As Civil War is stirred, Iron Man leads the Pro-Registration side while Captain America spearheads the stand on Anti-Registration.
User reviews:
Overall:
Mixed (77 reviews) - 40% of the 77 user reviews for this game are positive.
Release Date: 26 Jul, 2016

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39,99€

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Buy Marvel: Ultimate Alliance Bundle

Includes 2 items: Marvel: Ultimate Alliance, Marvel: Ultimate Alliance 2

 

Recent updates View all (1)

5 August

August 4th, 2016 - Patch Notes


  • Improved controller mapping for multiple controllers to address the Xbox One® controller and Xbox 360® controller support issues including the button assignments for the triggers and A button on Windows 10
  • Support for up to four controllers
  • Updates to audio support that should improve the audio and minimize crackling and other issues that some users may have experienced
  • Additional fixes including addressing some issues that could cause players to be desynched or disconnected during online games and UI updates

15 comments Read more

About This Game

The Marvel Universe is being torn apart. The Superhuman Registration Act becomes law and Super Heroes must register as weapons of mass destruction, becoming licensed government agents. As Civil War is stirred, Iron Man leads the Pro-Registration side while Captain America spearheads the stand on Anti-Registration. The enemies you battle and the missions you accomplish depend on which side you choose.

Create and customize your ultimate team


Assemble your dream team from the Marvel Universe and select from over 24 playable characters, each with specialized powers.

Cooperate with your ultimate alliance


Take full advantage of the Marvel Universe by playing Cooperative Mode with up to four friends, both online and offline.

System Requirements

    Minimum:
    • OS: Windows 7 SP2 64-bit
    • Processor: Intel® / AMD Hyper-Threaded Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTS 450 / AMD Radeon HD 5670
    • DirectX: Version 11
    • Storage: 8 GB available space
    • Sound Card: DirectX 11 Compatible
Customer reviews
Customer Review system updated! Learn more
Overall:
Mixed (77 reviews)
Recently Posted
GeoPin
( 2.8 hrs on record )
Posted: 7 August
Marvel Ultimate Alliance 2 is perfect for me. I am running Windows 10 with a Nvidia 960 Video Card and an Xbox Controller. So for me, I do not even get, the amount of negative reviews at all. That is not my experience with the game. In my opinion the game Rocks and I am very happy that I bought it, for anyone interested in doing the same. The game runs, looks and performs perfect for me with or without controller, I have not had a single bug issue at all. The game was awesome on PS3 and even better on PC. Unless due to spec issues or you wanted more than you should be expecting, if your a fan it is a good purchase, fun and has a ton of Marvel Heroes you can play ON or Offline. Make Mine Marvel [When it is worth it] This is a solid game even after playing Marvel Heroes 2016 since it started this game still holds up and fills a hero vacuum for me. Hopefully this review helps someone in buying it or not buying it.
Helpful? Yes No Funny
Captain Australia
( 2.9 hrs on record )
Posted: 6 August
I was really excited to play this game when I heard about a patch that "fixed" it. I loved this game way back when, and was looking forward to playing it on my PC. I really wasted my money. Keyboard/mouse players like me can't play this game. You cannot bind any mouse commands to anything but the game was kind enough to bind M1 and M2 to commands that would screw up if you used the mouse to initiate them. When it came to button mashing, which is required in order to advance at all, no matter how furiously I mashed the game would not accept the idea that I did anything at all. Only sometimes would I be able to right click (for whatever reason) and mash that right click to get anything done, until I got to a room in the second mission where the object I was mashing was to far back in the room so I couldn't interact with my mouse, which was really stupid. I tried using the camera to zoom in and see if that fixed it but the camera controls were flat out unresponsive. The controls are not intuitive at all even when they do work anyways. What do you think the button is to activate your third power when your first 2 powers wre ctrl+1 and ctrl+2? Not 3 silly, that's your jump button! It's ctrl+4. On top of all this I can run Overwatch at Ultra graphics without any fps lag but this game on low graphics with v-sync off had major fps lag for me. Until the mouse buttons can be bound or you can move the camera and the graphic settings page gets an overhaul, please DO NOT SPEND $40 on an already old game that even after it was "fixed" is still broken. I hope somebody who works on this stuff notices this, because I would gladly play it and spread the gospel of how good a game it is if these issues were fixed.
Helpful? Yes No Funny
david / BNET: OceansAbove#1601
( 19.3 hrs on record )
Posted: 6 August
The game was indeed relased in a terrible state, but it's been patched and is (almost) flawless now, so don't belive the overwhelmingly negative reviews! It usually comes from people who did not bother to change their vote after the game has been fixed.

