Enter a fantasy world of ancient technology in Paladins, a team-based shooter with strategy elements and deep character customization. Through a unique collectible card system, players can amplify and augment a character’s core set of abilities to play exactly how they want to play.
Recent Reviews:
Very Positive (4,194) - 82% of the 4,194 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (167,981) - 83% of the 167,981 user reviews for this game are positive.
Release Date:
Sep 15, 2016
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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We strongly believe in working closely with our community to make great games. Being available on Steam in Early Access allows us to engage our community to help make Paladins great.”

Approximately how long will this game be in Early Access?

“We patch the game very frequently, and you will see it improve as additional content is added consistently over time. We will officially launch the game once we feel it is ready. All of your progress and purchases will be carried over from the Beta (Early Access) into the full release.”

How is the full version planned to differ from the Early Access version?

“We are adding tons of content with every patch. By the time the game goes live, players can expect a host of awesome new Champions and in-game content.”

What is the current state of the Early Access version?

“We are still very much in Beta and iterating on ideas and player feedback. We have frequent patches so players can expect the game to continue evolving throughout the Early Access period.”

Will the game be priced differently during and after Early Access?

“No, Paladins will always be Free-to-Play.”

How are you planning on involving the Community in your development process?

“Hi-Rez Studios prides itself on working closely with our Community to make our games great! Give us feedback on our Official Forums or Reddit. Complete the surveys we frequently send to the Beta community. And follow the dev team's progress via Twitch, Youtube, and Twitter.”
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Recent updates View all (268)

April 20

Last Chance to get the Founder's Pack!



The Founder's Pack is on sale for a limited time! Instantly unlock Beta-exclusive rewards PLUS all Champions and Voice Packs...forever!

This is your last chance to grab the Founder's Pack before it goes away next Wednesday!

http://store.steampowered.com/app/444120/Paladins__Founders_Pack/
44 comments Read more

April 12

Open Beta 69 Update Notes | Reign of House Aico



New Champion: Khan, Primus of House Aico

Health: 4000

Abilities
  • [LMB] Heavy Repeater
    • Fire one 180 damage shot every 0.26s.
  • [RMB] Bulwark
    • Activate your gauntlet’s Bulwark with 6000 Health. Regenerates while Inactive.
  • [Q] Battle Shout
    • Let out a fearsome Shout, briefly granting Damage immunity to yourself. Additionally, heal yourself and nearby allies for 800 health.
  • [F] Commander’s grab
    • Surge forward! Grabbing, stunning, and throwing the first enemy you contact. Deals 400 damage.
  • [E] Overpower
    • Target an enemy and drag them to you. You may move your powerless victim as you see fit or send them flying with a mighty blast.
Talents
  • [Default] Lian’s Shield
    • Your shield recharges at 60% effectiveness while it is raised.
  • [Level 2] Storm of Bullets
    • Your weapon fires 40% faster and has 10 more rounds, but deals 25% less damage per shot.
  • [Level 8] Firing Line
    • Champions affected by Battle Shout now also deal 20% increased damage and gain CC immunity for 4s.
  • [Level 12] Vortex Grip
    • Victims of Commander’s Grab are stunned for an additional 2s.
Cards
  • Bloodthirst
    • Gain {scale=4|4}% Lifesteal.
  • Excessive Force
    • Increase your clip size by {scale=2|2}.
  • Lifetaker
    • Eliminations reduce your active Cooldowns by {scale=8|8}%.
  • Platemail
    • Gain {scale=150|150} Health.
  • Hopeguard
    • Receive {scale=6|6}% increased healing while your Bulwark is up.
  • Ready for War
    • Increase the recharge rate of your Bulwark by {scale=4|4}%
  • Shield Wall
    • Increase the health of your Bulwark by {scale=2|2}%
  • Vigorous Defense
    • Heal {scale=10|10} health per second while your Bulwark is up.
  • Chokehold
    • Activating Commander's Grab heals you for {scale=80|80}.
  • Close and Personal
    • Gain {scale=6|6}% damage reduction for 3s when hitting an enemy with Commander's Grab.
  • Hulking Strength
    • Reduce the Cooldown of Commander's Grab by {scale=0.5|0.5}s.
  • Martial Law
    • Activating Commander's Grab generates {scale=4|4} ammo.
  • Hold the Line
    • Heal yourself for an additional {scale=60|60} when activating Battle Shout.
  • Into the Breach
    • Activating Battle Shout grants {scale=8|8}% movement speed for 3s.
  • Never Surrender!
    • Reduce the cooldown of Battle Shout by {scale=1|1}s.
  • Open Fire!
    • Activating Battle Shout generates {scale=4|4} ammo.

