Relive your journey to Lovely Planet in this brand new adventure packed with impossible tests of skill and patience. Craft intricate combos to unfold the complex puzzle of flying projectiles and moving targets into a graceful sequence of well timed shots and jumps.
User reviews:
Overall:
Mostly Positive (39 reviews) - 76% of the 39 user reviews for this game are positive.
Release Date: 22 Jul, 2016

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15 July

Lovely Planet Arcade launching on July 22nd



2014’s critical-hit Lovely Planet had us flying through the skies, carelessly spraying bullets in the clouds. It’s time now to hand in your jump boots because we’re going back to the shooting range for some old-school action in Lovely Planet Arcade! Buckle up for close quarter combat through tight corners sprinkled with trigger-happy baddies eager to send you back to the starting line!

Welcome to Lovely Planet Arcade, coming July 22nd!

https://www.youtube.com/watch?v=Y_6EleWKUlg

3 comments Read more

Reviews

“Lovely Planet Arcade is a fast, challenging deconstruction of old school FPS design”
84/100 – PCGamer

“Lovely Planet Arcade surprisingly scratched a Dark Souls itch for me”
IndieHangover

About This Game

Relive your journey to Lovely Planet in this brand new adventure packed with impossible tests of skill and patience. Craft intricate combos to unfold the complex puzzle of flying projectiles and moving targets into a graceful sequence of well timed shots and jumps. Enjoy shooting baddies, jumping over obstacles and teleporting around bullets while trading with milliseconds.

  • The original First Person Shooter experience, a game of jumping and shooting
  • Test your skills with a hundred plus levels to solve over four unique worlds
  • Push yourself further with unlockable modifiers, play any level in Mirror or Fast mode
  • Collect evidence and uncover the mysteries of the Arcade
  • Original soundtrack by Calum Bowen

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2, 7,8 or 10
    • Processor: 1.0 Ghz Dual Core
    • Memory: 512 MB RAM
    • Graphics: 1 GB, Shader Model 3.0
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
    • Additional Notes: Keyboard and Mouse Recommended
    Minimum:
    • OS: Mac OS X 10.6
    • Processor: 1.0 Ghz Dual Core, Intel Based
    • Memory: 512 MB RAM
    • Graphics: 1 GB, Shader Model 3.0
    • Storage: 100 MB available space
    • Additional Notes: Keyboard and Mouse Recommended
    Minimum:
    • OS: Ubuntu 12
    • Processor: 1.0 Ghz Dual Core
    • Memory: 512 MB RAM
    • Graphics: 1 GB, Shader Model 3.0
    • Storage: 100 MB available space
    • Additional Notes: Keyboard and Mouse Recommended
Customer reviews
Customer Review system updated! Learn more
Overall:
Mostly Positive (39 reviews)
Recently Posted
decimatormars
( 0.9 hrs on record )
Posted: 13 August
TL;DR: Just play the original game again. This is not a sequel, it's just a bad spinoff.

The original was a million times better. This game is VERY different, don't buy it if you're wanting something like the original. Yes, you have to kill all the opponents and reach the end, but other than it's graphical style, that is where the similaritly ends. This is pretty much a spin off, and fails to be as good as the original. The original was speedrun friendly, but the new one, you do everything as fast as possible and hope you get to the end fast enough, there is no multiple paths or routes or new ways to try things, it's just do this one thing, and do it fast. This one relies more on memory than skill as well. The original game was so uniuqe, but this game is so limited.

Not worth the same price as the original.

On it's own, it's a pretty decent game, but when I can get a MUCH better game at the exact same price, with the same graphical style and objective, it's just... sad.

