Enter a fantasy world of ancient technology in Paladins, a team-based shooter with strategy elements and deep character customization. Through a unique collectible card system, players can amplify and augment a character’s core set of abilities to play exactly how they want to play.
User reviews:
Recent:
Very Positive (9,215 reviews) - 86% of the 9,215 user reviews in the last 30 days are positive.
Overall:
Very Positive (121,918 reviews) - 86% of the 121,918 user reviews for this game are positive.
Release Date: Sep 15, 2016

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We strongly believe in working closely with our community to make great games. Being available on Steam in Early Access allows us to engage our community to help make Paladins great.”

Approximately how long will this game be in Early Access?

“We patch the game very frequently, and you will see it improve as additional content is added consistently over time. We will officially launch the game once we feel it is ready. All of your progress and purchases will be carried over from the Beta (Early Access) into the full release.”

How is the full version planned to differ from the Early Access version?

“We are adding tons of content with every patch. By the time the game goes live, players can expect a host of awesome new Champions and in-game content.”

What is the current state of the Early Access version?

“We are still very much in Beta and iterating on ideas and player feedback. We have frequent patches so players can expect the game to continue evolving throughout the Early Access period.”

Will the game be priced differently during and after Early Access?

“No, Paladins will always be Free-to-Play.”

How are you planning on involving the Community in your development process?

“Hi-Rez Studios prides itself on working closely with our Community to make our games great! Give us feedback on our Official Forums or Reddit. Complete the surveys we frequently send to the Beta community. And follow the dev team's progress via Twitch, Youtube, and Twitter.”
Read more
Notice: Want to participate in the Paladins Public Test? Click here to install it now.

Play Paladins®

Free to Play
 

Recent updates View all (148)

July 26

Open Beta 55 Patch Notes | Celestial Uprising


Celestial Uprising
Open Beta 55 Patch Notes | July 26th
Beta Expectations

New Champion: Jenos, the Ascended

  • Jenos is our newest Support who has descended from his mountaintop home to confront the aggressors of the world below. He soars through the battlefield with 2600 Health utilizing his long lasting heals, powerful setups, and devastating finishers to turn the tide of battle.
  • Abilities
[LMB] Star Splitter

An otherworldly weapon that channels the power of the stars. Deals 120 damage every 0.13s at medium range.

[RMB] Astral Mark

Apply a celestial blessing through all obstacles, healing for 250 Health every second for 10 seconds.

[Q] Void Grip

Channel gravitational energy and lift an enemy up, dealing 150 damage every second for 2.5s. If the victim manages to move while lifted it will interrupt Void Grip.

[F] Stellar Wind

Lower your weapon and move 75% faster while increasing your jump height and lowering your fall speed.

[E] Through Time and Space

Lock yourself in place and gather the power of the cosmos for 1.5s becoming CC immune, then unleash your energy in a long range blast that pierces through all obstacles and deals 2400 damage.

  • Legendaries
    • The Power Cosmeum [Default]
      • [Void Grip] Enemies affected by Void Grip are crippled and take an additional 150 damage per second.
    • Luminary
      • [Astral Mark] You and allies who are affected by Astral Mark deal 15% more weapon damage.
    • Celestial Touch
      • [Astral Mark] When you cast Astral Mark on an ally, they are immediately healed for 15% of their Maximum Health.
  • Cards
    • Sidereal
      • [Weapon] Weapon attacks reveal enemies to you for 1/2/3/4 seconds.
    • Inertia
      • [Armor] You cannot be slowed below 50/60/70/80% of your base movement speed.
    • Penumbra
      • [Weapon] Gain 8/16/24/32% Lifesteal.
    • Lorentz Configuration
      • [Weapon] Increase your ammo count by 2/4/6/8.
    • Eclipse
      • [Void Grip] Enemies affected by Void Grip receive 20/40/60/80% reduced healing.
    • Heavenly Pull
      • [Void Grip] Increase the Range you can use Void Grip by 10/20/30/40%.
    • Inner Peace
      • [Void Grip] Decrease the cooldown of Void Grip by 1/2/3/4s.
    • Falling Star
      • [Void Grip] If a victim of Void Grip dies within 4s of being hit by the ability, reduce all active cooldowns by 15/30/45/60%.
    • Lightyears
      • [Astral Mark] Increase Astral Mark's range by 10/20/30/40%.
    • Retrograde
      • [Astral Mark] Reduce the Cooldown of Astral Mark by 0.5/1/1.5/2s.
    • Relativity
      • [Astral Mark] Applying Astral Mark heals you for 40/80/120/160 Health per second over 10 seconds.
    • Astral Cycle
      • [Astral Mark] Increase the duration of Astral Mark by 0.5/1/1.5/2s.
    • Star Seeker
      • [Stellar Wind] Increase air control by 10/20/30/40% while using Stellar Wind.
    • Solar Sails
      • [Stellar Wind] Gain 2/4/6/8 ammo per second during Stellar Wind.
    • Cosmic Barrier
      • [Stellar Wind] Gain 8/16/24/32% damage reduction while using Stellar Wind.
    • Space Jam
      • [Stellar Wind] Increase your jump height by 12/24/36/48% while using Stellar Wind.

