About Project Graviton "Project Graviton" is a platformer game in which users will control the character Bob, whom after stumbling into a secret section of his workplace, gains possession of a Gravity Suit and learns of its capabilities.
User reviews:
Overall:
Mostly Positive (12 reviews) - 75% of the 12 user reviews for this game are positive.
Release Date: Feb 15, 2016

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Recent updates View all (4)

February 27

Added Support for Mac OS X El Captain

Some users have reported that the game opens the Icon, but doesn't show anything. This was due to inability to run the game on OS X El Captain. This new patch will fix this issue, Adding support for OS X El Captain.

Please restart your Steam to get the new patch (If it has not been patched yet).

The latest Build is 998860, Released on Feb 27, 2016 @ 8:10am PST

If you get any more errors, please post it on the discussions page.

For best results (on Retina Displays or High definition), Open the app in Low Resolution.

How do it?

  1. Go to properties of the game, and browse local files.
  2. Right click "Project Graviton.app" file and select "Get Info"
  3. In the general tab, tick the box which says "Open in Low Resolution"

This will reduce the GUI Scale of the game, giving a better experience.

0 comments Read more

February 23

Mac OS X Version is now Available!


Hi guys,

Just wanted to let you know that the game is now playable on Mac OS X 10.6 and above.

There might be minor differences between Mac and Windows Version, such as scaling of the text. But the should be 100% playable.

I hope you enjoy the game on your Mac!

Please report any bugs you notice, either in the discussions or check the customer support details.


Edit: The game is not yet supported on OS X El Captain

0 comments Read more

About This Game

About Project Graviton

"Project Graviton" is a short platformer game in which users will control the character Bob, whom after stumbling into a secret section of his workplace, gains possession of a Gravity Suit and learns of its capabilities. The antagonist is Bob's Boss, the creator of the gravity suit, and he tries to prevent Bob from leaving the building with it. The level structure is based on 3 Acts, each containing 3 levels respectively. Players will attempt to reach the end of the levels, while avoiding a series of traps and hazards set by the Boss. Upon receiving the gravity suit, players may control their gravity to maneuver across various sections of the level. To balance the difficulty of the level, the game has a feature called "Memory point", that will allow players to respawn at a chosen point in the level, albeit in a limited number of times.

The current version has a 30-60 minute (depending on skill) single-player experience to go through, 3 Acts (9 Total levels). A great story to unfold and challenging levels to come across!

Features:
  • Runs at 60 FPS, 720p
  • Controller Support!
  • 3 Acts, 9 Levels, An awesome story!
  • Split-screen (versus) Multiplayer!
  • Soundtrack you will love!
  • Gravity in your bob's hand!
  • Achievements (via Steam)
  • Steam Trading Cards

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows XP or higher
    • Memory: 512 MB RAM
    • Graphics: 128 MB
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 50 MB available space
    • Additional Notes: It is recommended to play in 1280 x 720 resolution or above. Please check the manual for Multiplayer Controls.
    Recommended:
    • OS: Windows 7 or higher
    • Memory: 1 GB RAM
    • Graphics: 512 MB
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 50 MB available space
    • Additional Notes: It is recommended to play in 1280 x 720 resolution or above. Please check the manual for Multiplayer Controls.
    Minimum:
    • OS: Mac OS X 10.6 Snow Leopard or Higher
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 50 MB available space
    • Additional Notes: Please check the manual for Multiplayer Controls.
    Recommended:
    • OS: Mac OS X 10.6 Snow Leopard or Higher
    • Memory: 1 GB RAM
    • Network: Broadband Internet connection
    • Storage: 50 MB available space
    • Additional Notes: It is recommended to play in Low Resolution Mode (Right click .app file, and select Low Resolution). Please check the manual for Multiplayer Controls.
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (12 reviews)
Recently Posted
kijib
( 3.6 hrs on record )
Posted: May 13
annoying checkpoints
Helpful? Yes No Funny
Deathstar22_gaming
( 1.5 hrs on record )
Posted: April 17
Cool game but really frustrating!!
Helpful? Yes No Funny
idler
( 1.9 hrs on record )
Posted: February 26
Get used to dying, you are going to be doing lots of it.
https://www.youtube.com/watch?v=ynUxn7n1Qxo
Helpful? Yes No Funny
Joeyjbobbybo
( 2.5 hrs on record )
Posted: February 24
I can't open up the game for some reason and play it? I don't know why?
Helpful? Yes No Funny
 