TLDR, what is this game like?
It's a LEGO-console Diablo-ish team based action RPG, where you always control a team of 4 heroes (or this time, vallains!) and you practically go forward on linear maps filled with mini sideways leading to the many collectibles that can unlock new characters, art, audiodisc, dossiers about characters and the MARVEL world itself.

How is it compared to Ultimate Alliance 1?
The gameplay changed in many ways while feels exactly like MUA1. The same control patterns, grabs, throws, whatever, but characters are much more diverse. Ultimate abilities are gone, however instead you have Fusion abilities that allow a unique super powerful skill-duo of 2 heroes, with not entirely but relatively very, very much unique combinations of 24x23 heroes, such as spreading Iron Man's most powerful laser all over the screen with Wolverine's claws or mirror it back from Captain America's shield for a much stronger single and controllable beam, etc. with 24x23 combinations.

The gameplay's "feel" in general is much more fluid, characters have more unique abilities with less overlapping compared to MUA1, but they also have only 4 abilities instead of 4 choosable out of 7 (but they change if you upgrade them, visually and mechanically too!), and the gameplay design also shifted from less but stronger (more RPG-ish with resistances etc.) enemies to far, far more many that die easier, and I can tell you that slicing through 10-30 enemies with a metallic tornado controlled by Magneto while Human Torch makes the entire whirl burst with flames (or Gambit making each metal piece charged with explosive force) is uncomparable to MUA1's single ultimate abilities.

There have been some simplifications after MUA1, most of them are great but some are not so welcome.
The combat is much better, there are way, way less empty filler talking (in fact: 0) with a far better Secret War + Civil War storyline that is actually very enjoyable and the new slightly Mass-Effect-ish conversation systems allow for a lot optional talk that isn't written in a tiresome cringeworthy way like before, so definitly huge improvements here. The "gold" you collect is finally automatic and each hero gets it separately so you can upgrade everyone at the same time and never going to feel like "I should have played him/her much sooner, he/she is too weak at this point of the game" like in MUA1.

Having only 4 abilities per hero is I say acceptable in exchange for the Fusion abilities and having more Unique heroes, but sadly everyone has only 1 unlockable alternative costume. At some point in the game you have to pick a side in the Civil War and some heroes naturally belong to your enemy, so they can potentially go locked (templorarly, don't worry just wait for the story to unfold!) and their alternative costumes won't be unlockable until you replay the game again and pick the other side (registration of superheroes or fighting to stay anonym), and this can potentially be frustrating to some. It was for me too for a while, but as much fun as I'm having with MUA2 I'm definitly replaying it in the future if not instantly after finishing it, because your hero progression and unlocks carries over to new game+ on higher difficulties, so I'm not really bothered by this limitation on a few heroes, rather encouraged to play more instead.

The PC port: at relase and now.
MUA2 had an absolutely garbage relase, but it's been fixed up nicely since. Main problems were controller compatibility issues (adressed, though pay attention the store page says PARTIAL controller support, so the layout is not customizable!) and the game was absolutely unenjoyable because of terrible sound issues making everything sound like your neightbour is drilling the wall (this also has been adressed and is perfect now). Regarding performance, you can easily achieve 60fps and play through the entire (very enjoyable) game, however there is some strange fps swinging when the game randomly drops to 40-50 fps from 60 even if you are standing still doing nothing, so there is that miniature drop that happens a few times (like 2-3 times every 5 minutes) but really you won't feel it, because the gameplay and the animation isn't working in a way that would make it annoying like in an FPS, personally I wouldn't even notice it by now if not having fps written in the corner of the screen. Also the game starts in Windowed Mode for some reason, just Alt+TAB away and back and it's fixed!
Helpful? Yes No Funny
Mr. Blue
( 1.5 hrs on record )
Posted: 5 August
Control mapping is dumb. It's a clear copy and paste of the Xbox version as opposed to the original MUA pc keyboard mapping. Attacks 1&2 are unresponsive for the second game, no matter what key I assign the attack to. Because of this I was unable to get passed the first mission. It was frustrating, boring, and just overall a buzzkill. I was really looking foward to trying this game out. Also no one is playing online which sucks because this game is at it's best when playing with others. Fix the control mapping for both games (special hero powers should be keys 1-9), fix the controls for the second game because it's unresponsive, and please consider lowering the price. We all know you're trying to make "Avengers" money, it's clear.
Helpful? Yes No Funny
JBookBilli™[VIG]
( 1.4 hrs on record )
Posted: 4 August
I didn't even play the 73 minutes this game said I did, I wasted 60 minutes trying to get the controls to work, then 13 more minutes trying to play online with friends and kept getting dropped
Helpful? Yes No Funny
Master_Slater_Guy
( 3.0 hrs on record )
Posted: 4 August
Bugs are fixed
Helpful? Yes No Funny
Roberta Baratheon #trump
( 14.1 hrs on record )
Posted: 4 August
I thought I would post a review of this because it does not deserve this low of a rating.

