Polished visually, completely lacking in refinement. This game is ultimately a ruse. A mirage. At first glance it's beautiful. Visually, the combination of good graphics and Cel Shading is stunning. Quickly, however the true gamer realizes the actual gameplay is flawed beyond reproach. Lackluster clunky combat, an archaic quest system and VERY liminted voice acting make this game mediocre at best. A poor ecuse for an action RPG, and a poor excuse for either genre, period.
The combat barely passes as a Diablo clone. The camera options, while involved, are seemingly limited, scarring the experience at every turn. Choose one angle, you'll be doomed to limited view, choose another, you'll be thrust into a pseudo-3d world. Any camera you choose limits the experience.
Couple this with repetetive combat and repetetive gameplay. I.E. NO puzzle solving, no clickable objects. Basically, you kill, kill kill, LEVEL up, add stats,. collect loot, KILL some more repeat.
There are some notable points of interest. They have graciously added in their desperate quest to copy Diablo, more options for loot...you can get yellow, green, blue white AND artifact (brown and rarest) loot types. Beyond this, Silverfall is a hack and slash nightmare...it will remind you of all the cliches of a game of this genre, while satisfying next to none of those expectations.
Expect the expected with Silverfall. Expect the predictable. Barely worth the price of admission.
Αναρτήθηκε: 28 Φεβρουαρίου 2014