Caveblazers is a challenging and brutal roguelike platformer. Journey into a mysterious cave, fighting orcs and goblins with an abundance of weapons and magical items! Make friends along the way to aid your adventure, then watch in despair as they are crushed in to a bloody pulp under a troll's fist.
User reviews:
Recent:
Very Positive (41 reviews) - 85% of the 41 user reviews in the last 30 days are positive.
Overall:
Very Positive (545 reviews) - 89% of the 545 user reviews for this game are positive.
Release Date: May 24, 2017

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Recent updates View all (21)

August 8

Development Update

Hey all, just a quick update on what's going on with the game's development:

Local co-op is still the prime focus - we're expecting it to be ready in the next 2 months and it should be awesome! It's taking a little longer than expected because we also want to get a bunch of new content in the update - new weapons, items, blessings, perks, all that jazz, as well as improving boss fights, and perhaps adding new bosses

There's a few additional details in the Roadmap topic in the Steam Forums, for those interested: http://steamcommunity.com/app/452060/discussions/0/1290691937714814321/

Thanks!
7 comments Read more

June 2

Update v1.0.3

More minor changes & bug fixes in this one! Check out the development roadmap for details about bigger updates in the future:

v1.0.3 Change List

Tweaks
  • Royal Ring & Crown Ring can now be supered
  • Daily Traits can be seen on the pause menu
  • Tick shown next to perks you've won the game with (will not work for pre-1.0.3 wins)
  • Phantoms no longer pick up items
  • Xandu Blaster is slightly less accurate
  • Unsupported characters in the leaderboards font now show up as blocks, instead of blank
  • Cyrillic characters are now supported in the leaderboards font
  • Faster menu intro (especially when quitting from in-game)
  • Confirm panels for "Exit" and "Restart" buttons in pause menu
  • Option to turn off confirm panels in settings
  • Vampire Perk no longer deteriorates your health in "passive" rooms
  • Primer Blessing now drops Primers next to you if your inventory is full
  • Favourite weapon stats no longer count the starting bow & sword
  • Morningstar Blessing kills count as melee kills
  • Bats are a little more predictable & telegraphed
  • Increase controller deadzone to stop bombs & powitzer shooting backwards from controller flick
  • Analog deadzone option in controller settings
Bug Fixes
  • Fixed Super Shadow Book error
  • Fixed Shadow Scarab error
  • Fixed switching ranged weapon to throwing ranged weapon through hotkeys crash
  • Fixed Goliath occasionally crushing player when changing shape
  • Fixed Powitzer quickslot bug
  • Fixed relic room on Magma Core blocking path occasionally
  • Fixed Xandu Blaster & Tomlock not working with Ricochet Blessing
  • Fixed typo in Dominae journal entry
  • Fixed Thautic Blessing Tier 2 restoring 30 health instead of 50
  • Fixed homing arrows homing towards non-damageable things
  • Fixed Gold Skull charging while active
  • Fixed error when being crushed by block in puzzle room
  • Fixed taking double damage from blood shrines when double tapping
  • Fixed Iron Face knocking back player from some magic projectiles

v1.0.3a Change List
  • Final Boss final phase shield lasts for less time
  • Final Boss final phase knocks back players
  • Added vertex_method option in settings.ini which may help people with slowdown issues on powerful systems
  • Fixed Champion Blessing being super expensive with the "Pay For Blessings" Daily Trait
  • Cleric's Orb now only drops if you're using the Cleric Perk

v1.0.3b Change List
  • Improved performance
  • Alt+Enter to toggle fullscreen
  • New daily traits!
  • Fixed Super Spiked Ring causing chain bleeding
  • Boss damage increases in later levels

v1.0.3c Change List
  • Orcs spawn less often
  • Orcs spear throw cooldown increased
  • Orcs spear throw wind up slightly increased
  • Fixed orcs getting stuck in throwing animation
  • Fixed going to Shrouded Land on dailies
  • Fixed poison from Poison Slimes counting as self-damage

v1.0.3d Change List
  • Hold buttons to scroll through menus
  • Fixed objAC crash when plugging in extra controller
  • Blessing descriptions last for 1 second longer
  • Fixed shadow items not showing up in shops
  • Fixed flash when unpausing
  • Reduced delay between waves in arenas
  • Sped up Dominae's attack frequency
  • Gatekeepers are now immune to spikes
  • Fixed starting with health-altering blessings not working on dailies

v1.0.3e Change List
  • Fixed end boss lever crash
  • Fixed teleportation rune bug
  • Option to remove flashy sword menu intro (in settings.ini)
  • Fixed camera on boss levels being too low

v1.0.3f Change List
  • Fixed cropped text issue
63 comments Read more

Reviews

“Caveblazers is the best Spelunky-like game since Spelunky”
Rock Paper Shotgun

“A dynamic mixture of Spelunky and Risk of Rain”
ViteC Play

“A really cool roguelike platformer”
SLEEPCYCLES

About This Game



Caveblazers is an action focused platformer roguelike set in a fantasy world. Each game is unique with procedurally generated levels to explore and a massive amount of items, weapons and equipment to discover.
The game takes place in a recently discovered cave, said to hold "unimaginable power". You play as an adventurer setting out to explore the cave and find out what riches it holds. However, you are not the only one...

As you delve deeper in to the cave, you'll discover new areas to explore, new weapons and new monsters to try them out on.

Smart Characters!

Throughout your journey you will encounter AI characters. Some friendly, some hostile. We're using an advanced pathfinding system which means friendly characters will be able to follow you wherever you go, and hostile characters will be able to track you down wherever you hide. There is no escape. Be afraid!

Platformer Roguelike!

Caveblazers is a modern platformer which incorporates some Roguelike and RPG elements such as permanent death, randomized potion identities, an RPG-style inventory system and tons of items, equipment and upgrades!

Daily Challenge Runs!

Each day a new adventure will be generated! It will be the same for everyone and you'll only get one chance at it! These challenge runs give you a starting loadout, and feature a set of different traits.

Epic Boss Battles!

Between each area you'll encounter a boss. Each boss is very unique, requiring a different strategy to defeat. Bosses are generally gigantic monstrosities with life bars stretching across the entire screen. Good luck!

Character Customization!

A whole load of unlockable hats, tunics, trousers, robes, and more! Or perhaps you fancy stripping off and heading in to the caves in the nude? Go for it!

Compelling Combat!

Largely overlooked in other modern Roguelike games, Caveblazers attempts to move away from the simplistic combat systems we've seen in other games in the genre, and incorporates fun, fluid and fast-paced combat which is accentuated by the game's brutal and persistent blood effects.

Challenges!

In case that isn't enough content, Caveblazers features a bunch of challenges for the well seasoned players to take a punt at. These challenges reward players with new items, weapons & perks!

System Requirements

    Minimum:
    • OS: Windows Vista, 7, 8 or 10
    • Processor: Dual Core
    • Memory: 2 GB RAM
    • Graphics: 512 MB
    • DirectX: Version 9.0
Customer reviews Learn More
Recent:
Very Positive (41 reviews)
Overall:
Very Positive (545 reviews)
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