GENERAL
  • Legendary Enchanted Key Option for Radiant Chests
“We are introducing a new Enchanted Key option for Radiant Chests. In addition to the previously existing Enchant option, players will now be able to use a key that guarantees no duplicate items and at least 1 Legendary.”
  • Free Champions are now: Cassie, Fernando, Pip, Skye, and Viktor
  • Added a Champion Rotation
  • This week’s Free Champions are: Ruckus, Drogoz, Lex and Ying.
“With 0.55 we are adding a weekly champion rotation. On top of the static 5 free champions, players will be able to play 4 additional champions. Each week 2 of the 4 champions on rotation will change. Cards, cosmetic items, and masteries earned for those champions will be available when those champions are unlocked or next on rotation. Players who played before 0.55 will continue to have champions that were previously free unlocked.”[/list]
  • New Quest
    • A Clockwork Heart
      Win 5 games and be rewarded with a Clockwork Chest. This quest will replace the Summer Fun quest.
GENERAL BUG FIXES
  • Custom Matches are now sorted Alphabetically by Lobby Name
  • Fixed issue where switching classes multiple times in Shooting Range would disable Legendary card effects
  • Fixed an issue where Legendaries or Loadouts couldn’t be selected when loading late into the start of a match
  • Fixed issue where Evie could Blink while Rooted
  • Fixed Sprays not equipping properly in Match Lobby
  • Fixed issue with Lian’s Grace drawing two firing traces
  • Fixed instance with Lian’s Legendaries not showing properly on entering match
  • Fixed captured waypoint icon saying persisting on screen for too long
  • Fixed missing text for Founder’s Pack Essence acquisition
  • Fixed end of match lobby chat disappearing right after a match ends
  • Fixed issue with players who didn’t receive account level 30 beta Achievement from OB53 adjustments
  • Fixed end of match reward issues with Onslaught Practice
  • Small clean ups in the items section of the store.
  • Shooting Range
    • Fixed issue with all Champion Emotes playing Viktor’s.
    • Fixed not being able to use non-default Emotes
    • Fixed unable to use Sprays

CUSTOMIZATIONS

Champions
  • Jenos
    • Capricorn (Common)
      • Champion skin
      • Weapon
    • Millennium (Uncommon)
      • Champion skin
      • Weapon
    • MISC
      • Voice Pack: Jenos
      • Emote: Parting Gift
      • MVP: Almighty
  • Mal’Damba
    • Defiler (Rare)
      • Champion skin
      • Weapon

  • Ruckus
    • New visual update to the champion’s base model
      • Bringing his base more in line with the fantasy style of the game and to better match his backstory and lore
      • The visual rework also includes a lot of significant, targeted FPS performance improvements for the champion
    • B.E.T.A. (old default skin)
      • Champion Skin + Weapon
      • Available for 1 Gold for a limited time
  • Torvald
    • General
      • Changed his Accessory from Spectacles to Rucksack
        • Historian's Rucksack (Common)
        • Cartography Rucksack (Common)
        • Arcanist's Rucksack (Common, Exclusive)
    • Clockwork (Epic)
      • Champion Skin + Voice Pack
      • Weapon
        • Obsidian
          • Champion Skin + Weapon
        • Cosmic
          • Champion Skin + Weapon
        • MISC
          • Emote: Mastery
          • MVP: Mastery
          • Spray: Mastery