A developer has responded on Feb 28 @ 1:04am
(view response)
Mârkus
( 0.5 hrs on record )
Posted: February 17
Challenging game from start to finish. Each level gets more intense as you progress, as the soundtrack meshes well with it. Has a nice sense of humour to blend with the difficulty of the game. Gravity suit brings the challenge and fun on how to clear a level, especially if you're trying to collect all the chips. Definitely a worthy change from all the typical side-scrollers.
Helpful? Yes No Funny
Lair
( 1.0 hrs on record )
Posted: February 15
Video Review: https://www.youtube.com/watch?v=dYmOrZ5dv5s

Welcome to Lair Gaming's review of Project Graviton for PC.

Do you want to collect blue collect-a-thon bits or just race to the finish? I asked myself this question several times over the couple of hours I spent playing Project Graviton. While the main "narrative" only spanned about 30 minutes for me, the appeal of trekking back through Project Graviton's tougher sections in hopes of snagging all of the collectible items kept me bordering entertained and fuming for about 2 whole hours.

This game is tough. From the start, it is made abundantly clear that precision platforming is key in Project Graviton. In regard to gameplay, think Super Meat Boy. You'll even encounter saw blades that call back to that title - and tons of red things to be gravely afraid of. The platforming here is very tightly controlled. You can move, jump, and combine a dedicated running button with jumping to clear larger gaps and shoot past obstacles. After some minor frustration - or, maybe challenge is a better word - you'll acquire a suit that allows you to change gravity's effect on the protagonist. This allows for the already pretty challenging levels to immediately rocket off into hellishly difficult territory that will cause you to do one of several things. You will be faced with the terrifying reality that collecting all of the little blue bits and finishing the level you've been stuck on for 20 minutes might be mutually exclusive ideas. I cranked the speed up to 11 and motored through these levels like I'd never even been introduced to the concept of collectibles on my first playthrough. To this point, I still have not been able to grab every blue treasure-y bit in Project Graviton. Luckily, in this endeavor, I'm becoming more familiar and capable of utilizing the 3 checkpoints given at the beginning of each level. The player can place these checkpoints at will, but each one disappears when you die - meaning that it's back to the starting line if you die and then forget to place another checkpoint. This lead me to some infuriating moments when I placed a checkpoint somewhere unsafe - died, and immediately reloaded to find that I'd died again in a blink of an eye. Back to the beginning, I guess.

I was impressed with the techno soundtrack and felt that it meshed well with the gameplay and aesthetic - and it never felt like it was droning on. As far as visuals go, this is standard 2D platformer fare. While smart, quirky animation goes a long way to giving the protagonist some personality, it's regrettable that this adventure looks so much like ones you've taken with other running and jumping characters over the years.

Lastly - there actually is some story at play here. I mean, don't think you're going to be enthralled by a tale of love and loss - but do expect some kinda funny dialogue and a short enough running time for the game that the dialogue doesn't have a chance to be anything other than endearing. I was actually shocked at how much I wanted to see the plot keep moving forward when the credits started rolling.

Project Graviton is fun and challenging. In no way are you gonna discover some unique platforming experience you'll never ever have again - but you will find something that tows the line between fun and rage-inducing long enough to leave a pretty good impression for the price of a low-premium phone app.

Gameplay - 63
Visuals/Art Style - 61
Sound - 71
Content-to-cost at $1.79 - 73

For what it's worth, I give Project Graviton on PC a 67/100.
Helpful? Yes No Funny
Shower Thoughts
( 0.3 hrs on record )
Posted: February 15
Short, Fun, Simple, Difficult

10/10
Helpful? Yes No Funny
Warwick J.
( 18.4 hrs on record )
Posted: February 15
If you're looking for a new precision platformer that doesn't hold your hands then why don't you give Project Graviton a shot? Enter Main Loop are a couple of young developers from the United Arab Emirates who have partnered up to create one of the stronger precision platform games that I've played recently. Considering that I've covered games such as Izbot, Sym and In Between already this years I think that puts it among some pretty solid company.

