Featured Items
Software Demos News Recommended
Be fast, be first and be famous as the race returns in GRID 2, the sequel to the BAFTA-award winning, multi-million selling Race Driver: GRID.
Release Date: May 27, 2013
Watch all 5 trailers

Buy Grid 2


Packages that include this game

Buy Grid 2 Reloaded Edition

Includes 11 items: GRID 2, GRID 2 - Headstart Pack , GRID 2 - Super Modified Pack, GRID 2 - Peak Performance Pack, GRID 2 - Drift Pack, GRID 2 - McLaren Racing Pack , GRID 2 - GTR Racing Pack , GRID 2 - IndyCar Pack , GRID 2 - Spa-Francorchamps Track Pack, GRID 2 - Bathurst Track Pack, GRID 2 - Classic GRID Pack

Buy GRID 2 All In DLC Pack

Includes 10 items: GRID 2 - Headstart Pack , GRID 2 - Super Modified Pack, GRID 2 - Peak Performance Pack, GRID 2 - Drift Pack, GRID 2 - McLaren Racing Pack , GRID 2 - GTR Racing Pack , GRID 2 - IndyCar Pack , GRID 2 - Spa-Francorchamps Track Pack, GRID 2 - Bathurst Track Pack, GRID 2 - Classic GRID Pack

Recent updates View all (37)

Introducing GRID Autosport

April 22

We’re very pleased today to announce GRID Autosport, the next game in the GRID series and descendant of TOCA Touring Cars.

GRID Autosport aims to move the series back in line as a more authentic racing game and below you’ll be finding out some of the ways we’ll be doing that. Hopefully, you’ll be seeing plenty of news, shiny screenshots and video on your favourite websites and in magazines on our announcement, but we thought it’d be a good time to talk directly to you about what the game is, why we’ve done it and the direction we’re headed in. Particularly as this game is, at its heart, inspired by you guys, our core community.

On release of GRID 2, I think it’s fair to say that through listening to you guys and a after a substantial amount of reflection, we hadn’t quite achieved everything we set out to do. We’re proud of the game, really delighted with some of the great reviews for it, but we’re not above admitting that we made a few decisions that perhaps we shouldn’t have, and perhaps moved some of the aspects of the game too far away from our core fanbase.

Read more about it over on the blog http://blog.codemasters.com/grid/04/introducing-grid-autosport/

55 comments Read more

Introducing GRID: Railroad

April 1

Today we’re pleased to announce a brand new title, it’s the one you’ve all been waiting for so without further ado please let us introduce you to GRID: Railroad.

GRID: Railroad is set to take racing to a whole new level, with authentic forward, stop and go train movements we’re taking things to the next level.

Station Master mode will result in unforgettable multiplayer experiences. As you race your train along the 1,337 miles of track you’ll have to contend with members of the opposing team switching points at will. Survive the sudden track changes and make it to your destination on time.

For more info, head on over to the blog


26 comments Read more

Steam Big Picture

About the Game

Be fast, be first and be famous as the race returns in GRID 2, the sequel to the BAFTA-award winning, multi-million selling Race Driver: GRID. Experience aggressive racing against advanced AI and become immersed in the race with GRID 2’s new TrueFeel™ Handling system which powers edge of control exhilaration behind the wheel of every iconic car. The next generation of the EGO Game Technology Platform delivers genre-defining visuals and jaw-dropping damage as you prove yourself across three continents in a new, evolving world of motorsport. Earn fame, fans and fortune as you blaze your way to the top in intense, relentless races on licensed circuits, beautifully realised city streets and lethal mountain roads. GRID 2 will also set the new standard for multiplayer racing with innovative modes, an entirely separate progression system and deep integration with RaceNet, the free online extension for Codemasters Racing games.

Grid 2 Is Racing, Redefined.

key Features

  • The race comes alive with GRID 2’s TrueFeel™ Handling system for edge-of-control exhilaration
  • Prove yourself against advanced AI in aggressive, blockbuster races packed with wow moments
  • Blaze your way to the top of a new world of motorsport
  • An extensive and separate online campaign redefines multiplayer racing games plus full RaceNet integration
  • Powered by Codemasters’ EGO Game Technology Platform for jaw-dropping damage and stunning visuals, GRID 2 sets the standard for technical excellent in racing.
  • Race a handpicked selection of iconic cars that represent the best in automotive engineering from the last 40 years
  • Take on challenging licensed tracks, stunningly realised city streets and lethal mountain roads
  • Prove yourself by entering and winning events across three continents
  • Race Immersion Technology immerses you in the race like never before
  • The long-awaited sequel to the BAFTA-winning, multi-million selling Race Driver: GRID