  • Willo
    • Hemlock (Epic)
      • Champion Skin + Voice Pack
      • Weapon

  • Ying
    • Obsidian
      • Champion Skin + Weapon
    • Cosmic
      • Champion Skin + Weapon
    • MISC
      • Emote: Mastery
      • MVP: Mastery
      • Spray: Mastery
The following have been added to the Champion Skin and Weapon Chests:
  • Replicant
  • Replicant’s Reflection
  • Viceroy
  • Viceroy Wand
  • Pandamonium
The following have been added to the Flair Chest:
  • Gunshow
  • Showman
Discount Rates on Common and Uncommon Champion Skins have changed to reflect their new prices:
  • Common Head Discount: 25 Crystals | 7,125 Gold
  • Common Body Discount: 25 Crystals | 7,125 Gold
  • Uncommon Head Discount: 25 Crystals | 11,250 Gold
  • Uncommon Body Discount: 50 Crystals | 11,250 Gold

CHESTS
  • Clockwork Chest

MAPS
  • New Siege map: Splitstone Quarry
  • Environment Art
    • “We are bringing a whole new art set and visual look to the Realm with our latest siege map, Splitstone Quarry. Set deep in a large scale gold mining operation it was an opportunity to explore a more industrial setting. It also allowed us to showcase an area that ties heavily into the backstories of a couple of our champions and introduce new types of environmental hazards.”
  • Level Design
    • "Splitstone Quarry's capture point is cut into the deepest section of the quarry and forces players to defend from above while contesting the objective. While there are quick side routes, flankers will have to watch out for dangerous environmental hazards. The payload must be pushed through a corridor that emphasizes long range firefights.”

  • Added Brightmarsh and Jaguar Falls to the rotation of Onslaught maps
  • Test Queue rotation
    • Remove
      • Tilted
    • Add
      • Shade (Onslaught)

CHAMPIONS
  • General
    • All champions are now immune to damage when in a base healing volume.
    • Ultimates are no longer usable in a base healing volume.
    • All Emotes will now lock players out of all actions, including movement for 2s. Emotes may be interrupted at any time after the 2s lockout.
“We think it’s really cool that players can emote to enter 3rd person with free rotation whenever they want, however, emoting had too many gameplay advantages without any risk. Players could use emotes to look around corners with very little risk. Now, emoting will be a little more risky, but there will be no benefit to using shorter emotes.”
  • Barik
    • Cards
      • Failsafe
        • Will no longer go on cooldown when Rocket Boots are already available.
  • Buck
    • Net Shot
      • Cooldown reduced from 14s to 12s.
  • Cassie
    • Cards
      • Somersault
        • Will no longer go on cooldown when Dodge Roll is already available.
  • Drogoz
    • Fire Spit
      • Reduced range at which falloff starts from 70% of the effect radius to 50% of the effect radius.
    • Cards
      • Survival
        • Will no longer go on cooldown when Thrust is already available.
  • Evie
    • Blink
      • This ability should be more responsive in a high ping environment.
  • Fernando
    • Maximum health reduced from 5500 to 5000.
    • Cards
      • Unstoppable Force
        • Fixed a bug where Unstoppable Force’s knockback was not applying its full knockback value.
  • Grohk
    • Shock Pulse
      • No longer hits stealthed targets.
  • Grover
    • Maximum health reduced from 3000 to 2700.
    • Cards
      • Over Growth
        • Will no longer go on cooldown when Vine is already available.
    • Whirlwind
      • Fixed a rendering issue
  • Kinessa
    • Teleporter
      • This ability should be more responsive in a high ping environment.
  • Makoa
    • Cannon
      • Cannon
        • Increased minimum damage at maximum falloff from 30% to 40%.
    • Ancient Rage
      • Melee swings during Ancient Rage now act as a weapon attack.
    • Cards
      • Ebb and Flow
        • Will no longer go on cooldown when Shell Spin is already available.
  • Lex
    • Cards
      • Requip
        • Will no longer go on cooldown when Lex has full ammo.
      • Restock
        • Will no longer go on cooldown when Lex has full ammo.
  • Lian
    • General
      • [Lian][2d Art] Legendary card art not showing in match unless first viewed from Champion loadouts
      • Fixed camera reload issue when using Deft Hands
  • Sha Lin
    • Impaler Arrow
      • Fixed an issue that caused the knockback and stun of this ability to work inconsistently.
        “Impaler arrow is a fun ability and one of the best tools in Sha Lin’s arsenal, but it has suffered from some inconsistency. We’ve spent some time working to improve the function of this ability so it should work much more consistently across a variety of circumstances”
  • Skye
    • Wrist Crossbow
      • Reduced maximum inaccuracy from 90% to 94%.
      • Increased minimum damage at maximum falloff from 15% to 30%.
      • Reduced range at which maximum falloff occurs from 120ft to 100ft.
      • Reduced damage from 150 to 140.
        “Currently, Skye has the highest damage potential in the game, with a weapon that gets much weaker over distance. Now she’ll see a little less damage up close, but her weapon will be much more versatile and consistent.”
    • Cards
      • Emergency Exit
        • Will no longer go on cooldown when already Stealthed.
  • Viktor
    • Assault Rifle
      • Ammo count increased from 25 to 30.
    • Frag Grenade
      • Self damage reduced from 250 to 100.
      • Effect radius increased from 25 to 30.
  • Zhin
    • Counter
      • Damage over Time damage ticks can no longer be Countered.