First off the game runs great, there are no problems with controller setings or whatever these people are talking about. I plugged my controller in and the game instantly recognized it without any issues. The graphics are smooth and run perfectly fine at 120fps for me, the game is not very demanding after all. I have noticed one glitch so far in my entire first playthrough and that is when I do a fusion move with Hulk and the Iron Man. For some reason this combo freezes my game and I have to wait a few seconds for the gameplay to continue.

If you enjoy the genre or enoyed these games when they orignally came out then they are a must have in my opinion. I will admit I think the bundle itself should only cost $40.00 but what can you do about that. 10/10 will be playing another playthrough this week.
Helpful? Yes No Funny
Venomousbeetle
( 20.4 hrs on record )
Posted: 4 August
the issues are fixed, 10/10 game
Helpful? Yes No Funny
{BOA}StonerMk2
( 4.2 hrs on record )
Posted: 3 August
A little pricey but with MUA2 pretty much fixed (at least for me) id say its worth the trip down memory lane to play this game again.
Helpful? Yes No Funny
Gluv21
( 8.5 hrs on record )
Posted: 3 August
This game is fun, and it will be really fun when its actually fixed. A little expensive but I have been wanting to play this game again for so long that it was worth it
Helpful? Yes No Funny
Most Helpful Reviews  In the past 7 days
41 of 49 people (84%) found this review helpful
6 people found this review funny
Not Recommended
1.9 hrs on record
Posted: 31 July
I bought this bundle on the day of release because I was excited to see one of my favorite games (Marvel: Ultimate Alliance) "remastered" and couldn't wait to discover what kind of awesomeness would have been bestowed on it. I never got to play Marvel: Ultimate Alliance 2 because it was never released on PC before so I was especially excited to at least finally get to experience it. If nothing else, I figured a nice graphics update would suffice and hopefully a game engine update would follow. Since I modded the original game a ton, this new release got me interested because of the amazing new possibilities and I would finally get to mod the sequel.

Except not. This game is amazing in itself, but the port is a total dumpster fire. The day of release, controller support did not work properly at all. With any form of Xinput type controllers, button mappings were either ♥♥♥ backwards ("A" was really "X", "Start" was really "R3", etc) or not functional whatsoever. I had a hell of a time even getting passed the initial start menu. When I got in game, I couldn't swap characters at all. I couldn't use powers. I went to the Options menu, and I couldn't even rebind any keys or buttons whatsoever. For Direct input, the compatibility was stripped from the game all together.

The UI is just a polished turd with a half-♥♥♥♥♥ coat of paint on it. The "Options" menu should be renamed "Lack of Options" menu because every meaningful option was stripped out. Graphics settings can be summarized up in 3 words: Low, Medium, or High. What?

Everything about this port is totally garbage. This game obviously never went through QA because even the initial start menu doesn't work properly. Or maybe it did go through QA, and the quality they were shooting for is "♥♥♥♥ poor", hoping we would say "♥♥♥♥ this" and just go buy the console version instead.

Lack of options, sound issues, no ability to rebind controls, and ♥♥♥♥♥♥ controller support at best. I refunded this game immediately. Unfortunately, shortly after I was told there was a patch that supposedly fixed all the issues. Some people even say the controls are working now. So, me being a dumb fan and believing them, decided to go ahead and repurchase the game and get the patch. The patch fixed almost nothing. I use a Logitech F710 wireless gamepad which emulates a wireless Xbox 360 controller and works flawlessly in every single other game that supports Xbox controller... except for this one, because unfortunately this port is bad, and Activision should feel bad even releasing it at all. I mean how could you POSSIBLY ♥♥♥♥ up controller support when this port was from a CONSOLE version of the game SPECIFICALLY DESIGNED to run on controller?