What makes Project Graviton a solid game in my estimations is that it genuinely feels easy enough for newbies to learn how to play yet hard enough that you're going to feel as though you've really earned it by the end of play. I think that is a huge component of what constitutes a good precision platformer. Of course you have your simplistic graphics that are more than acceptable and have almost become the norm in this genre and a pretty solid soundtrack to go along with it too but it's the actual gameplay that matters most and I quite enjoyed my time with this one.

The only negative counting against the game is that there are only nine levels spread across three acts. If you're an precision platform expert you're likely going to be finished with the game in about half an hour and if you're a newbie it should take you an hour or more dependent upon how quickly you're able to pick up the basic skills required to reach a successful completion. However, the content that constitutes those nine levels is some of the most enjoyable platforming action I have come across.

I'm generally loathe to call precision platforming 'enjoyable' and more apt to consider it 'rage inducing.' Though I, myself, will never be the most skilled player I can still appreciate well designed platform games. That's what Project Graviton is. And if you're needing to satiate a hunger in your gameplay then this is a fantastic 'snack' for you to chew on.

Note: one thing that I did not appreciate at all about the game was the fact that when I alt-tabbed out of the game in order to take notes, etc. the left-hand side of my keyboard was essentially rendered useless. I'm talking the shift button to capitalize words and the control button. Originally I had no idea what had happened and so logically given that this much beloved keyboard is older than my new computer I thought it was broken. I was in the process of exiting all of my programs and apps to reset my PC to see if that would help when I tried again after exiting the game to find that everything was working again. Please, if at all possible, fix this.

For similar reviews and our popular daily giveaways visit us at http://www.steamified.com/
Why don't you join us on Steam at http://steamcommunity.com/groups/Steamified
Helpful? Yes No Funny
Most Helpful Reviews  Overall
16 of 22 people (73%) found this review helpful
Recommended
18.4 hrs on record
Posted: February 15
If you're looking for a new precision platformer that doesn't hold your hands then why don't you give Project Graviton a shot? Enter Main Loop are a couple of young developers from the United Arab Emirates who have partnered up to create one of the stronger precision platform games that I've played recently. Considering that I've covered games such as Izbot, Sym and In Between already this years I think that puts it among some pretty solid company.

What makes Project Graviton a solid game in my estimations is that it genuinely feels easy enough for newbies to learn how to play yet hard enough that you're going to feel as though you've really earned it by the end of play. I think that is a huge component of what constitutes a good precision platformer. Of course you have your simplistic graphics that are more than acceptable and have almost become the norm in this genre and a pretty solid soundtrack to go along with it too but it's the actual gameplay that matters most and I quite enjoyed my time with this one.

The only negative counting against the game is that there are only nine levels spread across three acts. If you're an precision platform expert you're likely going to be finished with the game in about half an hour and if you're a newbie it should take you an hour or more dependent upon how quickly you're able to pick up the basic skills required to reach a successful completion. However, the content that constitutes those nine levels is some of the most enjoyable platforming action I have come across.

I'm generally loathe to call precision platforming 'enjoyable' and more apt to consider it 'rage inducing.' Though I, myself, will never be the most skilled player I can still appreciate well designed platform games. That's what Project Graviton is. And if you're needing to satiate a hunger in your gameplay then this is a fantastic 'snack' for you to chew on.

Note: one thing that I did not appreciate at all about the game was the fact that when I alt-tabbed out of the game in order to take notes, etc. the left-hand side of my keyboard was essentially rendered useless. I'm talking the shift button to capitalize words and the control button. Originally I had no idea what had happened and so logically given that this much beloved keyboard is older than my new computer I thought it was broken. I was in the process of exiting all of my programs and apps to reset my PC to see if that would help when I tried again after exiting the game to find that everything was working again. Please, if at all possible, fix this.

For similar reviews and our popular daily giveaways visit us at http://www.steamified.com/
Why don't you join us on Steam at http://steamcommunity.com/groups/Steamified
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
8 of 13 people (62%) found this review helpful
2 people found this review funny
Recommended
0.3 hrs on record
Posted: February 15
Short, Fun, Simple, Difficult

10/10
Was this review helpful? Yes No Funny
8 of 13 people (62%) found this review helpful
Recommended
1.0 hrs on record
Posted: February 15
Video Review: https://www.youtube.com/watch?v=dYmOrZ5dv5s

Welcome to Lair Gaming's review of Project Graviton for PC.

