Shoot, slice and surf on zombies by yourself or with friends. Fight overwhelming amounts of zombies and other monsters summoned by an evil wizard (ooOooOOOo spooky) in an early 1900s London.
All Reviews:
Very Positive (130) - 80% of the 130 user reviews for this game are positive.
Release Date:
Apr 7, 2017
Developer:
Publisher:

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Recent updates View all (11)

August 17

GIBZ - Skeleton Update



Finally the new update is here! New weapons, boss, hats, achievements and more!
https://www.youtube.com/watch?v=MnVesw6PK7c
  • Added new boss: Skeleton Giant
  • Added 3 new weapons: Blunderbuss, Scoped Rifle and Tommy Gun
  • Added new common enemy: Skeletons
  • Added Traveling Merchant: A merchant that wanders around the map with a changing stock of weapons and hats (also sells some exclusives)
  • Added several new Hats and Facewear
  • Added 2 new Achievements
  • Added new level for encounters: Forest
  • Improved Zombie Surfing:
    • Landing after a jump creates a shockwave exploding nearby zombies
    • Jump height now affected by how long you hold the jump button
    • Camera zoomed out to give you a better view and make it easier to focus on the action
    • A lot more zombies to kill!
  • Changed player's back arm to now be visible while holding primary weapons (now also moves in relation to reload animations) + character's back arm is now positioned properly on the main menu
  • Changed/Improved AI Movement (will move towards targets more directly, which helps improve their level navigation)
  • Changed overworld map to now show a blue circle when entering safe areas instead of the red "BATTLE" one
  • Changed pickups so they no longer highlight if you are dead on top of them
  • Changed Ammo HUD to now allow more than 2 rows of bullets (ie: SUPA MG ammo doesn't cover as much of the screen as before)
  • Tweaked automatic weapon reload animations + slightly increased their reload times
  • Tweaked/Improved projectile collision on zombies (improved performance)
  • Tweaked various Hat Buffs:
    • Top Hat, Tall Top Hat and Taller Top buffs - Lose 5% money on death (was 8%), Lose 2% (was 4%), Keep 50% of money earned that round (was 40%)
    • Puffy Baseball Cap - 50% less damage from projectiles (up from 25%)
    • Black Puffy Baseball Cap - 50% Melee Knockback (up from 15%)
    • Fedora - 6% Shotgun Damage (up from 2%)
    • Gangster Hat - 6% Automatic Damage (up from 2%)
    • Constable Helmet - 4% Projectile Damage (up from 2%)
    • Army Hat - 8% Projectile Damage (up from 4%)
    • Gaucho Hat - 10% Sidearm Damage (up from 5%)
    • Bandit Mask and Custom Bandit Mask - 10% Sidearm Damage (up from 5%) and 30% Sidearm Damage (up from 15%)
    • Rupert's Hat - 4% Damage (up from 1%)
    • Samurai Helmet and Samurai Face Mask - 8% Damage (up from 4%) and 2% Damage (up from 1.5%)
    • Metal Mask and Bloody Metal Mask - 8% Melee Damage (up from 2%) and 25% Melee Damage (up from 5%)
    • Headband - 20% Melee Damage (up from 5%)
    • Crusher Mask and Dark Crusher Mask - 60% Melee Knockback (up from 15%)
    • Knight Helmet - Now provides 5% Damage resistance (along with it's current hand crossbow firerate increase)
    • Sunglasses - 30% less damage when leaping or lying down (up from 10%)
    • Custom Cap - 6% Move Speed (up from 4%)
  • Fixed/Improved fire trails for the Flamethrower
  • Fixed network sync problem with certain projectiles causing enemies to stumble randomly (should now be more consistent)
  • Fixed/Improved some network sync problems during the final boss fight
  • Fixed zombie heads not having shadows anymore after a change in a previous update
  • Fixed weapon graphic not changing when you pick up a weapon while lying down
  • Fixed dynamite being thrown after melee attacks if the dynamite throw animation was interrupted
  • Fixed player arm glitching if you died while throwing dynamite
  • Fixed visual glitch with the hand crossbow reload animation
  • Fixed bug (hopefully) that caused the Goliath to walk across the overworld map
  • Fixed bug with the Glutton boss that made jumps after it's first one not deal damage
  • Fixed bug where players continued to walk after they opened the pause menu while they were moving in multiplayer
  • Fixed enemies ignoring damage in the Tower Bridge battle (they will now come after you if you shoot them)
  • Fixed coin magnet problem in Zombie Surfing that could cause the coins to go crazy in online multiplayer
  • Fixed some possible crashes
7 comments Read more

June 22

GIBZ - Upcoming Update Preview

https://www.youtube.com/watch?v=UenSTItQ30U
It’s been over a month since the last update to GIBZ. So here is a video showing off some of the new stuff you can expect in an upcoming update!
  • New weapons: Blunderbuss, Scoped Rifle and the Tommy Gun
  • New common enemy: Skeletons
  • New level to fight encounters in: Forest
  • New Boss ??
  • Various tweaks and improvements
No planned date for it yet, though it will probably come out sometime next month. If some things take longer than expected I may release part of it before the rest.
11 comments Read more

About This Game

Shoot, slice and surf on zombies by yourself or with friends. Fight overwhelming amounts of zombies and other monsters summoned by an evil wizard (ooOooOOOo spooky) in an early 1900s London.

Features

  • Gibs Everywhere!
  • Co-op with up to 4 players (online or local)
  • Overworld Map: Wander around the overworld map and get into random encounters
    (just want to get somewhere? buy Zombie Repellent!)
  • Mini-games: Mini-games appear on the overworld map. Try Zombie Surfing, Gatling Gun Defence, Treasure Digging or Mayhem!
  • Bosses: Fight multiple monstrous zombie bosses
  • Perks: Pick up coins and spend them on perks to increase weapon effectiveness, movement speed and the like
  • Supa Weapons: Find strong power-up weapons in crates or earn them with killstreaks (if you have the killstreak perk)
  • Character Customisation: Multiple heads and hair colours to choose from as well as tintable shirts
  • Hats!: Find hats and face wear (that give you slight buffs) on the heads of zombies or in random encounters (complete challenges to unlock special hats)

System Requirements

    Minimum:
    • Processor: 2.4 GHz
    • Memory: 2 GB RAM
    • Storage: 180 MB available space
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