Customizations

The Valentine Chest is returning in OB69! The Valentine Chest features the new Love Machine Skin for Bomb King, Carnival Skin for Ying, and the Love Burn Emote for Ying. Skins that were previously only accessories have been rotated out of the chest!

Valentine Chest
Champions
  • Khan
    • Royal Guard Skin

Avatars

Avatars have come to Paladins! Players will have a default Paladins Crystal Avatar during OB69, but this content will be expanded upon in future updates!

General

Shadows
  • Player Shadow rendering has been updated to reduce the frequency of shadows appearing through walls.
Champions Customization Page
  • With the removal of Parts and Pieces, the Champions Customization Page has received an overhaul! Players will now be able to see all skins available for a Champion upon opening the customization screen.
Updated Ability Icons
  • Cassie
  • Fernando
NEW Loading Screen Art
  • Ash - Hellion
  • Grohk - Beast
  • Inara - Sunstone
  • Jenos - Resplendent, Millenium
  • Khan - Default, Royal Guard
  • Lian - Dusk
  • Maeve - Dreamhack
  • Mal'Damba - Cursed
  • Seris - Expo 2018
  • Sha Lin - Bravado
  • Skye - Pilot Suit
  • Strix - Phoenix
  • Talus - Geist
  • Terminus - Monolith
  • Torvald - Arcanist
  • Tyra - Alluvial
  • Willo - Bluebell, Viceroy

Systems

VIP Program

As we approach launch, the development team is taking a close look at all of Paladins’ core systems. We’ve made great progress in recent patches, cleaning up our UI, launching our first event, and fixing long standing bugs. With that in mind, we are removing the VIP Program at the end of OB69, and introducing a new system - the Battle Pass - to replace it in a future update.

The VIP program had a number of issues, and this is another big step towards Paladins’ future. Be sure to read up on the full details surrounding the removal of VIP HERE.

We’re introducing all past VIP skins into the store rotation in OB69, so players who missed out on the previous great deals will now have a chance to spend their VIP Points on them!

  • New skins added to VIP rotation for 30,000 VIP Points
    • Oni (Talus)
    • Steam Demon (Androxus)
    • Plushy (Makoa)
    • Ice Walker (Inara)
    • Swashbuckler (Barik)
    • Genie (Ying)
    • Dire Wolf (Tyra)
    • Code Green Bandolier (Viktor)
    • Code Green Comms (Viktor)
    • Code Green Grenadier (Viktor)
    • Code Green Trooper (Viktor)
    • Chancellor (Mal’Damba)
    • Night Bane (Cassie)
    • Hemlock (Willo)
    • Troublemaker (Evie)
    • Cutthroat (Kinessa)
    • Snapdragon (Ying)
    • Ronin (Ash)
    • Dutchman (Makoa)
    • Kunoichi (Skye)
    • Triggerman (Buck)

Players with VIP time and points remaining in the update after OB69 will be compensated as follows:

  • VIP Membership Time Remaining
    • 4 Crystals per day of VIP remaining
  • VIP Tier
    • Players at Tiers 3, 4, 5 with receive an exclusive Avatar
    • Players at Tier 5 will receive the first Battle Pass (Includes a Legendary Mount) free
  • VIP Points in inventory
    • 1 Gold Chest for every 10,000 VIP Points up to 100,000
    • 1 Diamond Chest for every 50,000 VIP Points after 100,000
  • VIP Team Boosters
    • Converts 1:1 with a Battle Pass Team Booster
  • Boosts
    • Booster Weapons have been made unavailable to purchase
    • Account Boosts will be removed at the end of OB69
    • Players with an active Booster Weapon or Account Boost will keep their boost until it runs out
  • Esports Picks
    • Will be merged into our Battle Pass system once released!

Sprays & Global Equips

After OB69, Paladins will be moving to a global spray equip system. That means you will no longer have sprays locked to specific champions, and instead will be able to use all sprays no matter which Champion you want to play. We will be removing Champion-specific Mastery Sprays once OB69 goes live, and players will be refunded with the currency they purchased the spray with.


After OB69, players will no longer be able to unlock skin and card art sprays. We will be focusing on making higher quality and more desirable sprays as we get closer to Paladins’ launch. Players will still be able to unlock skin and card art sprays in OB69, and will retain any sprays unlocked in the new global spray equip system!

