Substance Designer is the comprehensive 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring and is extensively used by more than 150 AAA game projects and the most prestigious VFX and animation studios.
All Reviews:
Positive (23) - 91% of the 23 user reviews for this software are positive.
Release Date:
Feb 14, 2017
Developer:
Publisher:

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Substance Designer 2018 is now availablehere.
 

Recent updates View all (6)

November 22

Substance Designer 2018

You may have noticed that Substance Designer 6 is not available for purchase anymore. That's because it has migrated to the Substance Designer 2018 store page to match the new naming of Substance Painter 2018.

But no worries, your Substance Designer 6 license is still valid and you will still receive free updates until June 2018, so no need to pay or upgrade until then!

New users purchasing Substance Designer 2018 today will also get free updates for 12 months until November 2018.

Thank you all for using our tools, creating amazing materials and filters and for helping us make Substance Designer the industry standard for material creation!
7 comments Read more

October 19

Substance Designer 2017.2 is full of treats!

Substance Designer 2017.2 is now available and brings along a ton of new nodes, filters and creatives possibilities.

To discover all these new goodies in more detail head over to our blogpost!

Added:
  • [Content] Add Floodfill and associated filters (convert a black and white mask to gradients, random colors..etc)
  • [Content] Add new Noises, Grunge Maps and Pattern generators that support non square format (old version are marked as "Legacy")
  • [Content] Added new Splatter Circular with a lot more features
  • [Content] Add new Scratches Generator
  • [Content] Add Swirl filter
  • [Content] Add Histogram Select
  • [Content] Add Star pattern
  • [Content] Add Shape Mapper filter
  • [Content] Add Vector Morph filter
  • [Content] Add Gradient Linear 3
  • [Content] Tile Random / Tile Generator: add symmetry mode (h+v, h, v)
  • [Content] Tile Generator: Add multiple image input
  • [Content] Rename "RGB-A Merge" to "Alpha Merge"
  • [2D View] switch node output display using the C key
  • [2D View] Optimize Histogram / info layout depending on their display ratio
  • [2D View] Add a button to enable/disable the tiling display
  • [3DView] Optimize computation speed of Spherical harmonics
  • [3D View] Update PBR shaders to use Fibonacci sampling instead of Hammersley
  • [3D View] Add an option to save the current scene state as default
  • [3D View][Bakers] Serialize Data in human readable format
  • [Bakers] Add presets export/import (json)
  • [Publish] Create the sbsar archive as non solid
  • [Publish] Store the graph image/thumbnail into the sbsar
  • [Publish] Display a progress bar when a package is being published
  • [Dependencies] Display the .sbs file requesting a dependency in the "Missing dependency window"
  • [Dependencies] Report window: display green icon when the problem has been resolved
  • [Dependencies] Add an option to open the package custom dependencies in the package explorer
  • [Preferences] Add an option to set the default scene state in the project settings
  • [Preferences] Add an option to enable/disable path for the library
  • [Graph] Add an option to make a screenshot (at 1:1 scale) of the graph
  • [Graph] Remove tooltip from the background of compositing graphs
  • [Scripting] Add onBeforeFileLoaded and onAfterFileLoaded callbacks
  • [Engine] Add a Base Parameter to adjust Pixel Ratio mode
  • [Console] Improve Console performances
  • [Parameters] New Position (XY) widget
  • [Iray] Upgrade to IRay SDK 2017.1
  • [PSD] Save PSD widget state as text instead of binary
  • [Library] Use thumbs from sbsar if it exists
  • [Explorer] Rename "Dependencies.." entry to "Dependency Manager"
  • AXF files Import


Fixed:
  • [MDL] Fail to export MDL Module if texture is connected to an exposed parameter
  • [MDL] Try to register dependency for MDL string variables (constant node)
  • [MDL] crash after closing the package
  • [MDL] crash when connecting a float 3 to a color node
  • [MDL] can't open nodes library when releasing a link node in a frame
  • [MDL] crash when using a file texture
  • [MDL] Dependency behaviour register too many operands
  • [Graph] Connector names are disabled after FX-Map editing
  • [Graph] crash when undo
  • [Graph] Strange behavior with links between nodes
  • [Graph] Collapsed nodes scatter and detach when undo
  • [Graph] Function instance are not updated when reference is changed
  • [Version Control] Package is reloaded when a Version Control custom action is triggered
  • [Version Control] Disabled version control workspaces are still available in the context menu of a package
  • [Version control] Remove custom action don't remove it from the contextual menu of a package
  • [Properties] Parameter preview is not updated when using the gizmo
  • [Iray] Max time display problem
  • [Iray] Pause option issue
  • [Bakers] crash when baking convert UV to SVG using Korean/Japaneses translation
  • [Bakers] changing the path after a first baking doesn't work
  • [PSD Exporter] undo issue
  • [PSD] folder and layers are locked in Photoshop CS5
  • [UI] color cursor is always set to white when uniform color node is created
  • [UI] Opening an existing tab should display it instead of duplicating it.
  • [Presets] crash when changing parameter type used in a preset
  • [3D View] samplers with same usage are merged
  • [2D View] Pixel information does not work for images whose resolution is not a power of 2
  • [Library] issue when renaming filters
  • [Data] Fix various typo in SBS files
  • [Parameters] level node - auto level precision issue
  • [Preferences] Templates Directories buttons should be disabled for "Default Project"
3 comments Read more

Reviews

“Create materials and share them across applications with the first 3D tool to use Nvidia's Material Definition Language.”
4/5 – 3D World Magazine

“Substance Designer 5 has incorporated some extremely powerful tools that may explode your brain”
Animation Magazine

“If you are a game developer, Substance Designer can help bring your texturing to your next level.”
Renderosity

About This Software

Substance Designer is the comprehensive 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring and is extensively used by more than 150 AAA game projects and the most prestigious VFX and animation studios.

Create materials with full control and an infinity of variations. Edit complete texture sets instantly with the procedural node-based workflow and produce Substance textures and MDL materials that will be directly compatible with your renderer or game engine.

Substance Designer 6 comes with new exciting features such as a Curve node, a Text node and HDR color space, along with a suite of scan processing tools that makes photogrammetry workflows accessible to everyone.

The Indie license lets you use Substance Designer for commercial purpose, as long as your company/entity doesn’t generate more than 100 000$ per year!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows Vista
    • Processor: X86 with SSE2
    • Memory: 2 GB RAM
    • Graphics: DX9 - DX10 - Shader Model 3.0
    • Storage: 300 MB available space
    Recommended:
    • OS: Windows 7
    • Processor: X86 with SSE2
    • Memory: 4 GB RAM
    • Graphics: Shader Model 3.0
    • Storage: 1 GB available space
    Minimum:
    • OS: OSX 10.6
    • Processor: X86 with SSE2
    • Memory: 2 GB RAM
    • Storage: 300 MB available space
    Recommended:
    • OS: OSX 10.8
    • Processor: X86 with SSE2
    • Memory: 4 GB RAM
    • Storage: 1 GB available space
    Minimum:
    • Memory: 2 GB RAM
    • Storage: 300 MB available space
    Recommended:
    • Memory: 4 GB RAM
    • Storage: 1 GB available space

What Curators Say

2 Curators have reviewed this product. Click here to see them.
Customer reviews
High Volume of Reviews Detected:
Exclude  or  View Only
Review Type


Purchase Type


Language


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph



Display As:
Review Beta NEW!
When enabled, will sort reviews by new Helpfulness score. Read more about it in the blog post.
Show graph
 
Hide graph
 
Filters
Review Helpfulness Beta Enabled
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...