60fps and be real fast, and that's fine. Personally I found it a tad annoying in games like Diablo 2 and Torchlight where you and the enemies move so fast. In this it's slightly slower paced to make it easier to fight enemies and not constantly miss clicking them and running around crazily.

Another thing I like is that enemies almost never run away and archers don't really move away from melee characters until later in the game. What annoys me in other games are the enemies constantly running away and then I have to run them down. In this the melee monsters swarm around you, and the archers and mages mercilessly rain arrows and magic on you. It just feels *right*.

Finally I really like the fact that all magic items are identified. Instead of the tedious chore of carrying around identify scrolls, you always know what the items are and do. You also can create a teleport and tele to any unlocked place at any time, exactly like a town scroll in Diablo. Again this removes the tediousness of carrying around these scrolls and I find this very convenient letting you think about the game itself instead of the annoying scrolls.

Rest of review continued on GameFAQs via the link at the top because it's too long to all fit here.
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