Early Access Game. If you like to play as we add tons of content and improve performance, we welcome you and hope you'll add to our great community. During this time, early access “founders" are eligible for special perks. These exclusive items are our way of saying "thank you" for your support!
User reviews:
Recent:
Very Positive (13 reviews) - 84% of the 13 user reviews in the last 30 days are positive.
Overall:
Mixed (492 reviews) - 69% of the 492 user reviews for this game are positive.
Release Date: May 31, 2016

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“EA LAUNCH NOTE: Thank you for considering us during Early Access! Early Access is where we intend to test our game, add functionality and bring different aspects of the game up to completion. As with many Early Access titles you are buying an unfinished product in the Alpha/Beta phase. If this is for you, we would love to have you in the game! If you are expecting a finished product free of bugs, you may want to hold off. We are very engaged with the community and do weekly developer chats regarding the progress and features of the game.

Kings & Heroes is a very ambitious game. In the future, the game will feature a seamless open world and PvP combat. Currently the game offers multiple types of dungeons to explore, a local town (community hub), crafting and player progression. Early access is an excellent opportunity to further test the game with the help of the community and get their feedback on content additions. This will build the foundation for all of our planned future releases, including adding open world content.”

Approximately how long will this game be in Early Access?

“We expect to be in Early Access between 6 to 9 months.”

How is the full version planned to differ from the Early Access version?

“The full version of the game will feature more aspects of gameplay including an open world, additional classes, and PvP combat. During early access we will improve the overall performance, but our main focus will be debugging and optimizing all game systems. We are looking forward to feedback and will make decisions on gameplay aspects based on the feedback from the community. These aspects include difficulty, leveling, items, and group play.
Please use the “feedback” button found in the games menu to let us know of any fixes or improvements you’d like us to make.
Early Access development will also include:

- Mac version

- Open world development

- Player vs. Player content

- More creatures

- Additional character customization

- More items, weapons, and armor sets.

- More bosses

- More dungeon types

- Addition of Level editor and Steam workshop””

What is the current state of the Early Access version?

““The early access version includes:

* An amazing starting town of Everdale along with settlements throughout the world.

* Wide variety of creatures including 20+ bosses.

* 6 different races to choose from with character customization

* 5 playable classes

* Large variety of items including weapons and armors.

* Crafting with numerous trade skills

* Player stats and advancement

** For more details please read our “Features” section””

Will the game be priced differently during and after Early Access?

“We do not intend to increase the price after Early Access the price may remain the same.”

How are you planning on involving the Community in your development process?

“We have feedback and bug reporting built right into the early access version of the game. It is as easy as the push of a button for any player to give a suggestion or report anything that’s not working correctly. These messages go directly to us and we take them very seriously and will often times respond directly to the players giving us this information. Detailed updates based on this information can also be found on the game website and will happen on a very accelerated schedule throughout early access.”
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Recent updates View all (90)

May 25

PvP Update! - Patch 54

Good Evening!

The patch this week adds new PvP content, item changes as well as some fixes to current issues.

Content

Players can now access three new PvP maps. Arena’s have been added so you can challenge other adventurers. Larger groups can try out the new Seige map which allows more players to try to take the castle! These may be accessed via the PvP building next to the Inn.

• Arena 2v2 & Arena 4v4 maps enabled
• Siege map enabled

Stats

We have begun to balance and adjust player stats. The first adjustment moves armor from a fixed value system to a system where mitigation per point of armor declines as you near the cap. This will be the first of several adjustments to bring mitigation and damage values down to give a more manageable combat experience.

• Adjusted armor mitigation – Armor Mitigation now follows a curve and should no longer allow players to cap armor. Players near or at the cap currently will see their mitigation reduced by approximately 9%. Lower level players should see minimal change in their mitigation.

Gameplay

• Increased drop rate of Legendary items on bosses that drop them (Insane Difficulty Only).
• Fixed PvP post processing bugs
• Display more information if the client fails to connect
• Fixed bug that allows you to damage your own decoy
• Fixed health bar display of mounted players
• Added cosmetic fixes on destructible objects
• Fixed a crash when traveling with Map opened
• Fixed cases where Stealthed/Invisible players retain Invisible effect after leaving Stealth/Invisibility
• Fixed friendly unit check on Shield Wall
• Fixed persistence issue with ability bindings
• Fixed some cases where bosses get stuck at the beginning of fight
• Implemented currency cap
• UI Focus and Key Input prioritization based on UI layer
• Added Item Grade as an add-on filter
• Weapon auto equip prioritized by its type
• Added item will display quantity in chat
• Changed loading behavior of greaves/boot
• Fixed several items with incorrect icons
• Fixed Group Heal, Channel Heal and Teleport Icons

Optimization

• Optimized multiple town buildings & assets
• Optimized dungeon assets
• Improved Purgatory Performance

We have several updates planned over the next couple months and look to have our roadmap out within the next week or two. Thanks for playing!