I loved to original so much, I bought this immediately. I feel bad for everyone who did the same.
Helpful? Yes No Funny
JaguarUSF
( 5.2 hrs on record )
Posted: 4 August
Product received for free
The game’s levels are divided up into four acts, which gradually introduce more complex enemy types. Levels cannot be skipped if they prove to be too difficult, and the game also lacks a level editor. Like the original first-person shooters, Lovely Planet Arcade does not have any vertical aiming, instead relying on precision timing and aiming to dispatch enemies quickly and efficiently. Most levels have a designed solution regarding whom to engage and in which order, so a majority of the game is learning what that order is. Different enemy types may come with special abilities (like pausing time or warping location) that must be used to advance to the next level. Lovely Planet Arcade is a generally effective, straightforward, and difficult skill-based retro shooter.

https://www.youtube.com/watch?v=WA2TH9ipOo8
Helpful? Yes No Funny
Communist "Vacation" Layton
( 5.7 hrs on record )
Posted: 3 August
Lovely Planet was a game that took me by complete surprise, because it seemed like it was just any old indie game and I mainly bought it for the cute art style. It ended up being one of the hardest FPSs I've played, and over the dozen or so hours it took me to get all the stars in it my shooter skills as a whole improved a lot in terms of accuracy and reaction time. It's the kind of game where even when it's so hard you think you'll never finish a level, you can't drop it because it's so happy and cute and there's just something about how energetic the game is with how fast you move and how high you jump that goes really well with the extremely good soundtrack.

Lovely Planet Arcade is the sequel, and it tries things a bit differently. It goes oldschool with the aiming, removing the Y axis so you can only look left and right. The player moves much slower, and can only jump about half a foot into the air, making it useless except for specific parts where you need to jump. The levels are designed to accomodate this, and instead of having any complex platforming or extreme air jumps the levels are generally small flat planes with fences or houses used to break them up. You also have a new gun, a shotgun that fires in a straight line ahead of you, so you're no longer challenged with the task of guessing where your shots would land from the previously angled wand thing from Lovely Planet. Because of all this, the game is a lot less punishing in terms of mouse skill, but also less fun in my opinion. The accuracy star has been removed, and now the only thing that matters for getting 3 stars is your completion time. Most of the challenge now comes from replaying the levels over and over until you learn the placement of the enemies, which now have special qualities like some that teleport you to them and some that freeze time for a moment, making the levels more like puzzles than shooting galleries. And there's nothing wrong with that, it's still a fun game and if the original game didn't exist I'd probably be giving this one a more positive review, but when you make a game as overall great as Lovely Planet it's hard not to compare the sequel to it, and frankly this game is worse in every way I can think of. Which again isn't to say that it's bad, but if you're debating between this or Lovely Planet I'd say go with the first game for sure. If you're returning and just really want some more of this style of game, this isn't a terrible purchase for its price, but just know what you're getting.
Helpful? Yes No Funny
Mrvmister man69
( 2.4 hrs on record )
Posted: 31 July
Its a fun game but i do not think its worth 5.99
Helpful? Yes No Funny
SortOfDan
( 2.9 hrs on record )
Posted: 27 July
Absolutely love it! Downloaded it last night and currently going threough Act 2. A fun game that you can jump in and play for a few minutes... or can spend hours perfecting the route to take and sequence to take down enemies to get a three star rating.
Simple arcade shooting on the surface, really interesting puzzle game if you want it to be!

https://www.youtube.com/watch?v=D5OnrAwlTB4
Helpful? Yes No Funny
NPC #888
( 1.7 hrs on record )
Posted: 26 July
Its everything you love about the first game, in streamlined form.

No more wasting valuable time leading shots, you have hitscan now.

Losing because the apples hit the ground before you could see where they were? Now they are more visible and easier to hit.

The 3 star system is fixed to be more about speed than accuracy now too, so getting a level finshed fast feels more rewarding than a chore.

The "hardcore" fans may not like the changes, but this is a spinoff/sequel. Sometimes change is needed.
Helpful? Yes No Funny
Snort Cannon
( 2.5 hrs on record )
Posted: 25 July
Product received for free
Note: This game was reviewed using a code sent by the developer/publisher it doesn't change my opinion on the game.

Lovely Planet Arcade is a very cute FPS game which tests your skills and reflexes and gives you a big challenge.