Do you want to collect blue collect-a-thon bits or just race to the finish? I asked myself this question several times over the couple of hours I spent playing Project Graviton. While the main "narrative" only spanned about 30 minutes for me, the appeal of trekking back through Project Graviton's tougher sections in hopes of snagging all of the collectible items kept me bordering entertained and fuming for about 2 whole hours.

This game is tough. From the start, it is made abundantly clear that precision platforming is key in Project Graviton. In regard to gameplay, think Super Meat Boy. You'll even encounter saw blades that call back to that title - and tons of red things to be gravely afraid of. The platforming here is very tightly controlled. You can move, jump, and combine a dedicated running button with jumping to clear larger gaps and shoot past obstacles. After some minor frustration - or, maybe challenge is a better word - you'll acquire a suit that allows you to change gravity's effect on the protagonist. This allows for the already pretty challenging levels to immediately rocket off into hellishly difficult territory that will cause you to do one of several things. You will be faced with the terrifying reality that collecting all of the little blue bits and finishing the level you've been stuck on for 20 minutes might be mutually exclusive ideas. I cranked the speed up to 11 and motored through these levels like I'd never even been introduced to the concept of collectibles on my first playthrough. To this point, I still have not been able to grab every blue treasure-y bit in Project Graviton. Luckily, in this endeavor, I'm becoming more familiar and capable of utilizing the 3 checkpoints given at the beginning of each level. The player can place these checkpoints at will, but each one disappears when you die - meaning that it's back to the starting line if you die and then forget to place another checkpoint. This lead me to some infuriating moments when I placed a checkpoint somewhere unsafe - died, and immediately reloaded to find that I'd died again in a blink of an eye. Back to the beginning, I guess.

I was impressed with the techno soundtrack and felt that it meshed well with the gameplay and aesthetic - and it never felt like it was droning on. As far as visuals go, this is standard 2D platformer fare. While smart, quirky animation goes a long way to giving the protagonist some personality, it's regrettable that this adventure looks so much like ones you've taken with other running and jumping characters over the years.

Lastly - there actually is some story at play here. I mean, don't think you're going to be enthralled by a tale of love and loss - but do expect some kinda funny dialogue and a short enough running time for the game that the dialogue doesn't have a chance to be anything other than endearing. I was actually shocked at how much I wanted to see the plot keep moving forward when the credits started rolling.

Project Graviton is fun and challenging. In no way are you gonna discover some unique platforming experience you'll never ever have again - but you will find something that tows the line between fun and rage-inducing long enough to leave a pretty good impression for the price of a low-premium phone app.

Gameplay - 63
Visuals/Art Style - 61
Sound - 71
Content-to-cost at $1.79 - 73

For what it's worth, I give Project Graviton on PC a 67/100.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
1.5 hrs on record
Posted: April 17
Cool game but really frustrating!!
Was this review helpful? Yes No Funny
5 of 9 people (56%) found this review helpful
Recommended
0.5 hrs on record
Posted: February 17
Challenging game from start to finish. Each level gets more intense as you progress, as the soundtrack meshes well with it. Has a nice sense of humour to blend with the difficulty of the game. Gravity suit brings the challenge and fun on how to clear a level, especially if you're trying to collect all the chips. Definitely a worthy change from all the typical side-scrollers.
Was this review helpful? Yes No Funny
2 of 4 people (50%) found this review helpful
Recommended
1.9 hrs on record
Posted: February 26
Get used to dying, you are going to be doing lots of it.
https://www.youtube.com/watch?v=ynUxn7n1Qxo
Was this review helpful? Yes No Funny
1 of 3 people (33%) found this review helpful
Recommended
2.5 hrs on record
Posted: February 24
I can't open up the game for some reason and play it? I don't know why?
Was this review helpful? Yes No Funny
 
A developer has responded on Feb 28 @ 1:04am
(view response)
3 of 10 people (30%) found this review helpful
Not Recommended
3.6 hrs on record
Posted: May 13
annoying checkpoints
Was this review helpful? Yes No Funny