To be quite honest, even Arkham Knight wasn't this much of a blatant cluster ♥♥♥♥ on release. There is no excuse to release a 10 year old game with no true remastering, no graphics or gameplay updates, no way to customize controls, audio issues, and no way to actually ♥♥♥♥ing play it and charge $40 for it. If Zoe Mode isn't out of business by next week, then something is terribly wrong because they suck. I normally don't trash devs this hard or support people losing their jobs, but if there is one company that deserves to fold over this nonsense it is the developer who made this ♥♥♥♥♥♥ port.

If you want to experience this game for the amazing game it truly is, then I would unfortunately suggest just grabbing the original console version. If you want to experience this game for the complete ♥♥♥♥♥♥♥♥ of a port it is, then stick with the Steam version. But don't say I didn't warn you.
Was this review helpful? Yes No Funny
21 of 35 people (60%) found this review helpful
1 person found this review funny
Recommended
7.7 hrs on record
Posted: 31 July
When I heard they released this game on PC I was hyped, but then it was a terrible port. BUT THEN, they patched it on the 29th of July, and fixed both the audio issue, and the controller issues, so I knew I had to try it. It may be a little pricy but this game triggers my nostalgia bone so hard. Great game, a lot of fun with friends, fixed port, I couldn't be happier.
Was this review helpful? Yes No Funny
9 of 13 people (69%) found this review helpful
1 person found this review funny
Recommended
20.4 hrs on record
Posted: 4 August
the issues are fixed, 10/10 game
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
Recommended
2.8 hrs on record
Posted: 7 August
Marvel Ultimate Alliance 2 is perfect for me. I am running Windows 10 with a Nvidia 960 Video Card and an Xbox Controller. So for me, I do not even get, the amount of negative reviews at all. That is not my experience with the game. In my opinion the game Rocks and I am very happy that I bought it, for anyone interested in doing the same. The game runs, looks and performs perfect for me with or without controller, I have not had a single bug issue at all. The game was awesome on PS3 and even better on PC. Unless due to spec issues or you wanted more than you should be expecting, if your a fan it is a good purchase, fun and has a ton of Marvel Heroes you can play ON or Offline. Make Mine Marvel [When it is worth it] This is a solid game even after playing Marvel Heroes 2016 since it started this game still holds up and fills a hero vacuum for me. Hopefully this review helps someone in buying it or not buying it.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
19.3 hrs on record
Posted: 6 August
The game was indeed relased in a terrible state, but it's been patched and is (almost) flawless now, so don't belive the overwhelmingly negative reviews! It usually comes from people who did not bother to change their vote after the game has been fixed.

TLDR, what is this game like?
It's a LEGO-console Diablo-ish team based action RPG, where you always control a team of 4 heroes (or this time, vallains!) and you practically go forward on linear maps filled with mini sideways leading to the many collectibles that can unlock new characters, art, audiodisc, dossiers about characters and the MARVEL world itself.

How is it compared to Ultimate Alliance 1?
The gameplay changed in many ways while feels exactly like MUA1. The same control patterns, grabs, throws, whatever, but characters are much more diverse. Ultimate abilities are gone, however instead you have Fusion abilities that allow a unique super powerful skill-duo of 2 heroes, with not entirely but relatively very, very much unique combinations of 24x23 heroes, such as spreading Iron Man's most powerful laser all over the screen with Wolverine's claws or mirror it back from Captain America's shield for a much stronger single and controllable beam, etc. with 24x23 combinations.

The gameplay's "feel" in general is much more fluid, characters have more unique abilities with less overlapping compared to MUA1, but they also have only 4 abilities instead of 4 choosable out of 7 (but they change if you upgrade them, visually and mechanically too!), and the gameplay design also shifted from less but stronger (more RPG-ish with resistances etc.) enemies to far, far more many that die easier, and I can tell you that slicing through 10-30 enemies with a metallic tornado controlled by Magneto while Human Torch makes the entire whirl burst with flames (or Gambit making each metal piece charged with explosive force) is uncomparable to MUA1's single ultimate abilities.