Lovely Planet Arcade is the sequel to Lovely Planet. In the previous title you had a machine gun and it was more focused on platforming, but this time it's all about fast movement and fast reflexes while you shoot people with a shotgun.

Before we go into the meat an potatoes of this review, I want to address the fact that I have not finished the first Lovely Planet. I finished the first 15 levels and stopped playing, because of other games clogging up my massive backlog.

From the start the game was pretty simple and incredibly fun, but more the game progressed I felt a little disappointed, by many of the design choices and I'll explain right now.

The gameplay is very similar to Lovely Planet. You're put on a map and have to kill everyone on the map and destroy all hazards, then you can exit the level and as the game goes on the levels become more complex as they go on. The gameplay is pretty much identical for a few differences. This time you have a slower weapon, the shotgun and it's sometimes really slow and the stuff you need to pull off is insane.

The game is rather disappointing and barely get's a positive review from me, but it's fun and for the amount it's asking for you can really get your moneys worth. So let's get through all of it.

First of all the graphics are pretty nice. It's the same style as Lovely Planet and well, it's lovely. It's a great art style and works in a very cute way.

The gameplay however is where I take my issue. As the game progress it becomes more tactical and strategical and requires a lot more thinking, especially in the final act of the game. Also some of the design choices like invisible hazards in Act 3 were annoying and the only way to know where they are is with trial and error.

The levels are also poorly designed, it takes a while to figure out where everything and sometimes it's confusing as well.

To ace every level also you need to follow a pixel perfect path to get three stars to ace the act. The first act is pretty simple, but however in later levels this might seem next to impossible.

The game took me 3 hours to finish all four acts, but it should take way longer to ace everything and find the secrets across all levels.

Overall I think Lovely Planet Arcade is a decent game, but from what I played of the first one, it's not better, it has a lot of problems and I think you should wait till a discount before playing this game.

Pros:
+ Fun gameplay
+ Neat art style

Cons:
-Frustrating gameplay
- Poor Level design

6/10
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็ ็
( 3.0 hrs on record )
Posted: 25 July
Lovely Planet Arcade is the formula youve known to love with the series, with a twist. There is no Y-axis making quick movements and peaking around corners just as nessasary as it was in the original Lovely Planet. Levels start out easy and become harder over time. The same enemy types from the last game are not used, but instead a whole new array of baddies must be mastered. The worlds are more flat and have less scenery, but this makes additional room for the puzzle aspects of Lovely Planet. Joyful music is to be expected, but in my opinion, is a slight downgrade to the quality of music found in the first lovely planet.
the cons-
-music is more repetitive, worse quality
-no longer has a feeling of joy and freedom
-since reloading takes time, you have to think about when you shoot and not just where
-there is almost no aspect of speedrunning, since each level can be finished in a easy line from start to finish. no more jumping onto scenery for a quicker time here.
If youre new to the Lovely Planet series, start out with the original, then move to Arcade for more challenges.
Helpful? Yes No Funny
Ryan Silberman
( 0.6 hrs on record )
Pre-Release Review
Posted: 25 July
Product received for free
Have you ever casually booted up a game and proceeded to think to yourself “Wh..what? What is even going here?” as you delved into it? That was pretty much what happened when I played Lovely Planet Arcade. So, no, it wasn’t a very pleasant reaction. During the amount of time it took to assess what was happening in this game, I was trying to keep myself in an engaged and optimistic manner only to be swayed by instant deaths that were more than happy to trigger my anger.

This game seems like it was attempting to channel a “stylistic suck” route of environmental texturing. The positive side of this is that the game’s file size is not even 100 megabytes and the game runs mostly at a smooth 60 frames-per-second. Despite this, the game looks like crap. I could give it points if it had interesting looking worlds like its apparent predecessor, but these levels are flat, half-♥♥♥♥♥, and look like they were done in a few minutes to quickly reach a status quo.

The music sounds like it’s trying to at least have a pleasant vibe to it, but the results beg to differ much of the time. I’m not completely sure of it, but the audio files sound like they are MIDIs, which are primitive and obsolete in comparison to MP3s. When the music does sound somewhat decent, however, it won’t be too long before the levels call for a different track that can irritate the ears more.