  • Sprays are becoming Global equips after OB69
    • Mastery Sprays will be removed in OB69. Players will be compensated with the currency purchased with.
    • Skin and Card Art sprays will only be obtainable until the end of OB69.
PPL Picks

The PPL Picks system is now active on PC and console! Choose the team you think will win each match, then tune in and see if you picked correctly!

Since the system was inactive for the first three weeks of PPL, all players who log in during OB69 will be awarded with 3,000 VIP points.
 
Maps
  • Frozen Guard:
    • Improved collision around doors in the bases.
    • Fixed an area where hitscan characters’ weapon hit FX did not match actual bullet locations.
  • Foreman’s Rise:
    • Added collision around door frame edges so that players won’t get caught against them.
  • Magistrate’s Archive:
    • The planter outside of spawn no longer slides players off.
  • Ascension Peak:
    • Fixed collision on a hazard edge where players could avoid falling to their deaths.
  • Stone Keep:
    • In the bend between bases and the gatehouse, there are no longer spots where hitscan weapon impact visuals are incorrect.

Champions

Bug Fixes
  • Grover
    • Ferocity
      • Updated description to accurately communicate bonus damage.
  • Inara
    • Stone Bulwark
      • Fixed an issue where this card was healing for more than intended.
  • Drogoz
    • Fire Spit
      • Fixed a bug where this ability was applying anti-healing FX when no anti-healing Cards or Items were equipped.
  • Terminus
    • Crush
      • No longer applies Slow in addition to the stun.
Balance

Drogoz
  • Cards
    • Follow the Scent
      • Now only works on Fire Spit Explosion
Grover
  • Blossom
    • No longer requires Line of Sight
Inara
  • Warders Field
    • Reduced Deployable Health from 2000 ➡️ 1500
Kinessa
  • Reposition
    • No longer reduces the Cooldown of Transporter by 2s
Torvald
  • Field Study
    • Reduced Damage Bonus from 40% ➡️ 30%
Viktor
  • Assault Rifle
    • Reduced strength of damage Fall-Off

Bug Fixes
  • Fixed issue with players stuck in excessively long queue times
  • Fixed Free Champion rotation not working
  • Fixed Ascension Peak not appearing in the Casual Siege rotation
  • Fixed Event and Casual queues missing from match history
  • Fixed AI getting stuck on top barriers in new Timber Mill
  • Fixed AI going through teleporter in Ascension Peak spawn room and getting stuck
  • Addressed Jade Priestess Seris weapon fire orbs being difficult to see at low particle settings
  • Fixed non party leaders being able to cancel party queue
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About This Game



Enter a fantasy world of ancient technology in Paladins, a team-based shooter with strategy elements and deep character customization. Through a unique collectible card system, players can amplify and augment a character’s core set of abilities to play exactly how they want to play.



Fantastic Champions
Paladins is set in a vibrant fantasy world and features a diverse cast of Champions ranging from sharpshooting humans to mech-riding goblins, mystical elves, jetpack-clad dragons, and bomb golems. Each Champion brings a unique set of abilities to the battlefield and new Champions are regularly added to Paladins, keeping the game exciting.

Free-to-Play
Paladins is completely Free-to-Play. Anything that affects gameplay can be unlocked simply by playing, with cosmetic items available for purchase.

Card Mastery
Players collect unique cards for each Champion and build decks that empower their personal play styles. Gamers start with a basic deck of cards and unlock additional cards as they play, opening the door to creative new decks that radically change how Champions play. Players may further tweak their decks in-game with Burn Cards, making themselves stronger or counteracting opponents’ strategies.

Level Up
No matter how players choose to play Paladins, they will gain experience points as they play. As they level up their account, master each Champion, and complete daily quests/achievements players will receive Radiant Chests and Gold which can be used to unlock additional cards, costumes, and weapon skins. The more players play, the more unique their Champions will become.

Accessibility
Paladins is played from a first-person perspective. The controls are simple to grasp for newcomers and shooter veterans alike which makes for an easy pick-up-and-play experience, on either controller or keyboard and mouse.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP2, Windows Vista or Windows 7
    • Processor: Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz
    • Memory: 2 GB RAM
    • Graphics: ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support. (ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher)
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: 64-bit: Vista, Win 7, Win 8, Win 10
    • Processor: Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 / AMD Radeon HD 6950 or better with 768 MB+ of VRAM (DirectX 11 Compatible)
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: OS X 10.10
    • Processor: Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz
    • Memory: 2 GB RAM
    • Graphics: ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support. (ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher)
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: OS X 10.10
    • Processor: Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 / AMD Radeon HD 6950 or better with 768 MB+ of VRAM (DirectX 11 Compatible)
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
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