SQUIDS FROM SPACE is a team-based PvP top-down shooter where humans and the sinister Squid aliens wage war for the future of the Earth!
All Reviews:
Positive (24) - 91% of the 24 user reviews for this game are positive.
Release Date:
Jun 16, 2017
Developer:
Publisher:

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

SQUIDS FROM SPACE! We are bringing this game to Early Access to ask you, the gaming community, to help us evolve and improve upon our vision for this multiplayer 3rd-person action-strategy game. We also want to open up the fun and accessibility of this type of multiplayer gameplay to a whole new audience, while also making sure to capture the depth and strategies that allow highly-skilled players and team-based players to enjoy the game as well. Our hope is that your experience of playing Squids from Space will continue to help us improve upon the gameplay even further and allow us to create lots of content inspired by your feedback, comments, and more! Squids from Space is a very unique game in that the Fun Bits devs have wanted to create an experience like this for a very long time, as this is a multiplayer-focused, community-driven spiritual successor to the original "Fat Princess".

We are putting all of our attention toward gathering and filtering your views on balance, game strategies, weapons and the "fun factor". We also enjoy jumping into games with live players, to see what aspects are the most enjoyable vs those frustration points that need to be improved upon as soon as possible. Passionate players are vital for the success of this type of game, and so we want to make sure that Squids from Space is as fun, and balanced as possible. We therefore humbly ask for your support, patience and some time to enjoy a few rounds of Squids from Space each week, as we actively evolve the experience.

Fun Bits is a small indie studio, and creators of Fat Princess Adventures, Halp!, Orbital Loop, Escape Plan and Fat Princess: Fat Roles.”

Approximately how long will this game be in Early Access?

“We plan for SQUIDS FROM SPACE to be in Early Access for a year, with regular major updates to the game every 1-2 months. These updates will add new maps, weapons, as well as iterate on balance and game-play based on player feedback. We also want to build a larger meta-game focused on ranked multiplayer with unique rewards.

Got an idea for our next map? How about a mode you'd like to see in the game? We want to hear from you!”

How is the full version planned to differ from the Early Access version?

“The first Early Access release version has one map, a core set of about 15 weapons/vehicles/powers per side for both Humans and Squids, no character customization options, and visuals that we do not consider to be final art.

The launch version is planned to have several maps, roughly 30 weapons/vehicles/powers per side, a set of character customization options, special event game modes, and improved visuals. The exact numbers of what specific features and content will be in the launch version will depend on what players indicate they want to see in the game via player feedback.”

What is the current state of the Early Access version?

“The first Early Access release is considered to be our first "Vertical Slice" Alpha version. That means we consider the game-play and core features to be playable and fun. Visuals are not final, some non-core features are not yet implemented, and there is a lot of content that we would like to add.”

Will the game be priced differently during and after Early Access?

“We will be discounting the price of SQUIDS FROM SPACE during Early Access, both as a thank you to the players who help us out during this time and to reflect the amount of work we plan to put into the game during the Early Access period.”

How are you planning on involving the Community in your development process?

“We will be using the Steam Community forums to gather and discuss feedback. Also, there is an in-game feature that allows you to report bugs and give feedback.

Additionally, starting in our first post-launch two-month update after Early Access release, we will allow players to vote on what features and content they would like to see in future updates to the game, using Influence Points earned simply by playing the game!”
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Recent updates View all (25)

December 7

Merry Squidmas!

SQUIDMAS IS HERE!

A very merry Squidmas to everyone!

The Winter update is now live on Steam! We squeaked it out early and wanted to make sure it was ready by the time our community had their Game Day tomorrow December 8th at 7pm PST! Hope to see you on the battlefield!

Here's what changed in this update:

Part 1 of Squidmas:
  • All maps have been winterized!
  • There is now Voice Chat!

Fixes:
  • Passengers and Drivers in Assault mechs should now properly show the correct kill/death credit in the kill feed.