What I like about the gameplay is that it plays like that of an old school first-person shooter. You move around and press the fire button, and that’s all there is to care about. There is no plot at all; it’s just you and the many blob-like enemies you’ll have to kill before you can touch the purple pole thing to move on. The levels are confined and compact, so there is no way the player could get lost. It’s like playing Faceball 2000, but only much worse because the player will die. Several times. Per level.

When the level design isn’t boring, it’s absolutely enraging! It feels that there are levels that are deliberately designed to force the player into one unnerving split-second decision after another! The bombs certainly seem to exist for that purpose. If a bomb is active, the player only has less than a second to shoot it or else it “explodes” forcing the player to restart the level. Not only that, but there would also be regular baddies that would shoot the player before he or she has the time to see that there’s something behind him or her! The only way to anticipate these level patterns is by repeatedly playing through the level over and over.

The player has no hit points, nor are there shields or power-ups of any sort. The closest there are to such things are coins that, if present in a level, are required to be collected along with having to kill every enemy! However, the coins do not seem to matter in the grand scheme of things. Most of the trouble technically doesn’t even need to be encountered. How so? When going to the stage select menu while in a level, you’re able to select and play the farthest level in the Act (World), and go to the next Act after beating that level. The process can repeat, effectively skipping over the majority, which is great, because this game is an atrocity.

I really wouldn’t suggest this game. With plenty of other options on the market, I suggest that you spend your money on something other than this.
Helpful? Yes No Funny
Desolater IV
( 0.6 hrs on record )
Posted: 25 July
Product received for free
A First Person Arcade Challenge Shooter
https://youtu.be/fEgOVVGkJnI
+ Gameplay is a lot of fun. Each level is about 10-15seconds long, and requires you to react quickly while you shoot down enemies and dodge obstacles / bullets.
+ Has a bit of a classic shooter vibe to it as you can't aim up or down only side to side and jump, which surprisingly felt very refreshing. Each enemy dies in 1 hit so it's all about being quick and making sure your aim lines up.
+ A very simple yet cute and colorful art style
+ Great soundtrack! A bit silly but very relaxing and very enjoyable. (Reminds me a lot of Katamari)
+ Every few levels new mechanics are added to keep the game from getting repetitive whle also adding new challenges.
+ A large amount of levels. I believe there is 120 in total

- You get 1 to 3 stars for how quickly you get through a stage, however these stars don't seem to come with any reward. It would have been nice if they would have added some sort of unlockable for doing well and getting stars.
- Lacks a story. I feel like it would have been a lot better if there was a little silly cutscene after completing each act.
Helpful? Yes No Funny
Most Helpful Reviews  Overall
40 of 54 people (74%) found this review helpful
2 people found this review funny
Not Recommended
0.7 hrs on record
Posted: 23 July
As a huge fan of the original Lovely Planet, it's with a heavy heart that I have to write a negative review for its succesor. I've played Lovely Planet for 250+ hours, and I held WR runs in many categories, so I feel that I'm obligated to do this.

This game is not for speedrunners. That's all there is to it. No chance of sequence breaks, no vertical aim, no glitches to shoot through walls. Honestly, there's nearly no freedom of movement. The ability to choose how to route your levels was what made the original so great. Jumping in this game is next to useless as far as routing goes. The levels railroad you to take the intended route.

As a casual game, I'm sure this is jolly good fun, but as someone who was expecting a true sequel, I'm left with a bitter taste in my mouth. I'm soory, but I just can't enjoy this game.
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19 of 20 people (95%) found this review helpful
Not Recommended
7.8 hrs on record
Posted: 23 July
I played the original Lovely Planet for over 100 hours, and this game feels inferior in every way. First note that this game, like the original does not have a crosshair. Additionally, this game has no y-axis aiming.