System Requirements

    • OS: Windows Vista, Windows 7, Windows 8
    • Processor: Intel Core 2 Duo @ 2.4Ghz or AMD Athlon X2 5400+
    • Memory: 2 GB RAM
    • Hard Disk Space: 15 GB HD space
    • Video Card: Intel HD Graphics 3000 / AMD HD2600 / NVIDIA Geforce 8600
    • DirectX®: 11
    • Sound: Direct X compatible soundcard
    • Additional: Broadband Internet connection
    • Additional Supported Graphics Cards: Intel HD Graphics 3000, Intel HD Graphics 4000, Intel Graphics 5200.
      AMD Radeon HD2600 or higher, HD3650 or higher, HD4550 or higher, HD5000 Series, HD6000 Series, HD7000 Series.
      NVIDIA GeForce 8600 or higher, 9500 or higher, GTX220 or higher, GTX400 Series, GTX500 Series, GTX600 Series: AMD Fusion A8 or higher.
    • OS: Windows Vista 64 Bit, Windows 7 64 Bit, Windows 8 64 bit
    • Processor: Intel Core i7/AMD Bulldozer
    • Memory: 4 GB RAM
    • Hard Disk Space: 15 GB HD space
    • Video Card: Intel Graphics 5200 / AMD HD6000 Series / Nvidia GTX500 Series minimum 1GB RAM
    • DirectX®: 11
    • Sound: Direct X compatible soundcard
    • Additional: Broadband Internet connection
Helpful customer reviews
126 of 160 people (79%) found this review helpful
69.6 hrs on record
I want to clear up that im not going to include Grid 1 to this review.

Gameplay on the tracks are mainly based on acrade style racing. Its all about investment in a new league of sport and becoming the number #1 contender and the number 1# fan.

What I like about Grid 2 are the tracks. They are fun and challenging to race on in career mode and online. The car personaliztion is near enough good, throwing in real life sponsors to put onto your car and personalize.

I was disappointed with the physics in use of the cars as the developers focused on the powersliding instead of clean turn exits to build better momentum through the corners. You may think thats essential for a great game but the handling will lead you to wreckless driving in most modes challenged on. Online as an example is almost unplayable for these reasons because players cant take full stable control around the corners for a clean race.

Another thing I was disapointed in was the input controls on the game. For a controller it wont be much of a problem driving cars but for keyboard users it will be. Most racing inputs ive used was the simple w,s,a,d & (Arrows) and have no issues playing them smootly. For Grid 2 its difficult as its not keyboard friendly in a way of keeping your car stable around the corners and attempting most clean races. Ive tried both controller (F710) & keyboard and its a major difference how you perform in the game.

Cockpit is not required in the game which is another downside for a latest racing release. DLC packs have been scattered around as typical devolepers want more money off you.


+ Tracks to drive on
+ Personalztion


- Controls are unstable
- Not Keyboard friendly compare to most racing games
- No Cockpit
- Codemasters greedy DLC Schemes
- Graphics are not as good for its age

My rating: 65/100
Metascore rating: 80/100


I dont reccomend this game full price for the aspects ive pointed out from it. If steam provide a discount give it a go and see what you think. Hope you make the right decision on purchaing the game.
Posted: March 25
Was this review helpful? Yes No
43 of 54 people (80%) found this review helpful
59.8 hrs on record
I think the biggest problem of this game is in it's name: if it wouldn't have been called "GRID" it could get away with what it is. But people look at it and expect the experience they had with Racedriver: GRID, which this game doesn't deliver.

First of all, unlike Rd:Grid the game doesn't allow the player to customize his driving experience.
Rd:Grid was like "you wanna play with keyboard? fine, here is a bunch of assists so you can handle the car with those keys. you get better at it, turn some of them off and get extra enjoyment!" or "ofcourse a car would slide, but only if you are not carefull enough with the throttle in the exit of the corner. still cannot tame it? just move the TC slider a little bit backwards". This freedoms resulted in great accessebility and immense fun of driving whatever you input device was.

Instead, GRID 2 says "we got TrueFeel(tm), we have World SIDEWAYS Racing, we are all flashy and hooked up on fans which you gotta impress, so you are going to play the game OUR way!"
Obligatory drifting. Oh gosh, i didn't think i ever see it this series. Thing is, you cannot tell if you are faster without it. It has become part of the game.
Again, comparing to Rd:Grid, sliding the car was never an option if you were going to set a time. You would go for a clean line, resorting to sliding in rare instances, and yet it was fully up to the player. Sliding a corner made you feel "Hahaha yeah!" or "Oops, steady, steady!". GRID 2 does it like "Right, here we go again...".