John

http://store.steampowered.com/app/436560/

2 comments Read more

May 18

Patch 53 – Patch Notes

Good Morning!

We have applied a new patch to address several of the issues that were brought up following the previous patch. We hope to have the roadmap out to you in the coming weeks.

Gameplay

• We now allow for Item multi-selection
o Multi destroy/salvage/sale
• Fixed an error where the UI was not showing the correct tradeskill
• Fixed issue with joining PvP sessions
• Better handling of boss card splashes when in combat
• Fixed persistence of boss kills and quest completions
• Fixed crashes in new UI
• Fixed many broken salvaging stations
• Added Dungeon loading optimizations
• Fixed issues with changing graphics settings

Thanks for playing.

John

http://store.steampowered.com/app/436560/

7 comments Read more
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About This Game

Founders Edition (Only available During Early Access)

FOUNDERS EDITION REWARDS * Available in town

. Mount – “Founders Wild Stallion” - your own horse in-game!

. Imp (Personal Merchant you can call in-game)
. Auto-Loot Stone (Grab your Loot while on the run)
. Lifetime Pass to All Updates and Expansions to Kings and Heroes

About the Game:

Create your character


Create up to 6 individual characters per account. Choose from 6 different races including Orc, Goblin, Human, Dwarf, Elf, or Halfling. You can then select your class with each having a very distinct play-style either in group or solo. There are currently 5 classes: Champion, Ranger, Cleric, Wizard, and Rogue. Finally, customize your character with a variety of choices to make them your own.

The Amazing Town of Everdale


Begin in the beautiful adventurer town of Everdale. Everything you need to train and gear up can be found in Everdale. Talk to interesting characters, form groups with other players, explore the various districts of this quaint town. When you’re ready you can also find plenty of dungeons to explore by talking to one of the many adventure masters at the town inn.

Procedurally Generated Dungeons of varying size and difficulty[/h2]
  • Four different dungeon types with many different themes including castles, crypts and caves.
  • Pick your size and difficulty (of course the harder the dungeon is, the better the rewards)
  • Amazing creatures including 20+ bosses
  • Can be played single player
  • Co-op play – Groups of up to 8 players with one being the “Group Leader” (Recommended)
  • Traditional Dungeon Crawl Experience – Unique classes with unique roles
  • “Roguelike” true dungeon running risk - wipe and the run is over…you’ll have to regroup in town to begin another adventure.

Large Variety of Items including Weapons and Armors


There is a large variety of armors and weapons, all of which can be dyed a wide range of colors. Enemies drop what they have equipped. So if you like that fiery sword or awesome helmet a minion is wearing go over and take it from him…if you can.

Crafting with numerous trade skills


Salvage, scavenge, harvest and mine in order to have the raw materials to craft items in the following disciplines:
  • Armorsmith
  • Weaponsmith
  • Tailoring
  • Leatherworking
  • Enchanting
Some of the best items in the game will be player made!

Multiplayer RPG


Play in an amazing world with hundreds of other players. Create groups of up to 8 players to explore and run dungeons. You can use standard text chat or built in voice chat to communicate with your group or those in the world.

Beautiful Environments


The realistic graphics of the characters and environment are rendered in a unique style that we like to call “fantastic-realism” through use of the Unreal 4 engine. We take full advantage of advanced DirectX11 rendering techniques in order to make your stay in Everdale a pleasant one.

Become a Legendary Hero


Advance through the ranks starting at Level 1 and go all the way to level 50 to make your character a force to be reckoned with. Along the way you can learn many different abilities unique to your class. Gain experience by completing complex quests or vanquishing evil creatures. Your exploits will be automatically recorded on an in-game character journal as you become more renowned for your combat prowess.

Fight the Ultimate Bosses


Come face to face with the most terrifying bosses as you attempt to raid their domain. Becoming a Hero sounds good until you take your first step into a dark evil infested dungeon. Encountering your first boss will let you know if it was a career choice you are well suited for. Each boss has its own unique AI and strategies to overcome but for those able to defeat them, priceless relics and ancient treasures await.

System Requirements

    Minimum:
    • OS: 64-Bit Windows 7 Service Pack 1, or Windows 8
    • Processor: 2 GHz Dual-Core 64-bit CPU
    • Memory: 6 GB RAM
    • Graphics: Nvidia GTX 660 with 2 GB Video RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
    Recommended:
    • OS: Windows 10
    • Processor: 2.5 GHz Quad-Core 64-bit CPU
    • Memory: 8 GB RAM
    • Graphics: Nvidia GTX 770 with 2+ GB Video RAM
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 15 GB available space
Customer reviews Learn More
Recent:
Very Positive (13 reviews)
Overall:
Mixed (492 reviews)
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