The game is split into about 100 levels in 4 acts. The goal of each level is generally to kill all enemies, collect any coins and reach the goal pillar. The game feels very limited in terms of movement and aiming, compared to the original, which let you traverse long, uneven levels and shoot high up enemies at a distance. Instead you're left repetitively shooting enemies on your level, only so far away from you. You can no longer shoot without lag, as your gun now has a reload animation, which slows the game down significantly. The fun, unobtrusive soundtrack of Lovely Planet is hard to live up to, and this soundtrack does not. The music is average, and I found act 3's song so repetitive and annoying that I had to turn off music audio.

But enough comparing the games. I think that even by itself, Lovely Planet Arcade is a bad game. Removing y-axis aiming might not bother some, but every level in the game is a flat, square space. The only things differentiating levels are the enemy and wall placements. The walls and rocks which act as obstacles are plain, and the single environment is uninteresting. Jumping exists in the game, but it only serves as a mechanic to kill certain kinds of enemies and avoid spikes on the ground. You cannot jump over other obstacles to find different routes. There isno depth to the movement whatsoever.

You'll come across several enemy types. Some are bland, like the enemies with shields, which can only be killed while jumping. Others slow/stop time and teleport you to their location. These make for some interesting strats, but quickly get repetitive, and slow the game down. Then there are the invisible enemies, which kill you instantly - the only way to beat these levels is by trial and error, until you figure out where they are. There are even enemies which blind you when you kill them, until you kill another enemy or pick up a coin. The effect is a jarring grey screen, which usually results in a clumsy level completion. Levels are linear in design, from movement down to shot order. There's not a lot of freedom to differ from the intended strategy.

The game does come with some modifiers to the levels; mirror mode will let you play mirrored versions of every level and fast mode will make the game feel a lot less sluggish. You can also earn stars based on how quickly you complete levels, so there's some replay value there.

Honestly this game feels more like a puzzle game to me. A puzzle game where you don't see the whole puzzle. You'll have to play levels multiple times to figure out the linear solution.
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22 of 30 people (73%) found this review helpful
2 people found this review funny
Recommended
6.3 hrs on record
Posted: 22 July
Lovely Planet with a shotgun. That's all you need to know! If you've played the original Lovely Planet and enjoyed it there is no doubt in my mind this game will rekindle those sweet, sweet feelings. Whilst its a different movement system we're all familiar with from the original, this game stands on its own for enjoyment and the difficulty from the get-go.
Buy it. Buy it now.
10/10 - This is a biased review, I've waited so long for this moment ;_;
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18 of 25 people (72%) found this review helpful
2 people found this review funny
Recommended
7.2 hrs on record
Posted: 22 July
Totally don't understand the negative reviews. Fans of the original Lovely Planet ought to enjoy this game. It plays like doom with no vertical aim, you don't go flying like you did in the original but it still manages to keep the pace fast. The style and music is pretty much the same, basically feels like you're playing Katamari but you're wasting everyone with a shotgun. 8/10 will be playing a lot of this game.
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10 of 13 people (77%) found this review helpful
1 person found this review funny
Recommended
1.6 hrs on record
Posted: 23 July
More casual and easier than the original, But the new mechanics and enemy type (slow motion, teleporting enemies) really make this stand out from the previous Lovely Planet.

This is pretty much a spin off, Play the original if you haven't first, play this one after if you're looking for a new take on the gameplay.

I hope we get an actual Lovely Planet 2 in the future, While I really enjoy this one, The "you can only look left and right" mechanic is something im not a big fan of.
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8 of 10 people (80%) found this review helpful
Not Recommended
1.1 hrs on record
Posted: 24 July
The first game was fun, it was mostly skill based and not very memory based. In this, Act 2 and later are fully based on memorisation. There are even invisible enemies that you have to redo the level over and over to figure out where they all are. It just isn't fun, and I don't see why I should be forced to retry multiple times for reasons that aren't based on my skill.
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13 of 20 people (65%) found this review helpful
Recommended
2.5 hrs on record
Posted: 25 July
Product received for free
Note: This game was reviewed using a code sent by the developer/publisher it doesn't change my opinion on the game.