Not knowing all that, I jumped into it with my itching fingers ready over arrow keys and was for a surprise. "OK, it won't be easy", i thought, and i got better at it, although still failing to have as much fun as i expected. But i kept my hopes up by thinking, "OK, maybe if i get a controller, i might actualy get to enjoy it...". WRONG. No ingame customization for controller device leaves it almost as clunky as keyboard. (to be fair there might be a way to make it better by editing xml file, but that's yet to find out). As it turned out, reading different forums, the game was desigined primarily for full-on steering wheel controllers, walking straight past keyboards and pads like they are history. Only a handfull of those hardcore devices seem to provide a player with full control over the car. Yet in a game, that positions itself as leaning towards arcade driving experience...

Another complaint is the track design. There are not a lot of tracks and locations to choose from. Racing tracks are alright. The trouble hides on city circuits and winding road courses. Like if half-♥♥♥♥♥ controls isn't enough, these end up being littered with hazards, things to hit or send a car flying off the road. Moreover, there simply isn't enough room for 12 hotheads to have their way through, making every game mode a demolition derby. This was not an issue in Rd:Grid.

Coupled with turtle-paced progression of multiplayer, which doesn't reward you for anything besides placing in top 3, you will soon find that if you can't enjoy the driving in this game, there is nothing else left to look for.
Posted: March 31
Was this review helpful? Yes No
24 of 33 people (73%) found this review helpful
5.2 hrs on record
Calling by name is amazing feature more games should have.
Even losing is fun, Damaging is arcade-like, I popped a tire, came last and it was most entertaining loss I had.
It's well optimized, runs with unbelivable framerate, explains developer's name
Split-screen! Haven't seen that for ages. Might be able to drive both cars some day...
Uses gamepad's vibration really well - rare game where I felt it was in-context all the time.
Switches out of full screen into small borderless window upon Alt+Tab - why it's not in every game?

Controls are very sensetive, makes it challenging to start from medium difficulty, so I had to switch to "very easy" to finally advance.

Online community is hiding somewhere.
Racenet seeems useless in comparsion to NFS' Autolog, everyone wants to make an account out of me.
Posted: March 30
Was this review helpful? Yes No
15 of 17 people (88%) found this review helpful
11.6 hrs on record
Good physics, rolls smooth, no fps limit, overall huge production value in this driving game . you can really get use from your driving skills. totally recommended!"
Posted: June 20
Was this review helpful? Yes No
10 of 10 people (100%) found this review helpful
8.1 hrs on record
Its a very good game though for me not as good as the Grid One was. I just like more simulation than it's in this part. The grid one gave a choice in multiplayer. This one does not. Anyway, playability is still very good, competition and player development makes it almost imposible to stop playing the effect "just one more race" is definitely there, then you become a new car and have to test it and so on. Easy to play, hard to master. And nobody should be angry that it is not an Gran Tourismo or a Forza. Graphics 7/10, Sound 8/10, Gameplay 9/10. Arcade 70% Simulation 30% Gameplay isnt the most important thing for me but I give it a nine out of 10 score because of the DLC politics.
Posted: September 5
Was this review helpful? Yes No
325 of 439 people (74%) found this review helpful
7.5 hrs on record
This game is no simulator, and i've only played with gamepad.
After 7 hours I have to say i'm disssapointed, coming from GRID 1.

The game now focuses on city circuits with different gamemodes (Elimination, circuit changes on the go...) and doesn't focus on real competitions like the first one no Open wheel/DTM/GT/LMP classes of events and no Lemans Resistance races when the season ends. In 7 hours i've only visited 4 circuits so far, with no serious competition on them (just regular races, with different car classes on the same race), and the handling i'd say is a bit worse than on the first, with they wanting you to drift in every corner.

The plot of the game is to make a new series of racing globally, taking the best drivers of each part of the world. in each part of the world there are different gamemodes. (guess what: in japan they drift)

The game also feels like it puts together different vehicle classes and they more or less perform the same (Chevrolet Camaro against a Alfa Romeo 4C comes to mind)

And the whole point of 'we have to get fans from social networks to talk about us' with the TV show stuff (The game's storyline, i'd say) just feels for 12 years old.

I'd say they wanted to make the game easier for younger people.

I really liked GRID 1, but this one is average, shouldn't call itself GRID.
Posted: December 28, 2013
Was this review helpful? Yes No