There have been some simplifications after MUA1, most of them are great but some are not so welcome.
The combat is much better, there are way, way less empty filler talking (in fact: 0) with a far better Secret War + Civil War storyline that is actually very enjoyable and the new slightly Mass-Effect-ish conversation systems allow for a lot optional talk that isn't written in a tiresome cringeworthy way like before, so definitly huge improvements here. The "gold" you collect is finally automatic and each hero gets it separately so you can upgrade everyone at the same time and never going to feel like "I should have played him/her much sooner, he/she is too weak at this point of the game" like in MUA1.

Having only 4 abilities per hero is I say acceptable in exchange for the Fusion abilities and having more Unique heroes, but sadly everyone has only 1 unlockable alternative costume. At some point in the game you have to pick a side in the Civil War and some heroes naturally belong to your enemy, so they can potentially go locked (templorarly, don't worry just wait for the story to unfold!) and their alternative costumes won't be unlockable until you replay the game again and pick the other side (registration of superheroes or fighting to stay anonym), and this can potentially be frustrating to some. It was for me too for a while, but as much fun as I'm having with MUA2 I'm definitly replaying it in the future if not instantly after finishing it, because your hero progression and unlocks carries over to new game+ on higher difficulties, so I'm not really bothered by this limitation on a few heroes, rather encouraged to play more instead.

The PC port: at relase and now.
MUA2 had an absolutely garbage relase, but it's been fixed up nicely since. Main problems were controller compatibility issues (adressed, though pay attention the store page says PARTIAL controller support, so the layout is not customizable!) and the game was absolutely unenjoyable because of terrible sound issues making everything sound like your neightbour is drilling the wall (this also has been adressed and is perfect now). Regarding performance, you can easily achieve 60fps and play through the entire (very enjoyable) game, however there is some strange fps swinging when the game randomly drops to 40-50 fps from 60 even if you are standing still doing nothing, so there is that miniature drop that happens a few times (like 2-3 times every 5 minutes) but really you won't feel it, because the gameplay and the animation isn't working in a way that would make it annoying like in an FPS, personally I wouldn't even notice it by now if not having fps written in the corner of the screen. Also the game starts in Windowed Mode for some reason, just Alt+TAB away and back and it's fixed!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Not Recommended
2.9 hrs on record
Posted: 6 August
I was really excited to play this game when I heard about a patch that "fixed" it. I loved this game way back when, and was looking forward to playing it on my PC. I really wasted my money. Keyboard/mouse players like me can't play this game. You cannot bind any mouse commands to anything but the game was kind enough to bind M1 and M2 to commands that would screw up if you used the mouse to initiate them. When it came to button mashing, which is required in order to advance at all, no matter how furiously I mashed the game would not accept the idea that I did anything at all. Only sometimes would I be able to right click (for whatever reason) and mash that right click to get anything done, until I got to a room in the second mission where the object I was mashing was to far back in the room so I couldn't interact with my mouse, which was really stupid. I tried using the camera to zoom in and see if that fixed it but the camera controls were flat out unresponsive. The controls are not intuitive at all even when they do work anyways. What do you think the button is to activate your third power when your first 2 powers wre ctrl+1 and ctrl+2? Not 3 silly, that's your jump button! It's ctrl+4. On top of all this I can run Overwatch at Ultra graphics without any fps lag but this game on low graphics with v-sync off had major fps lag for me. Until the mouse buttons can be bound or you can move the camera and the graphic settings page gets an overhaul, please DO NOT SPEND $40 on an already old game that even after it was "fixed" is still broken. I hope somebody who works on this stuff notices this, because I would gladly play it and spread the gospel of how good a game it is if these issues were fixed.
Was this review helpful? Yes No Funny
4 of 6 people (67%) found this review helpful
Recommended
4.2 hrs on record
Posted: 3 August
A little pricey but with MUA2 pretty much fixed (at least for me) id say its worth the trip down memory lane to play this game again.
Was this review helpful? Yes No Funny
3 of 5 people (60%) found this review helpful
1 person found this review funny
Recommended
22.6 hrs on record
Posted: 2 August
My save bugges out, had to replay all 5 levels that I already played.

Didn't care.
Was this review helpful? Yes No Funny
4 of 7 people (57%) found this review helpful
3 of 6 people (50%) found this review helpful
Recommended
8.5 hrs on record
Posted: 3 August
This game is fun, and it will be really fun when its actually fixed. A little expensive but I have been wanting to play this game again for so long that it was worth it
Was this review helpful? Yes No Funny