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“Carpe Lucem, from German developer Hammer Labs, shows even a simple Virtual Reality game can be an adventure into an amazing dream world. Even more fascinating: the levels were designed inside the virtual reality world using a touch controller.”
“The benefits of room-scale virtual reality are obvious in puzzle games like this.”
“The first time I grabbed an ‘L’ pipe piece and pulled it from background to foreground in 3D and saw it rotate as it changed planes, I knew this was going to tap into a part of my brain I wasn’t used to using in puzzle games.”
© 2016 Hammer Labs
© 2016 Application Systems Heidelberg
All rights reserved
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