Lovely Planet Arcade is a very cute FPS game which tests your skills and reflexes and gives you a big challenge.

Lovely Planet Arcade is the sequel to Lovely Planet. In the previous title you had a machine gun and it was more focused on platforming, but this time it's all about fast movement and fast reflexes while you shoot people with a shotgun.

Before we go into the meat an potatoes of this review, I want to address the fact that I have not finished the first Lovely Planet. I finished the first 15 levels and stopped playing, because of other games clogging up my massive backlog.

From the start the game was pretty simple and incredibly fun, but more the game progressed I felt a little disappointed, by many of the design choices and I'll explain right now.

The gameplay is very similar to Lovely Planet. You're put on a map and have to kill everyone on the map and destroy all hazards, then you can exit the level and as the game goes on the levels become more complex as they go on. The gameplay is pretty much identical for a few differences. This time you have a slower weapon, the shotgun and it's sometimes really slow and the stuff you need to pull off is insane.

The game is rather disappointing and barely get's a positive review from me, but it's fun and for the amount it's asking for you can really get your moneys worth. So let's get through all of it.

First of all the graphics are pretty nice. It's the same style as Lovely Planet and well, it's lovely. It's a great art style and works in a very cute way.

The gameplay however is where I take my issue. As the game progress it becomes more tactical and strategical and requires a lot more thinking, especially in the final act of the game. Also some of the design choices like invisible hazards in Act 3 were annoying and the only way to know where they are is with trial and error.

The levels are also poorly designed, it takes a while to figure out where everything and sometimes it's confusing as well.

To ace every level also you need to follow a pixel perfect path to get three stars to ace the act. The first act is pretty simple, but however in later levels this might seem next to impossible.

The game took me 3 hours to finish all four acts, but it should take way longer to ace everything and find the secrets across all levels.

Overall I think Lovely Planet Arcade is a decent game, but from what I played of the first one, it's not better, it has a lot of problems and I think you should wait till a discount before playing this game.

Pros:
+ Fun gameplay
+ Neat art style

Cons:
-Frustrating gameplay
- Poor Level design

6/10
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9 of 13 people (69%) found this review helpful
2 people found this review funny
Recommended
3.9 hrs on record
Posted: 22 July
Arcade is both very much like the original Lovely Planet and a decidedly different game thanks to going back in time to the no-y-axis shooter style. Getting used to the lack of vertical aiming took a bit(mostly because I have never actually played much of a game like that) but the controls are as tight as ever. Furthermore Arcade doubles down on the speedrunning aspect with a less spammy weapon and purely speed driven scoring. The package still works well enough, but in many ways it is a clear step down from the original.

Most importantly the focus on speedrunning means the removal of accuracy score, so there is no longer any reason to replay a level in a different style. Granted your accuracy should be damn near 100% given the shot speed so removing that is reasonable, but it wasn´t replaced with anything either. Secondly Arcade has far less charm than the original. Mostly this is because levels are flat and without the y-axis you aren´t looking around that much. There isn´t much to look at either, levels feel like they were built with a WAY overly simplistic level editor with just the same assets plopped down on a flat plane over and over. The level selector having been changed to a simpler list doen´t exactly help either.

Difficulty-wise I maxed out the first three stages of the original and never even beat the fourth one. In arcade I´ve now(after the times were nerfed to something reasonable) maxed the first three of four stages, and the mechanic in four is rather bad. Up to this point the game has been a blast and like the original I´m happy with the experience even without beating it.