How Voice Chat works:
  • Press the right thumbstick down on Gamepad
  • Press the V key on Keyboard
  • To mute specific players, press the C key (or back button gamepad) to access the Scoreboard. Move up and down to highlight the player you want to mute
  • Notifications of who is currently talking will appear above the kill feed
  • Only 3 players can talk at once. Any player after the 3rd player speaking will see the notifications above the kill feed blink red and a small sound will play
  • You can turn Voice Chat off via the Sound settings in the Option Menu
  • Currently, Voice Chat is 'All Chat' and not Team specific--YET.
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November 29

Hotfix Update Live!

HOTFIX UPDATE LIVE

Greetings all! We have a hotfix build that is now live! Please update to the latest build. Here are the following changes:

Balance changes for Frag Grenades:
- Decreased explosion radius to 100, from 150.
- Decreased damage to 45, from 50.
- Increased stock cooldown to 5s, from 4s.

Balance changes for Medi-Gel Burst:
- Decreased stock count to 1, from 3.
- Decreased stock recharge time to 3s, from 10s.

Assault Mech balance changes:
- Increased walk speed to 325, from 275.
- Increased health to 400, from 300.
- Decreased Smash recovery time by ~0.75s.
- Increased Smash glancing-hit stun duration to 1s, from 0.67s.

Balance changes for Medi-gel Burst:
- Increased lockout duration between uses to 3s, from 1s.

More quality-of-life improvements for invisibility, on both sides:
- Squids now see themselves as outlined when using Invisibility. Outline is blue when hidden and red when revealed.
- Secondary weapon target preview icons, like handcuffs or tank busters, are no longer visible on invisible targets.
- Status effect icons are no longer visible on invisible targets.
- When first handcuffed, invisible Squids are revealed.
- Tank Busters now reveal invisible Squids while attached to them.

Bug Fixes:
- Friendly Mechs and Friendly 4x4's should no longer collide
- Friendly Mechs should no longer collide with each other
- Grenades should now more reliably play their explosion VFX on a direct hit

Be sure to join our Discord channel for even more live updates!
https://discord.gg/squidsfromspace
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About This Game



SQUIDS FROM SPACE is a team-based tactical PvP top-down shooter where the Earth is under attack from a race of sinister aliens -- The Squids! Taking place in a retro 1950's setting, the people of Earth must unite and fight back, pitting human weapons of war against the Squids' bizarre technology in a battle for the future of the planet!

Join Our Community!

We have a Discord Community that anyone is welcome to join! Get instant interaction with the creators of SQUIDS FROM SPACE. Ask questions, voice concerns, share your ideas, and share your creative content (videos, streams, art, etc) with others.

http://discord.gg/ZkhScjJ

FEATURES


  • Play as a human and defend Earth, or play as a Squid and conquer it!
  • Engage in chaotic fire-fights in a light-hearted and colorful universe.
  • Battles last 10~15 minutes, making it easy to play as much or as little as you want.
  • As a human, blast your foes with shotguns, rocket launchers, grenades or bundles of dynamite!
  • As a Squid, disintegrate your enemies with deadly rays, or pilot a massive Crawler Tank!
  • Out-strategize your opponents by collecting resources and unlocking better weapons for your team.
  • Blow up cars, gas stations, oil barrels, and plenty of other things as you wage war across the map.
  • AI bots with different personalities automatically fill empty team slots.
  • Plenty of support-style weapons to choose from, for those who are teamwork-inclined!

System Requirements

    Minimum:
    • OS: Windows 7 SP1 (64 bit only), Windows 8 (64 bit only), Windows 10 (64 bit only)
    • Processor: X64 Dual Core CPU, 2+ GHz
    • Memory: 4 GB RAM
    • Graphics: Discrete Non Mobile GPU with 1 GB Ram
    • DirectX: Version 11
    • Storage: 2 GB available space
    • Sound Card: Any
    Recommended:
    • OS: Windows 10 (64 bit only)
    • Processor: Quad Core 64 bit, 3+ GHz
    • Memory: 8 GB RAM
    • Graphics: GeForce GTX770 or better
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Sound Card: Any
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