80 comments Read more

July 24

25% off Invader Pip!



☑️Phasers
☑️Antenna
☑️Galactically renowned skill

Invader Pip is 25% off through Wednesday!

37 comments Read more
See all discussions

Report bugs and leave feedback for this game on the discussion boards

FREE Team Fortress 2 Barik Skin

Win 5 matches as Barik, while playing on Steam, to unlock the TF2 Barik skin FREE!

The Founder's Pack Just Got Even Better!

On December 7, all Founder's Packs will have 10 more Radiant Chests and all Standard Champion Voice Packs!

About This Game



Enter a fantasy world of ancient technology in Paladins, a team-based shooter with strategy elements and deep character customization. Through a unique collectible card system, players can amplify and augment a character’s core set of abilities to play exactly how they want to play.



Fantastic Champions
Paladins is set in a vibrant fantasy world and features a diverse cast of Champions ranging from sharpshooting humans to mech-riding goblins, mystical elves, jetpack-clad dragons, and bomb golems. Each Champion brings a unique set of abilities to the battlefield and new Champions are regularly added to Paladins, keeping the game exciting.

Free-to-Play
Paladins is completely Free-to-Play. Anything that affects gameplay can be unlocked simply by playing, with cosmetic items available for purchase.

Card Mastery
Players collect unique cards for each Champion and build decks that empower their personal play styles. Gamers start with a basic deck of cards and unlock additional cards as they play, opening the door to creative new decks that radically change how Champions play. Players may further tweak their decks in-game with Burn Cards, making themselves stronger or counteracting opponents’ strategies.

Level Up
No matter how players choose to play Paladins, they will gain experience points as they play. As they level up their account, master each Champion, and complete daily quests/achievements players will receive Radiant Chests and Gold which can be used to unlock additional cards, costumes, and weapon skins. The more players play, the more unique their Champions will become.

Accessibility
Paladins is played from a first-person perspective. The controls are simple to grasp for newcomers and shooter veterans alike which makes for an easy pick-up-and-play experience, on either controller or keyboard and mouse.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP SP2, Windows Vista or Windows 7
    • Processor: Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz
    • Memory: 2 GB RAM
    • Graphics: ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support. (ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher)
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: 64-bit: Vista, Win 7, Win 8, Win 10
    • Processor: Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 / AMD Radeon HD 6950 or better with 768 MB+ of VRAM (DirectX 11 Compatible)
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
    Minimum:
    • OS: OS X 10.10
    • Processor: Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz
    • Memory: 2 GB RAM
    • Graphics: ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support. (ATI Radeon 3870 or higher, Nvidia GeForce 8800 GT or higher)
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
    Recommended:
    • OS: OS X 10.10
    • Processor: Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 / AMD Radeon HD 6950 or better with 768 MB+ of VRAM (DirectX 11 Compatible)
    • Network: Broadband Internet connection
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
Customer reviews Learn More
Recent:
Very Positive (9,215 reviews)
Overall:
Very Positive (121,918 reviews)
Review Type


Purchase Type


Language


Display As:


(what is this?)
4,115 reviews match the filters above ( Mostly Positive)
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...