在充满互动的手绘风景插图中寻找藏起来的小家伙们。卷起帐篷,劈砍树丛,开关大门,甚至戳戳鳄鱼!哇咔咔咔咔!
用户评测:
最新:
特别好评 (91 篇评测) - 过去 30 天内的 91 篇用户评测中有 96% 为好评。
总体:
好评如潮 (838 篇评测) - 838 篇用户的游戏评测中有 99% 为好评。
发行日期: 2017年2月15日

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3月15日

Hidden Folks - one month later...

Exactly one month ago, Sylvain and I (Adriaan) released Hidden Folks. It's all been a little overwhelming for us; the bugs (I'm working on it!), the questions, the requests... but honestly; it's really been freaking amazing and it warms our hearts to see nearly all of you enjoy the game so much and longing for more!!

Thank you. We are truly grateful!!!!!

What blows my mind most is this:



Overwhelmingly Positive!!! Whhhoooaaaa! To be honest: I wasn't quite expecting the Steam audience (you) to find us here, with so many amazing titles made by huge teams with bigger production values and massive marketing teams to make sure you heard about the game. But here we are, having been in the Top Sellers list for almost a month! And not only did a lot of you find and buy the game, many of you have also finished it or getting close to it.



One more thing I wanted to mention is our forum moderators: palex00, scallysche, mindbokeh - you three are the best!! A few other members on the forums also helped translating Chinese posts, which was both awesome and absolutely necessary, for which I am super grateful as well! (I'm still looking for someone to help me moderate those in the future because frankly I don't speak Chinese!) You're all the best community really. <3

Sooooo.... I guess it's time for the new areas, right? Well, they're getting there; let me update you on our current status:

Sylvain and I have been cooling down last week, recovering from the very intense weeks around the release and my trip to the Game Developer Conference in San Francisco (where I gave two talks and talked business with businessmen and -woman. hrhrhrhr.). This Monday I started working on fixes for some of the harder bugs that were reported, and I've sent various bug reports by you guys and girls over to Unity (the game engine we used to build Hidden Folks). In the mean time, Sylvain has started drawing and implementing more Factory theme interactions. We already explored the theme a year ago but threw it out before the release because we needed it to be better and more interactive. A little under-development sneak preview:



On our schedule right now (in this order):
- bugfixes (touchscreens should work SOON)
- three new areas
- secret new feature
- optimisations to bring the game to Android
- more areas?
- suggestions?

I don't have any dates for you yet. You'll hear it here first when we've got something to announce!

And then..... there is the fan music:

https://www.youtube.com/watch?v=NCa8AEMtmkI

Awesome, right? :P

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关于这款游戏

在充满互动的手绘风景插图中寻找藏起来的小家伙们。卷起帐篷,劈砍树丛,开关大门,甚至戳戳鳄鱼!哇咔咔咔咔!

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假如你对数字很有兴趣:
- 15种以上的手绘区域
- 120余种可供发现的目标
- 960余种人声录制音效
- 200多个独特的互动方式
- 怀旧照片模式和夜晚模式
- Steam 云端
- Steam成就
- Steam交换卡片
- 14种语言(由社群共同翻译)

将会发布更多的设计区域和角色!

系统需求

Windows
Mac OS X
SteamOS + Linux
    最低配置:
    • 操作系统: Windows XP SP2+
    • 处理器: SSE2 instruction set support
    • DirectX 版本: 9.0
    • 存储空间: 需要 150 MB 可用空间
    最低配置:
    • 操作系统: Mac OS X 10.8+ (64 bit)
    • 处理器: SSE2 instruction set support
    • 存储空间: 需要 150 MB 可用空间
    最低配置:
    • 操作系统: Ubuntu 12.04+ (64-bit)
    • 处理器: SSE2 instruction set support
    • 存储空间: 需要 150 MB 可用空间
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最新:
特别好评 (91 篇评测)
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好评如潮 (838 篇评测)
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