All and all I´m conflicted about Arcade. It´s plenty fun enough in its own right but in many ways it is just worse than the original. It´s good they went for a different style of shooter(and a different weapon) but unfortunately that also simplified a lot of stuff to the detriment of the title. Still can recommend it though as more Lovely Planet.
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3 of 3 people (100%) found this review helpful
Not Recommended
3.0 hrs on record
Posted: 25 July
Lovely Planet Arcade is the formula youve known to love with the series, with a twist. There is no Y-axis making quick movements and peaking around corners just as nessasary as it was in the original Lovely Planet. Levels start out easy and become harder over time. The same enemy types from the last game are not used, but instead a whole new array of baddies must be mastered. The worlds are more flat and have less scenery, but this makes additional room for the puzzle aspects of Lovely Planet. Joyful music is to be expected, but in my opinion, is a slight downgrade to the quality of music found in the first lovely planet.
the cons-
-music is more repetitive, worse quality
-no longer has a feeling of joy and freedom
-since reloading takes time, you have to think about when you shoot and not just where
-there is almost no aspect of speedrunning, since each level can be finished in a easy line from start to finish. no more jumping onto scenery for a quicker time here.
If youre new to the Lovely Planet series, start out with the original, then move to Arcade for more challenges.
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4 of 6 people (67%) found this review helpful
1 person found this review funny
Recommended
2.4 hrs on record
Posted: 23 July
This is preliminary review, so it might change when I encounter later mechanics.

TLDR:
Like the last game, slow and steady wins the race, more so here because you can't quickly fire, you must be precise with your shots. It's no longer a platformer, more a straffy shoot things in the correct order but watch out for surprise enemies kind of game with similar graphical and musical design as the original. Overall an easier game than the original, but with a similar though more lade back charm. Unique, but I hope you can learn to love it if you are put off at first. [sidenote: this is not your average shooter so don't expect it to be. ]

Review:
The original Lovely Planet is one of my favourite games on steam (though I haven't quite finished it yet). I don't normaly like shooters, particularly First Person Shooters, but the Original Lovely Planet showed me, through it's pick me up soundtrack, over the top cutesy graphics, exploratory game play (because discovering what is going to kill you, and how you can kill it efficiently is half the fun) and excellent platformy shooty FPS courses that make you feel like a boss when you three star them, that I could not only enjoy an FPS, but come to include one in my top 2 pc games. That's a big feat.

So, I was excited, but weary of a sequal. And with good reason.

First, Lovely Planet Arcade is not the same game, and I can't see it joining Lovely Planet at the top of my list just yet (But it might grow on me so who knows).
******************EDIT
Half way through act 2 and I love it, this game is fantastic!
************************


Differences:

The first thing I noticed before I had even started moving was the big ol shotgut in centre screen. The original had a very magical wand like 'machine gun'(?) of sorts, so for me that was a bit off putting/disappointing, but I guess it's a shooter so what could I expect. (still, it squeeks when you fire so..)

Now, this is more than just a skin. It affects the gameplay in a number of ways. First off, it obscures the screen a teensy bit, and when you fire, there's a puff of smoke, also obscuring what's in front of you, so you have to be a little more aware of your surroundings. Unlike the last game, you can hit multiple enemies with your shotgun which becomes integral if you want those 3 stars. The shotgun also reloads slower so make your shot count.

Your movement is more controlled. You can't jump very high and there's no falling off of edges (so it's not really a platformer), and you can no longer aim up or down, you can only turn left and right which makes straffing a core mechanic (I imagine this will make it easier to play with a controller). You also collect coins.

The music is less pick me up and more chill relax. Overall it is an easier game.

Things I like:

I like how the game leads you around. Bombs will fly past enemies, showing you the way, but ready to expload if you miss your one shot. I actually like the fog, despite some of the other reviews. It provides moments when you know the enemy is there, but you're never really sure how close, so you have to click quick. Creative use of jump :) The overall feeling of the game is relaxing. Like the last game, new mechanics are surprising which is a joy. You still have to think.

Like the last game, slow and steady wins the race, more so here because you can't quickly fire, you must be precise with your shots. It's no longer a platformer, more a straffy shoot things in the correct order but watch out for surprise enemies kind of game with similar graphical and musical design as the original. Overall an easier game than the original, but with a similar though more lade back charm. Unique, but I hope you can learn to love it if you are put off at first. [sidenote: this is not your average shooter so don't expect it to be. ]
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