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© Valve Corporation. All rights reserved. All trademarks are property of their respective owners in the US and other countries.
This bundle offers permanent licenses for MODO indie 901 and MARI indie 3.0. Buying the perpetual licenses as a bundle is less expensive than buying each perpetual license individually.
The products are also available as monthly subscriptions, which are listed as lower-priced options below.
SUMMER SALE! Offer ends July 4
Mari indie 3.0 v3 is now live for all users!
It includes the following bug fixes:
- #196281 - MARI indie 3.0 with the --safe=7 flag enabled caused a crash on Windows
- #181175 - The MARI_GIZMO_PATH was not correctly registered in MARI indie 3.0
Please let us know if there are any other issues! 8)
We're proud to announce that the new update is here: MARI indie 3.0
MARI indie 3.0 is chocked full of all the awesome new features and goodies that the full version has to offer. The same indie restrictions hold though, with some exceptions listed below.
We're happy to announce that we’ve increased patches per object to 6 from 2, increased the object count to 5 from 3 and bit-depth to 16 from 8.
MARI indie 3.0 Restrictions:
Project file (.mra) linked to Steam account / cannot be shared with other users
The UDIM texture patch count is limited to 6 patches per object
The object count is limited to 5 objects
Export texture resolution size limited to 4k and 16-bit color per channel
Allowed export formats: .exr, .psd, .png, .tga, .jpg
Output formats no longer available: .tif, .tiff, .hdr, .dds, and .ptx
Python scripting disabled
Session scripts disabled
Custom shaders not allowed
Advanced colourspace configurations and the loading of custom OCIO config files have been disabled. Basic "Nuke-Default" configuration is available, however.
The advanced Node Graph has been disabled, but nodes can still be utilized in Mari indie via Graph Layers.
2D colour correct filter has been disabled
Custom C-API plugins not supported
NukeMari bridge has been disabled
Let's get into the pricing since this is a factor for everyone as well.
MARI indie & MODO indie 901 + MARI indie Bundle Subscription Users:
-The MARI indie 3.0 update is included with your monthly subscription service. You will need to download and install the new application as it has a different appID and won't stream to you like other product updates do.
MARI indie & MODO indie + MARI indie Bundle Subscription Perpetual License Users:
- We are offering a loyalty discount of 90% off MARI indie 3.0! This is equivalent to an upgrade, but due to the way steam works you will be buying MARI indie 3.0 at a discount. This makes the MARI indie 3.0 update approximately $14.99 USD and $37.99 for MODO indie + MARI indie Bundle users
New perpetual licenses and subscriptions are not discounted at this time.
The team and I here want to thank you all for your feedback and patience awaiting this release.
Link to the Store Page:
“MARI is the most fluid and natural way to paint in 3D.”
“In addition, games artists get the ability to layer real-time GLSL shaders to develop effects like dirt or rust, in a way that plays nicely with modern game engines.”
“Artists have found MARI fairly user-friendly to pick up and are now able to paint production assets in a relatively short amount of time, manage their textures and push textures out more quickly.”
Digital Media World
MARI indie 3.0 is a limited functionality variant of MARI as described in the Documentation and available to purchase on discount terms through Valve Corporation’s Steam store. If Licensee has purchased such a variant, Licensee warrants and represents to The Foundry as a condition of the Agreement that: (i) Licensee is a natural person; or (ii) Licensee is an entity in the direct ownership of a single natural person; (iii) Licensee shall only access and/or use one copy of the variant; and (iv) only Licensee shall use the Software.
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